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DedicatedServerCourse/Source/DedicatedServers/Public/UI/Portal/PortalHUD.h

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2026-03-22 17:18:22 -04:00
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/HUD.h"
#include "PortalHUD.generated.h"
class USignInOverlay;
/**
*
*/
UCLASS()
class DEDICATEDSERVERS_API APortalHUD : public AHUD
{
GENERATED_BODY()
public:
UPROPERTY(EditDefaultsOnly)
TSubclassOf<USignInOverlay> SignInOverlayClass;
protected:
virtual void BeginPlay() override;
private:
UPROPERTY()
TObjectPtr<USignInOverlay> SignInOverlay;
};