Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LocTextHelper.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLocTextHelper() {}
// ********** Begin Cross Module References ********************************************************
LOCALIZATION_API UEnum* Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode();
UPackage* Z_Construct_UPackage__Script_Localization();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ELocTextPlatformSplitMode *************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELocTextPlatformSplitMode;
static UEnum* ELocTextPlatformSplitMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ELocTextPlatformSplitMode.OuterSingleton)
{
Z_Registration_Info_UEnum_ELocTextPlatformSplitMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode, (UObject*)Z_Construct_UPackage__Script_Localization(), TEXT("ELocTextPlatformSplitMode"));
}
return Z_Registration_Info_UEnum_ELocTextPlatformSplitMode.OuterSingleton;
}
template<> LOCALIZATION_NON_ATTRIBUTED_API UEnum* StaticEnum<ELocTextPlatformSplitMode>()
{
return ELocTextPlatformSplitMode_StaticEnum();
}
struct Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "All.Comment", "/** Split platform specific localization data for all platforms */" },
{ "All.Name", "ELocTextPlatformSplitMode::All" },
{ "All.ToolTip", "Split platform specific localization data for all platforms" },
{ "Comment", "/** How should we split platform specific localization data? */" },
{ "Confidential.Comment", "/** Split platform specific localization data for confidential platforms only */" },
{ "Confidential.Name", "ELocTextPlatformSplitMode::Confidential" },
{ "Confidential.ToolTip", "Split platform specific localization data for confidential platforms only" },
{ "ModuleRelativePath", "Public/LocTextHelper.h" },
{ "None.Comment", "/** Don't split platform specific localization data */" },
{ "None.Name", "ELocTextPlatformSplitMode::None" },
{ "None.ToolTip", "Don't split platform specific localization data" },
{ "ToolTip", "How should we split platform specific localization data?" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ELocTextPlatformSplitMode::None", (int64)ELocTextPlatformSplitMode::None },
{ "ELocTextPlatformSplitMode::Confidential", (int64)ELocTextPlatformSplitMode::Confidential },
{ "ELocTextPlatformSplitMode::All", (int64)ELocTextPlatformSplitMode::All },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Localization,
nullptr,
"ELocTextPlatformSplitMode",
"ELocTextPlatformSplitMode",
Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode()
{
if (!Z_Registration_Info_UEnum_ELocTextPlatformSplitMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELocTextPlatformSplitMode.InnerSingleton, Z_Construct_UEnum_Localization_ELocTextPlatformSplitMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ELocTextPlatformSplitMode.InnerSingleton;
}
// ********** End Enum ELocTextPlatformSplitMode ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocTextHelper_h__Script_Localization_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ELocTextPlatformSplitMode_StaticEnum, TEXT("ELocTextPlatformSplitMode"), &Z_Registration_Info_UEnum_ELocTextPlatformSplitMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 350745131U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocTextHelper_h__Script_Localization_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocTextHelper_h__Script_Localization_2748036784{
TEXT("/Script/Localization"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocTextHelper_h__Script_Localization_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocTextHelper_h__Script_Localization_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LocTextHelper.h"
#ifdef LOCALIZATION_LocTextHelper_generated_h
#error "LocTextHelper.generated.h already included, missing '#pragma once' in LocTextHelper.h"
#endif
#define LOCALIZATION_LocTextHelper_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_Localization_Public_LocTextHelper_h
// ********** Begin Enum ELocTextPlatformSplitMode *************************************************
#define FOREACH_ENUM_ELOCTEXTPLATFORMSPLITMODE(op) \
op(ELocTextPlatformSplitMode::None) \
op(ELocTextPlatformSplitMode::Confidential) \
op(ELocTextPlatformSplitMode::All)
enum class ELocTextPlatformSplitMode : uint8;
template<> struct TIsUEnumClass<ELocTextPlatformSplitMode> { enum { Value = true }; };
template<> LOCALIZATION_NON_ATTRIBUTED_API UEnum* StaticEnum<ELocTextPlatformSplitMode>();
// ********** End Enum ELocTextPlatformSplitMode ***************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeLocalization_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_Localization;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_Localization()
{
if (!Z_Registration_Info_UPackage__Script_Localization.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/Localization",
nullptr,
0,
PKG_CompiledIn | 0x00000080,
0x57F1AF30,
0x07137251,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_Localization.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_Localization.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Localization(Z_Construct_UPackage__Script_Localization, TEXT("/Script/Localization"), Z_Registration_Info_UPackage__Script_Localization, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x57F1AF30, 0x07137251));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LocalizationSettings.h"
#include "LocalizationTargetTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLocalizationSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LOCALIZATION_API UClass* Z_Construct_UClass_ULocalizationSettings();
LOCALIZATION_API UClass* Z_Construct_UClass_ULocalizationSettings_NoRegister();
LOCALIZATION_API UClass* Z_Construct_UClass_ULocalizationTargetSet_NoRegister();
LOCALIZATION_API UScriptStruct* Z_Construct_UScriptStruct_FLocalizationTargetSettings();
UPackage* Z_Construct_UPackage__Script_Localization();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULocalizationSettings ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULocalizationSettings;
UClass* ULocalizationSettings::GetPrivateStaticClass()
{
using TClass = ULocalizationSettings;
if (!Z_Registration_Info_UClass_ULocalizationSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LocalizationSettings"),
Z_Registration_Info_UClass_ULocalizationSettings.InnerSingleton,
StaticRegisterNativesULocalizationSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULocalizationSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_ULocalizationSettings_NoRegister()
{
return ULocalizationSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULocalizationSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Class for loading/saving configuration settings and the details view objects needed for localization dashboard functionality.\n" },
{ "IncludePath", "LocalizationSettings.h" },
{ "ModuleRelativePath", "Public/LocalizationSettings.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Class for loading/saving configuration settings and the details view objects needed for localization dashboard functionality." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EngineTargetSet_MetaData[] = {
{ "ModuleRelativePath", "Public/LocalizationSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EngineTargetsSettings_MetaData[] = {
{ "ModuleRelativePath", "Public/LocalizationSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GameTargetSet_MetaData[] = {
{ "ModuleRelativePath", "Public/LocalizationSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GameTargetsSettings_MetaData[] = {
{ "ModuleRelativePath", "Public/LocalizationSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ULocalizationSettings constinit property declarations ********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_EngineTargetSet;
static const UECodeGen_Private::FStructPropertyParams NewProp_EngineTargetsSettings_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EngineTargetsSettings;
static const UECodeGen_Private::FObjectPropertyParams NewProp_GameTargetSet;
static const UECodeGen_Private::FStructPropertyParams NewProp_GameTargetsSettings_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_GameTargetsSettings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULocalizationSettings constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULocalizationSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULocalizationSettings_Statics
// ********** Begin Class ULocalizationSettings Property Definitions *******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetSet = { "EngineTargetSet", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizationSettings, EngineTargetSet), Z_Construct_UClass_ULocalizationTargetSet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EngineTargetSet_MetaData), NewProp_EngineTargetSet_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetsSettings_Inner = { "EngineTargetsSettings", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLocalizationTargetSettings, METADATA_PARAMS(0, nullptr) }; // 3524882174
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetsSettings = { "EngineTargetsSettings", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizationSettings, EngineTargetsSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EngineTargetsSettings_MetaData), NewProp_EngineTargetsSettings_MetaData) }; // 3524882174
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetSet = { "GameTargetSet", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizationSettings, GameTargetSet), Z_Construct_UClass_ULocalizationTargetSet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GameTargetSet_MetaData), NewProp_GameTargetSet_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetsSettings_Inner = { "GameTargetsSettings", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLocalizationTargetSettings, METADATA_PARAMS(0, nullptr) }; // 3524882174
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetsSettings = { "GameTargetsSettings", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizationSettings, GameTargetsSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GameTargetsSettings_MetaData), NewProp_GameTargetsSettings_MetaData) }; // 3524882174
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULocalizationSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetSet,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetsSettings_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetsSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetSet,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetsSettings_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetsSettings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizationSettings_Statics::PropPointers) < 2048);
// ********** End Class ULocalizationSettings Property Definitions *********************************
UObject* (*const Z_Construct_UClass_ULocalizationSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Localization,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizationSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULocalizationSettings_Statics::ClassParams = {
&ULocalizationSettings::StaticClass,
"Editor",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULocalizationSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizationSettings_Statics::PropPointers),
0,
0x000800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizationSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULocalizationSettings_Statics::Class_MetaDataParams)
};
void ULocalizationSettings::StaticRegisterNativesULocalizationSettings()
{
}
UClass* Z_Construct_UClass_ULocalizationSettings()
{
if (!Z_Registration_Info_UClass_ULocalizationSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULocalizationSettings.OuterSingleton, Z_Construct_UClass_ULocalizationSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULocalizationSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULocalizationSettings);
ULocalizationSettings::~ULocalizationSettings() {}
// ********** End Class ULocalizationSettings ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h__Script_Localization_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULocalizationSettings, ULocalizationSettings::StaticClass, TEXT("ULocalizationSettings"), &Z_Registration_Info_UClass_ULocalizationSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULocalizationSettings), 751533267U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h__Script_Localization_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h__Script_Localization_1890078812{
TEXT("/Script/Localization"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h__Script_Localization_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h__Script_Localization_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LocalizationSettings.h"
#ifdef LOCALIZATION_LocalizationSettings_generated_h
#error "LocalizationSettings.generated.h already included, missing '#pragma once' in LocalizationSettings.h"
#endif
#define LOCALIZATION_LocalizationSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULocalizationSettings ****************************************************
struct Z_Construct_UClass_ULocalizationSettings_Statics;
LOCALIZATION_API UClass* Z_Construct_UClass_ULocalizationSettings_NoRegister();
#define FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h_25_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULocalizationSettings(); \
friend struct ::Z_Construct_UClass_ULocalizationSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LOCALIZATION_API UClass* ::Z_Construct_UClass_ULocalizationSettings_NoRegister(); \
public: \
DECLARE_CLASS2(ULocalizationSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Localization"), Z_Construct_UClass_ULocalizationSettings_NoRegister) \
DECLARE_SERIALIZER(ULocalizationSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \
#define FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h_25_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULocalizationSettings(ULocalizationSettings&&) = delete; \
ULocalizationSettings(const ULocalizationSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LOCALIZATION_API, ULocalizationSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULocalizationSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULocalizationSettings) \
LOCALIZATION_API virtual ~ULocalizationSettings();
#define FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h_22_PROLOG
#define FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h_25_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h_25_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h_25_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULocalizationSettings;
// ********** End Class ULocalizationSettings ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LocalizationTargetTypes.h"
#ifdef LOCALIZATION_LocalizationTargetTypes_generated_h
#error "LocalizationTargetTypes.generated.h already included, missing '#pragma once' in LocalizationTargetTypes.h"
#endif
#define LOCALIZATION_LocalizationTargetTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FGatherTextSearchDirectory ****************************************
struct Z_Construct_UScriptStruct_FGatherTextSearchDirectory_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_64_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGatherTextSearchDirectory_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FGatherTextSearchDirectory;
// ********** End ScriptStruct FGatherTextSearchDirectory ******************************************
// ********** Begin ScriptStruct FGatherTextIncludePath ********************************************
struct Z_Construct_UScriptStruct_FGatherTextIncludePath_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_78_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGatherTextIncludePath_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FGatherTextIncludePath;
// ********** End ScriptStruct FGatherTextIncludePath **********************************************
// ********** Begin ScriptStruct FGatherTextExcludePath ********************************************
struct Z_Construct_UScriptStruct_FGatherTextExcludePath_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_92_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGatherTextExcludePath_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FGatherTextExcludePath;
// ********** End ScriptStruct FGatherTextExcludePath **********************************************
// ********** Begin ScriptStruct FGatherTextFileExtension ******************************************
struct Z_Construct_UScriptStruct_FGatherTextFileExtension_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_106_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGatherTextFileExtension_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FGatherTextFileExtension;
// ********** End ScriptStruct FGatherTextFileExtension ********************************************
// ********** Begin ScriptStruct FGatherTextFromTextFilesConfiguration *****************************
struct Z_Construct_UScriptStruct_FGatherTextFromTextFilesConfiguration_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_117_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGatherTextFromTextFilesConfiguration_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FGatherTextFromTextFilesConfiguration;
// ********** End ScriptStruct FGatherTextFromTextFilesConfiguration *******************************
// ********** Begin ScriptStruct FGatherTextFromPackagesConfiguration ******************************
struct Z_Construct_UScriptStruct_FGatherTextFromPackagesConfiguration_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_155_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGatherTextFromPackagesConfiguration_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FGatherTextFromPackagesConfiguration;
// ********** End ScriptStruct FGatherTextFromPackagesConfiguration ********************************
// ********** Begin ScriptStruct FMetaDataTextKeyPattern *******************************************
struct Z_Construct_UScriptStruct_FMetaDataTextKeyPattern_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_222_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMetaDataTextKeyPattern_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FMetaDataTextKeyPattern;
// ********** End ScriptStruct FMetaDataTextKeyPattern *********************************************
// ********** Begin ScriptStruct FMetaDataKeyName **************************************************
struct Z_Construct_UScriptStruct_FMetaDataKeyName_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_235_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMetaDataKeyName_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FMetaDataKeyName;
// ********** End ScriptStruct FMetaDataKeyName ****************************************************
// ********** Begin ScriptStruct FMetaDataKeyGatherSpecification ***********************************
struct Z_Construct_UScriptStruct_FMetaDataKeyGatherSpecification_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_246_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMetaDataKeyGatherSpecification_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FMetaDataKeyGatherSpecification;
// ********** End ScriptStruct FMetaDataKeyGatherSpecification *************************************
// ********** Begin ScriptStruct FGatherTextFromMetaDataConfiguration ******************************
struct Z_Construct_UScriptStruct_FGatherTextFromMetaDataConfiguration_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_269_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGatherTextFromMetaDataConfiguration_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FGatherTextFromMetaDataConfiguration;
// ********** End ScriptStruct FGatherTextFromMetaDataConfiguration ********************************
// ********** Begin ScriptStruct FLocalizationExportingSettings ************************************
struct Z_Construct_UScriptStruct_FLocalizationExportingSettings_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_319_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLocalizationExportingSettings_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FLocalizationExportingSettings;
// ********** End ScriptStruct FLocalizationExportingSettings **************************************
// ********** Begin ScriptStruct FLocalizationCompilationSettings **********************************
struct Z_Construct_UScriptStruct_FLocalizationCompilationSettings_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_349_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLocalizationCompilationSettings_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FLocalizationCompilationSettings;
// ********** End ScriptStruct FLocalizationCompilationSettings ************************************
// ********** Begin ScriptStruct FLocalizationImportDialogueSettings *******************************
struct Z_Construct_UScriptStruct_FLocalizationImportDialogueSettings_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_379_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLocalizationImportDialogueSettings_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FLocalizationImportDialogueSettings;
// ********** End ScriptStruct FLocalizationImportDialogueSettings *********************************
// ********** Begin ScriptStruct FCultureStatistics ************************************************
struct Z_Construct_UScriptStruct_FCultureStatistics_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_403_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCultureStatistics_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FCultureStatistics;
// ********** End ScriptStruct FCultureStatistics **************************************************
// ********** Begin ScriptStruct FLocalizationTargetSettings ***************************************
struct Z_Construct_UScriptStruct_FLocalizationTargetSettings_Statics;
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_446_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLocalizationTargetSettings_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FLocalizationTargetSettings;
// ********** End ScriptStruct FLocalizationTargetSettings *****************************************
// ********** Begin Class ULocalizationTarget ******************************************************
struct Z_Construct_UClass_ULocalizationTarget_Statics;
LOCALIZATION_API UClass* Z_Construct_UClass_ULocalizationTarget_NoRegister();
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_514_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULocalizationTarget(); \
friend struct ::Z_Construct_UClass_ULocalizationTarget_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LOCALIZATION_API UClass* ::Z_Construct_UClass_ULocalizationTarget_NoRegister(); \
public: \
DECLARE_CLASS2(ULocalizationTarget, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Localization"), Z_Construct_UClass_ULocalizationTarget_NoRegister) \
DECLARE_SERIALIZER(ULocalizationTarget) \
DECLARE_WITHIN(ULocalizationTargetSet)
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_514_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULocalizationTarget(ULocalizationTarget&&) = delete; \
ULocalizationTarget(const ULocalizationTarget&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LOCALIZATION_API, ULocalizationTarget); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULocalizationTarget); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULocalizationTarget) \
LOCALIZATION_API virtual ~ULocalizationTarget();
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_511_PROLOG
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_514_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_514_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_514_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULocalizationTarget;
// ********** End Class ULocalizationTarget ********************************************************
// ********** Begin Class ULocalizationTargetSet ***************************************************
struct Z_Construct_UClass_ULocalizationTargetSet_Statics;
LOCALIZATION_API UClass* Z_Construct_UClass_ULocalizationTargetSet_NoRegister();
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_537_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULocalizationTargetSet(); \
friend struct ::Z_Construct_UClass_ULocalizationTargetSet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LOCALIZATION_API UClass* ::Z_Construct_UClass_ULocalizationTargetSet_NoRegister(); \
public: \
DECLARE_CLASS2(ULocalizationTargetSet, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Localization"), Z_Construct_UClass_ULocalizationTargetSet_NoRegister) \
DECLARE_SERIALIZER(ULocalizationTargetSet) \
DECLARE_WITHIN(ULocalizationSettings)
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_537_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LOCALIZATION_API ULocalizationTargetSet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULocalizationTargetSet(ULocalizationTargetSet&&) = delete; \
ULocalizationTargetSet(const ULocalizationTargetSet&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LOCALIZATION_API, ULocalizationTargetSet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULocalizationTargetSet); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULocalizationTargetSet) \
LOCALIZATION_API virtual ~ULocalizationTargetSet();
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_534_PROLOG
#define FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_537_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_537_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h_537_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULocalizationTargetSet;
// ********** End Class ULocalizationTargetSet *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_Localization_Public_LocalizationTargetTypes_h
// ********** Begin Enum ELocalizationTargetConflictStatus *****************************************
#define FOREACH_ENUM_ELOCALIZATIONTARGETCONFLICTSTATUS(op) \
op(ELocalizationTargetConflictStatus::Unknown) \
op(ELocalizationTargetConflictStatus::ConflictsPresent) \
op(ELocalizationTargetConflictStatus::Clear)
enum class ELocalizationTargetConflictStatus : uint8;
template<> struct TIsUEnumClass<ELocalizationTargetConflictStatus> { enum { Value = true }; };
template<> LOCALIZATION_NON_ATTRIBUTED_API UEnum* StaticEnum<ELocalizationTargetConflictStatus>();
// ********** End Enum ELocalizationTargetConflictStatus *******************************************
// ********** Begin Enum ELocalizationGatherPathRoot ***********************************************
#define FOREACH_ENUM_ELOCALIZATIONGATHERPATHROOT(op) \
op(ELocalizationGatherPathRoot::Auto) \
op(ELocalizationGatherPathRoot::Engine) \
op(ELocalizationGatherPathRoot::Project)
enum class ELocalizationGatherPathRoot : uint8;
template<> struct TIsUEnumClass<ELocalizationGatherPathRoot> { enum { Value = true }; };
template<> LOCALIZATION_NON_ATTRIBUTED_API UEnum* StaticEnum<ELocalizationGatherPathRoot>();
// ********** End Enum ELocalizationGatherPathRoot *************************************************
// ********** Begin Enum ELocalizationTargetLoadingPolicy ******************************************
#define FOREACH_ENUM_ELOCALIZATIONTARGETLOADINGPOLICY(op) \
op(ELocalizationTargetLoadingPolicy::Never) \
op(ELocalizationTargetLoadingPolicy::Always) \
op(ELocalizationTargetLoadingPolicy::Editor) \
op(ELocalizationTargetLoadingPolicy::Game) \
op(ELocalizationTargetLoadingPolicy::PropertyNames) \
op(ELocalizationTargetLoadingPolicy::ToolTips)
enum class ELocalizationTargetLoadingPolicy : uint8;
template<> struct TIsUEnumClass<ELocalizationTargetLoadingPolicy> { enum { Value = true }; };
template<> LOCALIZATION_NON_ATTRIBUTED_API UEnum* StaticEnum<ELocalizationTargetLoadingPolicy>();
// ********** End Enum ELocalizationTargetLoadingPolicy ********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,154 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PortableObjectPipeline.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePortableObjectPipeline() {}
// ********** Begin Cross Module References ********************************************************
LOCALIZATION_API UEnum* Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode();
LOCALIZATION_API UEnum* Z_Construct_UEnum_Localization_EPortableObjectFormat();
UPackage* Z_Construct_UPackage__Script_Localization();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ELocalizedTextCollapseMode ************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELocalizedTextCollapseMode;
static UEnum* ELocalizedTextCollapseMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ELocalizedTextCollapseMode.OuterSingleton)
{
Z_Registration_Info_UEnum_ELocalizedTextCollapseMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode, (UObject*)Z_Construct_UPackage__Script_Localization(), TEXT("ELocalizedTextCollapseMode"));
}
return Z_Registration_Info_UEnum_ELocalizedTextCollapseMode.OuterSingleton;
}
template<> LOCALIZATION_NON_ATTRIBUTED_API UEnum* StaticEnum<ELocalizedTextCollapseMode>()
{
return ELocalizedTextCollapseMode_StaticEnum();
}
struct Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "IdenticalNamespaceAndSource.Comment", "/** Collapse texts with the same namespace and source text (legacy pre-4.14 behavior). */" },
{ "IdenticalNamespaceAndSource.DisplayName", "Identical Namespace and Source Text" },
{ "IdenticalNamespaceAndSource.Name", "ELocalizedTextCollapseMode::IdenticalNamespaceAndSource" },
{ "IdenticalNamespaceAndSource.ToolTip", "Collapse texts with the same namespace and source text (legacy pre-4.14 behavior)." },
{ "IdenticalPackageIdTextIdAndSource.Comment", "/** Collapse texts with the same package ID, text identity (namespace + key), and source text (deprecated 4.14 behavior, removed in 4.17). */" },
{ "IdenticalPackageIdTextIdAndSource.DisplayName", "Identical Package ID, Text Identity (Namespace + Key) and Source Text" },
{ "IdenticalPackageIdTextIdAndSource.Hidden", "" },
{ "IdenticalPackageIdTextIdAndSource.Name", "ELocalizedTextCollapseMode::IdenticalPackageIdTextIdAndSource" },
{ "IdenticalPackageIdTextIdAndSource.ToolTip", "Collapse texts with the same package ID, text identity (namespace + key), and source text (deprecated 4.14 behavior, removed in 4.17)." },
{ "IdenticalTextIdAndSource.Comment", "/** Collapse texts with the same text identity (namespace + key) and source text (default 4.15+ behavior). */" },
{ "IdenticalTextIdAndSource.DisplayName", "Identical Text Identity (Namespace + Key) and Source Text" },
{ "IdenticalTextIdAndSource.Name", "ELocalizedTextCollapseMode::IdenticalTextIdAndSource" },
{ "IdenticalTextIdAndSource.ToolTip", "Collapse texts with the same text identity (namespace + key) and source text (default 4.15+ behavior)." },
{ "ModuleRelativePath", "Public/PortableObjectPipeline.h" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ELocalizedTextCollapseMode::IdenticalTextIdAndSource", (int64)ELocalizedTextCollapseMode::IdenticalTextIdAndSource },
{ "ELocalizedTextCollapseMode::IdenticalPackageIdTextIdAndSource", (int64)ELocalizedTextCollapseMode::IdenticalPackageIdTextIdAndSource },
{ "ELocalizedTextCollapseMode::IdenticalNamespaceAndSource", (int64)ELocalizedTextCollapseMode::IdenticalNamespaceAndSource },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Localization,
nullptr,
"ELocalizedTextCollapseMode",
"ELocalizedTextCollapseMode",
Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode()
{
if (!Z_Registration_Info_UEnum_ELocalizedTextCollapseMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELocalizedTextCollapseMode.InnerSingleton, Z_Construct_UEnum_Localization_ELocalizedTextCollapseMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ELocalizedTextCollapseMode.InnerSingleton;
}
// ********** End Enum ELocalizedTextCollapseMode **************************************************
// ********** Begin Enum EPortableObjectFormat *****************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EPortableObjectFormat;
static UEnum* EPortableObjectFormat_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EPortableObjectFormat.OuterSingleton)
{
Z_Registration_Info_UEnum_EPortableObjectFormat.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Localization_EPortableObjectFormat, (UObject*)Z_Construct_UPackage__Script_Localization(), TEXT("EPortableObjectFormat"));
}
return Z_Registration_Info_UEnum_EPortableObjectFormat.OuterSingleton;
}
template<> LOCALIZATION_NON_ATTRIBUTED_API UEnum* StaticEnum<EPortableObjectFormat>()
{
return EPortableObjectFormat_StaticEnum();
}
struct Z_Construct_UEnum_Localization_EPortableObjectFormat_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Crowdin.Comment", "/**\n\x09 * The PO file uses the Crowdin format.\n\x09 *\n\x09 * When using the \"Identical Text Identity and Source Text\" collapse mode:\n\x09 *\x09- msgctxt is unused.\n\x09 *\x09- msgid contains the Unreal identity of the entry.\n\x09 *\x09- msgstr contains the source string (for the native culture), or the translation (for foreign cultures).\n\x09 *\x09- X-Crowdin-SourceKey header attribute specifies that msgstr is used as the source text from the native culture.\n\x09 *\n\x09 * When using the \"Identical Namespace and Source Text\" collapse mode:\n\x09 *\x09- msgctxt contains the Unreal namespace of the entry.\n\x09 *\x09- msgid contains the source string.\n\x09 *\x09- msgstr contains the translation.\n\x09 */" },
{ "Crowdin.Name", "EPortableObjectFormat::Crowdin" },
{ "Crowdin.ToolTip", "The PO file uses the Crowdin format.\n\nWhen using the \"Identical Text Identity and Source Text\" collapse mode:\n - msgctxt is unused.\n - msgid contains the Unreal identity of the entry.\n - msgstr contains the source string (for the native culture), or the translation (for foreign cultures).\n - X-Crowdin-SourceKey header attribute specifies that msgstr is used as the source text from the native culture.\n\nWhen using the \"Identical Namespace and Source Text\" collapse mode:\n - msgctxt contains the Unreal namespace of the entry.\n - msgid contains the source string.\n - msgstr contains the translation." },
{ "ModuleRelativePath", "Public/PortableObjectPipeline.h" },
{ "Unreal.Comment", "/**\n\x09 * The PO file uses the Unreal format.\n\x09 *\n\x09 * When using the \"Identical Text Identity and Source Text\" collapse mode:\n\x09 *\x09- msgctxt contains the Unreal identity of the entry.\n\x09 *\x09- msgid contains the source string.\n\x09 *\x09- msgstr contains the translation.\n\x09 *\n\x09 * When using the \"Identical Namespace and Source Text\" collapse mode:\n\x09 *\x09- msgctxt contains the Unreal namespace of the entry.\n\x09 *\x09- msgid contains the source string.\n\x09 *\x09- msgstr contains the translation.\n\x09 */" },
{ "Unreal.Name", "EPortableObjectFormat::Unreal" },
{ "Unreal.ToolTip", "The PO file uses the Unreal format.\n\nWhen using the \"Identical Text Identity and Source Text\" collapse mode:\n - msgctxt contains the Unreal identity of the entry.\n - msgid contains the source string.\n - msgstr contains the translation.\n\nWhen using the \"Identical Namespace and Source Text\" collapse mode:\n - msgctxt contains the Unreal namespace of the entry.\n - msgid contains the source string.\n - msgstr contains the translation." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EPortableObjectFormat::Unreal", (int64)EPortableObjectFormat::Unreal },
{ "EPortableObjectFormat::Crowdin", (int64)EPortableObjectFormat::Crowdin },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Localization_EPortableObjectFormat_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Localization_EPortableObjectFormat_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Localization,
nullptr,
"EPortableObjectFormat",
"EPortableObjectFormat",
Z_Construct_UEnum_Localization_EPortableObjectFormat_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Localization_EPortableObjectFormat_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Localization_EPortableObjectFormat_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Localization_EPortableObjectFormat_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Localization_EPortableObjectFormat()
{
if (!Z_Registration_Info_UEnum_EPortableObjectFormat.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EPortableObjectFormat.InnerSingleton, Z_Construct_UEnum_Localization_EPortableObjectFormat_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EPortableObjectFormat.InnerSingleton;
}
// ********** End Enum EPortableObjectFormat *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_PortableObjectPipeline_h__Script_Localization_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ELocalizedTextCollapseMode_StaticEnum, TEXT("ELocalizedTextCollapseMode"), &Z_Registration_Info_UEnum_ELocalizedTextCollapseMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 976685215U) },
{ EPortableObjectFormat_StaticEnum, TEXT("EPortableObjectFormat"), &Z_Registration_Info_UEnum_EPortableObjectFormat, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3307435977U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_PortableObjectPipeline_h__Script_Localization_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_PortableObjectPipeline_h__Script_Localization_1997543518{
TEXT("/Script/Localization"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_PortableObjectPipeline_h__Script_Localization_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_PortableObjectPipeline_h__Script_Localization_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,45 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PortableObjectPipeline.h"
#ifdef LOCALIZATION_PortableObjectPipeline_generated_h
#error "PortableObjectPipeline.generated.h already included, missing '#pragma once' in PortableObjectPipeline.h"
#endif
#define LOCALIZATION_PortableObjectPipeline_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_Localization_Public_PortableObjectPipeline_h
// ********** Begin Enum ELocalizedTextCollapseMode ************************************************
#define FOREACH_ENUM_ELOCALIZEDTEXTCOLLAPSEMODE(op) \
op(ELocalizedTextCollapseMode::IdenticalTextIdAndSource) \
op(ELocalizedTextCollapseMode::IdenticalPackageIdTextIdAndSource) \
op(ELocalizedTextCollapseMode::IdenticalNamespaceAndSource)
enum class ELocalizedTextCollapseMode : uint8;
template<> struct TIsUEnumClass<ELocalizedTextCollapseMode> { enum { Value = true }; };
template<> LOCALIZATION_NON_ATTRIBUTED_API UEnum* StaticEnum<ELocalizedTextCollapseMode>();
// ********** End Enum ELocalizedTextCollapseMode **************************************************
// ********** Begin Enum EPortableObjectFormat *****************************************************
#define FOREACH_ENUM_EPORTABLEOBJECTFORMAT(op) \
op(EPortableObjectFormat::Unreal) \
op(EPortableObjectFormat::Crowdin)
enum class EPortableObjectFormat : uint8;
template<> struct TIsUEnumClass<EPortableObjectFormat> { enum { Value = true }; };
template<> LOCALIZATION_NON_ATTRIBUTED_API UEnum* StaticEnum<EPortableObjectFormat>();
// ********** End Enum EPortableObjectFormat *******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,5 @@
D:\UE_5_7_1\Engine\Source\Developer\Localization\Public\LocalizationSettings.h
D:\UE_5_7_1\Engine\Source\Developer\Localization\Public\LocTextHelper.h
D:\UE_5_7_1\Engine\Source\Developer\Localization\Public\LocalizationTargetTypes.h
D:\UE_5_7_1\Engine\Source\Developer\Localization\Public\PortableObjectPipeline.h
D:\UE_5_7_1\Engine\Source\Developer\Localization\Public\UserGeneratedContentLocalization.h

View File

@@ -0,0 +1,269 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "UserGeneratedContentLocalization.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeUserGeneratedContentLocalization() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LOCALIZATION_API UClass* Z_Construct_UClass_UUserGeneratedContentLocalizationSettings();
LOCALIZATION_API UClass* Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_NoRegister();
LOCALIZATION_API UEnum* Z_Construct_UEnum_Localization_EPortableObjectFormat();
LOCALIZATION_API UScriptStruct* Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor();
UPackage* Z_Construct_UPackage__Script_Localization();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UUserGeneratedContentLocalizationSettings ********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UUserGeneratedContentLocalizationSettings;
UClass* UUserGeneratedContentLocalizationSettings::GetPrivateStaticClass()
{
using TClass = UUserGeneratedContentLocalizationSettings;
if (!Z_Registration_Info_UClass_UUserGeneratedContentLocalizationSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("UserGeneratedContentLocalizationSettings"),
Z_Registration_Info_UClass_UUserGeneratedContentLocalizationSettings.InnerSingleton,
StaticRegisterNativesUUserGeneratedContentLocalizationSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UUserGeneratedContentLocalizationSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_NoRegister()
{
return UUserGeneratedContentLocalizationSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Settings controlling UGC localization.\n */" },
{ "IncludePath", "UserGeneratedContentLocalization.h" },
{ "ModuleRelativePath", "Public/UserGeneratedContentLocalization.h" },
{ "ToolTip", "Settings controlling UGC localization." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CulturesToDisable_MetaData[] = {
{ "Category", "Localization" },
{ "Comment", "/**\n\x09 * List of cultures that should be disabled for UGC localization.\n\x09 * @note You can't disable the native culture for the project.\n\x09 */" },
{ "ModuleRelativePath", "Public/UserGeneratedContentLocalization.h" },
{ "ToolTip", "List of cultures that should be disabled for UGC localization.\n@note You can't disable the native culture for the project." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCompileDLCLocalizationDuringCook_MetaData[] = {
{ "Category", "Localization" },
{ "Comment", "/**\n\x09 * Should we compile UGC localization (if present) for DLC plugins during cook?\n\x09 */" },
{ "ModuleRelativePath", "Public/UserGeneratedContentLocalization.h" },
{ "ToolTip", "Should we compile UGC localization (if present) for DLC plugins during cook?" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bValidateDLCLocalizationDuringCook_MetaData[] = {
{ "Category", "Localization" },
{ "Comment", "/**\n\x09 * Should we validate UGC localization (if present) for DLC plugins during cook?\n\x09 * @note Validation will happen against a UGC localization descriptor that has had InitializeFromProject called on it.\n\x09 */" },
{ "ModuleRelativePath", "Public/UserGeneratedContentLocalization.h" },
{ "ToolTip", "Should we validate UGC localization (if present) for DLC plugins during cook?\n@note Validation will happen against a UGC localization descriptor that has had InitializeFromProject called on it." },
};
#endif // WITH_METADATA
// ********** Begin Class UUserGeneratedContentLocalizationSettings constinit property declarations
static const UECodeGen_Private::FStrPropertyParams NewProp_CulturesToDisable_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_CulturesToDisable;
static void NewProp_bCompileDLCLocalizationDuringCook_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCompileDLCLocalizationDuringCook;
static void NewProp_bValidateDLCLocalizationDuringCook_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bValidateDLCLocalizationDuringCook;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UUserGeneratedContentLocalizationSettings constinit property declarations **
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UUserGeneratedContentLocalizationSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics
// ********** Begin Class UUserGeneratedContentLocalizationSettings Property Definitions ***********
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_CulturesToDisable_Inner = { "CulturesToDisable", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_CulturesToDisable = { "CulturesToDisable", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUserGeneratedContentLocalizationSettings, CulturesToDisable), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CulturesToDisable_MetaData), NewProp_CulturesToDisable_MetaData) };
void Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_bCompileDLCLocalizationDuringCook_SetBit(void* Obj)
{
((UUserGeneratedContentLocalizationSettings*)Obj)->bCompileDLCLocalizationDuringCook = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_bCompileDLCLocalizationDuringCook = { "bCompileDLCLocalizationDuringCook", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UUserGeneratedContentLocalizationSettings), &Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_bCompileDLCLocalizationDuringCook_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCompileDLCLocalizationDuringCook_MetaData), NewProp_bCompileDLCLocalizationDuringCook_MetaData) };
void Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_bValidateDLCLocalizationDuringCook_SetBit(void* Obj)
{
((UUserGeneratedContentLocalizationSettings*)Obj)->bValidateDLCLocalizationDuringCook = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_bValidateDLCLocalizationDuringCook = { "bValidateDLCLocalizationDuringCook", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UUserGeneratedContentLocalizationSettings), &Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_bValidateDLCLocalizationDuringCook_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bValidateDLCLocalizationDuringCook_MetaData), NewProp_bValidateDLCLocalizationDuringCook_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_CulturesToDisable_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_CulturesToDisable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_bCompileDLCLocalizationDuringCook,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::NewProp_bValidateDLCLocalizationDuringCook,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::PropPointers) < 2048);
// ********** End Class UUserGeneratedContentLocalizationSettings Property Definitions *************
UObject* (*const Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Localization,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::ClassParams = {
&UUserGeneratedContentLocalizationSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::PropPointers),
0,
0x000800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::Class_MetaDataParams)
};
void UUserGeneratedContentLocalizationSettings::StaticRegisterNativesUUserGeneratedContentLocalizationSettings()
{
}
UClass* Z_Construct_UClass_UUserGeneratedContentLocalizationSettings()
{
if (!Z_Registration_Info_UClass_UUserGeneratedContentLocalizationSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UUserGeneratedContentLocalizationSettings.OuterSingleton, Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UUserGeneratedContentLocalizationSettings.OuterSingleton;
}
UUserGeneratedContentLocalizationSettings::UUserGeneratedContentLocalizationSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UUserGeneratedContentLocalizationSettings);
UUserGeneratedContentLocalizationSettings::~UUserGeneratedContentLocalizationSettings() {}
// ********** End Class UUserGeneratedContentLocalizationSettings **********************************
// ********** Begin ScriptStruct FUserGeneratedContentLocalizationDescriptor ***********************
struct Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FUserGeneratedContentLocalizationDescriptor); }
static inline consteval int16 GetStructAlignment() { return alignof(FUserGeneratedContentLocalizationDescriptor); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Minimal descriptor needed to generate a localization target for UGC localization.\n */" },
{ "ModuleRelativePath", "Public/UserGeneratedContentLocalization.h" },
{ "ToolTip", "Minimal descriptor needed to generate a localization target for UGC localization." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NativeCulture_MetaData[] = {
{ "Category", "Localization" },
{ "Comment", "/**\n\x09 * The language that the source text is authored in.\n\x09 * @note You shouldn't change this once you start to localize your text.\n\x09 */" },
{ "DisplayName", "Native Language" },
{ "ModuleRelativePath", "Public/UserGeneratedContentLocalization.h" },
{ "ToolTip", "The language that the source text is authored in.\n@note You shouldn't change this once you start to localize your text." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CulturesToGenerate_MetaData[] = {
{ "Category", "Localization" },
{ "Comment", "/**\n\x09 * The languages that we should generate localization data for.\n\x09 * @note Will implicitly always contain the native language during export/compile.\n\x09 */" },
{ "DisplayName", "Languages to Generate" },
{ "ModuleRelativePath", "Public/UserGeneratedContentLocalization.h" },
{ "ToolTip", "The languages that we should generate localization data for.\n@note Will implicitly always contain the native language during export/compile." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PoFormat_MetaData[] = {
{ "Category", "Localization" },
{ "Comment", "/**\n\x09 * What format of PO file should we use?\n\x09 * @note You can adjust this later and we'll attempt to preserve any existing localization data by importing with the old setting prior to export.\n\x09 */" },
{ "DisplayName", "PO Format" },
{ "ModuleRelativePath", "Public/UserGeneratedContentLocalization.h" },
{ "ToolTip", "What format of PO file should we use?\n@note You can adjust this later and we'll attempt to preserve any existing localization data by importing with the old setting prior to export." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FUserGeneratedContentLocalizationDescriptor constinit property declarations
static const UECodeGen_Private::FStrPropertyParams NewProp_NativeCulture;
static const UECodeGen_Private::FStrPropertyParams NewProp_CulturesToGenerate_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_CulturesToGenerate;
static const UECodeGen_Private::FBytePropertyParams NewProp_PoFormat_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_PoFormat;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FUserGeneratedContentLocalizationDescriptor constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FUserGeneratedContentLocalizationDescriptor>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FUserGeneratedContentLocalizationDescriptor;
class UScriptStruct* FUserGeneratedContentLocalizationDescriptor::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FUserGeneratedContentLocalizationDescriptor.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FUserGeneratedContentLocalizationDescriptor.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor, (UObject*)Z_Construct_UPackage__Script_Localization(), TEXT("UserGeneratedContentLocalizationDescriptor"));
}
return Z_Registration_Info_UScriptStruct_FUserGeneratedContentLocalizationDescriptor.OuterSingleton;
}
// ********** Begin ScriptStruct FUserGeneratedContentLocalizationDescriptor Property Definitions **
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewProp_NativeCulture = { "NativeCulture", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FUserGeneratedContentLocalizationDescriptor, NativeCulture), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NativeCulture_MetaData), NewProp_NativeCulture_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewProp_CulturesToGenerate_Inner = { "CulturesToGenerate", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewProp_CulturesToGenerate = { "CulturesToGenerate", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FUserGeneratedContentLocalizationDescriptor, CulturesToGenerate), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CulturesToGenerate_MetaData), NewProp_CulturesToGenerate_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewProp_PoFormat_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewProp_PoFormat = { "PoFormat", nullptr, (EPropertyFlags)0x0010040000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FUserGeneratedContentLocalizationDescriptor, PoFormat), Z_Construct_UEnum_Localization_EPortableObjectFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PoFormat_MetaData), NewProp_PoFormat_MetaData) }; // 3307435977
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewProp_NativeCulture,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewProp_CulturesToGenerate_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewProp_CulturesToGenerate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewProp_PoFormat_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewProp_PoFormat,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FUserGeneratedContentLocalizationDescriptor Property Definitions ****
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Localization,
nullptr,
&NewStructOps,
"UserGeneratedContentLocalizationDescriptor",
Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::PropPointers),
sizeof(FUserGeneratedContentLocalizationDescriptor),
alignof(FUserGeneratedContentLocalizationDescriptor),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor()
{
if (!Z_Registration_Info_UScriptStruct_FUserGeneratedContentLocalizationDescriptor.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FUserGeneratedContentLocalizationDescriptor.InnerSingleton, Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FUserGeneratedContentLocalizationDescriptor.InnerSingleton);
}
// ********** End ScriptStruct FUserGeneratedContentLocalizationDescriptor *************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h__Script_Localization_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FUserGeneratedContentLocalizationDescriptor::StaticStruct, Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics::NewStructOps, TEXT("UserGeneratedContentLocalizationDescriptor"),&Z_Registration_Info_UScriptStruct_FUserGeneratedContentLocalizationDescriptor, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FUserGeneratedContentLocalizationDescriptor), 3282052847U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UUserGeneratedContentLocalizationSettings, UUserGeneratedContentLocalizationSettings::StaticClass, TEXT("UUserGeneratedContentLocalizationSettings"), &Z_Registration_Info_UClass_UUserGeneratedContentLocalizationSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UUserGeneratedContentLocalizationSettings), 372934520U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h__Script_Localization_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h__Script_Localization_1762028436{
TEXT("/Script/Localization"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h__Script_Localization_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h__Script_Localization_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h__Script_Localization_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h__Script_Localization_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,73 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "UserGeneratedContentLocalization.h"
#ifdef LOCALIZATION_UserGeneratedContentLocalization_generated_h
#error "UserGeneratedContentLocalization.generated.h already included, missing '#pragma once' in UserGeneratedContentLocalization.h"
#endif
#define LOCALIZATION_UserGeneratedContentLocalization_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UUserGeneratedContentLocalizationSettings ********************************
struct Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics;
LOCALIZATION_API UClass* Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_NoRegister();
#define FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_30_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUUserGeneratedContentLocalizationSettings(); \
friend struct ::Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LOCALIZATION_API UClass* ::Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UUserGeneratedContentLocalizationSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Localization"), Z_Construct_UClass_UUserGeneratedContentLocalizationSettings_NoRegister) \
DECLARE_SERIALIZER(UUserGeneratedContentLocalizationSettings)
#define FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_30_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LOCALIZATION_API UUserGeneratedContentLocalizationSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UUserGeneratedContentLocalizationSettings(UUserGeneratedContentLocalizationSettings&&) = delete; \
UUserGeneratedContentLocalizationSettings(const UUserGeneratedContentLocalizationSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LOCALIZATION_API, UUserGeneratedContentLocalizationSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUserGeneratedContentLocalizationSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUserGeneratedContentLocalizationSettings) \
LOCALIZATION_API virtual ~UUserGeneratedContentLocalizationSettings();
#define FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_27_PROLOG
#define FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_30_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_30_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_30_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UUserGeneratedContentLocalizationSettings;
// ********** End Class UUserGeneratedContentLocalizationSettings **********************************
// ********** Begin ScriptStruct FUserGeneratedContentLocalizationDescriptor ***********************
struct Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics;
#define FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h_60_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FUserGeneratedContentLocalizationDescriptor_Statics; \
LOCALIZATION_API static class UScriptStruct* StaticStruct();
struct FUserGeneratedContentLocalizationDescriptor;
// ********** End ScriptStruct FUserGeneratedContentLocalizationDescriptor *************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_Localization_Public_UserGeneratedContentLocalization_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS