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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Cascade/UHT/CascadeConfiguration.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

76 lines
3.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CascadeConfiguration.h"
#ifdef CASCADE_CascadeConfiguration_generated_h
#error "CascadeConfiguration.generated.h already included, missing '#pragma once' in CascadeConfiguration.h"
#endif
#define CASCADE_CascadeConfiguration_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FModuleMenuMapper *************************************************
struct Z_Construct_UScriptStruct_FModuleMenuMapper_Statics;
#define FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeConfiguration_h_20_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FModuleMenuMapper_Statics; \
CASCADE_API static class UScriptStruct* StaticStruct();
struct FModuleMenuMapper;
// ********** End ScriptStruct FModuleMenuMapper ***************************************************
// ********** Begin Class UCascadeConfiguration ****************************************************
struct Z_Construct_UClass_UCascadeConfiguration_Statics;
CASCADE_API UClass* Z_Construct_UClass_UCascadeConfiguration_NoRegister();
#define FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeConfiguration_h_33_INCLASS \
private: \
static void StaticRegisterNativesUCascadeConfiguration(); \
friend struct ::Z_Construct_UClass_UCascadeConfiguration_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CASCADE_API UClass* ::Z_Construct_UClass_UCascadeConfiguration_NoRegister(); \
public: \
DECLARE_CLASS2(UCascadeConfiguration, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Cascade"), Z_Construct_UClass_UCascadeConfiguration_NoRegister) \
DECLARE_SERIALIZER(UCascadeConfiguration) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \
#define FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeConfiguration_h_33_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UCascadeConfiguration(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCascadeConfiguration) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCascadeConfiguration); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCascadeConfiguration); \
/** Deleted move- and copy-constructors, should never be used */ \
UCascadeConfiguration(UCascadeConfiguration&&) = delete; \
UCascadeConfiguration(const UCascadeConfiguration&) = delete; \
NO_API virtual ~UCascadeConfiguration();
#define FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeConfiguration_h_30_PROLOG
#define FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeConfiguration_h_33_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeConfiguration_h_33_INCLASS \
FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeConfiguration_h_33_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCascadeConfiguration;
// ********** End Class UCascadeConfiguration ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeConfiguration_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS