Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/DataTable.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

99 lines
4.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/DataTable.h"
#ifdef ENGINE_DataTable_generated_h
#error "DataTable.generated.h already included, missing '#pragma once' in DataTable.h"
#endif
#define ENGINE_DataTable_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FTableRowBase *****************************************************
struct Z_Construct_UScriptStruct_FTableRowBase_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_38_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTableRowBase_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FTableRowBase;
// ********** End ScriptStruct FTableRowBase *******************************************************
// ********** Begin Class UDataTable ***************************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_82_ARCHIVESERIALIZER \
DECLARE_FARCHIVE_SERIALIZER(UDataTable, ENGINE_API)
struct Z_Construct_UClass_UDataTable_Statics;
ENGINE_API UClass* Z_Construct_UClass_UDataTable_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_82_INCLASS \
private: \
static void StaticRegisterNativesUDataTable(); \
friend struct ::Z_Construct_UClass_UDataTable_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UDataTable_NoRegister(); \
public: \
DECLARE_CLASS2(UDataTable, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UDataTable_NoRegister) \
DECLARE_SERIALIZER(UDataTable) \
FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_82_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_82_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UDataTable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDataTable) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UDataTable); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDataTable); \
/** Deleted move- and copy-constructors, should never be used */ \
UDataTable(UDataTable&&) = delete; \
UDataTable(const UDataTable&) = delete; \
ENGINE_API virtual ~UDataTable();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_78_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_82_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_82_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_82_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDataTable;
// ********** End Class UDataTable *****************************************************************
// ********** Begin ScriptStruct FDataTableRowHandle ***********************************************
struct Z_Construct_UScriptStruct_FDataTableRowHandle_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_397_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDataTableRowHandle_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FDataTableRowHandle;
// ********** End ScriptStruct FDataTableRowHandle *************************************************
// ********** Begin ScriptStruct FDataTableCategoryHandle ******************************************
struct Z_Construct_UScriptStruct_FDataTableCategoryHandle_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h_470_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDataTableCategoryHandle_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FDataTableCategoryHandle;
// ********** End ScriptStruct FDataTableCategoryHandle ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_DataTable_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS