73 lines
3.4 KiB
C++
73 lines
3.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "ClothPaintSettings.h"
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#ifdef CLOTHPAINTER_ClothPaintSettings_generated_h
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#error "ClothPaintSettings.generated.h already included, missing '#pragma once' in ClothPaintSettings.h"
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#endif
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#define CLOTHPAINTER_ClothPaintSettings_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UClothPainterSettings ****************************************************
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struct Z_Construct_UClass_UClothPainterSettings_Statics;
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CLOTHPAINTER_API UClass* Z_Construct_UClass_UClothPainterSettings_NoRegister();
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#define FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_29_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUClothPainterSettings(); \
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friend struct ::Z_Construct_UClass_UClothPainterSettings_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend CLOTHPAINTER_API UClass* ::Z_Construct_UClass_UClothPainterSettings_NoRegister(); \
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public: \
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DECLARE_CLASS2(UClothPainterSettings, UMeshPaintSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ClothPainter"), Z_Construct_UClass_UClothPainterSettings_NoRegister) \
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DECLARE_SERIALIZER(UClothPainterSettings)
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#define FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_29_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UClothPainterSettings(UClothPainterSettings&&) = delete; \
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UClothPainterSettings(const UClothPainterSettings&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UClothPainterSettings); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UClothPainterSettings); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UClothPainterSettings) \
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NO_API virtual ~UClothPainterSettings();
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#define FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_26_PROLOG
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#define FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_29_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_29_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_29_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UClothPainterSettings;
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// ********** End Class UClothPainterSettings ******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h
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// ********** Begin Enum EPaintableClothProperty ***************************************************
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#define FOREACH_ENUM_EPAINTABLECLOTHPROPERTY(op) \
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op(EPaintableClothProperty::MaxDistances) \
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op(EPaintableClothProperty::BackstopDistances) \
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op(EPaintableClothProperty::BackstopRadius)
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enum class EPaintableClothProperty;
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template<> struct TIsUEnumClass<EPaintableClothProperty> { enum { Value = true }; };
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template<> CLOTHPAINTER_NON_ATTRIBUTED_API UEnum* StaticEnum<EPaintableClothProperty>();
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// ********** End Enum EPaintableClothProperty *****************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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