336 lines
26 KiB
C++
336 lines
26 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "EnhancedInputComponent.h"
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#include "InputActionValue.h"
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#include "InputCoreTypes.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeEnhancedInputComponent() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_UInputComponent();
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ENHANCEDINPUT_API UClass* Z_Construct_UClass_UEnhancedInputComponent();
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ENHANCEDINPUT_API UClass* Z_Construct_UClass_UEnhancedInputComponent_NoRegister();
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ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputAction_NoRegister();
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ENHANCEDINPUT_API UFunction* Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature();
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ENHANCEDINPUT_API UFunction* Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature();
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ENHANCEDINPUT_API UScriptStruct* Z_Construct_UScriptStruct_FInputActionValue();
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INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey();
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UPackage* Z_Construct_UPackage__Script_EnhancedInput();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Delegate FInputDebugKeyHandlerDynamicSignature *********************************
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struct Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics
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{
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struct _Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms
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{
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FKey Key;
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FInputActionValue ActionValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/EnhancedInputComponent.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Delegate FInputDebugKeyHandlerDynamicSignature constinit property declarations *
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static const UECodeGen_Private::FStructPropertyParams NewProp_Key;
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static const UECodeGen_Private::FStructPropertyParams NewProp_ActionValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Delegate FInputDebugKeyHandlerDynamicSignature constinit property declarations ***
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static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
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};
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// ********** Begin Delegate FInputDebugKeyHandlerDynamicSignature Property Definitions ************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms, Key), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(0, nullptr) }; // 2693575693
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue = { "ActionValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms, ActionValue), Z_Construct_UScriptStruct_FInputActionValue, METADATA_PARAMS(0, nullptr) }; // 3592307271
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_Key,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers) < 2048);
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// ********** End Delegate FInputDebugKeyHandlerDynamicSignature Property Definitions **************
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const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_EnhancedInput, nullptr, "InputDebugKeyHandlerDynamicSignature__DelegateSignature", Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers),
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sizeof(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms) < MAX_uint16);
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UFunction* Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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void FInputDebugKeyHandlerDynamicSignature_DelegateWrapper(const FScriptDelegate& InputDebugKeyHandlerDynamicSignature, FKey Key, FInputActionValue ActionValue)
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{
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struct _Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms
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{
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FKey Key;
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FInputActionValue ActionValue;
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};
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_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms Parms;
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Parms.Key=Key;
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Parms.ActionValue=ActionValue;
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InputDebugKeyHandlerDynamicSignature.ProcessDelegate<UObject>(&Parms);
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}
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// ********** End Delegate FInputDebugKeyHandlerDynamicSignature ***********************************
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// ********** Begin Delegate FEnhancedInputActionHandlerDynamicSignature ***************************
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struct Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics
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{
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struct _Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms
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{
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FInputActionValue ActionValue;
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float ElapsedTime;
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float TriggeredTime;
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const UInputAction* SourceAction;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Comment", "/**\n * @param ActionValue\x09\x09The combined value of all inputs mapped to this action.\n * @param ElapsedTime\x09\x09The amount of time in seconds that has elapsed since this input action has begun processing its input values. \n * @param TriggeredTime\x09\x09The amount of time in seconds that this input action has been in the \"triggered\" state.\n * @param SourceAction\x09\x09The input action which caused this event to fire. \n */" },
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{ "ModuleRelativePath", "Public/EnhancedInputComponent.h" },
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{ "ToolTip", "@param ActionValue The combined value of all inputs mapped to this action.\n@param ElapsedTime The amount of time in seconds that has elapsed since this input action has begun processing its input values.\n@param TriggeredTime The amount of time in seconds that this input action has been in the \"triggered\" state.\n@param SourceAction The input action which caused this event to fire." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceAction_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Delegate FEnhancedInputActionHandlerDynamicSignature constinit property declarations
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static const UECodeGen_Private::FStructPropertyParams NewProp_ActionValue;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_ElapsedTime;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_TriggeredTime;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_SourceAction;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Delegate FEnhancedInputActionHandlerDynamicSignature constinit property declarations
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static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
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};
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// ********** Begin Delegate FEnhancedInputActionHandlerDynamicSignature Property Definitions ******
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue = { "ActionValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, ActionValue), Z_Construct_UScriptStruct_FInputActionValue, METADATA_PARAMS(0, nullptr) }; // 3592307271
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ElapsedTime = { "ElapsedTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, ElapsedTime), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_TriggeredTime = { "TriggeredTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, TriggeredTime), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_SourceAction = { "SourceAction", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, SourceAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceAction_MetaData), NewProp_SourceAction_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ElapsedTime,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_TriggeredTime,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_SourceAction,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers) < 2048);
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// ********** End Delegate FEnhancedInputActionHandlerDynamicSignature Property Definitions ********
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const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_EnhancedInput, nullptr, "EnhancedInputActionHandlerDynamicSignature__DelegateSignature", Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers),
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sizeof(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms) < MAX_uint16);
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UFunction* Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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void FEnhancedInputActionHandlerDynamicSignature_DelegateWrapper(const FScriptDelegate& EnhancedInputActionHandlerDynamicSignature, FInputActionValue ActionValue, float ElapsedTime, float TriggeredTime, const UInputAction* SourceAction)
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{
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struct _Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms
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{
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FInputActionValue ActionValue;
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float ElapsedTime;
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float TriggeredTime;
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const UInputAction* SourceAction;
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};
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_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms Parms;
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Parms.ActionValue=ActionValue;
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Parms.ElapsedTime=ElapsedTime;
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Parms.TriggeredTime=TriggeredTime;
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Parms.SourceAction=SourceAction;
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EnhancedInputActionHandlerDynamicSignature.ProcessDelegate<UObject>(&Parms);
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}
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// ********** End Delegate FEnhancedInputActionHandlerDynamicSignature *****************************
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// ********** Begin Class UEnhancedInputComponent Function GetBoundActionValue *********************
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struct Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics
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{
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struct EnhancedInputComponent_eventGetBoundActionValue_Parms
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{
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const UInputAction* Action;
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FInputActionValue ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "BlueprintInternalUseOnly", "true" },
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{ "Comment", "/**\n\x09 * Helper function to pull the action value for a bound action value.\n\x09 */" },
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{ "HidePin", "Action" },
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{ "HideSelfPin", "true" },
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{ "ModuleRelativePath", "Public/EnhancedInputComponent.h" },
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{ "ToolTip", "Helper function to pull the action value for a bound action value." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Action_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetBoundActionValue constinit property declarations *******************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Action;
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static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetBoundActionValue constinit property declarations *********************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetBoundActionValue Property Definitions ******************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_Action = { "Action", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnhancedInputComponent_eventGetBoundActionValue_Parms, Action), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Action_MetaData), NewProp_Action_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnhancedInputComponent_eventGetBoundActionValue_Parms, ReturnValue), Z_Construct_UScriptStruct_FInputActionValue, METADATA_PARAMS(0, nullptr) }; // 3592307271
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_Action,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers) < 2048);
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// ********** End Function GetBoundActionValue Property Definitions ********************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEnhancedInputComponent, nullptr, "GetBoundActionValue", Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::EnhancedInputComponent_eventGetBoundActionValue_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::EnhancedInputComponent_eventGetBoundActionValue_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::FuncParams);
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}
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return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UEnhancedInputComponent::execGetBoundActionValue)
|
||
|
|
{
|
||
|
|
P_GET_OBJECT(UInputAction,Z_Param_Action);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(FInputActionValue*)Z_Param__Result=P_THIS->GetBoundActionValue(Z_Param_Action);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UEnhancedInputComponent Function GetBoundActionValue ***********************
|
||
|
|
|
||
|
|
// ********** Begin Class UEnhancedInputComponent **************************************************
|
||
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UEnhancedInputComponent;
|
||
|
|
UClass* UEnhancedInputComponent::GetPrivateStaticClass()
|
||
|
|
{
|
||
|
|
using TClass = UEnhancedInputComponent;
|
||
|
|
if (!Z_Registration_Info_UClass_UEnhancedInputComponent.InnerSingleton)
|
||
|
|
{
|
||
|
|
GetPrivateStaticClassBody(
|
||
|
|
TClass::StaticPackage(),
|
||
|
|
TEXT("EnhancedInputComponent"),
|
||
|
|
Z_Registration_Info_UClass_UEnhancedInputComponent.InnerSingleton,
|
||
|
|
StaticRegisterNativesUEnhancedInputComponent,
|
||
|
|
sizeof(TClass),
|
||
|
|
alignof(TClass),
|
||
|
|
TClass::StaticClassFlags,
|
||
|
|
TClass::StaticClassCastFlags(),
|
||
|
|
TClass::StaticConfigName(),
|
||
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
||
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
||
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
||
|
|
&TClass::Super::StaticClass,
|
||
|
|
&TClass::WithinClass::StaticClass
|
||
|
|
);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UEnhancedInputComponent.InnerSingleton;
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UEnhancedInputComponent_NoRegister()
|
||
|
|
{
|
||
|
|
return UEnhancedInputComponent::GetPrivateStaticClass();
|
||
|
|
}
|
||
|
|
struct Z_Construct_UClass_UEnhancedInputComponent_Statics
|
||
|
|
{
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
||
|
|
{ "Comment", "/**\n * Implement an Actor component for input bindings.\n *\n * An Enhanced Input Component is a transient component that enables an Actor to bind enhanced actions to delegate functions, or monitor those actions.\n * Input components are processed from a stack managed by the PlayerController and processed by the PlayerInput.\n * These bindings will not consume input events, but this behaviour can be replicated using UInputMappingContext::Priority.\n *\n * @see https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html\n */" },
|
||
|
|
{ "HideCategories", "Activation Components|Activation Activation Components|Activation" },
|
||
|
|
{ "IncludePath", "EnhancedInputComponent.h" },
|
||
|
|
{ "ModuleRelativePath", "Public/EnhancedInputComponent.h" },
|
||
|
|
{ "ToolTip", "Implement an Actor component for input bindings.\n\nAn Enhanced Input Component is a transient component that enables an Actor to bind enhanced actions to delegate functions, or monitor those actions.\nInput components are processed from a stack managed by the PlayerController and processed by the PlayerInput.\nThese bindings will not consume input events, but this behaviour can be replicated using UInputMappingContext::Priority.\n\n@see https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Class UEnhancedInputComponent constinit property declarations ******************
|
||
|
|
// ********** End Class UEnhancedInputComponent constinit property declarations ********************
|
||
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetBoundActionValue"), .Pointer = &UEnhancedInputComponent::execGetBoundActionValue },
|
||
|
|
};
|
||
|
|
static UObject* (*const DependentSingletons[])();
|
||
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
||
|
|
{ &Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue, "GetBoundActionValue" }, // 2822554094
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
||
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||
|
|
TCppClassTypeTraits<UEnhancedInputComponent>::IsAbstract,
|
||
|
|
};
|
||
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
||
|
|
}; // struct Z_Construct_UClass_UEnhancedInputComponent_Statics
|
||
|
|
UObject* (*const Z_Construct_UClass_UEnhancedInputComponent_Statics::DependentSingletons[])() = {
|
||
|
|
(UObject* (*)())Z_Construct_UClass_UInputComponent,
|
||
|
|
(UObject* (*)())Z_Construct_UPackage__Script_EnhancedInput,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEnhancedInputComponent_Statics::DependentSingletons) < 16);
|
||
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UEnhancedInputComponent_Statics::ClassParams = {
|
||
|
|
&UEnhancedInputComponent::StaticClass,
|
||
|
|
"Input",
|
||
|
|
&StaticCppClassTypeInfo,
|
||
|
|
DependentSingletons,
|
||
|
|
FuncInfo,
|
||
|
|
nullptr,
|
||
|
|
nullptr,
|
||
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
||
|
|
UE_ARRAY_COUNT(FuncInfo),
|
||
|
|
0,
|
||
|
|
0,
|
||
|
|
0x00A800ACu,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEnhancedInputComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UEnhancedInputComponent_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void UEnhancedInputComponent::StaticRegisterNativesUEnhancedInputComponent()
|
||
|
|
{
|
||
|
|
UClass* Class = UEnhancedInputComponent::StaticClass();
|
||
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UEnhancedInputComponent_Statics::Funcs));
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UEnhancedInputComponent()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_UEnhancedInputComponent.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEnhancedInputComponent.OuterSingleton, Z_Construct_UClass_UEnhancedInputComponent_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UEnhancedInputComponent.OuterSingleton;
|
||
|
|
}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEnhancedInputComponent);
|
||
|
|
UEnhancedInputComponent::~UEnhancedInputComponent() {}
|
||
|
|
// ********** End Class UEnhancedInputComponent ****************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics
|
||
|
|
{
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_UEnhancedInputComponent, UEnhancedInputComponent::StaticClass, TEXT("UEnhancedInputComponent"), &Z_Registration_Info_UClass_UEnhancedInputComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEnhancedInputComponent), 4077450903U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_4064739776{
|
||
|
|
TEXT("/Script/EnhancedInput"),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics::ClassInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
nullptr, 0,
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|