// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AnimGraphAttributes.h" #ifdef ANIMGRAPH_AnimGraphAttributes_generated_h #error "AnimGraphAttributes.generated.h already included, missing '#pragma once' in AnimGraphAttributes.h" #endif #define ANIMGRAPH_AnimGraphAttributes_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FAnimGraphAttributeDesc ******************************************* struct Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics; #define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_50_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics; \ ANIMGRAPH_API static class UScriptStruct* StaticStruct(); struct FAnimGraphAttributeDesc; // ********** End ScriptStruct FAnimGraphAttributeDesc ********************************************* // ********** Begin Class UAnimGraphAttributes ***************************************************** struct Z_Construct_UClass_UAnimGraphAttributes_Statics; ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphAttributes_NoRegister(); #define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimGraphAttributes(); \ friend struct ::Z_Construct_UClass_UAnimGraphAttributes_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphAttributes_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimGraphAttributes, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphAttributes_NoRegister) \ DECLARE_SERIALIZER(UAnimGraphAttributes) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ #define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ANIMGRAPH_API UAnimGraphAttributes(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimGraphAttributes(UAnimGraphAttributes&&) = delete; \ UAnimGraphAttributes(const UAnimGraphAttributes&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphAttributes); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphAttributes); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphAttributes) \ ANIMGRAPH_API virtual ~UAnimGraphAttributes(); #define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_94_PROLOG #define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimGraphAttributes; // ********** End Class UAnimGraphAttributes ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h // ********** Begin Enum EAnimGraphAttributesDisplayMode ******************************************* #define FOREACH_ENUM_EANIMGRAPHATTRIBUTESDISPLAYMODE(op) \ op(EAnimGraphAttributesDisplayMode::HideOnPins) \ op(EAnimGraphAttributesDisplayMode::ShowOnPins) \ op(EAnimGraphAttributesDisplayMode::Automatic) enum class EAnimGraphAttributesDisplayMode; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EAnimGraphAttributesDisplayMode ********************************************* // ********** Begin Enum EAnimGraphAttributeBlend ************************************************** #define FOREACH_ENUM_EANIMGRAPHATTRIBUTEBLEND(op) \ op(EAnimGraphAttributeBlend::Blendable) \ op(EAnimGraphAttributeBlend::NonBlendable) enum class EAnimGraphAttributeBlend; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EAnimGraphAttributeBlend **************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS