Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ControlRig/UHT/ControlRigReplay.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

121 lines
5.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ControlRigReplay.h"
#ifdef CONTROLRIG_ControlRigReplay_generated_h
#error "ControlRigReplay.generated.h already included, missing '#pragma once' in ControlRigReplay.h"
#endif
#define CONTROLRIG_ControlRigReplay_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UClass;
class UControlRig;
class UControlRigReplay;
class UObject;
enum class EControlRigReplayPlaybackMode : uint8;
// ********** Begin ScriptStruct FControlRigReplayVariable *****************************************
struct Z_Construct_UScriptStruct_FControlRigReplayVariable_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_21_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FControlRigReplayVariable_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FControlRigReplayVariable;
// ********** End ScriptStruct FControlRigReplayVariable *******************************************
// ********** Begin ScriptStruct FControlRigReplayTracks *******************************************
struct Z_Construct_UScriptStruct_FControlRigReplayTracks_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_53_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FControlRigReplayTracks_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct(); \
typedef FSampleTrackHost Super;
struct FControlRigReplayTracks;
// ********** End ScriptStruct FControlRigReplayTracks *********************************************
// ********** Begin Class UControlRigReplay ********************************************************
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSetPlaybackMode); \
DECLARE_FUNCTION(execGetPlaybackMode); \
DECLARE_FUNCTION(execIsRecording); \
DECLARE_FUNCTION(execIsPaused); \
DECLARE_FUNCTION(execIsReplaying); \
DECLARE_FUNCTION(execPauseReplay); \
DECLARE_FUNCTION(execStopReplay); \
DECLARE_FUNCTION(execStartReplay); \
DECLARE_FUNCTION(execStopRecording); \
DECLARE_FUNCTION(execStartRecording); \
DECLARE_FUNCTION(execGetTimeRange); \
DECLARE_FUNCTION(execCreateNewAsset);
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UControlRigReplay, CONTROLRIG_API)
struct Z_Construct_UClass_UControlRigReplay_Statics;
CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigReplay_NoRegister();
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUControlRigReplay(); \
friend struct ::Z_Construct_UClass_UControlRigReplay_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigReplay_NoRegister(); \
public: \
DECLARE_CLASS2(UControlRigReplay, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigReplay_NoRegister) \
DECLARE_SERIALIZER(UControlRigReplay) \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_ARCHIVESERIALIZER
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UControlRigReplay(UControlRigReplay&&) = delete; \
UControlRigReplay(const UControlRigReplay&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigReplay); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigReplay); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UControlRigReplay) \
CONTROLRIG_API virtual ~UControlRigReplay();
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_178_PROLOG
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UControlRigReplay;
// ********** End Class UControlRigReplay **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h
// ********** Begin Enum EControlRigReplayPlaybackMode *********************************************
#define FOREACH_ENUM_ECONTROLRIGREPLAYPLAYBACKMODE(op) \
op(EControlRigReplayPlaybackMode::Live) \
op(EControlRigReplayPlaybackMode::ReplayInputs) \
op(EControlRigReplayPlaybackMode::GroundTruth) \
op(EControlRigReplayPlaybackMode::Max)
enum class EControlRigReplayPlaybackMode : uint8;
template<> struct TIsUEnumClass<EControlRigReplayPlaybackMode> { enum { Value = true }; };
template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum<EControlRigReplayPlaybackMode>();
// ********** End Enum EControlRigReplayPlaybackMode ***********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS