33 lines
516 B
C++
33 lines
516 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "GameFramework/HUD.h"
|
|
#include "PortalHUD.generated.h"
|
|
|
|
class USignInOverlay;
|
|
|
|
/**
|
|
*
|
|
*/
|
|
UCLASS()
|
|
class DEDICATEDSERVERS_API APortalHUD : public AHUD
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
public:
|
|
|
|
UPROPERTY(EditDefaultsOnly)
|
|
TSubclassOf<USignInOverlay> SignInOverlayClass;
|
|
|
|
protected:
|
|
|
|
virtual void BeginPlay() override;
|
|
|
|
private:
|
|
|
|
UPROPERTY()
|
|
TObjectPtr<USignInOverlay> SignInOverlay;
|
|
};
|