Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AddContentDialog/UHT/FeaturePackContentSource.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

53 lines
2.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "FeaturePackContentSource.h"
#ifdef ADDCONTENTDIALOG_FeaturePackContentSource_generated_h
#error "FeaturePackContentSource.generated.h already included, missing '#pragma once' in FeaturePackContentSource.h"
#endif
#define ADDCONTENTDIALOG_FeaturePackContentSource_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FFeaturePackLevelSet **********************************************
struct Z_Construct_UScriptStruct_FFeaturePackLevelSet_Statics;
#define FID_Engine_Source_Editor_AddContentDialog_Public_FeaturePackContentSource_h_85_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FFeaturePackLevelSet_Statics; \
ADDCONTENTDIALOG_API static class UScriptStruct* StaticStruct();
struct FFeaturePackLevelSet;
// ********** End ScriptStruct FFeaturePackLevelSet ************************************************
// ********** Begin ScriptStruct FFeatureAdditionalFiles *******************************************
struct Z_Construct_UScriptStruct_FFeatureAdditionalFiles_Statics;
#define FID_Engine_Source_Editor_AddContentDialog_Public_FeaturePackContentSource_h_130_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FFeatureAdditionalFiles_Statics; \
ADDCONTENTDIALOG_API static class UScriptStruct* StaticStruct();
struct FFeatureAdditionalFiles;
// ********** End ScriptStruct FFeatureAdditionalFiles *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AddContentDialog_Public_FeaturePackContentSource_h
// ********** Begin Enum EFeaturePackDetailLevel ***************************************************
#define FOREACH_ENUM_EFEATUREPACKDETAILLEVEL(op) \
op(EFeaturePackDetailLevel::Standard) \
op(EFeaturePackDetailLevel::High)
enum class EFeaturePackDetailLevel : uint8;
template<> struct TIsUEnumClass<EFeaturePackDetailLevel> { enum { Value = true }; };
template<> ADDCONTENTDIALOG_NON_ATTRIBUTED_API UEnum* StaticEnum<EFeaturePackDetailLevel>();
// ********** End Enum EFeaturePackDetailLevel *****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS