97 lines
4.7 KiB
C
97 lines
4.7 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "AnimGraphAttributes.h"
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#ifdef ANIMGRAPH_AnimGraphAttributes_generated_h
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#error "AnimGraphAttributes.generated.h already included, missing '#pragma once' in AnimGraphAttributes.h"
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#endif
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#define ANIMGRAPH_AnimGraphAttributes_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FAnimGraphAttributeDesc *******************************************
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struct Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics;
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#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_50_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics; \
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ANIMGRAPH_API static class UScriptStruct* StaticStruct();
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struct FAnimGraphAttributeDesc;
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// ********** End ScriptStruct FAnimGraphAttributeDesc *********************************************
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// ********** Begin Class UAnimGraphAttributes *****************************************************
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struct Z_Construct_UClass_UAnimGraphAttributes_Statics;
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ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphAttributes_NoRegister();
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#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUAnimGraphAttributes(); \
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friend struct ::Z_Construct_UClass_UAnimGraphAttributes_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphAttributes_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAnimGraphAttributes, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphAttributes_NoRegister) \
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DECLARE_SERIALIZER(UAnimGraphAttributes) \
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static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
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#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ANIMGRAPH_API UAnimGraphAttributes(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAnimGraphAttributes(UAnimGraphAttributes&&) = delete; \
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UAnimGraphAttributes(const UAnimGraphAttributes&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphAttributes); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphAttributes); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphAttributes) \
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ANIMGRAPH_API virtual ~UAnimGraphAttributes();
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#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_94_PROLOG
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#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAnimGraphAttributes;
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// ********** End Class UAnimGraphAttributes *******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h
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// ********** Begin Enum EAnimGraphAttributesDisplayMode *******************************************
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#define FOREACH_ENUM_EANIMGRAPHATTRIBUTESDISPLAYMODE(op) \
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op(EAnimGraphAttributesDisplayMode::HideOnPins) \
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op(EAnimGraphAttributesDisplayMode::ShowOnPins) \
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op(EAnimGraphAttributesDisplayMode::Automatic)
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enum class EAnimGraphAttributesDisplayMode;
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template<> struct TIsUEnumClass<EAnimGraphAttributesDisplayMode> { enum { Value = true }; };
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template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGraphAttributesDisplayMode>();
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// ********** End Enum EAnimGraphAttributesDisplayMode *********************************************
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// ********** Begin Enum EAnimGraphAttributeBlend **************************************************
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#define FOREACH_ENUM_EANIMGRAPHATTRIBUTEBLEND(op) \
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op(EAnimGraphAttributeBlend::Blendable) \
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op(EAnimGraphAttributeBlend::NonBlendable)
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enum class EAnimGraphAttributeBlend;
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template<> struct TIsUEnumClass<EAnimGraphAttributeBlend> { enum { Value = true }; };
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template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGraphAttributeBlend>();
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// ********** End Enum EAnimGraphAttributeBlend ****************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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