162 lines
12 KiB
C++
162 lines
12 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
#include "UObject/GeneratedCppIncludes.h"
|
|
#include "LocalizationSettings.h"
|
|
#include "LocalizationTargetTypes.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
|
|
void EmptyLinkFunctionForGeneratedCodeLocalizationSettings() {}
|
|
|
|
// ********** Begin Cross Module References ********************************************************
|
|
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
|
|
LOCALIZATION_API UClass* Z_Construct_UClass_ULocalizationSettings();
|
|
LOCALIZATION_API UClass* Z_Construct_UClass_ULocalizationSettings_NoRegister();
|
|
LOCALIZATION_API UClass* Z_Construct_UClass_ULocalizationTargetSet_NoRegister();
|
|
LOCALIZATION_API UScriptStruct* Z_Construct_UScriptStruct_FLocalizationTargetSettings();
|
|
UPackage* Z_Construct_UPackage__Script_Localization();
|
|
// ********** End Cross Module References **********************************************************
|
|
|
|
// ********** Begin Class ULocalizationSettings ****************************************************
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_ULocalizationSettings;
|
|
UClass* ULocalizationSettings::GetPrivateStaticClass()
|
|
{
|
|
using TClass = ULocalizationSettings;
|
|
if (!Z_Registration_Info_UClass_ULocalizationSettings.InnerSingleton)
|
|
{
|
|
GetPrivateStaticClassBody(
|
|
TClass::StaticPackage(),
|
|
TEXT("LocalizationSettings"),
|
|
Z_Registration_Info_UClass_ULocalizationSettings.InnerSingleton,
|
|
StaticRegisterNativesULocalizationSettings,
|
|
sizeof(TClass),
|
|
alignof(TClass),
|
|
TClass::StaticClassFlags,
|
|
TClass::StaticClassCastFlags(),
|
|
TClass::StaticConfigName(),
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
|
&TClass::Super::StaticClass,
|
|
&TClass::WithinClass::StaticClass
|
|
);
|
|
}
|
|
return Z_Registration_Info_UClass_ULocalizationSettings.InnerSingleton;
|
|
}
|
|
UClass* Z_Construct_UClass_ULocalizationSettings_NoRegister()
|
|
{
|
|
return ULocalizationSettings::GetPrivateStaticClass();
|
|
}
|
|
struct Z_Construct_UClass_ULocalizationSettings_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "Comment", "// Class for loading/saving configuration settings and the details view objects needed for localization dashboard functionality.\n" },
|
|
{ "IncludePath", "LocalizationSettings.h" },
|
|
{ "ModuleRelativePath", "Public/LocalizationSettings.h" },
|
|
{ "ObjectInitializerConstructorDeclared", "" },
|
|
{ "ToolTip", "Class for loading/saving configuration settings and the details view objects needed for localization dashboard functionality." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EngineTargetSet_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/LocalizationSettings.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EngineTargetsSettings_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/LocalizationSettings.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GameTargetSet_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/LocalizationSettings.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GameTargetsSettings_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/LocalizationSettings.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class ULocalizationSettings constinit property declarations ********************
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_EngineTargetSet;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_EngineTargetsSettings_Inner;
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_EngineTargetsSettings;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_GameTargetSet;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_GameTargetsSettings_Inner;
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_GameTargetsSettings;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Class ULocalizationSettings constinit property declarations **********************
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<ULocalizationSettings>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_ULocalizationSettings_Statics
|
|
|
|
// ********** Begin Class ULocalizationSettings Property Definitions *******************************
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetSet = { "EngineTargetSet", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizationSettings, EngineTargetSet), Z_Construct_UClass_ULocalizationTargetSet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EngineTargetSet_MetaData), NewProp_EngineTargetSet_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetsSettings_Inner = { "EngineTargetsSettings", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLocalizationTargetSettings, METADATA_PARAMS(0, nullptr) }; // 3524882174
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetsSettings = { "EngineTargetsSettings", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizationSettings, EngineTargetsSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EngineTargetsSettings_MetaData), NewProp_EngineTargetsSettings_MetaData) }; // 3524882174
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetSet = { "GameTargetSet", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizationSettings, GameTargetSet), Z_Construct_UClass_ULocalizationTargetSet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GameTargetSet_MetaData), NewProp_GameTargetSet_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetsSettings_Inner = { "GameTargetsSettings", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLocalizationTargetSettings, METADATA_PARAMS(0, nullptr) }; // 3524882174
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetsSettings = { "GameTargetsSettings", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizationSettings, GameTargetsSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GameTargetsSettings_MetaData), NewProp_GameTargetsSettings_MetaData) }; // 3524882174
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULocalizationSettings_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetSet,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetsSettings_Inner,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_EngineTargetsSettings,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetSet,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetsSettings_Inner,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizationSettings_Statics::NewProp_GameTargetsSettings,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizationSettings_Statics::PropPointers) < 2048);
|
|
// ********** End Class ULocalizationSettings Property Definitions *********************************
|
|
UObject* (*const Z_Construct_UClass_ULocalizationSettings_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_UObject,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_Localization,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizationSettings_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULocalizationSettings_Statics::ClassParams = {
|
|
&ULocalizationSettings::StaticClass,
|
|
"Editor",
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
nullptr,
|
|
Z_Construct_UClass_ULocalizationSettings_Statics::PropPointers,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
0,
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizationSettings_Statics::PropPointers),
|
|
0,
|
|
0x000800A6u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizationSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULocalizationSettings_Statics::Class_MetaDataParams)
|
|
};
|
|
void ULocalizationSettings::StaticRegisterNativesULocalizationSettings()
|
|
{
|
|
}
|
|
UClass* Z_Construct_UClass_ULocalizationSettings()
|
|
{
|
|
if (!Z_Registration_Info_UClass_ULocalizationSettings.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULocalizationSettings.OuterSingleton, Z_Construct_UClass_ULocalizationSettings_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_ULocalizationSettings.OuterSingleton;
|
|
}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULocalizationSettings);
|
|
ULocalizationSettings::~ULocalizationSettings() {}
|
|
// ********** End Class ULocalizationSettings ******************************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h__Script_Localization_Statics
|
|
{
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_ULocalizationSettings, ULocalizationSettings::StaticClass, TEXT("ULocalizationSettings"), &Z_Registration_Info_UClass_ULocalizationSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULocalizationSettings), 751533267U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h__Script_Localization_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h__Script_Localization_1890078812{
|
|
TEXT("/Script/Localization"),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h__Script_Localization_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_Localization_Public_LocalizationSettings_h__Script_Localization_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|