121 lines
5.7 KiB
C
121 lines
5.7 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "ControlRigReplay.h"
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#ifdef CONTROLRIG_ControlRigReplay_generated_h
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#error "ControlRigReplay.generated.h already included, missing '#pragma once' in ControlRigReplay.h"
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#endif
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#define CONTROLRIG_ControlRigReplay_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UClass;
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class UControlRig;
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class UControlRigReplay;
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class UObject;
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enum class EControlRigReplayPlaybackMode : uint8;
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// ********** Begin ScriptStruct FControlRigReplayVariable *****************************************
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struct Z_Construct_UScriptStruct_FControlRigReplayVariable_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_21_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FControlRigReplayVariable_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct();
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struct FControlRigReplayVariable;
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// ********** End ScriptStruct FControlRigReplayVariable *******************************************
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// ********** Begin ScriptStruct FControlRigReplayTracks *******************************************
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struct Z_Construct_UScriptStruct_FControlRigReplayTracks_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_53_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FControlRigReplayTracks_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct(); \
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typedef FSampleTrackHost Super;
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struct FControlRigReplayTracks;
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// ********** End ScriptStruct FControlRigReplayTracks *********************************************
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// ********** Begin Class UControlRigReplay ********************************************************
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execSetPlaybackMode); \
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DECLARE_FUNCTION(execGetPlaybackMode); \
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DECLARE_FUNCTION(execIsRecording); \
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DECLARE_FUNCTION(execIsPaused); \
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DECLARE_FUNCTION(execIsReplaying); \
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DECLARE_FUNCTION(execPauseReplay); \
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DECLARE_FUNCTION(execStopReplay); \
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DECLARE_FUNCTION(execStartReplay); \
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DECLARE_FUNCTION(execStopRecording); \
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DECLARE_FUNCTION(execStartRecording); \
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DECLARE_FUNCTION(execGetTimeRange); \
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DECLARE_FUNCTION(execCreateNewAsset);
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UControlRigReplay, CONTROLRIG_API)
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struct Z_Construct_UClass_UControlRigReplay_Statics;
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CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigReplay_NoRegister();
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUControlRigReplay(); \
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friend struct ::Z_Construct_UClass_UControlRigReplay_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigReplay_NoRegister(); \
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public: \
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DECLARE_CLASS2(UControlRigReplay, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigReplay_NoRegister) \
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DECLARE_SERIALIZER(UControlRigReplay) \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_ARCHIVESERIALIZER
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UControlRigReplay(UControlRigReplay&&) = delete; \
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UControlRigReplay(const UControlRigReplay&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigReplay); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigReplay); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UControlRigReplay) \
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CONTROLRIG_API virtual ~UControlRigReplay();
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_178_PROLOG
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h_181_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UControlRigReplay;
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// ********** End Class UControlRigReplay **********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigReplay_h
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// ********** Begin Enum EControlRigReplayPlaybackMode *********************************************
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#define FOREACH_ENUM_ECONTROLRIGREPLAYPLAYBACKMODE(op) \
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op(EControlRigReplayPlaybackMode::Live) \
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op(EControlRigReplayPlaybackMode::ReplayInputs) \
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op(EControlRigReplayPlaybackMode::GroundTruth) \
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op(EControlRigReplayPlaybackMode::Max)
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enum class EControlRigReplayPlaybackMode : uint8;
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template<> struct TIsUEnumClass<EControlRigReplayPlaybackMode> { enum { Value = true }; };
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template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum<EControlRigReplayPlaybackMode>();
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// ********** End Enum EControlRigReplayPlaybackMode ***********************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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