Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimGraph/UHT/AnimGraphAttributes.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

97 lines
4.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphAttributes.h"
#ifdef ANIMGRAPH_AnimGraphAttributes_generated_h
#error "AnimGraphAttributes.generated.h already included, missing '#pragma once' in AnimGraphAttributes.h"
#endif
#define ANIMGRAPH_AnimGraphAttributes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FAnimGraphAttributeDesc *******************************************
struct Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics;
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_50_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics; \
ANIMGRAPH_API static class UScriptStruct* StaticStruct();
struct FAnimGraphAttributeDesc;
// ********** End ScriptStruct FAnimGraphAttributeDesc *********************************************
// ********** Begin Class UAnimGraphAttributes *****************************************************
struct Z_Construct_UClass_UAnimGraphAttributes_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphAttributes_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphAttributes(); \
friend struct ::Z_Construct_UClass_UAnimGraphAttributes_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphAttributes_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphAttributes, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphAttributes_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphAttributes) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphAttributes(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphAttributes(UAnimGraphAttributes&&) = delete; \
UAnimGraphAttributes(const UAnimGraphAttributes&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphAttributes); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphAttributes); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphAttributes) \
ANIMGRAPH_API virtual ~UAnimGraphAttributes();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_94_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphAttributes;
// ********** End Class UAnimGraphAttributes *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h
// ********** Begin Enum EAnimGraphAttributesDisplayMode *******************************************
#define FOREACH_ENUM_EANIMGRAPHATTRIBUTESDISPLAYMODE(op) \
op(EAnimGraphAttributesDisplayMode::HideOnPins) \
op(EAnimGraphAttributesDisplayMode::ShowOnPins) \
op(EAnimGraphAttributesDisplayMode::Automatic)
enum class EAnimGraphAttributesDisplayMode;
template<> struct TIsUEnumClass<EAnimGraphAttributesDisplayMode> { enum { Value = true }; };
template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGraphAttributesDisplayMode>();
// ********** End Enum EAnimGraphAttributesDisplayMode *********************************************
// ********** Begin Enum EAnimGraphAttributeBlend **************************************************
#define FOREACH_ENUM_EANIMGRAPHATTRIBUTEBLEND(op) \
op(EAnimGraphAttributeBlend::Blendable) \
op(EAnimGraphAttributeBlend::NonBlendable)
enum class EAnimGraphAttributeBlend;
template<> struct TIsUEnumClass<EAnimGraphAttributeBlend> { enum { Value = true }; };
template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGraphAttributeBlend>();
// ********** End Enum EAnimGraphAttributeBlend ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS