Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClothPainter/UHT/ClothPaintSettings.generated.h

73 lines
3.4 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ClothPaintSettings.h"
#ifdef CLOTHPAINTER_ClothPaintSettings_generated_h
#error "ClothPaintSettings.generated.h already included, missing '#pragma once' in ClothPaintSettings.h"
#endif
#define CLOTHPAINTER_ClothPaintSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UClothPainterSettings ****************************************************
struct Z_Construct_UClass_UClothPainterSettings_Statics;
CLOTHPAINTER_API UClass* Z_Construct_UClass_UClothPainterSettings_NoRegister();
#define FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_29_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUClothPainterSettings(); \
friend struct ::Z_Construct_UClass_UClothPainterSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CLOTHPAINTER_API UClass* ::Z_Construct_UClass_UClothPainterSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UClothPainterSettings, UMeshPaintSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ClothPainter"), Z_Construct_UClass_UClothPainterSettings_NoRegister) \
DECLARE_SERIALIZER(UClothPainterSettings)
#define FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_29_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UClothPainterSettings(UClothPainterSettings&&) = delete; \
UClothPainterSettings(const UClothPainterSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UClothPainterSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UClothPainterSettings); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UClothPainterSettings) \
NO_API virtual ~UClothPainterSettings();
#define FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_26_PROLOG
#define FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_29_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_29_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h_29_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UClothPainterSettings;
// ********** End Class UClothPainterSettings ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h
// ********** Begin Enum EPaintableClothProperty ***************************************************
#define FOREACH_ENUM_EPAINTABLECLOTHPROPERTY(op) \
op(EPaintableClothProperty::MaxDistances) \
op(EPaintableClothProperty::BackstopDistances) \
op(EPaintableClothProperty::BackstopRadius)
enum class EPaintableClothProperty;
template<> struct TIsUEnumClass<EPaintableClothProperty> { enum { Value = true }; };
template<> CLOTHPAINTER_NON_ATTRIBUTED_API UEnum* StaticEnum<EPaintableClothProperty>();
// ********** End Enum EPaintableClothProperty *****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS