Files
DedicatedServerCourse/Source/DedicatedServers/Public/UI/API/GameSessions/JoinGame.h
2026-03-31 08:15:28 -04:00

30 lines
544 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "JoinGame.generated.h"
class UButton;
class UTextBlock;
/**
*
*/
UCLASS()
class DEDICATEDSERVERS_API UJoinGame : public UUserWidget
{
GENERATED_BODY()
public:
UPROPERTY(meta = (BindWidget))
TObjectPtr<UButton> Button_JoinGame;
UPROPERTY(meta = (BindWidget))
TObjectPtr<UTextBlock> TextBlock_StatusMessage;
void SetStatusMessage(const FString& Message) const;
};