// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "EnhancedInputComponent.h" #include "InputActionValue.h" #include "InputCoreTypes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeEnhancedInputComponent() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UInputComponent(); ENHANCEDINPUT_API UClass* Z_Construct_UClass_UEnhancedInputComponent(); ENHANCEDINPUT_API UClass* Z_Construct_UClass_UEnhancedInputComponent_NoRegister(); ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputAction_NoRegister(); ENHANCEDINPUT_API UFunction* Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature(); ENHANCEDINPUT_API UFunction* Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature(); ENHANCEDINPUT_API UScriptStruct* Z_Construct_UScriptStruct_FInputActionValue(); INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey(); UPackage* Z_Construct_UPackage__Script_EnhancedInput(); // ********** End Cross Module References ********************************************************** // ********** Begin Delegate FInputDebugKeyHandlerDynamicSignature ********************************* struct Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics { struct _Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms { FKey Key; FInputActionValue ActionValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/EnhancedInputComponent.h" }, }; #endif // WITH_METADATA // ********** Begin Delegate FInputDebugKeyHandlerDynamicSignature constinit property declarations * static const UECodeGen_Private::FStructPropertyParams NewProp_Key; static const UECodeGen_Private::FStructPropertyParams NewProp_ActionValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Delegate FInputDebugKeyHandlerDynamicSignature constinit property declarations *** static const UECodeGen_Private::FDelegateFunctionParams FuncParams; }; // ********** Begin Delegate FInputDebugKeyHandlerDynamicSignature Property Definitions ************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms, Key), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(0, nullptr) }; // 2693575693 const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue = { "ActionValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms, ActionValue), Z_Construct_UScriptStruct_FInputActionValue, METADATA_PARAMS(0, nullptr) }; // 3592307271 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_Key, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers) < 2048); // ********** End Delegate FInputDebugKeyHandlerDynamicSignature Property Definitions ************** const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_EnhancedInput, nullptr, "InputDebugKeyHandlerDynamicSignature__DelegateSignature", Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms) < MAX_uint16); UFunction* Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::FuncParams); } return ReturnFunction; } void FInputDebugKeyHandlerDynamicSignature_DelegateWrapper(const FScriptDelegate& InputDebugKeyHandlerDynamicSignature, FKey Key, FInputActionValue ActionValue) { struct _Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms { FKey Key; FInputActionValue ActionValue; }; _Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms Parms; Parms.Key=Key; Parms.ActionValue=ActionValue; InputDebugKeyHandlerDynamicSignature.ProcessDelegate(&Parms); } // ********** End Delegate FInputDebugKeyHandlerDynamicSignature *********************************** // ********** Begin Delegate FEnhancedInputActionHandlerDynamicSignature *************************** struct Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics { struct _Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms { FInputActionValue ActionValue; float ElapsedTime; float TriggeredTime; const UInputAction* SourceAction; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Comment", "/**\n * @param ActionValue\x09\x09The combined value of all inputs mapped to this action.\n * @param ElapsedTime\x09\x09The amount of time in seconds that has elapsed since this input action has begun processing its input values. \n * @param TriggeredTime\x09\x09The amount of time in seconds that this input action has been in the \"triggered\" state.\n * @param SourceAction\x09\x09The input action which caused this event to fire. \n */" }, { "ModuleRelativePath", "Public/EnhancedInputComponent.h" }, { "ToolTip", "@param ActionValue The combined value of all inputs mapped to this action.\n@param ElapsedTime The amount of time in seconds that has elapsed since this input action has begun processing its input values.\n@param TriggeredTime The amount of time in seconds that this input action has been in the \"triggered\" state.\n@param SourceAction The input action which caused this event to fire." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceAction_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Delegate FEnhancedInputActionHandlerDynamicSignature constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_ActionValue; static const UECodeGen_Private::FFloatPropertyParams NewProp_ElapsedTime; static const UECodeGen_Private::FFloatPropertyParams NewProp_TriggeredTime; static const UECodeGen_Private::FObjectPropertyParams NewProp_SourceAction; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Delegate FEnhancedInputActionHandlerDynamicSignature constinit property declarations static const UECodeGen_Private::FDelegateFunctionParams FuncParams; }; // ********** Begin Delegate FEnhancedInputActionHandlerDynamicSignature Property Definitions ****** const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue = { "ActionValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, ActionValue), Z_Construct_UScriptStruct_FInputActionValue, METADATA_PARAMS(0, nullptr) }; // 3592307271 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ElapsedTime = { "ElapsedTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, ElapsedTime), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_TriggeredTime = { "TriggeredTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, TriggeredTime), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_SourceAction = { "SourceAction", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, SourceAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceAction_MetaData), NewProp_SourceAction_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ElapsedTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_TriggeredTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_SourceAction, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers) < 2048); // ********** End Delegate FEnhancedInputActionHandlerDynamicSignature Property Definitions ******** const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_EnhancedInput, nullptr, "EnhancedInputActionHandlerDynamicSignature__DelegateSignature", Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms) < MAX_uint16); UFunction* Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::FuncParams); } return ReturnFunction; } void FEnhancedInputActionHandlerDynamicSignature_DelegateWrapper(const FScriptDelegate& EnhancedInputActionHandlerDynamicSignature, FInputActionValue ActionValue, float ElapsedTime, float TriggeredTime, const UInputAction* SourceAction) { struct _Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms { FInputActionValue ActionValue; float ElapsedTime; float TriggeredTime; const UInputAction* SourceAction; }; _Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms Parms; Parms.ActionValue=ActionValue; Parms.ElapsedTime=ElapsedTime; Parms.TriggeredTime=TriggeredTime; Parms.SourceAction=SourceAction; EnhancedInputActionHandlerDynamicSignature.ProcessDelegate(&Parms); } // ********** End Delegate FEnhancedInputActionHandlerDynamicSignature ***************************** // ********** Begin Class UEnhancedInputComponent Function GetBoundActionValue ********************* struct Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics { struct EnhancedInputComponent_eventGetBoundActionValue_Parms { const UInputAction* Action; FInputActionValue ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "Comment", "/**\n\x09 * Helper function to pull the action value for a bound action value.\n\x09 */" }, { "HidePin", "Action" }, { "HideSelfPin", "true" }, { "ModuleRelativePath", "Public/EnhancedInputComponent.h" }, { "ToolTip", "Helper function to pull the action value for a bound action value." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Action_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetBoundActionValue constinit property declarations ******************* static const UECodeGen_Private::FObjectPropertyParams NewProp_Action; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetBoundActionValue constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetBoundActionValue Property Definitions ****************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_Action = { "Action", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnhancedInputComponent_eventGetBoundActionValue_Parms, Action), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Action_MetaData), NewProp_Action_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnhancedInputComponent_eventGetBoundActionValue_Parms, ReturnValue), Z_Construct_UScriptStruct_FInputActionValue, METADATA_PARAMS(0, nullptr) }; // 3592307271 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_Action, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers) < 2048); // ********** End Function GetBoundActionValue Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEnhancedInputComponent, nullptr, "GetBoundActionValue", Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers), sizeof(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::EnhancedInputComponent_eventGetBoundActionValue_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::EnhancedInputComponent_eventGetBoundActionValue_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UEnhancedInputComponent::execGetBoundActionValue) { P_GET_OBJECT(UInputAction,Z_Param_Action); P_FINISH; P_NATIVE_BEGIN; *(FInputActionValue*)Z_Param__Result=P_THIS->GetBoundActionValue(Z_Param_Action); P_NATIVE_END; } // ********** End Class UEnhancedInputComponent Function GetBoundActionValue *********************** // ********** Begin Class UEnhancedInputComponent ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UEnhancedInputComponent; UClass* UEnhancedInputComponent::GetPrivateStaticClass() { using TClass = UEnhancedInputComponent; if (!Z_Registration_Info_UClass_UEnhancedInputComponent.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("EnhancedInputComponent"), Z_Registration_Info_UClass_UEnhancedInputComponent.InnerSingleton, StaticRegisterNativesUEnhancedInputComponent, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UEnhancedInputComponent.InnerSingleton; } UClass* Z_Construct_UClass_UEnhancedInputComponent_NoRegister() { return UEnhancedInputComponent::GetPrivateStaticClass(); } struct Z_Construct_UClass_UEnhancedInputComponent_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Implement an Actor component for input bindings.\n *\n * An Enhanced Input Component is a transient component that enables an Actor to bind enhanced actions to delegate functions, or monitor those actions.\n * Input components are processed from a stack managed by the PlayerController and processed by the PlayerInput.\n * These bindings will not consume input events, but this behaviour can be replicated using UInputMappingContext::Priority.\n *\n * @see https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html\n */" }, { "HideCategories", "Activation Components|Activation Activation Components|Activation" }, { "IncludePath", "EnhancedInputComponent.h" }, { "ModuleRelativePath", "Public/EnhancedInputComponent.h" }, { "ToolTip", "Implement an Actor component for input bindings.\n\nAn Enhanced Input Component is a transient component that enables an Actor to bind enhanced actions to delegate functions, or monitor those actions.\nInput components are processed from a stack managed by the PlayerController and processed by the PlayerInput.\nThese bindings will not consume input events, but this behaviour can be replicated using UInputMappingContext::Priority.\n\n@see https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html" }, }; #endif // WITH_METADATA // ********** Begin Class UEnhancedInputComponent constinit property declarations ****************** // ********** End Class UEnhancedInputComponent constinit property declarations ******************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetBoundActionValue"), .Pointer = &UEnhancedInputComponent::execGetBoundActionValue }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue, "GetBoundActionValue" }, // 2822554094 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UEnhancedInputComponent_Statics UObject* (*const Z_Construct_UClass_UEnhancedInputComponent_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UInputComponent, (UObject* (*)())Z_Construct_UPackage__Script_EnhancedInput, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEnhancedInputComponent_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UEnhancedInputComponent_Statics::ClassParams = { &UEnhancedInputComponent::StaticClass, "Input", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x00A800ACu, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEnhancedInputComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UEnhancedInputComponent_Statics::Class_MetaDataParams) }; void UEnhancedInputComponent::StaticRegisterNativesUEnhancedInputComponent() { UClass* Class = UEnhancedInputComponent::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UEnhancedInputComponent_Statics::Funcs)); } UClass* Z_Construct_UClass_UEnhancedInputComponent() { if (!Z_Registration_Info_UClass_UEnhancedInputComponent.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEnhancedInputComponent.OuterSingleton, Z_Construct_UClass_UEnhancedInputComponent_Statics::ClassParams); } return Z_Registration_Info_UClass_UEnhancedInputComponent.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEnhancedInputComponent); UEnhancedInputComponent::~UEnhancedInputComponent() {} // ********** End Class UEnhancedInputComponent **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UEnhancedInputComponent, UEnhancedInputComponent::StaticClass, TEXT("UEnhancedInputComponent"), &Z_Registration_Info_UClass_UEnhancedInputComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEnhancedInputComponent), 4077450903U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_4064739776{ TEXT("/Script/EnhancedInput"), Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS