Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,108 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ILiveLinkClient.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeILiveLinkClient() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UEnum* Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ELiveLinkSubjectState *****************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELiveLinkSubjectState;
static UEnum* ELiveLinkSubjectState_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ELiveLinkSubjectState.OuterSingleton)
{
Z_Registration_Info_UEnum_ELiveLinkSubjectState.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("ELiveLinkSubjectState"));
}
return Z_Registration_Info_UEnum_ELiveLinkSubjectState.OuterSingleton;
}
template<> LIVELINKINTERFACE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELiveLinkSubjectState>()
{
return ELiveLinkSubjectState_StaticEnum();
}
struct Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Describes the state of a live link subject */" },
{ "Connected.Comment", "/** The input is connected. */" },
{ "Connected.Name", "ELiveLinkSubjectState::Connected" },
{ "Connected.ToolTip", "The input is connected." },
{ "Disconnected.Comment", "/** The input is not connected. */" },
{ "Disconnected.Name", "ELiveLinkSubjectState::Disconnected" },
{ "Disconnected.ToolTip", "The input is not connected." },
{ "InvalidOrDisabled.Comment", "/** The subject is invalid or disabled */" },
{ "InvalidOrDisabled.Name", "ELiveLinkSubjectState::InvalidOrDisabled" },
{ "InvalidOrDisabled.ToolTip", "The subject is invalid or disabled" },
{ "ModuleRelativePath", "Public/ILiveLinkClient.h" },
{ "Paused.Comment", "/** The subject is currently paused. */" },
{ "Paused.Name", "ELiveLinkSubjectState::Paused" },
{ "Paused.ToolTip", "The subject is currently paused." },
{ "ToolTip", "Describes the state of a live link subject" },
{ "Unknown.Comment", "/** The state of the subject is unknown. e.g. It cannot be queried */" },
{ "Unknown.Name", "ELiveLinkSubjectState::Unknown" },
{ "Unknown.ToolTip", "The state of the subject is unknown. e.g. It cannot be queried" },
{ "Unresponsive.Comment", "/** The input is connected but no data is available. */" },
{ "Unresponsive.Name", "ELiveLinkSubjectState::Unresponsive" },
{ "Unresponsive.ToolTip", "The input is connected but no data is available." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ELiveLinkSubjectState::Connected", (int64)ELiveLinkSubjectState::Connected },
{ "ELiveLinkSubjectState::Unresponsive", (int64)ELiveLinkSubjectState::Unresponsive },
{ "ELiveLinkSubjectState::Disconnected", (int64)ELiveLinkSubjectState::Disconnected },
{ "ELiveLinkSubjectState::InvalidOrDisabled", (int64)ELiveLinkSubjectState::InvalidOrDisabled },
{ "ELiveLinkSubjectState::Paused", (int64)ELiveLinkSubjectState::Paused },
{ "ELiveLinkSubjectState::Unknown", (int64)ELiveLinkSubjectState::Unknown },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
"ELiveLinkSubjectState",
"ELiveLinkSubjectState",
Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState_Statics::Enum_MetaDataParams), Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState()
{
if (!Z_Registration_Info_UEnum_ELiveLinkSubjectState.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELiveLinkSubjectState.InnerSingleton, Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSubjectState_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ELiveLinkSubjectState.InnerSingleton;
}
// ********** End Enum ELiveLinkSubjectState *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkClient_h__Script_LiveLinkInterface_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ELiveLinkSubjectState_StaticEnum, TEXT("ELiveLinkSubjectState"), &Z_Registration_Info_UEnum_ELiveLinkSubjectState, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4282283715U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkClient_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkClient_h__Script_LiveLinkInterface_2531058761{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkClient_h__Script_LiveLinkInterface_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkClient_h__Script_LiveLinkInterface_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,38 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ILiveLinkClient.h"
#ifdef LIVELINKINTERFACE_ILiveLinkClient_generated_h
#error "ILiveLinkClient.generated.h already included, missing '#pragma once' in ILiveLinkClient.h"
#endif
#define LIVELINKINTERFACE_ILiveLinkClient_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkClient_h
// ********** Begin Enum ELiveLinkSubjectState *****************************************************
#define FOREACH_ENUM_ELIVELINKSUBJECTSTATE(op) \
op(ELiveLinkSubjectState::Connected) \
op(ELiveLinkSubjectState::Unresponsive) \
op(ELiveLinkSubjectState::Disconnected) \
op(ELiveLinkSubjectState::InvalidOrDisabled) \
op(ELiveLinkSubjectState::Paused) \
op(ELiveLinkSubjectState::Unknown)
enum class ELiveLinkSubjectState : uint8;
template<> struct TIsUEnumClass<ELiveLinkSubjectState> { enum { Value = true }; };
template<> LIVELINKINTERFACE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELiveLinkSubjectState>();
// ********** End Enum ELiveLinkSubjectState *******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,88 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ILiveLinkSource.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeILiveLinkSource() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSourceHandle();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLiveLinkSourceHandle *********************************************
struct Z_Construct_UScriptStruct_FLiveLinkSourceHandle_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkSourceHandle); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkSourceHandle); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "// A Blueprint handle to a specific LiveLink Source\n" },
{ "ModuleRelativePath", "Public/ILiveLinkSource.h" },
{ "ToolTip", "A Blueprint handle to a specific LiveLink Source" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkSourceHandle constinit property declarations *************
// ********** End ScriptStruct FLiveLinkSourceHandle constinit property declarations ***************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkSourceHandle>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkSourceHandle_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkSourceHandle;
class UScriptStruct* FLiveLinkSourceHandle::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSourceHandle.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkSourceHandle.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkSourceHandle, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkSourceHandle"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkSourceHandle.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkSourceHandle_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkSourceHandle",
nullptr,
0,
sizeof(FLiveLinkSourceHandle),
alignof(FLiveLinkSourceHandle),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSourceHandle_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkSourceHandle_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSourceHandle()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSourceHandle.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkSourceHandle.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkSourceHandle_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkSourceHandle.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkSourceHandle ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkSource_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkSourceHandle::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkSourceHandle_Statics::NewStructOps, TEXT("LiveLinkSourceHandle"),&Z_Registration_Info_UScriptStruct_FLiveLinkSourceHandle, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkSourceHandle), 1585845105U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkSource_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkSource_h__Script_LiveLinkInterface_4157508476{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkSource_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkSource_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ILiveLinkSource.h"
#ifdef LIVELINKINTERFACE_ILiveLinkSource_generated_h
#error "ILiveLinkSource.generated.h already included, missing '#pragma once' in ILiveLinkSource.h"
#endif
#define LIVELINKINTERFACE_ILiveLinkSource_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkSourceHandle *********************************************
struct Z_Construct_UScriptStruct_FLiveLinkSourceHandle_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkSource_h_79_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkSourceHandle_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkSourceHandle;
// ********** End ScriptStruct FLiveLinkSourceHandle ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_ILiveLinkSource_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,285 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkAnimationBlueprintStructs.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkAnimationBlueprintStructs() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameRate();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTimecode();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FCachedSubjectFrame();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransform();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FSubjectFrameHandle();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FSubjectMetadata();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FSubjectMetadata **************************************************
struct Z_Construct_UScriptStruct_FSubjectMetadata_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FSubjectMetadata); }
static inline consteval int16 GetStructAlignment() { return alignof(FSubjectMetadata); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationBlueprintStructs.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StringMetadata_MetaData[] = {
{ "Category", "LiveLink" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationBlueprintStructs.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneTimecode_MetaData[] = {
{ "Category", "LiveLink" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationBlueprintStructs.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneFramerate_MetaData[] = {
{ "Category", "LiveLink" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationBlueprintStructs.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FSubjectMetadata constinit property declarations ******************
static const UECodeGen_Private::FStrPropertyParams NewProp_StringMetadata_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_StringMetadata_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_StringMetadata;
static const UECodeGen_Private::FStructPropertyParams NewProp_SceneTimecode;
static const UECodeGen_Private::FStructPropertyParams NewProp_SceneFramerate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FSubjectMetadata constinit property declarations ********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSubjectMetadata>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FSubjectMetadata_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSubjectMetadata;
class UScriptStruct* FSubjectMetadata::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FSubjectMetadata.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FSubjectMetadata.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSubjectMetadata, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("SubjectMetadata"));
}
return Z_Registration_Info_UScriptStruct_FSubjectMetadata.OuterSingleton;
}
// ********** Begin ScriptStruct FSubjectMetadata Property Definitions *****************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewProp_StringMetadata_ValueProp = { "StringMetadata", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewProp_StringMetadata_Key_KeyProp = { "StringMetadata_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewProp_StringMetadata = { "StringMetadata", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSubjectMetadata, StringMetadata), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StringMetadata_MetaData), NewProp_StringMetadata_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewProp_SceneTimecode = { "SceneTimecode", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSubjectMetadata, SceneTimecode), Z_Construct_UScriptStruct_FTimecode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneTimecode_MetaData), NewProp_SceneTimecode_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewProp_SceneFramerate = { "SceneFramerate", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSubjectMetadata, SceneFramerate), Z_Construct_UScriptStruct_FFrameRate, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneFramerate_MetaData), NewProp_SceneFramerate_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSubjectMetadata_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewProp_StringMetadata_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewProp_StringMetadata_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewProp_StringMetadata,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewProp_SceneTimecode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewProp_SceneFramerate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSubjectMetadata_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FSubjectMetadata Property Definitions *******************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSubjectMetadata_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"SubjectMetadata",
Z_Construct_UScriptStruct_FSubjectMetadata_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSubjectMetadata_Statics::PropPointers),
sizeof(FSubjectMetadata),
alignof(FSubjectMetadata),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSubjectMetadata_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSubjectMetadata_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FSubjectMetadata()
{
if (!Z_Registration_Info_UScriptStruct_FSubjectMetadata.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSubjectMetadata.InnerSingleton, Z_Construct_UScriptStruct_FSubjectMetadata_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSubjectMetadata.InnerSingleton);
}
// ********** End ScriptStruct FSubjectMetadata ****************************************************
// ********** Begin ScriptStruct FCachedSubjectFrame ***********************************************
struct Z_Construct_UScriptStruct_FCachedSubjectFrame_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCachedSubjectFrame); }
static inline consteval int16 GetStructAlignment() { return alignof(FCachedSubjectFrame); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationBlueprintStructs.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCachedSubjectFrame constinit property declarations ***************
// ********** End ScriptStruct FCachedSubjectFrame constinit property declarations *****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCachedSubjectFrame>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCachedSubjectFrame_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCachedSubjectFrame;
class UScriptStruct* FCachedSubjectFrame::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCachedSubjectFrame.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCachedSubjectFrame.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCachedSubjectFrame, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("CachedSubjectFrame"));
}
return Z_Registration_Info_UScriptStruct_FCachedSubjectFrame.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCachedSubjectFrame_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"CachedSubjectFrame",
nullptr,
0,
sizeof(FCachedSubjectFrame),
alignof(FCachedSubjectFrame),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCachedSubjectFrame_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCachedSubjectFrame_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCachedSubjectFrame()
{
if (!Z_Registration_Info_UScriptStruct_FCachedSubjectFrame.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCachedSubjectFrame.InnerSingleton, Z_Construct_UScriptStruct_FCachedSubjectFrame_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCachedSubjectFrame.InnerSingleton);
}
// ********** End ScriptStruct FCachedSubjectFrame *************************************************
// ********** Begin ScriptStruct FLiveLinkTransform ************************************************
struct Z_Construct_UScriptStruct_FLiveLinkTransform_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkTransform); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkTransform); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationBlueprintStructs.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkTransform constinit property declarations ****************
// ********** End ScriptStruct FLiveLinkTransform constinit property declarations ******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkTransform>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkTransform_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkTransform;
class UScriptStruct* FLiveLinkTransform::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkTransform.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkTransform.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkTransform, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkTransform"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkTransform.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkTransform_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkTransform",
nullptr,
0,
sizeof(FLiveLinkTransform),
alignof(FLiveLinkTransform),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTransform_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkTransform_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransform()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkTransform.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkTransform.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkTransform_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkTransform.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkTransform **************************************************
// ********** Begin ScriptStruct FSubjectFrameHandle ***********************************************
struct Z_Construct_UScriptStruct_FSubjectFrameHandle_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FSubjectFrameHandle); }
static inline consteval int16 GetStructAlignment() { return alignof(FSubjectFrameHandle); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationBlueprintStructs.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FSubjectFrameHandle constinit property declarations ***************
// ********** End ScriptStruct FSubjectFrameHandle constinit property declarations *****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSubjectFrameHandle>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FSubjectFrameHandle_Statics
static_assert(std::is_polymorphic<FSubjectFrameHandle>() == std::is_polymorphic<FLiveLinkBaseBlueprintData>(), "USTRUCT FSubjectFrameHandle cannot be polymorphic unless super FLiveLinkBaseBlueprintData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSubjectFrameHandle;
class UScriptStruct* FSubjectFrameHandle::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FSubjectFrameHandle.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FSubjectFrameHandle.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSubjectFrameHandle, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("SubjectFrameHandle"));
}
return Z_Registration_Info_UScriptStruct_FSubjectFrameHandle.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSubjectFrameHandle_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData,
&NewStructOps,
"SubjectFrameHandle",
nullptr,
0,
sizeof(FSubjectFrameHandle),
alignof(FSubjectFrameHandle),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSubjectFrameHandle_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSubjectFrameHandle_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FSubjectFrameHandle()
{
if (!Z_Registration_Info_UScriptStruct_FSubjectFrameHandle.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSubjectFrameHandle.InnerSingleton, Z_Construct_UScriptStruct_FSubjectFrameHandle_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSubjectFrameHandle.InnerSingleton);
}
// ********** End ScriptStruct FSubjectFrameHandle *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationBlueprintStructs_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FSubjectMetadata::StaticStruct, Z_Construct_UScriptStruct_FSubjectMetadata_Statics::NewStructOps, TEXT("SubjectMetadata"),&Z_Registration_Info_UScriptStruct_FSubjectMetadata, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSubjectMetadata), 4022999076U) },
{ FCachedSubjectFrame::StaticStruct, Z_Construct_UScriptStruct_FCachedSubjectFrame_Statics::NewStructOps, TEXT("CachedSubjectFrame"),&Z_Registration_Info_UScriptStruct_FCachedSubjectFrame, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCachedSubjectFrame), 2202059134U) },
{ FLiveLinkTransform::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkTransform_Statics::NewStructOps, TEXT("LiveLinkTransform"),&Z_Registration_Info_UScriptStruct_FLiveLinkTransform, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkTransform), 3470448785U) },
{ FSubjectFrameHandle::StaticStruct, Z_Construct_UScriptStruct_FSubjectFrameHandle_Statics::NewStructOps, TEXT("SubjectFrameHandle"),&Z_Registration_Info_UScriptStruct_FSubjectFrameHandle, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSubjectFrameHandle), 1049096235U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationBlueprintStructs_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationBlueprintStructs_h__Script_LiveLinkInterface_750925074{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationBlueprintStructs_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationBlueprintStructs_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkAnimationBlueprintStructs.h"
#ifdef LIVELINKINTERFACE_LiveLinkAnimationBlueprintStructs_generated_h
#error "LiveLinkAnimationBlueprintStructs.generated.h already included, missing '#pragma once' in LiveLinkAnimationBlueprintStructs.h"
#endif
#define LIVELINKINTERFACE_LiveLinkAnimationBlueprintStructs_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FSubjectMetadata **************************************************
struct Z_Construct_UScriptStruct_FSubjectMetadata_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationBlueprintStructs_h_26_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSubjectMetadata_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FSubjectMetadata;
// ********** End ScriptStruct FSubjectMetadata ****************************************************
// ********** Begin ScriptStruct FCachedSubjectFrame ***********************************************
struct Z_Construct_UScriptStruct_FCachedSubjectFrame_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationBlueprintStructs_h_41_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCachedSubjectFrame_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FCachedSubjectFrame;
// ********** End ScriptStruct FCachedSubjectFrame *************************************************
// ********** Begin ScriptStruct FLiveLinkTransform ************************************************
struct Z_Construct_UScriptStruct_FLiveLinkTransform_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationBlueprintStructs_h_95_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkTransform_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkTransform;
// ********** End ScriptStruct FLiveLinkTransform **************************************************
// ********** Begin ScriptStruct FSubjectFrameHandle ***********************************************
struct Z_Construct_UScriptStruct_FSubjectFrameHandle_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationBlueprintStructs_h_129_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSubjectFrameHandle_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseBlueprintData Super;
struct FSubjectFrameHandle;
// ********** End ScriptStruct FSubjectFrameHandle *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationBlueprintStructs_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,123 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkAnimationRole.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkAnimationRole() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkAnimationRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkAnimationRole_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkBasicRole();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkAnimationRole ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkAnimationRole;
UClass* ULiveLinkAnimationRole::GetPrivateStaticClass()
{
using TClass = ULiveLinkAnimationRole;
if (!Z_Registration_Info_UClass_ULiveLinkAnimationRole.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkAnimationRole"),
Z_Registration_Info_UClass_ULiveLinkAnimationRole.InnerSingleton,
StaticRegisterNativesULiveLinkAnimationRole,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkAnimationRole.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkAnimationRole_NoRegister()
{
return ULiveLinkAnimationRole::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkAnimationRole_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Role associated for Animation / Skeleton data.\n */" },
{ "DisplayName", "Animation Role" },
{ "IncludePath", "Roles/LiveLinkAnimationRole.h" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationRole.h" },
{ "ToolTip", "Role associated for Animation / Skeleton data." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkAnimationRole constinit property declarations *******************
// ********** End Class ULiveLinkAnimationRole constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkAnimationRole>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkAnimationRole_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkAnimationRole_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkBasicRole,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkAnimationRole_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkAnimationRole_Statics::ClassParams = {
&ULiveLinkAnimationRole::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkAnimationRole_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkAnimationRole_Statics::Class_MetaDataParams)
};
void ULiveLinkAnimationRole::StaticRegisterNativesULiveLinkAnimationRole()
{
}
UClass* Z_Construct_UClass_ULiveLinkAnimationRole()
{
if (!Z_Registration_Info_UClass_ULiveLinkAnimationRole.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkAnimationRole.OuterSingleton, Z_Construct_UClass_ULiveLinkAnimationRole_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkAnimationRole.OuterSingleton;
}
ULiveLinkAnimationRole::ULiveLinkAnimationRole(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkAnimationRole);
ULiveLinkAnimationRole::~ULiveLinkAnimationRole() {}
// ********** End Class ULiveLinkAnimationRole *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkAnimationRole, ULiveLinkAnimationRole::StaticClass, TEXT("ULiveLinkAnimationRole"), &Z_Registration_Info_UClass_ULiveLinkAnimationRole, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkAnimationRole), 3009987009U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h__Script_LiveLinkInterface_2063328355{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkAnimationRole.h"
#ifdef LIVELINKINTERFACE_LiveLinkAnimationRole_generated_h
#error "LiveLinkAnimationRole.generated.h already included, missing '#pragma once' in LiveLinkAnimationRole.h"
#endif
#define LIVELINKINTERFACE_LiveLinkAnimationRole_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkAnimationRole ***************************************************
struct Z_Construct_UClass_ULiveLinkAnimationRole_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkAnimationRole_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h_25_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkAnimationRole(); \
friend struct ::Z_Construct_UClass_ULiveLinkAnimationRole_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkAnimationRole_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkAnimationRole, ULiveLinkBasicRole, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkAnimationRole_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkAnimationRole)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h_25_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkAnimationRole(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkAnimationRole(ULiveLinkAnimationRole&&) = delete; \
ULiveLinkAnimationRole(const ULiveLinkAnimationRole&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkAnimationRole); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkAnimationRole); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkAnimationRole) \
LIVELINKINTERFACE_API virtual ~ULiveLinkAnimationRole();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h_22_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h_25_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h_25_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h_25_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkAnimationRole;
// ********** End Class ULiveLinkAnimationRole *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationRole_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,274 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkAnimationTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkAnimationTypes() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform3f();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseStaticData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLiveLinkSkeletonStaticData ***************************************
struct Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkSkeletonStaticData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkSkeletonStaticData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Static data for Animation purposes. Contains data about bones that shouldn't change every frame.\n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationTypes.h" },
{ "ToolTip", "Static data for Animation purposes. Contains data about bones that shouldn't change every frame." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneNames_MetaData[] = {
{ "Category", "Skeleton" },
{ "Comment", "// Names of each bone in the skeleton\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationTypes.h" },
{ "ToolTip", "Names of each bone in the skeleton" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneParents_MetaData[] = {
{ "Category", "Skeleton" },
{ "Comment", "// Parent Indices: For each bone it specifies the index of its parent\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationTypes.h" },
{ "ToolTip", "Parent Indices: For each bone it specifies the index of its parent" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkSkeletonStaticData constinit property declarations *******
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_BoneNames;
static const UECodeGen_Private::FIntPropertyParams NewProp_BoneParents_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_BoneParents;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkSkeletonStaticData constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkSkeletonStaticData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics
static_assert(std::is_polymorphic<FLiveLinkSkeletonStaticData>() == std::is_polymorphic<FLiveLinkBaseStaticData>(), "USTRUCT FLiveLinkSkeletonStaticData cannot be polymorphic unless super FLiveLinkBaseStaticData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkSkeletonStaticData;
class UScriptStruct* FLiveLinkSkeletonStaticData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSkeletonStaticData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkSkeletonStaticData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkSkeletonStaticData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkSkeletonStaticData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkSkeletonStaticData Property Definitions ******************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::NewProp_BoneNames_Inner = { "BoneNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::NewProp_BoneNames = { "BoneNames", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSkeletonStaticData, BoneNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneNames_MetaData), NewProp_BoneNames_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::NewProp_BoneParents_Inner = { "BoneParents", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::NewProp_BoneParents = { "BoneParents", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSkeletonStaticData, BoneParents), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneParents_MetaData), NewProp_BoneParents_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::NewProp_BoneNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::NewProp_BoneNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::NewProp_BoneParents_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::NewProp_BoneParents,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkSkeletonStaticData Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseStaticData,
&NewStructOps,
"LiveLinkSkeletonStaticData",
Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::PropPointers),
sizeof(FLiveLinkSkeletonStaticData),
alignof(FLiveLinkSkeletonStaticData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSkeletonStaticData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkSkeletonStaticData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkSkeletonStaticData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkSkeletonStaticData *****************************************
// ********** Begin ScriptStruct FLiveLinkAnimationFrameData ***************************************
struct Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkAnimationFrameData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkAnimationFrameData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Dynamic data for Animation purposes. \n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationTypes.h" },
{ "ToolTip", "Dynamic data for Animation purposes." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Transforms_MetaData[] = {
{ "Category", "Skeleton" },
{ "Comment", "// Array of transforms for each bone of the skeleton\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationTypes.h" },
{ "ToolTip", "Array of transforms for each bone of the skeleton" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkAnimationFrameData constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_Transforms_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Transforms;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkAnimationFrameData constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkAnimationFrameData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics
static_assert(std::is_polymorphic<FLiveLinkAnimationFrameData>() == std::is_polymorphic<FLiveLinkBaseFrameData>(), "USTRUCT FLiveLinkAnimationFrameData cannot be polymorphic unless super FLiveLinkBaseFrameData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkAnimationFrameData;
class UScriptStruct* FLiveLinkAnimationFrameData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkAnimationFrameData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkAnimationFrameData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkAnimationFrameData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkAnimationFrameData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkAnimationFrameData Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::NewProp_Transforms_Inner = { "Transforms", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::NewProp_Transforms = { "Transforms", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkAnimationFrameData, Transforms), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Transforms_MetaData), NewProp_Transforms_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::NewProp_Transforms_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::NewProp_Transforms,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkAnimationFrameData Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseFrameData,
&NewStructOps,
"LiveLinkAnimationFrameData",
Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::PropPointers),
sizeof(FLiveLinkAnimationFrameData),
alignof(FLiveLinkAnimationFrameData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkAnimationFrameData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkAnimationFrameData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkAnimationFrameData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkAnimationFrameData *****************************************
// ********** Begin ScriptStruct FLiveLinkFloatAnimationFrameData **********************************
struct Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkFloatAnimationFrameData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkFloatAnimationFrameData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Single-precision floating point equivalent of FLiveLinkAnimationFrameData. */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationTypes.h" },
{ "ToolTip", "Single-precision floating point equivalent of FLiveLinkAnimationFrameData." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Transforms_MetaData[] = {
{ "Comment", "// Array of transforms for each bone of the skeleton\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkAnimationTypes.h" },
{ "ToolTip", "Array of transforms for each bone of the skeleton" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkFloatAnimationFrameData constinit property declarations **
static const UECodeGen_Private::FStructPropertyParams NewProp_Transforms_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Transforms;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkFloatAnimationFrameData constinit property declarations ****
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkFloatAnimationFrameData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics
static_assert(std::is_polymorphic<FLiveLinkFloatAnimationFrameData>() == std::is_polymorphic<FLiveLinkBaseFrameData>(), "USTRUCT FLiveLinkFloatAnimationFrameData cannot be polymorphic unless super FLiveLinkBaseFrameData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkFloatAnimationFrameData;
class UScriptStruct* FLiveLinkFloatAnimationFrameData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkFloatAnimationFrameData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkFloatAnimationFrameData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkFloatAnimationFrameData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkFloatAnimationFrameData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkFloatAnimationFrameData Property Definitions *************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::NewProp_Transforms_Inner = { "Transforms", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform3f, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::NewProp_Transforms = { "Transforms", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkFloatAnimationFrameData, Transforms), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Transforms_MetaData), NewProp_Transforms_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::NewProp_Transforms_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::NewProp_Transforms,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkFloatAnimationFrameData Property Definitions ***************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseFrameData,
&NewStructOps,
"LiveLinkFloatAnimationFrameData",
Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::PropPointers),
sizeof(FLiveLinkFloatAnimationFrameData),
alignof(FLiveLinkFloatAnimationFrameData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkFloatAnimationFrameData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkFloatAnimationFrameData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkFloatAnimationFrameData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkFloatAnimationFrameData ************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationTypes_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkSkeletonStaticData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics::NewStructOps, TEXT("LiveLinkSkeletonStaticData"),&Z_Registration_Info_UScriptStruct_FLiveLinkSkeletonStaticData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkSkeletonStaticData), 2017452760U) },
{ FLiveLinkAnimationFrameData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics::NewStructOps, TEXT("LiveLinkAnimationFrameData"),&Z_Registration_Info_UScriptStruct_FLiveLinkAnimationFrameData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkAnimationFrameData), 3516365859U) },
{ FLiveLinkFloatAnimationFrameData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics::NewStructOps, TEXT("LiveLinkFloatAnimationFrameData"),&Z_Registration_Info_UScriptStruct_FLiveLinkFloatAnimationFrameData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkFloatAnimationFrameData), 2519547893U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationTypes_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationTypes_h__Script_LiveLinkInterface_166669090{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,55 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkAnimationTypes.h"
#ifdef LIVELINKINTERFACE_LiveLinkAnimationTypes_generated_h
#error "LiveLinkAnimationTypes.generated.h already included, missing '#pragma once' in LiveLinkAnimationTypes.h"
#endif
#define LIVELINKINTERFACE_LiveLinkAnimationTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkSkeletonStaticData ***************************************
struct Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationTypes_h_15_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkSkeletonStaticData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseStaticData Super;
struct FLiveLinkSkeletonStaticData;
// ********** End ScriptStruct FLiveLinkSkeletonStaticData *****************************************
// ********** Begin ScriptStruct FLiveLinkAnimationFrameData ***************************************
struct Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationTypes_h_51_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkAnimationFrameData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseFrameData Super;
struct FLiveLinkAnimationFrameData;
// ********** End ScriptStruct FLiveLinkAnimationFrameData *****************************************
// ********** Begin ScriptStruct FLiveLinkFloatAnimationFrameData **********************************
struct Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationTypes_h_64_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkFloatAnimationFrameData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseFrameData Super;
struct FLiveLinkFloatAnimationFrameData;
// ********** End ScriptStruct FLiveLinkFloatAnimationFrameData ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkAnimationTypes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,123 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkBasicRole.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkBasicRole() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkBasicRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkBasicRole_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkRole();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkBasicRole *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkBasicRole;
UClass* ULiveLinkBasicRole::GetPrivateStaticClass()
{
using TClass = ULiveLinkBasicRole;
if (!Z_Registration_Info_UClass_ULiveLinkBasicRole.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkBasicRole"),
Z_Registration_Info_UClass_ULiveLinkBasicRole.InnerSingleton,
StaticRegisterNativesULiveLinkBasicRole,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkBasicRole.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkBasicRole_NoRegister()
{
return ULiveLinkBasicRole::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkBasicRole_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Role associated for no specific role data.\n */" },
{ "DisplayName", "Basic Role" },
{ "IncludePath", "Roles/LiveLinkBasicRole.h" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkBasicRole.h" },
{ "ToolTip", "Role associated for no specific role data." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkBasicRole constinit property declarations ***********************
// ********** End Class ULiveLinkBasicRole constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkBasicRole>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkBasicRole_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkBasicRole_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkRole,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkBasicRole_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkBasicRole_Statics::ClassParams = {
&ULiveLinkBasicRole::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkBasicRole_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkBasicRole_Statics::Class_MetaDataParams)
};
void ULiveLinkBasicRole::StaticRegisterNativesULiveLinkBasicRole()
{
}
UClass* Z_Construct_UClass_ULiveLinkBasicRole()
{
if (!Z_Registration_Info_UClass_ULiveLinkBasicRole.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkBasicRole.OuterSingleton, Z_Construct_UClass_ULiveLinkBasicRole_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkBasicRole.OuterSingleton;
}
ULiveLinkBasicRole::ULiveLinkBasicRole(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkBasicRole);
ULiveLinkBasicRole::~ULiveLinkBasicRole() {}
// ********** End Class ULiveLinkBasicRole *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkBasicRole, ULiveLinkBasicRole::StaticClass, TEXT("ULiveLinkBasicRole"), &Z_Registration_Info_UClass_ULiveLinkBasicRole, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkBasicRole), 2002684867U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h__Script_LiveLinkInterface_1283697913{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkBasicRole.h"
#ifdef LIVELINKINTERFACE_LiveLinkBasicRole_generated_h
#error "LiveLinkBasicRole.generated.h already included, missing '#pragma once' in LiveLinkBasicRole.h"
#endif
#define LIVELINKINTERFACE_LiveLinkBasicRole_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkBasicRole *******************************************************
struct Z_Construct_UClass_ULiveLinkBasicRole_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkBasicRole_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkBasicRole(); \
friend struct ::Z_Construct_UClass_ULiveLinkBasicRole_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkBasicRole_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkBasicRole, ULiveLinkRole, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkBasicRole_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkBasicRole)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkBasicRole(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkBasicRole(ULiveLinkBasicRole&&) = delete; \
ULiveLinkBasicRole(const ULiveLinkBasicRole&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkBasicRole); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkBasicRole); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkBasicRole) \
LIVELINKINTERFACE_API virtual ~ULiveLinkBasicRole();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h_19_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkBasicRole;
// ********** End Class ULiveLinkBasicRole *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicRole_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkBasicTypes.h"
#include "LiveLinkTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkBasicTypes() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseStaticData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLiveLinkBasicBlueprintData ***************************************
struct Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkBasicBlueprintData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkBasicBlueprintData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Facility structure to handle base data in blueprint\n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkBasicTypes.h" },
{ "ToolTip", "Facility structure to handle base data in blueprint" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticData_MetaData[] = {
{ "Category", "Base Data" },
{ "Comment", "// Static data that should not change every frame\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkBasicTypes.h" },
{ "ToolTip", "Static data that should not change every frame" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameData_MetaData[] = {
{ "Category", "Base Data" },
{ "Comment", "// Dynamic data that can change every frame\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkBasicTypes.h" },
{ "ToolTip", "Dynamic data that can change every frame" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkBasicBlueprintData constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_StaticData;
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkBasicBlueprintData constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkBasicBlueprintData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics
static_assert(std::is_polymorphic<FLiveLinkBasicBlueprintData>() == std::is_polymorphic<FLiveLinkBaseBlueprintData>(), "USTRUCT FLiveLinkBasicBlueprintData cannot be polymorphic unless super FLiveLinkBaseBlueprintData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkBasicBlueprintData;
class UScriptStruct* FLiveLinkBasicBlueprintData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkBasicBlueprintData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkBasicBlueprintData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkBasicBlueprintData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkBasicBlueprintData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkBasicBlueprintData Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::NewProp_StaticData = { "StaticData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkBasicBlueprintData, StaticData), Z_Construct_UScriptStruct_FLiveLinkBaseStaticData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticData_MetaData), NewProp_StaticData_MetaData) }; // 3417727200
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::NewProp_FrameData = { "FrameData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkBasicBlueprintData, FrameData), Z_Construct_UScriptStruct_FLiveLinkBaseFrameData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameData_MetaData), NewProp_FrameData_MetaData) }; // 5835757
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::NewProp_StaticData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::NewProp_FrameData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkBasicBlueprintData Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData,
&NewStructOps,
"LiveLinkBasicBlueprintData",
Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::PropPointers),
sizeof(FLiveLinkBasicBlueprintData),
alignof(FLiveLinkBasicBlueprintData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkBasicBlueprintData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkBasicBlueprintData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkBasicBlueprintData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkBasicBlueprintData *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicTypes_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkBasicBlueprintData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics::NewStructOps, TEXT("LiveLinkBasicBlueprintData"),&Z_Registration_Info_UScriptStruct_FLiveLinkBasicBlueprintData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkBasicBlueprintData), 3640599784U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicTypes_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicTypes_h__Script_LiveLinkInterface_1505652238{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,33 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkBasicTypes.h"
#ifdef LIVELINKINTERFACE_LiveLinkBasicTypes_generated_h
#error "LiveLinkBasicTypes.generated.h already included, missing '#pragma once' in LiveLinkBasicTypes.h"
#endif
#define LIVELINKINTERFACE_LiveLinkBasicTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkBasicBlueprintData ***************************************
struct Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicTypes_h_14_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkBasicBlueprintData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseBlueprintData Super;
struct FLiveLinkBasicBlueprintData;
// ********** End ScriptStruct FLiveLinkBasicBlueprintData *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkBasicTypes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,123 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkCameraRole.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkCameraRole() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkCameraRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkCameraRole_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkTransformRole();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkCameraRole ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkCameraRole;
UClass* ULiveLinkCameraRole::GetPrivateStaticClass()
{
using TClass = ULiveLinkCameraRole;
if (!Z_Registration_Info_UClass_ULiveLinkCameraRole.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkCameraRole"),
Z_Registration_Info_UClass_ULiveLinkCameraRole.InnerSingleton,
StaticRegisterNativesULiveLinkCameraRole,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkCameraRole.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkCameraRole_NoRegister()
{
return ULiveLinkCameraRole::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkCameraRole_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Role associated for Camera data.\n */" },
{ "DisplayName", "Camera Role" },
{ "IncludePath", "Roles/LiveLinkCameraRole.h" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraRole.h" },
{ "ToolTip", "Role associated for Camera data." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkCameraRole constinit property declarations **********************
// ********** End Class ULiveLinkCameraRole constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkCameraRole>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkCameraRole_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkCameraRole_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkTransformRole,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkCameraRole_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkCameraRole_Statics::ClassParams = {
&ULiveLinkCameraRole::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkCameraRole_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkCameraRole_Statics::Class_MetaDataParams)
};
void ULiveLinkCameraRole::StaticRegisterNativesULiveLinkCameraRole()
{
}
UClass* Z_Construct_UClass_ULiveLinkCameraRole()
{
if (!Z_Registration_Info_UClass_ULiveLinkCameraRole.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkCameraRole.OuterSingleton, Z_Construct_UClass_ULiveLinkCameraRole_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkCameraRole.OuterSingleton;
}
ULiveLinkCameraRole::ULiveLinkCameraRole(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkCameraRole);
ULiveLinkCameraRole::~ULiveLinkCameraRole() {}
// ********** End Class ULiveLinkCameraRole ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkCameraRole, ULiveLinkCameraRole::StaticClass, TEXT("ULiveLinkCameraRole"), &Z_Registration_Info_UClass_ULiveLinkCameraRole, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkCameraRole), 1749239853U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h__Script_LiveLinkInterface_2669271192{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkCameraRole.h"
#ifdef LIVELINKINTERFACE_LiveLinkCameraRole_generated_h
#error "LiveLinkCameraRole.generated.h already included, missing '#pragma once' in LiveLinkCameraRole.h"
#endif
#define LIVELINKINTERFACE_LiveLinkCameraRole_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkCameraRole ******************************************************
struct Z_Construct_UClass_ULiveLinkCameraRole_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkCameraRole_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkCameraRole(); \
friend struct ::Z_Construct_UClass_ULiveLinkCameraRole_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkCameraRole_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkCameraRole, ULiveLinkTransformRole, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkCameraRole_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkCameraRole)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkCameraRole(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkCameraRole(ULiveLinkCameraRole&&) = delete; \
ULiveLinkCameraRole(const ULiveLinkCameraRole&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkCameraRole); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkCameraRole); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkCameraRole) \
LIVELINKINTERFACE_API virtual ~ULiveLinkCameraRole();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h_19_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkCameraRole;
// ********** End Class ULiveLinkCameraRole ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraRole_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,505 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkCameraTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkCameraTypes() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UEnum* Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkCameraFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkCameraStaticData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransformFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransformStaticData();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ELiveLinkCameraProjectionMode *********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELiveLinkCameraProjectionMode;
static UEnum* ELiveLinkCameraProjectionMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ELiveLinkCameraProjectionMode.OuterSingleton)
{
Z_Registration_Info_UEnum_ELiveLinkCameraProjectionMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("ELiveLinkCameraProjectionMode"));
}
return Z_Registration_Info_UEnum_ELiveLinkCameraProjectionMode.OuterSingleton;
}
template<> LIVELINKINTERFACE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELiveLinkCameraProjectionMode>()
{
return ELiveLinkCameraProjectionMode_StaticEnum();
}
struct Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "Orthographic.Name", "ELiveLinkCameraProjectionMode::Orthographic" },
{ "Perspective.Name", "ELiveLinkCameraProjectionMode::Perspective" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ELiveLinkCameraProjectionMode::Perspective", (int64)ELiveLinkCameraProjectionMode::Perspective },
{ "ELiveLinkCameraProjectionMode::Orthographic", (int64)ELiveLinkCameraProjectionMode::Orthographic },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
"ELiveLinkCameraProjectionMode",
"ELiveLinkCameraProjectionMode",
Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode()
{
if (!Z_Registration_Info_UEnum_ELiveLinkCameraProjectionMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELiveLinkCameraProjectionMode.InnerSingleton, Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ELiveLinkCameraProjectionMode.InnerSingleton;
}
// ********** End Enum ELiveLinkCameraProjectionMode ***********************************************
// ********** Begin ScriptStruct FLiveLinkCameraStaticData *****************************************
struct Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkCameraStaticData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkCameraStaticData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Static data for Camera data. \n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Static data for Camera data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsFieldOfViewSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether FieldOfView in frame data can be used\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Whether FieldOfView in frame data can be used" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsAspectRatioSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether AspectRatio in frame data can be used\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Whether AspectRatio in frame data can be used" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsFocalLengthSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether FocalLength in frame data can be used\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Whether FocalLength in frame data can be used" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsProjectionModeSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether ProjectionMode in frame data can be used\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Whether ProjectionMode in frame data can be used" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FilmBackWidth_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Used with CinematicCamera. Values greater than 0 will be applied\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Used with CinematicCamera. Values greater than 0 will be applied" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FilmBackHeight_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Used with CinematicCamera. Values greater than 0 will be applied\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Used with CinematicCamera. Values greater than 0 will be applied" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsApertureSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether Aperture in frame data can be used\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Whether Aperture in frame data can be used" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsFocusDistanceSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether FocusDistance in frame data can be used\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Whether FocusDistance in frame data can be used" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsDepthOfFieldSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Set to false to force the camera to disable depth of field\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Set to false to force the camera to disable depth of field" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsDynamicFilmbackSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Specifies if the live link subject will send dynamic changes to the film back.\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Specifies if the live link subject will send dynamic changes to the film back." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkCameraStaticData constinit property declarations *********
static void NewProp_bIsFieldOfViewSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsFieldOfViewSupported;
static void NewProp_bIsAspectRatioSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsAspectRatioSupported;
static void NewProp_bIsFocalLengthSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsFocalLengthSupported;
static void NewProp_bIsProjectionModeSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsProjectionModeSupported;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FilmBackWidth;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FilmBackHeight;
static void NewProp_bIsApertureSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsApertureSupported;
static void NewProp_bIsFocusDistanceSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsFocusDistanceSupported;
static void NewProp_bIsDepthOfFieldSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsDepthOfFieldSupported;
static void NewProp_bIsDynamicFilmbackSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsDynamicFilmbackSupported;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkCameraStaticData constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkCameraStaticData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics
static_assert(std::is_polymorphic<FLiveLinkCameraStaticData>() == std::is_polymorphic<FLiveLinkTransformStaticData>(), "USTRUCT FLiveLinkCameraStaticData cannot be polymorphic unless super FLiveLinkTransformStaticData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkCameraStaticData;
class UScriptStruct* FLiveLinkCameraStaticData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkCameraStaticData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkCameraStaticData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkCameraStaticData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkCameraStaticData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkCameraStaticData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkCameraStaticData Property Definitions ********************
void Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFieldOfViewSupported_SetBit(void* Obj)
{
((FLiveLinkCameraStaticData*)Obj)->bIsFieldOfViewSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFieldOfViewSupported = { "bIsFieldOfViewSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkCameraStaticData), &Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFieldOfViewSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsFieldOfViewSupported_MetaData), NewProp_bIsFieldOfViewSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsAspectRatioSupported_SetBit(void* Obj)
{
((FLiveLinkCameraStaticData*)Obj)->bIsAspectRatioSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsAspectRatioSupported = { "bIsAspectRatioSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkCameraStaticData), &Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsAspectRatioSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsAspectRatioSupported_MetaData), NewProp_bIsAspectRatioSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFocalLengthSupported_SetBit(void* Obj)
{
((FLiveLinkCameraStaticData*)Obj)->bIsFocalLengthSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFocalLengthSupported = { "bIsFocalLengthSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkCameraStaticData), &Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFocalLengthSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsFocalLengthSupported_MetaData), NewProp_bIsFocalLengthSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsProjectionModeSupported_SetBit(void* Obj)
{
((FLiveLinkCameraStaticData*)Obj)->bIsProjectionModeSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsProjectionModeSupported = { "bIsProjectionModeSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkCameraStaticData), &Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsProjectionModeSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsProjectionModeSupported_MetaData), NewProp_bIsProjectionModeSupported_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_FilmBackWidth = { "FilmBackWidth", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraStaticData, FilmBackWidth), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FilmBackWidth_MetaData), NewProp_FilmBackWidth_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_FilmBackHeight = { "FilmBackHeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraStaticData, FilmBackHeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FilmBackHeight_MetaData), NewProp_FilmBackHeight_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsApertureSupported_SetBit(void* Obj)
{
((FLiveLinkCameraStaticData*)Obj)->bIsApertureSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsApertureSupported = { "bIsApertureSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkCameraStaticData), &Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsApertureSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsApertureSupported_MetaData), NewProp_bIsApertureSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFocusDistanceSupported_SetBit(void* Obj)
{
((FLiveLinkCameraStaticData*)Obj)->bIsFocusDistanceSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFocusDistanceSupported = { "bIsFocusDistanceSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkCameraStaticData), &Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFocusDistanceSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsFocusDistanceSupported_MetaData), NewProp_bIsFocusDistanceSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsDepthOfFieldSupported_SetBit(void* Obj)
{
((FLiveLinkCameraStaticData*)Obj)->bIsDepthOfFieldSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsDepthOfFieldSupported = { "bIsDepthOfFieldSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkCameraStaticData), &Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsDepthOfFieldSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsDepthOfFieldSupported_MetaData), NewProp_bIsDepthOfFieldSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsDynamicFilmbackSupported_SetBit(void* Obj)
{
((FLiveLinkCameraStaticData*)Obj)->bIsDynamicFilmbackSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsDynamicFilmbackSupported = { "bIsDynamicFilmbackSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkCameraStaticData), &Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsDynamicFilmbackSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsDynamicFilmbackSupported_MetaData), NewProp_bIsDynamicFilmbackSupported_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFieldOfViewSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsAspectRatioSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFocalLengthSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsProjectionModeSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_FilmBackWidth,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_FilmBackHeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsApertureSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsFocusDistanceSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsDepthOfFieldSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewProp_bIsDynamicFilmbackSupported,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkCameraStaticData Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkTransformStaticData,
&NewStructOps,
"LiveLinkCameraStaticData",
Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::PropPointers),
sizeof(FLiveLinkCameraStaticData),
alignof(FLiveLinkCameraStaticData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkCameraStaticData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkCameraStaticData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkCameraStaticData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkCameraStaticData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkCameraStaticData *******************************************
// ********** Begin ScriptStruct FLiveLinkCameraFrameData ******************************************
struct Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkCameraFrameData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkCameraFrameData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Dynamic data for camera \n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Dynamic data for camera" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FieldOfView_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Field of View of the camera in degrees\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Field of View of the camera in degrees" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AspectRatio_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Aspect Ratio of the camera (Width / Heigth)\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Aspect Ratio of the camera (Width / Heigth)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FocalLength_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Focal length of the camera\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Focal length of the camera" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Aperture_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Aperture of the camera in terms of f-stop\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Aperture of the camera in terms of f-stop" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FocusDistance_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Focus distance of the camera in cm. Works only in manual focus method\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Focus distance of the camera in cm. Works only in manual focus method" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProjectionMode_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// ProjectionMode of the camera (Perspective, Orthographic, etc...)\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "ProjectionMode of the camera (Perspective, Orthographic, etc...)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FilmBackWidth_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Used with CinematicCamera. Values greater than 0 will be applied if bIsDynamicFilmbackSupported is true on static data.\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Used with CinematicCamera. Values greater than 0 will be applied if bIsDynamicFilmbackSupported is true on static data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FilmBackHeight_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Used with CinematicCamera. Values greater than 0 will be applied if bIsDynamicFilmbackSupported is true on static data.\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Used with CinematicCamera. Values greater than 0 will be applied if bIsDynamicFilmbackSupported is true on static data." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkCameraFrameData constinit property declarations **********
static const UECodeGen_Private::FFloatPropertyParams NewProp_FieldOfView;
static const UECodeGen_Private::FFloatPropertyParams NewProp_AspectRatio;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FocalLength;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Aperture;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FocusDistance;
static const UECodeGen_Private::FBytePropertyParams NewProp_ProjectionMode_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ProjectionMode;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FilmBackWidth;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FilmBackHeight;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkCameraFrameData constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkCameraFrameData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics
static_assert(std::is_polymorphic<FLiveLinkCameraFrameData>() == std::is_polymorphic<FLiveLinkTransformFrameData>(), "USTRUCT FLiveLinkCameraFrameData cannot be polymorphic unless super FLiveLinkTransformFrameData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkCameraFrameData;
class UScriptStruct* FLiveLinkCameraFrameData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkCameraFrameData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkCameraFrameData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkCameraFrameData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkCameraFrameData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkCameraFrameData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkCameraFrameData Property Definitions *********************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_FieldOfView = { "FieldOfView", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraFrameData, FieldOfView), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FieldOfView_MetaData), NewProp_FieldOfView_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_AspectRatio = { "AspectRatio", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraFrameData, AspectRatio), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AspectRatio_MetaData), NewProp_AspectRatio_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_FocalLength = { "FocalLength", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraFrameData, FocalLength), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FocalLength_MetaData), NewProp_FocalLength_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_Aperture = { "Aperture", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraFrameData, Aperture), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Aperture_MetaData), NewProp_Aperture_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_FocusDistance = { "FocusDistance", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraFrameData, FocusDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FocusDistance_MetaData), NewProp_FocusDistance_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_ProjectionMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_ProjectionMode = { "ProjectionMode", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraFrameData, ProjectionMode), Z_Construct_UEnum_LiveLinkInterface_ELiveLinkCameraProjectionMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProjectionMode_MetaData), NewProp_ProjectionMode_MetaData) }; // 3357555627
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_FilmBackWidth = { "FilmBackWidth", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraFrameData, FilmBackWidth), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FilmBackWidth_MetaData), NewProp_FilmBackWidth_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_FilmBackHeight = { "FilmBackHeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraFrameData, FilmBackHeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FilmBackHeight_MetaData), NewProp_FilmBackHeight_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_FieldOfView,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_AspectRatio,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_FocalLength,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_Aperture,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_FocusDistance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_ProjectionMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_ProjectionMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_FilmBackWidth,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewProp_FilmBackHeight,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkCameraFrameData Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkTransformFrameData,
&NewStructOps,
"LiveLinkCameraFrameData",
Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::PropPointers),
sizeof(FLiveLinkCameraFrameData),
alignof(FLiveLinkCameraFrameData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkCameraFrameData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkCameraFrameData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkCameraFrameData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkCameraFrameData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkCameraFrameData ********************************************
// ********** Begin ScriptStruct FLiveLinkCameraBlueprintData **************************************
struct Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkCameraBlueprintData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkCameraBlueprintData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Facility structure to handle camera data in blueprint\n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Facility structure to handle camera data in blueprint" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticData_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Static data that should not change every frame\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Static data that should not change every frame" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameData_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Dynamic data that can change every frame\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkCameraTypes.h" },
{ "ToolTip", "Dynamic data that can change every frame" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkCameraBlueprintData constinit property declarations ******
static const UECodeGen_Private::FStructPropertyParams NewProp_StaticData;
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkCameraBlueprintData constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkCameraBlueprintData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics
static_assert(std::is_polymorphic<FLiveLinkCameraBlueprintData>() == std::is_polymorphic<FLiveLinkBaseBlueprintData>(), "USTRUCT FLiveLinkCameraBlueprintData cannot be polymorphic unless super FLiveLinkBaseBlueprintData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkCameraBlueprintData;
class UScriptStruct* FLiveLinkCameraBlueprintData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkCameraBlueprintData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkCameraBlueprintData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkCameraBlueprintData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkCameraBlueprintData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkCameraBlueprintData Property Definitions *****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::NewProp_StaticData = { "StaticData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraBlueprintData, StaticData), Z_Construct_UScriptStruct_FLiveLinkCameraStaticData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticData_MetaData), NewProp_StaticData_MetaData) }; // 1944106073
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::NewProp_FrameData = { "FrameData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCameraBlueprintData, FrameData), Z_Construct_UScriptStruct_FLiveLinkCameraFrameData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameData_MetaData), NewProp_FrameData_MetaData) }; // 2634655999
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::NewProp_StaticData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::NewProp_FrameData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkCameraBlueprintData Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData,
&NewStructOps,
"LiveLinkCameraBlueprintData",
Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::PropPointers),
sizeof(FLiveLinkCameraBlueprintData),
alignof(FLiveLinkCameraBlueprintData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkCameraBlueprintData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkCameraBlueprintData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkCameraBlueprintData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkCameraBlueprintData ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h__Script_LiveLinkInterface_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ELiveLinkCameraProjectionMode_StaticEnum, TEXT("ELiveLinkCameraProjectionMode"), &Z_Registration_Info_UEnum_ELiveLinkCameraProjectionMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3357555627U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkCameraStaticData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics::NewStructOps, TEXT("LiveLinkCameraStaticData"),&Z_Registration_Info_UScriptStruct_FLiveLinkCameraStaticData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkCameraStaticData), 1944106073U) },
{ FLiveLinkCameraFrameData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics::NewStructOps, TEXT("LiveLinkCameraFrameData"),&Z_Registration_Info_UScriptStruct_FLiveLinkCameraFrameData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkCameraFrameData), 2634655999U) },
{ FLiveLinkCameraBlueprintData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics::NewStructOps, TEXT("LiveLinkCameraBlueprintData"),&Z_Registration_Info_UScriptStruct_FLiveLinkCameraBlueprintData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkCameraBlueprintData), 716312273U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h__Script_LiveLinkInterface_1506402119{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h__Script_LiveLinkInterface_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h__Script_LiveLinkInterface_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,65 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkCameraTypes.h"
#ifdef LIVELINKINTERFACE_LiveLinkCameraTypes_generated_h
#error "LiveLinkCameraTypes.generated.h already included, missing '#pragma once' in LiveLinkCameraTypes.h"
#endif
#define LIVELINKINTERFACE_LiveLinkCameraTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkCameraStaticData *****************************************
struct Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h_22_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkCameraStaticData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkTransformStaticData Super;
struct FLiveLinkCameraStaticData;
// ********** End ScriptStruct FLiveLinkCameraStaticData *******************************************
// ********** Begin ScriptStruct FLiveLinkCameraFrameData ******************************************
struct Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h_73_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkCameraFrameData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkTransformFrameData Super;
struct FLiveLinkCameraFrameData;
// ********** End ScriptStruct FLiveLinkCameraFrameData ********************************************
// ********** Begin ScriptStruct FLiveLinkCameraBlueprintData **************************************
struct Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h_115_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkCameraBlueprintData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseBlueprintData Super;
struct FLiveLinkCameraBlueprintData;
// ********** End ScriptStruct FLiveLinkCameraBlueprintData ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkCameraTypes_h
// ********** Begin Enum ELiveLinkCameraProjectionMode *********************************************
#define FOREACH_ENUM_ELIVELINKCAMERAPROJECTIONMODE(op) \
op(ELiveLinkCameraProjectionMode::Perspective) \
op(ELiveLinkCameraProjectionMode::Orthographic)
enum class ELiveLinkCameraProjectionMode : uint8;
template<> struct TIsUEnumClass<ELiveLinkCameraProjectionMode> { enum { Value = true }; };
template<> LIVELINKINTERFACE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELiveLinkCameraProjectionMode>();
// ********** End Enum ELiveLinkCameraProjectionMode ***********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkController.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkController() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkController();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkController_NoRegister();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkController ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkController;
UClass* ULiveLinkController::GetPrivateStaticClass()
{
using TClass = ULiveLinkController;
if (!Z_Registration_Info_UClass_ULiveLinkController.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkController"),
Z_Registration_Info_UClass_ULiveLinkController.InnerSingleton,
StaticRegisterNativesULiveLinkController,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkController.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkController_NoRegister()
{
return ULiveLinkController::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkController_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Basic object to control a UObject live link frames\n */" },
{ "IncludePath", "LiveLinkController.h" },
{ "ModuleRelativePath", "Public/LiveLinkController.h" },
{ "ToolTip", "Basic object to control a UObject live link frames" },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkController constinit property declarations **********************
// ********** End Class ULiveLinkController constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkController>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkController_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkController_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkController_Statics::ClassParams = {
&ULiveLinkController::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkController_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkController_Statics::Class_MetaDataParams)
};
void ULiveLinkController::StaticRegisterNativesULiveLinkController()
{
}
UClass* Z_Construct_UClass_ULiveLinkController()
{
if (!Z_Registration_Info_UClass_ULiveLinkController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkController.OuterSingleton, Z_Construct_UClass_ULiveLinkController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkController.OuterSingleton;
}
ULiveLinkController::ULiveLinkController(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkController);
ULiveLinkController::~ULiveLinkController() {}
// ********** End Class ULiveLinkController ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkController, ULiveLinkController::StaticClass, TEXT("ULiveLinkController"), &Z_Registration_Info_UClass_ULiveLinkController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkController), 3015100042U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h__Script_LiveLinkInterface_540926144{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkController.h"
#ifdef LIVELINKINTERFACE_LiveLinkController_generated_h
#error "LiveLinkController.generated.h already included, missing '#pragma once' in LiveLinkController.h"
#endif
#define LIVELINKINTERFACE_LiveLinkController_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkController ******************************************************
struct Z_Construct_UClass_ULiveLinkController_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkController_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkController(); \
friend struct ::Z_Construct_UClass_ULiveLinkController_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkController_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkController, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkController_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkController)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h_23_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkController(ULiveLinkController&&) = delete; \
ULiveLinkController(const ULiveLinkController&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkController); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkController) \
LIVELINKINTERFACE_API virtual ~ULiveLinkController();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h_20_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h_23_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h_23_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkController;
// ********** End Class ULiveLinkController ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,213 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkCurveRemapSettings.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkCurveRemapSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkCurveRemapSettings();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkCurveRemapSettings_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSourceSettings();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLiveLinkCurveConversionSettings **********************************
struct Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkCurveConversionSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkCurveConversionSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/LiveLinkCurveRemapSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurveConversionAssetMap_MetaData[] = {
{ "AllowedClasses", "/Script/Engine.PoseAsset" },
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/LiveLinkCurveRemapSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkCurveConversionSettings constinit property declarations **
static const UECodeGen_Private::FStructPropertyParams NewProp_CurveConversionAssetMap_ValueProp;
static const UECodeGen_Private::FStrPropertyParams NewProp_CurveConversionAssetMap_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_CurveConversionAssetMap;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkCurveConversionSettings constinit property declarations ****
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkCurveConversionSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkCurveConversionSettings;
class UScriptStruct* FLiveLinkCurveConversionSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkCurveConversionSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkCurveConversionSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkCurveConversionSettings"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkCurveConversionSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkCurveConversionSettings Property Definitions *************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::NewProp_CurveConversionAssetMap_ValueProp = { "CurveConversionAssetMap", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(0, nullptr) }; // 2425717601
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::NewProp_CurveConversionAssetMap_Key_KeyProp = { "CurveConversionAssetMap_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::NewProp_CurveConversionAssetMap = { "CurveConversionAssetMap", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkCurveConversionSettings, CurveConversionAssetMap), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurveConversionAssetMap_MetaData), NewProp_CurveConversionAssetMap_MetaData) }; // 2425717601
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::NewProp_CurveConversionAssetMap_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::NewProp_CurveConversionAssetMap_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::NewProp_CurveConversionAssetMap,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkCurveConversionSettings Property Definitions ***************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkCurveConversionSettings",
Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::PropPointers),
sizeof(FLiveLinkCurveConversionSettings),
alignof(FLiveLinkCurveConversionSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkCurveConversionSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkCurveConversionSettings.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkCurveConversionSettings.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkCurveConversionSettings ************************************
// ********** Begin Class ULiveLinkCurveRemapSettings **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkCurveRemapSettings;
UClass* ULiveLinkCurveRemapSettings::GetPrivateStaticClass()
{
using TClass = ULiveLinkCurveRemapSettings;
if (!Z_Registration_Info_UClass_ULiveLinkCurveRemapSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkCurveRemapSettings"),
Z_Registration_Info_UClass_ULiveLinkCurveRemapSettings.InnerSingleton,
StaticRegisterNativesULiveLinkCurveRemapSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkCurveRemapSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkCurveRemapSettings_NoRegister()
{
return ULiveLinkCurveRemapSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DisplayName", "LiveLink" },
{ "IncludePath", "LiveLinkCurveRemapSettings.h" },
{ "ModuleRelativePath", "Public/LiveLinkCurveRemapSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurveConversionSettings_MetaData[] = {
{ "Category", "Curve Conversion Settings" },
{ "ModuleRelativePath", "Public/LiveLinkCurveRemapSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkCurveRemapSettings constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CurveConversionSettings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULiveLinkCurveRemapSettings constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkCurveRemapSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics
// ********** Begin Class ULiveLinkCurveRemapSettings Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::NewProp_CurveConversionSettings = { "CurveConversionSettings", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkCurveRemapSettings, CurveConversionSettings), Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurveConversionSettings_MetaData), NewProp_CurveConversionSettings_MetaData) }; // 546723240
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::NewProp_CurveConversionSettings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::PropPointers) < 2048);
// ********** End Class ULiveLinkCurveRemapSettings Property Definitions ***************************
UObject* (*const Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkSourceSettings,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::ClassParams = {
&ULiveLinkCurveRemapSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::PropPointers),
0,
0x000800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::Class_MetaDataParams)
};
void ULiveLinkCurveRemapSettings::StaticRegisterNativesULiveLinkCurveRemapSettings()
{
}
UClass* Z_Construct_UClass_ULiveLinkCurveRemapSettings()
{
if (!Z_Registration_Info_UClass_ULiveLinkCurveRemapSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkCurveRemapSettings.OuterSingleton, Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkCurveRemapSettings.OuterSingleton;
}
ULiveLinkCurveRemapSettings::ULiveLinkCurveRemapSettings() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkCurveRemapSettings);
ULiveLinkCurveRemapSettings::~ULiveLinkCurveRemapSettings() {}
// ********** End Class ULiveLinkCurveRemapSettings ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkCurveConversionSettings::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics::NewStructOps, TEXT("LiveLinkCurveConversionSettings"),&Z_Registration_Info_UScriptStruct_FLiveLinkCurveConversionSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkCurveConversionSettings), 546723240U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkCurveRemapSettings, ULiveLinkCurveRemapSettings::StaticClass, TEXT("ULiveLinkCurveRemapSettings"), &Z_Registration_Info_UClass_ULiveLinkCurveRemapSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkCurveRemapSettings), 582370437U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h__Script_LiveLinkInterface_872866577{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h__Script_LiveLinkInterface_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,75 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkCurveRemapSettings.h"
#ifdef LIVELINKINTERFACE_LiveLinkCurveRemapSettings_generated_h
#error "LiveLinkCurveRemapSettings.generated.h already included, missing '#pragma once' in LiveLinkCurveRemapSettings.h"
#endif
#define LIVELINKINTERFACE_LiveLinkCurveRemapSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkCurveConversionSettings **********************************
struct Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h_21_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkCurveConversionSettings_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkCurveConversionSettings;
// ********** End ScriptStruct FLiveLinkCurveConversionSettings ************************************
// ********** Begin Class ULiveLinkCurveRemapSettings **********************************************
struct Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkCurveRemapSettings_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h_31_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkCurveRemapSettings(); \
friend struct ::Z_Construct_UClass_ULiveLinkCurveRemapSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkCurveRemapSettings_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkCurveRemapSettings, ULiveLinkSourceSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkCurveRemapSettings_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkCurveRemapSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h_31_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkCurveRemapSettings(); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkCurveRemapSettings(ULiveLinkCurveRemapSettings&&) = delete; \
ULiveLinkCurveRemapSettings(const ULiveLinkCurveRemapSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkCurveRemapSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkCurveRemapSettings); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULiveLinkCurveRemapSettings) \
LIVELINKINTERFACE_API virtual ~ULiveLinkCurveRemapSettings();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h_27_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h_31_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h_31_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h_31_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkCurveRemapSettings;
// ********** End Class ULiveLinkCurveRemapSettings ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkCurveRemapSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,122 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkFrameInterpolationProcessor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkFrameInterpolationProcessor() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_NoRegister();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkFrameInterpolationProcessor *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkFrameInterpolationProcessor;
UClass* ULiveLinkFrameInterpolationProcessor::GetPrivateStaticClass()
{
using TClass = ULiveLinkFrameInterpolationProcessor;
if (!Z_Registration_Info_UClass_ULiveLinkFrameInterpolationProcessor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkFrameInterpolationProcessor"),
Z_Registration_Info_UClass_ULiveLinkFrameInterpolationProcessor.InnerSingleton,
StaticRegisterNativesULiveLinkFrameInterpolationProcessor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkFrameInterpolationProcessor.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_NoRegister()
{
return ULiveLinkFrameInterpolationProcessor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ClassGroupNames", "LiveLink" },
{ "Comment", "/**\n * Basic object to interpolate live link frames\n * Inherit from it to do custom blending for your data type\n * @note It can only be used on the Game Thread. See ILiveLinkFrameInterpolationProcessorWorker for the any thread implementation.\n */" },
{ "IncludePath", "LiveLinkFrameInterpolationProcessor.h" },
{ "ModuleRelativePath", "Public/LiveLinkFrameInterpolationProcessor.h" },
{ "ToolTip", "Basic object to interpolate live link frames\nInherit from it to do custom blending for your data type\n@note It can only be used on the Game Thread. See ILiveLinkFrameInterpolationProcessorWorker for the any thread implementation." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkFrameInterpolationProcessor constinit property declarations *****
// ********** End Class ULiveLinkFrameInterpolationProcessor constinit property declarations *******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkFrameInterpolationProcessor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_Statics::ClassParams = {
&ULiveLinkFrameInterpolationProcessor::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000810A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_Statics::Class_MetaDataParams)
};
void ULiveLinkFrameInterpolationProcessor::StaticRegisterNativesULiveLinkFrameInterpolationProcessor()
{
}
UClass* Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor()
{
if (!Z_Registration_Info_UClass_ULiveLinkFrameInterpolationProcessor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkFrameInterpolationProcessor.OuterSingleton, Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkFrameInterpolationProcessor.OuterSingleton;
}
ULiveLinkFrameInterpolationProcessor::ULiveLinkFrameInterpolationProcessor(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkFrameInterpolationProcessor);
ULiveLinkFrameInterpolationProcessor::~ULiveLinkFrameInterpolationProcessor() {}
// ********** End Class ULiveLinkFrameInterpolationProcessor ***************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor, ULiveLinkFrameInterpolationProcessor::StaticClass, TEXT("ULiveLinkFrameInterpolationProcessor"), &Z_Registration_Info_UClass_ULiveLinkFrameInterpolationProcessor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkFrameInterpolationProcessor), 1155318489U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h__Script_LiveLinkInterface_3764068105{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkFrameInterpolationProcessor.h"
#ifdef LIVELINKINTERFACE_LiveLinkFrameInterpolationProcessor_generated_h
#error "LiveLinkFrameInterpolationProcessor.generated.h already included, missing '#pragma once' in LiveLinkFrameInterpolationProcessor.h"
#endif
#define LIVELINKINTERFACE_LiveLinkFrameInterpolationProcessor_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkFrameInterpolationProcessor *************************************
struct Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h_63_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkFrameInterpolationProcessor(); \
friend struct ::Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkFrameInterpolationProcessor, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkFrameInterpolationProcessor)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h_63_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkFrameInterpolationProcessor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkFrameInterpolationProcessor(ULiveLinkFrameInterpolationProcessor&&) = delete; \
ULiveLinkFrameInterpolationProcessor(const ULiveLinkFrameInterpolationProcessor&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkFrameInterpolationProcessor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkFrameInterpolationProcessor); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkFrameInterpolationProcessor) \
LIVELINKINTERFACE_API virtual ~ULiveLinkFrameInterpolationProcessor();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h_60_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h_63_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h_63_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h_63_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkFrameInterpolationProcessor;
// ********** End Class ULiveLinkFrameInterpolationProcessor ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameInterpolationProcessor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,124 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkFramePreProcessor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkFramePreProcessor() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFramePreProcessor();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFramePreProcessor_NoRegister();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkFramePreProcessor ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkFramePreProcessor;
UClass* ULiveLinkFramePreProcessor::GetPrivateStaticClass()
{
using TClass = ULiveLinkFramePreProcessor;
if (!Z_Registration_Info_UClass_ULiveLinkFramePreProcessor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkFramePreProcessor"),
Z_Registration_Info_UClass_ULiveLinkFramePreProcessor.InnerSingleton,
StaticRegisterNativesULiveLinkFramePreProcessor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkFramePreProcessor.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkFramePreProcessor_NoRegister()
{
return ULiveLinkFramePreProcessor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkFramePreProcessor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ClassGroupNames", "LiveLink" },
{ "Comment", "/**\n * Basic object to apply preprocessing to a live link frame. \n * Inherit from it to add specific operations / options for a certain type of data\n * @note It can only be used on the Game Thread. See ILiveLinkFramePreProcessorWorker for the any thread implementation.\n */" },
{ "IncludePath", "LiveLinkFramePreProcessor.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/LiveLinkFramePreProcessor.h" },
{ "ToolTip", "Basic object to apply preprocessing to a live link frame.\nInherit from it to add specific operations / options for a certain type of data\n@note It can only be used on the Game Thread. See ILiveLinkFramePreProcessorWorker for the any thread implementation." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkFramePreProcessor constinit property declarations ***************
// ********** End Class ULiveLinkFramePreProcessor constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkFramePreProcessor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkFramePreProcessor_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkFramePreProcessor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkFramePreProcessor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkFramePreProcessor_Statics::ClassParams = {
&ULiveLinkFramePreProcessor::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000810A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkFramePreProcessor_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkFramePreProcessor_Statics::Class_MetaDataParams)
};
void ULiveLinkFramePreProcessor::StaticRegisterNativesULiveLinkFramePreProcessor()
{
}
UClass* Z_Construct_UClass_ULiveLinkFramePreProcessor()
{
if (!Z_Registration_Info_UClass_ULiveLinkFramePreProcessor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkFramePreProcessor.OuterSingleton, Z_Construct_UClass_ULiveLinkFramePreProcessor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkFramePreProcessor.OuterSingleton;
}
ULiveLinkFramePreProcessor::ULiveLinkFramePreProcessor(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkFramePreProcessor);
ULiveLinkFramePreProcessor::~ULiveLinkFramePreProcessor() {}
// ********** End Class ULiveLinkFramePreProcessor *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkFramePreProcessor, ULiveLinkFramePreProcessor::StaticClass, TEXT("ULiveLinkFramePreProcessor"), &Z_Registration_Info_UClass_ULiveLinkFramePreProcessor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkFramePreProcessor), 1876528000U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h__Script_LiveLinkInterface_537874838{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkFramePreProcessor.h"
#ifdef LIVELINKINTERFACE_LiveLinkFramePreProcessor_generated_h
#error "LiveLinkFramePreProcessor.generated.h already included, missing '#pragma once' in LiveLinkFramePreProcessor.h"
#endif
#define LIVELINKINTERFACE_LiveLinkFramePreProcessor_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkFramePreProcessor ***********************************************
struct Z_Construct_UClass_ULiveLinkFramePreProcessor_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFramePreProcessor_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h_43_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkFramePreProcessor(); \
friend struct ::Z_Construct_UClass_ULiveLinkFramePreProcessor_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkFramePreProcessor_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkFramePreProcessor, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkFramePreProcessor_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkFramePreProcessor)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h_43_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkFramePreProcessor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkFramePreProcessor(ULiveLinkFramePreProcessor&&) = delete; \
ULiveLinkFramePreProcessor(const ULiveLinkFramePreProcessor&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkFramePreProcessor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkFramePreProcessor); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkFramePreProcessor) \
LIVELINKINTERFACE_API virtual ~ULiveLinkFramePreProcessor();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h_40_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h_43_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h_43_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h_43_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkFramePreProcessor;
// ********** End Class ULiveLinkFramePreProcessor *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFramePreProcessor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,122 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkFrameTranslator.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkFrameTranslator() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFrameTranslator();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFrameTranslator_NoRegister();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkFrameTranslator *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkFrameTranslator;
UClass* ULiveLinkFrameTranslator::GetPrivateStaticClass()
{
using TClass = ULiveLinkFrameTranslator;
if (!Z_Registration_Info_UClass_ULiveLinkFrameTranslator.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkFrameTranslator"),
Z_Registration_Info_UClass_ULiveLinkFrameTranslator.InnerSingleton,
StaticRegisterNativesULiveLinkFrameTranslator,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkFrameTranslator.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkFrameTranslator_NoRegister()
{
return ULiveLinkFrameTranslator::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkFrameTranslator_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ClassGroupNames", "LiveLink" },
{ "Comment", "/**\n * Basic object to translate data from one role to another\n * @note It can only be used on the Game Thread. See ILiveLinkFrameTranslatorWorker for the any thread implementation.\n */" },
{ "IncludePath", "LiveLinkFrameTranslator.h" },
{ "ModuleRelativePath", "Public/LiveLinkFrameTranslator.h" },
{ "ToolTip", "Basic object to translate data from one role to another\n@note It can only be used on the Game Thread. See ILiveLinkFrameTranslatorWorker for the any thread implementation." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkFrameTranslator constinit property declarations *****************
// ********** End Class ULiveLinkFrameTranslator constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkFrameTranslator>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkFrameTranslator_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkFrameTranslator_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkFrameTranslator_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkFrameTranslator_Statics::ClassParams = {
&ULiveLinkFrameTranslator::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000810A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkFrameTranslator_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkFrameTranslator_Statics::Class_MetaDataParams)
};
void ULiveLinkFrameTranslator::StaticRegisterNativesULiveLinkFrameTranslator()
{
}
UClass* Z_Construct_UClass_ULiveLinkFrameTranslator()
{
if (!Z_Registration_Info_UClass_ULiveLinkFrameTranslator.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkFrameTranslator.OuterSingleton, Z_Construct_UClass_ULiveLinkFrameTranslator_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkFrameTranslator.OuterSingleton;
}
ULiveLinkFrameTranslator::ULiveLinkFrameTranslator(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkFrameTranslator);
ULiveLinkFrameTranslator::~ULiveLinkFrameTranslator() {}
// ********** End Class ULiveLinkFrameTranslator ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkFrameTranslator, ULiveLinkFrameTranslator::StaticClass, TEXT("ULiveLinkFrameTranslator"), &Z_Registration_Info_UClass_ULiveLinkFrameTranslator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkFrameTranslator), 2172751448U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h__Script_LiveLinkInterface_1949561759{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkFrameTranslator.h"
#ifdef LIVELINKINTERFACE_LiveLinkFrameTranslator_generated_h
#error "LiveLinkFrameTranslator.generated.h already included, missing '#pragma once' in LiveLinkFrameTranslator.h"
#endif
#define LIVELINKINTERFACE_LiveLinkFrameTranslator_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkFrameTranslator *************************************************
struct Z_Construct_UClass_ULiveLinkFrameTranslator_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFrameTranslator_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h_42_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkFrameTranslator(); \
friend struct ::Z_Construct_UClass_ULiveLinkFrameTranslator_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkFrameTranslator_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkFrameTranslator, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkFrameTranslator_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkFrameTranslator)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h_42_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkFrameTranslator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkFrameTranslator(ULiveLinkFrameTranslator&&) = delete; \
ULiveLinkFrameTranslator(const ULiveLinkFrameTranslator&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkFrameTranslator); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkFrameTranslator); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkFrameTranslator) \
LIVELINKINTERFACE_API virtual ~ULiveLinkFrameTranslator();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h_39_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h_42_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h_42_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h_42_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkFrameTranslator;
// ********** End Class ULiveLinkFrameTranslator ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkFrameTranslator_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,123 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkInputDeviceRole.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkInputDeviceRole() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkBasicRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkInputDeviceRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkInputDeviceRole_NoRegister();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkInputDeviceRole *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkInputDeviceRole;
UClass* ULiveLinkInputDeviceRole::GetPrivateStaticClass()
{
using TClass = ULiveLinkInputDeviceRole;
if (!Z_Registration_Info_UClass_ULiveLinkInputDeviceRole.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkInputDeviceRole"),
Z_Registration_Info_UClass_ULiveLinkInputDeviceRole.InnerSingleton,
StaticRegisterNativesULiveLinkInputDeviceRole,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkInputDeviceRole.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkInputDeviceRole_NoRegister()
{
return ULiveLinkInputDeviceRole::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkInputDeviceRole_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Role associated with Input Device data.\n */" },
{ "DisplayName", "Input Device Role" },
{ "IncludePath", "Roles/LiveLinkInputDeviceRole.h" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceRole.h" },
{ "ToolTip", "Role associated with Input Device data." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkInputDeviceRole constinit property declarations *****************
// ********** End Class ULiveLinkInputDeviceRole constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkInputDeviceRole>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkInputDeviceRole_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkInputDeviceRole_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkBasicRole,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkInputDeviceRole_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkInputDeviceRole_Statics::ClassParams = {
&ULiveLinkInputDeviceRole::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkInputDeviceRole_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkInputDeviceRole_Statics::Class_MetaDataParams)
};
void ULiveLinkInputDeviceRole::StaticRegisterNativesULiveLinkInputDeviceRole()
{
}
UClass* Z_Construct_UClass_ULiveLinkInputDeviceRole()
{
if (!Z_Registration_Info_UClass_ULiveLinkInputDeviceRole.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkInputDeviceRole.OuterSingleton, Z_Construct_UClass_ULiveLinkInputDeviceRole_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkInputDeviceRole.OuterSingleton;
}
ULiveLinkInputDeviceRole::ULiveLinkInputDeviceRole(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkInputDeviceRole);
ULiveLinkInputDeviceRole::~ULiveLinkInputDeviceRole() {}
// ********** End Class ULiveLinkInputDeviceRole ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkInputDeviceRole, ULiveLinkInputDeviceRole::StaticClass, TEXT("ULiveLinkInputDeviceRole"), &Z_Registration_Info_UClass_ULiveLinkInputDeviceRole, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkInputDeviceRole), 1018715889U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h__Script_LiveLinkInterface_2809910599{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkInputDeviceRole.h"
#ifdef LIVELINKINTERFACE_LiveLinkInputDeviceRole_generated_h
#error "LiveLinkInputDeviceRole.generated.h already included, missing '#pragma once' in LiveLinkInputDeviceRole.h"
#endif
#define LIVELINKINTERFACE_LiveLinkInputDeviceRole_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkInputDeviceRole *************************************************
struct Z_Construct_UClass_ULiveLinkInputDeviceRole_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkInputDeviceRole_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkInputDeviceRole(); \
friend struct ::Z_Construct_UClass_ULiveLinkInputDeviceRole_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkInputDeviceRole_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkInputDeviceRole, ULiveLinkBasicRole, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkInputDeviceRole_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkInputDeviceRole)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h_21_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkInputDeviceRole(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkInputDeviceRole(ULiveLinkInputDeviceRole&&) = delete; \
ULiveLinkInputDeviceRole(const ULiveLinkInputDeviceRole&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkInputDeviceRole); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkInputDeviceRole); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkInputDeviceRole) \
LIVELINKINTERFACE_API virtual ~ULiveLinkInputDeviceRole();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h_18_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkInputDeviceRole;
// ********** End Class ULiveLinkInputDeviceRole ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceRole_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,462 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkInputDeviceTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkInputDeviceTypes() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseStaticData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceStaticData *****************************
struct Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkGamepadInputDeviceStaticData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkGamepadInputDeviceStaticData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Struct for static Gamepad Input Device data\n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
{ "ToolTip", "Struct for static Gamepad Input Device data" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceStaticData constinit property declarations
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceStaticData constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkGamepadInputDeviceStaticData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData_Statics
static_assert(std::is_polymorphic<FLiveLinkGamepadInputDeviceStaticData>() == std::is_polymorphic<FLiveLinkBaseStaticData>(), "USTRUCT FLiveLinkGamepadInputDeviceStaticData cannot be polymorphic unless super FLiveLinkBaseStaticData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData;
class UScriptStruct* FLiveLinkGamepadInputDeviceStaticData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkGamepadInputDeviceStaticData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseStaticData,
&NewStructOps,
"LiveLinkGamepadInputDeviceStaticData",
nullptr,
0,
sizeof(FLiveLinkGamepadInputDeviceStaticData),
alignof(FLiveLinkGamepadInputDeviceStaticData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceStaticData *******************************
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceFrameData ******************************
struct Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkGamepadInputDeviceFrameData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkGamepadInputDeviceFrameData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Struct for dynamic (per-frame) Gampead Input Device data\n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
{ "ToolTip", "Struct for dynamic (per-frame) Gampead Input Device data" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftAnalogX_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftAnalogY_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightAnalogX_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightAnalogY_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftTriggerAnalog_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightTriggerAnalog_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftThumb_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightThumb_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpecialLeft_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpecialLeft_X_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpecialLeft_Y_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpecialRight_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FaceButtonBottom_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FaceButtonRight_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FaceButtonLeft_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FaceButtonTop_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftShoulder_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightShoulder_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftTriggerThreshold_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightTriggerThreshold_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DPadUp_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DPadDown_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DPadRight_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DPadLeft_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftStickUp_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftStickDown_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftStickRight_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftStickLeft_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightStickUp_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightStickDown_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightStickRight_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightStickLeft_MetaData[] = {
{ "Category", "Gamepad Input Device" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceFrameData constinit property declarations
static const UECodeGen_Private::FFloatPropertyParams NewProp_LeftAnalogX;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LeftAnalogY;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RightAnalogX;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RightAnalogY;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LeftTriggerAnalog;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RightTriggerAnalog;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LeftThumb;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RightThumb;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SpecialLeft;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SpecialLeft_X;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SpecialLeft_Y;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SpecialRight;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FaceButtonBottom;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FaceButtonRight;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FaceButtonLeft;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FaceButtonTop;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LeftShoulder;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RightShoulder;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LeftTriggerThreshold;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RightTriggerThreshold;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DPadUp;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DPadDown;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DPadRight;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DPadLeft;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LeftStickUp;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LeftStickDown;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LeftStickRight;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LeftStickLeft;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RightStickUp;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RightStickDown;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RightStickRight;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RightStickLeft;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceFrameData constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkGamepadInputDeviceFrameData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics
static_assert(std::is_polymorphic<FLiveLinkGamepadInputDeviceFrameData>() == std::is_polymorphic<FLiveLinkBaseFrameData>(), "USTRUCT FLiveLinkGamepadInputDeviceFrameData cannot be polymorphic unless super FLiveLinkBaseFrameData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData;
class UScriptStruct* FLiveLinkGamepadInputDeviceFrameData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkGamepadInputDeviceFrameData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceFrameData Property Definitions *********
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftAnalogX = { "LeftAnalogX", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, LeftAnalogX), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftAnalogX_MetaData), NewProp_LeftAnalogX_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftAnalogY = { "LeftAnalogY", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, LeftAnalogY), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftAnalogY_MetaData), NewProp_LeftAnalogY_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightAnalogX = { "RightAnalogX", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, RightAnalogX), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightAnalogX_MetaData), NewProp_RightAnalogX_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightAnalogY = { "RightAnalogY", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, RightAnalogY), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightAnalogY_MetaData), NewProp_RightAnalogY_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftTriggerAnalog = { "LeftTriggerAnalog", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, LeftTriggerAnalog), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftTriggerAnalog_MetaData), NewProp_LeftTriggerAnalog_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightTriggerAnalog = { "RightTriggerAnalog", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, RightTriggerAnalog), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightTriggerAnalog_MetaData), NewProp_RightTriggerAnalog_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftThumb = { "LeftThumb", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, LeftThumb), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftThumb_MetaData), NewProp_LeftThumb_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightThumb = { "RightThumb", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, RightThumb), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightThumb_MetaData), NewProp_RightThumb_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_SpecialLeft = { "SpecialLeft", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, SpecialLeft), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpecialLeft_MetaData), NewProp_SpecialLeft_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_SpecialLeft_X = { "SpecialLeft_X", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, SpecialLeft_X), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpecialLeft_X_MetaData), NewProp_SpecialLeft_X_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_SpecialLeft_Y = { "SpecialLeft_Y", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, SpecialLeft_Y), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpecialLeft_Y_MetaData), NewProp_SpecialLeft_Y_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_SpecialRight = { "SpecialRight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, SpecialRight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpecialRight_MetaData), NewProp_SpecialRight_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_FaceButtonBottom = { "FaceButtonBottom", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, FaceButtonBottom), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FaceButtonBottom_MetaData), NewProp_FaceButtonBottom_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_FaceButtonRight = { "FaceButtonRight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, FaceButtonRight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FaceButtonRight_MetaData), NewProp_FaceButtonRight_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_FaceButtonLeft = { "FaceButtonLeft", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, FaceButtonLeft), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FaceButtonLeft_MetaData), NewProp_FaceButtonLeft_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_FaceButtonTop = { "FaceButtonTop", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, FaceButtonTop), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FaceButtonTop_MetaData), NewProp_FaceButtonTop_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftShoulder = { "LeftShoulder", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, LeftShoulder), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftShoulder_MetaData), NewProp_LeftShoulder_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightShoulder = { "RightShoulder", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, RightShoulder), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightShoulder_MetaData), NewProp_RightShoulder_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftTriggerThreshold = { "LeftTriggerThreshold", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, LeftTriggerThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftTriggerThreshold_MetaData), NewProp_LeftTriggerThreshold_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightTriggerThreshold = { "RightTriggerThreshold", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, RightTriggerThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightTriggerThreshold_MetaData), NewProp_RightTriggerThreshold_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_DPadUp = { "DPadUp", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, DPadUp), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DPadUp_MetaData), NewProp_DPadUp_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_DPadDown = { "DPadDown", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, DPadDown), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DPadDown_MetaData), NewProp_DPadDown_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_DPadRight = { "DPadRight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, DPadRight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DPadRight_MetaData), NewProp_DPadRight_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_DPadLeft = { "DPadLeft", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, DPadLeft), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DPadLeft_MetaData), NewProp_DPadLeft_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftStickUp = { "LeftStickUp", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, LeftStickUp), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftStickUp_MetaData), NewProp_LeftStickUp_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftStickDown = { "LeftStickDown", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, LeftStickDown), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftStickDown_MetaData), NewProp_LeftStickDown_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftStickRight = { "LeftStickRight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, LeftStickRight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftStickRight_MetaData), NewProp_LeftStickRight_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftStickLeft = { "LeftStickLeft", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, LeftStickLeft), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftStickLeft_MetaData), NewProp_LeftStickLeft_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightStickUp = { "RightStickUp", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, RightStickUp), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightStickUp_MetaData), NewProp_RightStickUp_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightStickDown = { "RightStickDown", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, RightStickDown), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightStickDown_MetaData), NewProp_RightStickDown_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightStickRight = { "RightStickRight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, RightStickRight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightStickRight_MetaData), NewProp_RightStickRight_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightStickLeft = { "RightStickLeft", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceFrameData, RightStickLeft), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightStickLeft_MetaData), NewProp_RightStickLeft_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftAnalogX,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftAnalogY,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightAnalogX,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightAnalogY,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftTriggerAnalog,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightTriggerAnalog,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftThumb,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightThumb,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_SpecialLeft,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_SpecialLeft_X,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_SpecialLeft_Y,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_SpecialRight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_FaceButtonBottom,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_FaceButtonRight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_FaceButtonLeft,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_FaceButtonTop,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftShoulder,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightShoulder,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftTriggerThreshold,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightTriggerThreshold,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_DPadUp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_DPadDown,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_DPadRight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_DPadLeft,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftStickUp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftStickDown,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftStickRight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_LeftStickLeft,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightStickUp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightStickDown,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightStickRight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewProp_RightStickLeft,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceFrameData Property Definitions ***********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseFrameData,
&NewStructOps,
"LiveLinkGamepadInputDeviceFrameData",
Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::PropPointers),
sizeof(FLiveLinkGamepadInputDeviceFrameData),
alignof(FLiveLinkGamepadInputDeviceFrameData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceFrameData ********************************
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceBlueprintData **************************
struct Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkGamepadInputDeviceBlueprintData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkGamepadInputDeviceBlueprintData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Facility structure to handle Preston MDR data in blueprint\n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
{ "ToolTip", "Facility structure to handle Preston MDR data in blueprint" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticData_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** Static data that should not change every frame */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
{ "ToolTip", "Static data that should not change every frame" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameData_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** Dynamic data that can change every frame */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkInputDeviceTypes.h" },
{ "ToolTip", "Dynamic data that can change every frame" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceBlueprintData constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_StaticData;
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceBlueprintData constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkGamepadInputDeviceBlueprintData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics
static_assert(std::is_polymorphic<FLiveLinkGamepadInputDeviceBlueprintData>() == std::is_polymorphic<FLiveLinkBaseBlueprintData>(), "USTRUCT FLiveLinkGamepadInputDeviceBlueprintData cannot be polymorphic unless super FLiveLinkBaseBlueprintData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData;
class UScriptStruct* FLiveLinkGamepadInputDeviceBlueprintData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkGamepadInputDeviceBlueprintData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceBlueprintData Property Definitions *****
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::NewProp_StaticData = { "StaticData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceBlueprintData, StaticData), Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticData_MetaData), NewProp_StaticData_MetaData) }; // 3908714453
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::NewProp_FrameData = { "FrameData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkGamepadInputDeviceBlueprintData, FrameData), Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameData_MetaData), NewProp_FrameData_MetaData) }; // 646545222
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::NewProp_StaticData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::NewProp_FrameData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceBlueprintData Property Definitions *******
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData,
&NewStructOps,
"LiveLinkGamepadInputDeviceBlueprintData",
Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::PropPointers),
sizeof(FLiveLinkGamepadInputDeviceBlueprintData),
alignof(FLiveLinkGamepadInputDeviceBlueprintData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceBlueprintData ****************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceTypes_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkGamepadInputDeviceStaticData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData_Statics::NewStructOps, TEXT("LiveLinkGamepadInputDeviceStaticData"),&Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkGamepadInputDeviceStaticData), 3908714453U) },
{ FLiveLinkGamepadInputDeviceFrameData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics::NewStructOps, TEXT("LiveLinkGamepadInputDeviceFrameData"),&Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkGamepadInputDeviceFrameData), 646545222U) },
{ FLiveLinkGamepadInputDeviceBlueprintData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics::NewStructOps, TEXT("LiveLinkGamepadInputDeviceBlueprintData"),&Z_Registration_Info_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkGamepadInputDeviceBlueprintData), 2450850362U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceTypes_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceTypes_h__Script_LiveLinkInterface_3290673084{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,55 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkInputDeviceTypes.h"
#ifdef LIVELINKINTERFACE_LiveLinkInputDeviceTypes_generated_h
#error "LiveLinkInputDeviceTypes.generated.h already included, missing '#pragma once' in LiveLinkInputDeviceTypes.h"
#endif
#define LIVELINKINTERFACE_LiveLinkInputDeviceTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceStaticData *****************************
struct Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceTypes_h_16_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceStaticData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseStaticData Super;
struct FLiveLinkGamepadInputDeviceStaticData;
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceStaticData *******************************
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceFrameData ******************************
struct Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceTypes_h_25_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceFrameData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseFrameData Super;
struct FLiveLinkGamepadInputDeviceFrameData;
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceFrameData ********************************
// ********** Begin ScriptStruct FLiveLinkGamepadInputDeviceBlueprintData **************************
struct Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceTypes_h_130_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkGamepadInputDeviceBlueprintData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseBlueprintData Super;
struct FLiveLinkGamepadInputDeviceBlueprintData;
// ********** End ScriptStruct FLiveLinkGamepadInputDeviceBlueprintData ****************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkInputDeviceTypes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeLiveLinkInterface_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_LiveLinkInterface;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_LiveLinkInterface()
{
if (!Z_Registration_Info_UPackage__Script_LiveLinkInterface.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/LiveLinkInterface",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0xAB97E45E,
0xF6673098,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_LiveLinkInterface.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_LiveLinkInterface.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_LiveLinkInterface(Z_Construct_UPackage__Script_LiveLinkInterface, TEXT("/Script/LiveLinkInterface"), Z_Registration_Info_UPackage__Script_LiveLinkInterface, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xAB97E45E, 0xF6673098));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,123 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkLightRole.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkLightRole() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkLightRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkLightRole_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkTransformRole();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkLightRole *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkLightRole;
UClass* ULiveLinkLightRole::GetPrivateStaticClass()
{
using TClass = ULiveLinkLightRole;
if (!Z_Registration_Info_UClass_ULiveLinkLightRole.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkLightRole"),
Z_Registration_Info_UClass_ULiveLinkLightRole.InnerSingleton,
StaticRegisterNativesULiveLinkLightRole,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkLightRole.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkLightRole_NoRegister()
{
return ULiveLinkLightRole::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkLightRole_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Role associated for Light data.\n */" },
{ "DisplayName", "Light Role" },
{ "IncludePath", "Roles/LiveLinkLightRole.h" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightRole.h" },
{ "ToolTip", "Role associated for Light data." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkLightRole constinit property declarations ***********************
// ********** End Class ULiveLinkLightRole constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkLightRole>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkLightRole_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkLightRole_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkTransformRole,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkLightRole_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkLightRole_Statics::ClassParams = {
&ULiveLinkLightRole::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkLightRole_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkLightRole_Statics::Class_MetaDataParams)
};
void ULiveLinkLightRole::StaticRegisterNativesULiveLinkLightRole()
{
}
UClass* Z_Construct_UClass_ULiveLinkLightRole()
{
if (!Z_Registration_Info_UClass_ULiveLinkLightRole.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkLightRole.OuterSingleton, Z_Construct_UClass_ULiveLinkLightRole_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkLightRole.OuterSingleton;
}
ULiveLinkLightRole::ULiveLinkLightRole(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkLightRole);
ULiveLinkLightRole::~ULiveLinkLightRole() {}
// ********** End Class ULiveLinkLightRole *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkLightRole, ULiveLinkLightRole::StaticClass, TEXT("ULiveLinkLightRole"), &Z_Registration_Info_UClass_ULiveLinkLightRole, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkLightRole), 1243828736U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h__Script_LiveLinkInterface_3123947983{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkLightRole.h"
#ifdef LIVELINKINTERFACE_LiveLinkLightRole_generated_h
#error "LiveLinkLightRole.generated.h already included, missing '#pragma once' in LiveLinkLightRole.h"
#endif
#define LIVELINKINTERFACE_LiveLinkLightRole_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkLightRole *******************************************************
struct Z_Construct_UClass_ULiveLinkLightRole_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkLightRole_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkLightRole(); \
friend struct ::Z_Construct_UClass_ULiveLinkLightRole_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkLightRole_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkLightRole, ULiveLinkTransformRole, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkLightRole_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkLightRole)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkLightRole(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkLightRole(ULiveLinkLightRole&&) = delete; \
ULiveLinkLightRole(const ULiveLinkLightRole&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkLightRole); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkLightRole); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkLightRole) \
LIVELINKINTERFACE_API virtual ~ULiveLinkLightRole();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h_19_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkLightRole;
// ********** End Class ULiveLinkLightRole *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightRole_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,453 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkLightTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkLightTypes() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FColor();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLightFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLightStaticData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransformFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransformStaticData();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLiveLinkLightStaticData ******************************************
struct Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkLightStaticData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkLightStaticData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Static data for Light data. \n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Static data for Light data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsTemperatureSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether Temperature can be used in the frame data\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Whether Temperature can be used in the frame data" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsIntensitySupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether Intensity can be used in the frame data\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Whether Intensity can be used in the frame data" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsLightColorSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether LightColor can be used in the frame data\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Whether LightColor can be used in the frame data" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsInnerConeAngleSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether InnerConeAngle can be used in the frame data. Only used for spot lights\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Whether InnerConeAngle can be used in the frame data. Only used for spot lights" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsOuterConeAngleSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether OuterConeAngle can be used in the frame data. Only used for spot lights\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Whether OuterConeAngle can be used in the frame data. Only used for spot lights" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsAttenuationRadiusSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether AttenuationRadius can be used in the frame data. Only used for spot lights\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Whether AttenuationRadius can be used in the frame data. Only used for spot lights" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsSourceLenghtSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether SourceLength can be used in the frame data. Only used for spot lights\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Whether SourceLength can be used in the frame data. Only used for spot lights" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsSourceRadiusSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether SourceRadius can be used in the frame data. Only used for spot lights\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Whether SourceRadius can be used in the frame data. Only used for spot lights" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsSoftSourceRadiusSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "//Whether SoftSourceRadius can be used in the frame data. Only used for spot lights\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Whether SoftSourceRadius can be used in the frame data. Only used for spot lights" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkLightStaticData constinit property declarations **********
static void NewProp_bIsTemperatureSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsTemperatureSupported;
static void NewProp_bIsIntensitySupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsIntensitySupported;
static void NewProp_bIsLightColorSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsLightColorSupported;
static void NewProp_bIsInnerConeAngleSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsInnerConeAngleSupported;
static void NewProp_bIsOuterConeAngleSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsOuterConeAngleSupported;
static void NewProp_bIsAttenuationRadiusSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsAttenuationRadiusSupported;
static void NewProp_bIsSourceLenghtSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSourceLenghtSupported;
static void NewProp_bIsSourceRadiusSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSourceRadiusSupported;
static void NewProp_bIsSoftSourceRadiusSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSoftSourceRadiusSupported;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkLightStaticData constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkLightStaticData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics
static_assert(std::is_polymorphic<FLiveLinkLightStaticData>() == std::is_polymorphic<FLiveLinkTransformStaticData>(), "USTRUCT FLiveLinkLightStaticData cannot be polymorphic unless super FLiveLinkTransformStaticData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkLightStaticData;
class UScriptStruct* FLiveLinkLightStaticData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLightStaticData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkLightStaticData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkLightStaticData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkLightStaticData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkLightStaticData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkLightStaticData Property Definitions *********************
void Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsTemperatureSupported_SetBit(void* Obj)
{
((FLiveLinkLightStaticData*)Obj)->bIsTemperatureSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsTemperatureSupported = { "bIsTemperatureSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkLightStaticData), &Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsTemperatureSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsTemperatureSupported_MetaData), NewProp_bIsTemperatureSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsIntensitySupported_SetBit(void* Obj)
{
((FLiveLinkLightStaticData*)Obj)->bIsIntensitySupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsIntensitySupported = { "bIsIntensitySupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkLightStaticData), &Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsIntensitySupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsIntensitySupported_MetaData), NewProp_bIsIntensitySupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsLightColorSupported_SetBit(void* Obj)
{
((FLiveLinkLightStaticData*)Obj)->bIsLightColorSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsLightColorSupported = { "bIsLightColorSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkLightStaticData), &Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsLightColorSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsLightColorSupported_MetaData), NewProp_bIsLightColorSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsInnerConeAngleSupported_SetBit(void* Obj)
{
((FLiveLinkLightStaticData*)Obj)->bIsInnerConeAngleSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsInnerConeAngleSupported = { "bIsInnerConeAngleSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkLightStaticData), &Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsInnerConeAngleSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsInnerConeAngleSupported_MetaData), NewProp_bIsInnerConeAngleSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsOuterConeAngleSupported_SetBit(void* Obj)
{
((FLiveLinkLightStaticData*)Obj)->bIsOuterConeAngleSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsOuterConeAngleSupported = { "bIsOuterConeAngleSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkLightStaticData), &Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsOuterConeAngleSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsOuterConeAngleSupported_MetaData), NewProp_bIsOuterConeAngleSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsAttenuationRadiusSupported_SetBit(void* Obj)
{
((FLiveLinkLightStaticData*)Obj)->bIsAttenuationRadiusSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsAttenuationRadiusSupported = { "bIsAttenuationRadiusSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkLightStaticData), &Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsAttenuationRadiusSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsAttenuationRadiusSupported_MetaData), NewProp_bIsAttenuationRadiusSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSourceLenghtSupported_SetBit(void* Obj)
{
((FLiveLinkLightStaticData*)Obj)->bIsSourceLenghtSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSourceLenghtSupported = { "bIsSourceLenghtSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkLightStaticData), &Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSourceLenghtSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsSourceLenghtSupported_MetaData), NewProp_bIsSourceLenghtSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSourceRadiusSupported_SetBit(void* Obj)
{
((FLiveLinkLightStaticData*)Obj)->bIsSourceRadiusSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSourceRadiusSupported = { "bIsSourceRadiusSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkLightStaticData), &Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSourceRadiusSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsSourceRadiusSupported_MetaData), NewProp_bIsSourceRadiusSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSoftSourceRadiusSupported_SetBit(void* Obj)
{
((FLiveLinkLightStaticData*)Obj)->bIsSoftSourceRadiusSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSoftSourceRadiusSupported = { "bIsSoftSourceRadiusSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkLightStaticData), &Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSoftSourceRadiusSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsSoftSourceRadiusSupported_MetaData), NewProp_bIsSoftSourceRadiusSupported_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsTemperatureSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsIntensitySupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsLightColorSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsInnerConeAngleSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsOuterConeAngleSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsAttenuationRadiusSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSourceLenghtSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSourceRadiusSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewProp_bIsSoftSourceRadiusSupported,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkLightStaticData Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkTransformStaticData,
&NewStructOps,
"LiveLinkLightStaticData",
Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::PropPointers),
sizeof(FLiveLinkLightStaticData),
alignof(FLiveLinkLightStaticData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLightStaticData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLightStaticData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkLightStaticData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkLightStaticData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkLightStaticData ********************************************
// ********** Begin ScriptStruct FLiveLinkLightFrameData *******************************************
struct Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkLightFrameData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkLightFrameData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Dynamic data for light. \n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Dynamic data for light." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Temperature_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Color temperature in Kelvin of the blackbody illuminant\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Color temperature in Kelvin of the blackbody illuminant" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Intensity_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Total energy that the light emits in lux. \n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Total energy that the light emits in lux." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LightColor_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Filter color of the light.\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Filter color of the light." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InnerConeAngle_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Inner cone angle in degrees for a Spotlight.\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Inner cone angle in degrees for a Spotlight." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OuterConeAngle_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Outer cone angle in degrees for a Spotlight.\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Outer cone angle in degrees for a Spotlight." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttenuationRadius_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Light visible influence. Works for Pointlight and Spotlight.\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Light visible influence. Works for Pointlight and Spotlight." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceRadius_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Radius of light source shape. Works for Pointlight and Spotlight.\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Radius of light source shape. Works for Pointlight and Spotlight." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SoftSourceRadius_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Soft radius of light source shape. Works for Pointlight and Spotlight.\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Soft radius of light source shape. Works for Pointlight and Spotlight." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceLength_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Length of light source shape. Works for Pointlight and Spotlight.\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Length of light source shape. Works for Pointlight and Spotlight." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkLightFrameData constinit property declarations ***********
static const UECodeGen_Private::FFloatPropertyParams NewProp_Temperature;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Intensity;
static const UECodeGen_Private::FStructPropertyParams NewProp_LightColor;
static const UECodeGen_Private::FFloatPropertyParams NewProp_InnerConeAngle;
static const UECodeGen_Private::FFloatPropertyParams NewProp_OuterConeAngle;
static const UECodeGen_Private::FFloatPropertyParams NewProp_AttenuationRadius;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SourceRadius;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SoftSourceRadius;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SourceLength;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkLightFrameData constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkLightFrameData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics
static_assert(std::is_polymorphic<FLiveLinkLightFrameData>() == std::is_polymorphic<FLiveLinkTransformFrameData>(), "USTRUCT FLiveLinkLightFrameData cannot be polymorphic unless super FLiveLinkTransformFrameData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkLightFrameData;
class UScriptStruct* FLiveLinkLightFrameData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLightFrameData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkLightFrameData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkLightFrameData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkLightFrameData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkLightFrameData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkLightFrameData Property Definitions **********************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_Temperature = { "Temperature", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightFrameData, Temperature), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Temperature_MetaData), NewProp_Temperature_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_Intensity = { "Intensity", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightFrameData, Intensity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Intensity_MetaData), NewProp_Intensity_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_LightColor = { "LightColor", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightFrameData, LightColor), Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LightColor_MetaData), NewProp_LightColor_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_InnerConeAngle = { "InnerConeAngle", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightFrameData, InnerConeAngle), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InnerConeAngle_MetaData), NewProp_InnerConeAngle_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_OuterConeAngle = { "OuterConeAngle", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightFrameData, OuterConeAngle), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OuterConeAngle_MetaData), NewProp_OuterConeAngle_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_AttenuationRadius = { "AttenuationRadius", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightFrameData, AttenuationRadius), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttenuationRadius_MetaData), NewProp_AttenuationRadius_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_SourceRadius = { "SourceRadius", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightFrameData, SourceRadius), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceRadius_MetaData), NewProp_SourceRadius_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_SoftSourceRadius = { "SoftSourceRadius", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightFrameData, SoftSourceRadius), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SoftSourceRadius_MetaData), NewProp_SoftSourceRadius_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_SourceLength = { "SourceLength", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightFrameData, SourceLength), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceLength_MetaData), NewProp_SourceLength_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_Temperature,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_Intensity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_LightColor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_InnerConeAngle,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_OuterConeAngle,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_AttenuationRadius,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_SourceRadius,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_SoftSourceRadius,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewProp_SourceLength,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkLightFrameData Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkTransformFrameData,
&NewStructOps,
"LiveLinkLightFrameData",
Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::PropPointers),
sizeof(FLiveLinkLightFrameData),
alignof(FLiveLinkLightFrameData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLightFrameData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLightFrameData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkLightFrameData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkLightFrameData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkLightFrameData *********************************************
// ********** Begin ScriptStruct FLiveLinkLightBlueprintData ***************************************
struct Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkLightBlueprintData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkLightBlueprintData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Facility structure to handle light data in blueprint\n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Facility structure to handle light data in blueprint" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticData_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Static data that should not change every frame\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Static data that should not change every frame" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameData_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Dynamic data that can change every frame\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLightTypes.h" },
{ "ToolTip", "Dynamic data that can change every frame" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkLightBlueprintData constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_StaticData;
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkLightBlueprintData constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkLightBlueprintData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics
static_assert(std::is_polymorphic<FLiveLinkLightBlueprintData>() == std::is_polymorphic<FLiveLinkBaseBlueprintData>(), "USTRUCT FLiveLinkLightBlueprintData cannot be polymorphic unless super FLiveLinkBaseBlueprintData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkLightBlueprintData;
class UScriptStruct* FLiveLinkLightBlueprintData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLightBlueprintData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkLightBlueprintData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkLightBlueprintData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkLightBlueprintData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkLightBlueprintData Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::NewProp_StaticData = { "StaticData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightBlueprintData, StaticData), Z_Construct_UScriptStruct_FLiveLinkLightStaticData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticData_MetaData), NewProp_StaticData_MetaData) }; // 4041777724
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::NewProp_FrameData = { "FrameData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLightBlueprintData, FrameData), Z_Construct_UScriptStruct_FLiveLinkLightFrameData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameData_MetaData), NewProp_FrameData_MetaData) }; // 1727531537
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::NewProp_StaticData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::NewProp_FrameData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkLightBlueprintData Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData,
&NewStructOps,
"LiveLinkLightBlueprintData",
Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::PropPointers),
sizeof(FLiveLinkLightBlueprintData),
alignof(FLiveLinkLightBlueprintData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLightBlueprintData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkLightBlueprintData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkLightBlueprintData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkLightBlueprintData *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightTypes_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkLightStaticData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics::NewStructOps, TEXT("LiveLinkLightStaticData"),&Z_Registration_Info_UScriptStruct_FLiveLinkLightStaticData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkLightStaticData), 4041777724U) },
{ FLiveLinkLightFrameData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics::NewStructOps, TEXT("LiveLinkLightFrameData"),&Z_Registration_Info_UScriptStruct_FLiveLinkLightFrameData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkLightFrameData), 1727531537U) },
{ FLiveLinkLightBlueprintData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics::NewStructOps, TEXT("LiveLinkLightBlueprintData"),&Z_Registration_Info_UScriptStruct_FLiveLinkLightBlueprintData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkLightBlueprintData), 4058832343U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightTypes_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightTypes_h__Script_LiveLinkInterface_3270697677{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,55 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkLightTypes.h"
#ifdef LIVELINKINTERFACE_LiveLinkLightTypes_generated_h
#error "LiveLinkLightTypes.generated.h already included, missing '#pragma once' in LiveLinkLightTypes.h"
#endif
#define LIVELINKINTERFACE_LiveLinkLightTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkLightStaticData ******************************************
struct Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightTypes_h_14_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkLightStaticData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkTransformStaticData Super;
struct FLiveLinkLightStaticData;
// ********** End ScriptStruct FLiveLinkLightStaticData ********************************************
// ********** Begin ScriptStruct FLiveLinkLightFrameData *******************************************
struct Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightTypes_h_61_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkLightFrameData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkTransformFrameData Super;
struct FLiveLinkLightFrameData;
// ********** End ScriptStruct FLiveLinkLightFrameData *********************************************
// ********** Begin ScriptStruct FLiveLinkLightBlueprintData ***************************************
struct Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightTypes_h_106_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkLightBlueprintData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseBlueprintData Super;
struct FLiveLinkLightBlueprintData;
// ********** End ScriptStruct FLiveLinkLightBlueprintData *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLightTypes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,124 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkLocatorRole.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkLocatorRole() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkBasicRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkLocatorRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkLocatorRole_NoRegister();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkLocatorRole *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkLocatorRole;
UClass* ULiveLinkLocatorRole::GetPrivateStaticClass()
{
using TClass = ULiveLinkLocatorRole;
if (!Z_Registration_Info_UClass_ULiveLinkLocatorRole.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkLocatorRole"),
Z_Registration_Info_UClass_ULiveLinkLocatorRole.InnerSingleton,
StaticRegisterNativesULiveLinkLocatorRole,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkLocatorRole.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkLocatorRole_NoRegister()
{
return ULiveLinkLocatorRole::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkLocatorRole_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Role associated with Locator / Marker data. This is intended for optical motion capture marker clouds. \n */" },
{ "DisplayName", "Locator Role" },
{ "IncludePath", "Roles/LiveLinkLocatorRole.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLocatorRole.h" },
{ "ToolTip", "Role associated with Locator / Marker data. This is intended for optical motion capture marker clouds." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkLocatorRole constinit property declarations *********************
// ********** End Class ULiveLinkLocatorRole constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkLocatorRole>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkLocatorRole_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkLocatorRole_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkBasicRole,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkLocatorRole_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkLocatorRole_Statics::ClassParams = {
&ULiveLinkLocatorRole::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkLocatorRole_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkLocatorRole_Statics::Class_MetaDataParams)
};
void ULiveLinkLocatorRole::StaticRegisterNativesULiveLinkLocatorRole()
{
}
UClass* Z_Construct_UClass_ULiveLinkLocatorRole()
{
if (!Z_Registration_Info_UClass_ULiveLinkLocatorRole.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkLocatorRole.OuterSingleton, Z_Construct_UClass_ULiveLinkLocatorRole_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkLocatorRole.OuterSingleton;
}
ULiveLinkLocatorRole::ULiveLinkLocatorRole(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkLocatorRole);
ULiveLinkLocatorRole::~ULiveLinkLocatorRole() {}
// ********** End Class ULiveLinkLocatorRole *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkLocatorRole, ULiveLinkLocatorRole::StaticClass, TEXT("ULiveLinkLocatorRole"), &Z_Registration_Info_UClass_ULiveLinkLocatorRole, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkLocatorRole), 1687546177U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h__Script_LiveLinkInterface_3890862103{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkLocatorRole.h"
#ifdef LIVELINKINTERFACE_LiveLinkLocatorRole_generated_h
#error "LiveLinkLocatorRole.generated.h already included, missing '#pragma once' in LiveLinkLocatorRole.h"
#endif
#define LIVELINKINTERFACE_LiveLinkLocatorRole_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkLocatorRole *****************************************************
struct Z_Construct_UClass_ULiveLinkLocatorRole_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkLocatorRole_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkLocatorRole(); \
friend struct ::Z_Construct_UClass_ULiveLinkLocatorRole_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkLocatorRole_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkLocatorRole, ULiveLinkBasicRole, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkLocatorRole_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkLocatorRole)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h_21_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkLocatorRole(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkLocatorRole(ULiveLinkLocatorRole&&) = delete; \
ULiveLinkLocatorRole(const ULiveLinkLocatorRole&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkLocatorRole); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkLocatorRole); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkLocatorRole) \
LIVELINKINTERFACE_API virtual ~ULiveLinkLocatorRole();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h_18_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkLocatorRole;
// ********** End Class ULiveLinkLocatorRole *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorRole_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,280 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkLocatorTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkLocatorTypes() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseStaticData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLiveLinkLocatorStaticData ****************************************
struct Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkLocatorStaticData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkLocatorStaticData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Static data for Locator purposes. Contains data about locators that should not change every frame. If data is unlabelled markers, Locator names array must be empty.\n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLocatorTypes.h" },
{ "ToolTip", "Static data for Locator purposes. Contains data about locators that should not change every frame. If data is unlabelled markers, Locator names array must be empty." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocatorNames_MetaData[] = {
{ "Category", "Locator" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLocatorTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUnlabelledData_MetaData[] = {
{ "Category", "Locator" },
{ "Comment", "/*\n\x09 * Set this to true if you wish to send an unstructured number of locators that can vary from one frame to the next. \n\x09 */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLocatorTypes.h" },
{ "ToolTip", "* Set this to true if you wish to send an unstructured number of locators that can vary from one frame to the next." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkLocatorStaticData constinit property declarations ********
static const UECodeGen_Private::FNamePropertyParams NewProp_LocatorNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_LocatorNames;
static void NewProp_bUnlabelledData_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUnlabelledData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkLocatorStaticData constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkLocatorStaticData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics
static_assert(std::is_polymorphic<FLiveLinkLocatorStaticData>() == std::is_polymorphic<FLiveLinkBaseStaticData>(), "USTRUCT FLiveLinkLocatorStaticData cannot be polymorphic unless super FLiveLinkBaseStaticData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkLocatorStaticData;
class UScriptStruct* FLiveLinkLocatorStaticData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLocatorStaticData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkLocatorStaticData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkLocatorStaticData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkLocatorStaticData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkLocatorStaticData Property Definitions *******************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::NewProp_LocatorNames_Inner = { "LocatorNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::NewProp_LocatorNames = { "LocatorNames", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLocatorStaticData, LocatorNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocatorNames_MetaData), NewProp_LocatorNames_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::NewProp_bUnlabelledData_SetBit(void* Obj)
{
((FLiveLinkLocatorStaticData*)Obj)->bUnlabelledData = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::NewProp_bUnlabelledData = { "bUnlabelledData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkLocatorStaticData), &Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::NewProp_bUnlabelledData_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUnlabelledData_MetaData), NewProp_bUnlabelledData_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::NewProp_LocatorNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::NewProp_LocatorNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::NewProp_bUnlabelledData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkLocatorStaticData Property Definitions *********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseStaticData,
&NewStructOps,
"LiveLinkLocatorStaticData",
Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::PropPointers),
sizeof(FLiveLinkLocatorStaticData),
alignof(FLiveLinkLocatorStaticData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLocatorStaticData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkLocatorStaticData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkLocatorStaticData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkLocatorStaticData ******************************************
// ********** Begin ScriptStruct FLiveLinkLocatorFrameData *****************************************
struct Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkLocatorFrameData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkLocatorFrameData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n\x09 * Dynamic data for Animation purposes. \n\x09 */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLocatorTypes.h" },
{ "ToolTip", "Dynamic data for Animation purposes." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Locators_MetaData[] = {
{ "Category", "Locator" },
{ "Comment", "/**\n\x09 * Array of locations for each locator/marker\n\x09 */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLocatorTypes.h" },
{ "ToolTip", "Array of locations for each locator/marker" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkLocatorFrameData constinit property declarations *********
static const UECodeGen_Private::FStructPropertyParams NewProp_Locators_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Locators;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkLocatorFrameData constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkLocatorFrameData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics
static_assert(std::is_polymorphic<FLiveLinkLocatorFrameData>() == std::is_polymorphic<FLiveLinkBaseFrameData>(), "USTRUCT FLiveLinkLocatorFrameData cannot be polymorphic unless super FLiveLinkBaseFrameData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkLocatorFrameData;
class UScriptStruct* FLiveLinkLocatorFrameData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLocatorFrameData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkLocatorFrameData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkLocatorFrameData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkLocatorFrameData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkLocatorFrameData Property Definitions ********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::NewProp_Locators_Inner = { "Locators", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::NewProp_Locators = { "Locators", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLocatorFrameData, Locators), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Locators_MetaData), NewProp_Locators_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::NewProp_Locators_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::NewProp_Locators,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkLocatorFrameData Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseFrameData,
&NewStructOps,
"LiveLinkLocatorFrameData",
Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::PropPointers),
sizeof(FLiveLinkLocatorFrameData),
alignof(FLiveLinkLocatorFrameData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLocatorFrameData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkLocatorFrameData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkLocatorFrameData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkLocatorFrameData *******************************************
// ********** Begin ScriptStruct FLiveLinkLocatorBlueprintData *************************************
struct Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkLocatorBlueprintData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkLocatorBlueprintData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Facility structure to handle data access in Blueprint\n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLocatorTypes.h" },
{ "ToolTip", "Facility structure to handle data access in Blueprint" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticData_MetaData[] = {
{ "Category", "Locator" },
{ "Comment", "/** Static data should not change every frame */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLocatorTypes.h" },
{ "ToolTip", "Static data should not change every frame" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameData_MetaData[] = {
{ "Category", "Locator" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkLocatorTypes.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkLocatorBlueprintData constinit property declarations *****
static const UECodeGen_Private::FStructPropertyParams NewProp_StaticData;
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkLocatorBlueprintData constinit property declarations *******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkLocatorBlueprintData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics
static_assert(std::is_polymorphic<FLiveLinkLocatorBlueprintData>() == std::is_polymorphic<FLiveLinkBaseBlueprintData>(), "USTRUCT FLiveLinkLocatorBlueprintData cannot be polymorphic unless super FLiveLinkBaseBlueprintData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkLocatorBlueprintData;
class UScriptStruct* FLiveLinkLocatorBlueprintData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLocatorBlueprintData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkLocatorBlueprintData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkLocatorBlueprintData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkLocatorBlueprintData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkLocatorBlueprintData Property Definitions ****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::NewProp_StaticData = { "StaticData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLocatorBlueprintData, StaticData), Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticData_MetaData), NewProp_StaticData_MetaData) }; // 2896531311
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::NewProp_FrameData = { "FrameData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkLocatorBlueprintData, FrameData), Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameData_MetaData), NewProp_FrameData_MetaData) }; // 75879298
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::NewProp_StaticData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::NewProp_FrameData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkLocatorBlueprintData Property Definitions ******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData,
&NewStructOps,
"LiveLinkLocatorBlueprintData",
Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::PropPointers),
sizeof(FLiveLinkLocatorBlueprintData),
alignof(FLiveLinkLocatorBlueprintData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkLocatorBlueprintData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkLocatorBlueprintData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkLocatorBlueprintData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkLocatorBlueprintData ***************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorTypes_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkLocatorStaticData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics::NewStructOps, TEXT("LiveLinkLocatorStaticData"),&Z_Registration_Info_UScriptStruct_FLiveLinkLocatorStaticData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkLocatorStaticData), 2896531311U) },
{ FLiveLinkLocatorFrameData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics::NewStructOps, TEXT("LiveLinkLocatorFrameData"),&Z_Registration_Info_UScriptStruct_FLiveLinkLocatorFrameData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkLocatorFrameData), 75879298U) },
{ FLiveLinkLocatorBlueprintData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics::NewStructOps, TEXT("LiveLinkLocatorBlueprintData"),&Z_Registration_Info_UScriptStruct_FLiveLinkLocatorBlueprintData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkLocatorBlueprintData), 4191117766U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorTypes_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorTypes_h__Script_LiveLinkInterface_2505262270{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,55 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkLocatorTypes.h"
#ifdef LIVELINKINTERFACE_LiveLinkLocatorTypes_generated_h
#error "LiveLinkLocatorTypes.generated.h already included, missing '#pragma once' in LiveLinkLocatorTypes.h"
#endif
#define LIVELINKINTERFACE_LiveLinkLocatorTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkLocatorStaticData ****************************************
struct Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorTypes_h_15_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkLocatorStaticData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseStaticData Super;
struct FLiveLinkLocatorStaticData;
// ********** End ScriptStruct FLiveLinkLocatorStaticData ******************************************
// ********** Begin ScriptStruct FLiveLinkLocatorFrameData *****************************************
struct Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorTypes_h_44_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkLocatorFrameData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseFrameData Super;
struct FLiveLinkLocatorFrameData;
// ********** End ScriptStruct FLiveLinkLocatorFrameData *******************************************
// ********** Begin ScriptStruct FLiveLinkLocatorBlueprintData *************************************
struct Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorTypes_h_61_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkLocatorBlueprintData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseBlueprintData Super;
struct FLiveLinkLocatorBlueprintData;
// ********** End ScriptStruct FLiveLinkLocatorBlueprintData ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkLocatorTypes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,226 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkPresetTypes.h"
#include "LiveLinkTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkPresetTypes() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkRole_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSourceSettings_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSubjectSettings_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkVirtualSubject_NoRegister();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSourcePreset();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSubjectKey();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSubjectPreset();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLiveLinkSourcePreset *********************************************
struct Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkSourcePreset); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkSourcePreset); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LiveLinkPresetTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Guid_MetaData[] = {
{ "Category", "LiveLinkSourcePresets" },
{ "ModuleRelativePath", "Public/LiveLinkPresetTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Settings_MetaData[] = {
{ "Category", "LiveLinkSourcePresets" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkPresetTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceType_MetaData[] = {
{ "Category", "LiveLinkSourcePresets" },
{ "Comment", "/** The SourceType when the source was saved to a Preset. */" },
{ "ModuleRelativePath", "Public/LiveLinkPresetTypes.h" },
{ "ToolTip", "The SourceType when the source was saved to a Preset." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkSourcePreset constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_Guid;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Settings;
static const UECodeGen_Private::FTextPropertyParams NewProp_SourceType;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkSourcePreset constinit property declarations ***************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkSourcePreset>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkSourcePreset;
class UScriptStruct* FLiveLinkSourcePreset::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSourcePreset.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkSourcePreset.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkSourcePreset, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkSourcePreset"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkSourcePreset.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkSourcePreset Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::NewProp_Guid = { "Guid", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourcePreset, Guid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Guid_MetaData), NewProp_Guid_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::NewProp_Settings = { "Settings", nullptr, (EPropertyFlags)0x01160000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourcePreset, Settings), Z_Construct_UClass_ULiveLinkSourceSettings_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Settings_MetaData), NewProp_Settings_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::NewProp_SourceType = { "SourceType", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourcePreset, SourceType), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceType_MetaData), NewProp_SourceType_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::NewProp_Guid,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::NewProp_Settings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::NewProp_SourceType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkSourcePreset Property Definitions **************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkSourcePreset",
Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::PropPointers),
sizeof(FLiveLinkSourcePreset),
alignof(FLiveLinkSourcePreset),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSourcePreset()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSourcePreset.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkSourcePreset.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkSourcePreset.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkSourcePreset ***********************************************
// ********** Begin ScriptStruct FLiveLinkSubjectPreset ********************************************
struct Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkSubjectPreset); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkSubjectPreset); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LiveLinkPresetTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Key_MetaData[] = {
{ "Category", "LiveLinkSubjectPresets" },
{ "ModuleRelativePath", "Public/LiveLinkPresetTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Role_MetaData[] = {
{ "Category", "LiveLinkSubjectPresets" },
{ "ModuleRelativePath", "Public/LiveLinkPresetTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Settings_MetaData[] = {
{ "Category", "LiveLinkSubjectPresets" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkPresetTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VirtualSubject_MetaData[] = {
{ "Category", "LiveLinkSubjectPresets" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkPresetTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnabled_MetaData[] = {
{ "Category", "LiveLinkSubjectPresets" },
{ "ModuleRelativePath", "Public/LiveLinkPresetTypes.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkSubjectPreset constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_Key;
static const UECodeGen_Private::FClassPropertyParams NewProp_Role;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Settings;
static const UECodeGen_Private::FObjectPropertyParams NewProp_VirtualSubject;
static void NewProp_bEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnabled;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkSubjectPreset constinit property declarations **************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkSubjectPreset>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkSubjectPreset;
class UScriptStruct* FLiveLinkSubjectPreset::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSubjectPreset.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkSubjectPreset.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkSubjectPreset, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkSubjectPreset"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkSubjectPreset.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkSubjectPreset Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSubjectPreset, Key), Z_Construct_UScriptStruct_FLiveLinkSubjectKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Key_MetaData), NewProp_Key_MetaData) }; // 3234420851
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_Role = { "Role", nullptr, (EPropertyFlags)0x0014000000020001, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSubjectPreset, Role), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_ULiveLinkRole_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Role_MetaData), NewProp_Role_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_Settings = { "Settings", nullptr, (EPropertyFlags)0x01160000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSubjectPreset, Settings), Z_Construct_UClass_ULiveLinkSubjectSettings_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Settings_MetaData), NewProp_Settings_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_VirtualSubject = { "VirtualSubject", nullptr, (EPropertyFlags)0x01160000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSubjectPreset, VirtualSubject), Z_Construct_UClass_ULiveLinkVirtualSubject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VirtualSubject_MetaData), NewProp_VirtualSubject_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_bEnabled_SetBit(void* Obj)
{
((FLiveLinkSubjectPreset*)Obj)->bEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_bEnabled = { "bEnabled", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkSubjectPreset), &Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_bEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnabled_MetaData), NewProp_bEnabled_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_Key,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_Role,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_Settings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_VirtualSubject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewProp_bEnabled,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkSubjectPreset Property Definitions *************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkSubjectPreset",
Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::PropPointers),
sizeof(FLiveLinkSubjectPreset),
alignof(FLiveLinkSubjectPreset),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSubjectPreset()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSubjectPreset.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkSubjectPreset.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkSubjectPreset.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkSubjectPreset **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkPresetTypes_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkSourcePreset::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics::NewStructOps, TEXT("LiveLinkSourcePreset"),&Z_Registration_Info_UScriptStruct_FLiveLinkSourcePreset, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkSourcePreset), 2014522993U) },
{ FLiveLinkSubjectPreset::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics::NewStructOps, TEXT("LiveLinkSubjectPreset"),&Z_Registration_Info_UScriptStruct_FLiveLinkSubjectPreset, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkSubjectPreset), 2525936922U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkPresetTypes_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkPresetTypes_h__Script_LiveLinkInterface_1717274640{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkPresetTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkPresetTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,42 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkPresetTypes.h"
#ifdef LIVELINKINTERFACE_LiveLinkPresetTypes_generated_h
#error "LiveLinkPresetTypes.generated.h already included, missing '#pragma once' in LiveLinkPresetTypes.h"
#endif
#define LIVELINKINTERFACE_LiveLinkPresetTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkSourcePreset *********************************************
struct Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkPresetTypes_h_20_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkSourcePreset_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkSourcePreset;
// ********** End ScriptStruct FLiveLinkSourcePreset ***********************************************
// ********** Begin ScriptStruct FLiveLinkSubjectPreset ********************************************
struct Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkPresetTypes_h_37_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkSubjectPreset_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkSubjectPreset;
// ********** End ScriptStruct FLiveLinkSubjectPreset **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkPresetTypes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,114 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkRefSkeleton.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkRefSkeleton() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkRefSkeleton();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLiveLinkRefSkeleton **********************************************
struct Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkRefSkeleton); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkRefSkeleton); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LiveLinkRefSkeleton.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneNames_MetaData[] = {
{ "Comment", "// Names of each bone in the skeleton\n" },
{ "ModuleRelativePath", "Public/LiveLinkRefSkeleton.h" },
{ "ToolTip", "Names of each bone in the skeleton" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneParents_MetaData[] = {
{ "Comment", "// Parent Indices: For each bone it specifies the index of its parent\n" },
{ "ModuleRelativePath", "Public/LiveLinkRefSkeleton.h" },
{ "ToolTip", "Parent Indices: For each bone it specifies the index of its parent" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkRefSkeleton constinit property declarations **************
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_BoneNames;
static const UECodeGen_Private::FIntPropertyParams NewProp_BoneParents_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_BoneParents;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkRefSkeleton constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkRefSkeleton>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkRefSkeleton;
class UScriptStruct* FLiveLinkRefSkeleton::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkRefSkeleton.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkRefSkeleton.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkRefSkeleton, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkRefSkeleton"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkRefSkeleton.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkRefSkeleton Property Definitions *************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::NewProp_BoneNames_Inner = { "BoneNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::NewProp_BoneNames = { "BoneNames", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkRefSkeleton, BoneNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneNames_MetaData), NewProp_BoneNames_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::NewProp_BoneParents_Inner = { "BoneParents", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::NewProp_BoneParents = { "BoneParents", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkRefSkeleton, BoneParents), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneParents_MetaData), NewProp_BoneParents_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::NewProp_BoneNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::NewProp_BoneNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::NewProp_BoneParents_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::NewProp_BoneParents,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkRefSkeleton Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkRefSkeleton",
Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::PropPointers),
sizeof(FLiveLinkRefSkeleton),
alignof(FLiveLinkRefSkeleton),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkRefSkeleton()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkRefSkeleton.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkRefSkeleton.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkRefSkeleton.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkRefSkeleton ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRefSkeleton_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkRefSkeleton::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics::NewStructOps, TEXT("LiveLinkRefSkeleton"),&Z_Registration_Info_UScriptStruct_FLiveLinkRefSkeleton, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkRefSkeleton), 1505820007U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRefSkeleton_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRefSkeleton_h__Script_LiveLinkInterface_572351562{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRefSkeleton_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRefSkeleton_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkRefSkeleton.h"
#ifdef LIVELINKINTERFACE_LiveLinkRefSkeleton_generated_h
#error "LiveLinkRefSkeleton.generated.h already included, missing '#pragma once' in LiveLinkRefSkeleton.h"
#endif
#define LIVELINKINTERFACE_LiveLinkRefSkeleton_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkRefSkeleton **********************************************
struct Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRefSkeleton_h_15_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkRefSkeleton_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkRefSkeleton;
// ********** End ScriptStruct FLiveLinkRefSkeleton ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRefSkeleton_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,201 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkRole.h"
#include "LiveLinkTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkRole() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkRole_NoRegister();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSubjectName();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkRole ************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkRole;
UClass* ULiveLinkRole::GetPrivateStaticClass()
{
using TClass = ULiveLinkRole;
if (!Z_Registration_Info_UClass_ULiveLinkRole.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkRole"),
Z_Registration_Info_UClass_ULiveLinkRole.InnerSingleton,
StaticRegisterNativesULiveLinkRole,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkRole.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkRole_NoRegister()
{
return ULiveLinkRole::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkRole_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Basic object to extend the meaning of incoming live link frames.\n */" },
{ "IncludePath", "LiveLinkRole.h" },
{ "ModuleRelativePath", "Public/LiveLinkRole.h" },
{ "ToolTip", "Basic object to extend the meaning of incoming live link frames." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkRole constinit property declarations ****************************
// ********** End Class ULiveLinkRole constinit property declarations ******************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkRole>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkRole_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkRole_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkRole_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkRole_Statics::ClassParams = {
&ULiveLinkRole::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkRole_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkRole_Statics::Class_MetaDataParams)
};
void ULiveLinkRole::StaticRegisterNativesULiveLinkRole()
{
}
UClass* Z_Construct_UClass_ULiveLinkRole()
{
if (!Z_Registration_Info_UClass_ULiveLinkRole.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkRole.OuterSingleton, Z_Construct_UClass_ULiveLinkRole_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkRole.OuterSingleton;
}
ULiveLinkRole::ULiveLinkRole(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkRole);
ULiveLinkRole::~ULiveLinkRole() {}
// ********** End Class ULiveLinkRole **************************************************************
// ********** Begin ScriptStruct FLiveLinkSubjectRepresentation ************************************
struct Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkSubjectRepresentation); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkSubjectRepresentation); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/LiveLinkRole.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Subject_MetaData[] = {
{ "Category", "Live Link" },
{ "ModuleRelativePath", "Public/LiveLinkRole.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Role_MetaData[] = {
{ "Category", "Live Link" },
{ "ModuleRelativePath", "Public/LiveLinkRole.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkSubjectRepresentation constinit property declarations ****
static const UECodeGen_Private::FStructPropertyParams NewProp_Subject;
static const UECodeGen_Private::FClassPropertyParams NewProp_Role;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkSubjectRepresentation constinit property declarations ******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkSubjectRepresentation>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkSubjectRepresentation;
class UScriptStruct* FLiveLinkSubjectRepresentation::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSubjectRepresentation.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkSubjectRepresentation.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkSubjectRepresentation"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkSubjectRepresentation.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkSubjectRepresentation Property Definitions ***************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::NewProp_Subject = { "Subject", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSubjectRepresentation, Subject), Z_Construct_UScriptStruct_FLiveLinkSubjectName, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Subject_MetaData), NewProp_Subject_MetaData) }; // 1111008801
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::NewProp_Role = { "Role", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSubjectRepresentation, Role), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_ULiveLinkRole_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Role_MetaData), NewProp_Role_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::NewProp_Subject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::NewProp_Role,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkSubjectRepresentation Property Definitions *****************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkSubjectRepresentation",
Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::PropPointers),
sizeof(FLiveLinkSubjectRepresentation),
alignof(FLiveLinkSubjectRepresentation),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSubjectRepresentation.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkSubjectRepresentation.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkSubjectRepresentation.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkSubjectRepresentation **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkSubjectRepresentation::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics::NewStructOps, TEXT("LiveLinkSubjectRepresentation"),&Z_Registration_Info_UScriptStruct_FLiveLinkSubjectRepresentation, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkSubjectRepresentation), 1172751854U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkRole, ULiveLinkRole::StaticClass, TEXT("ULiveLinkRole"), &Z_Registration_Info_UClass_ULiveLinkRole, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkRole), 2352316708U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h__Script_LiveLinkInterface_2974804711{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h__Script_LiveLinkInterface_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,73 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkRole.h"
#ifdef LIVELINKINTERFACE_LiveLinkRole_generated_h
#error "LiveLinkRole.generated.h already included, missing '#pragma once' in LiveLinkRole.h"
#endif
#define LIVELINKINTERFACE_LiveLinkRole_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkRole ************************************************************
struct Z_Construct_UClass_ULiveLinkRole_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkRole_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkRole(); \
friend struct ::Z_Construct_UClass_ULiveLinkRole_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkRole_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkRole, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkRole_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkRole)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h_19_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkRole(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkRole(ULiveLinkRole&&) = delete; \
ULiveLinkRole(const ULiveLinkRole&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkRole); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkRole); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkRole) \
LIVELINKINTERFACE_API virtual ~ULiveLinkRole();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h_16_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h_19_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkRole;
// ********** End Class ULiveLinkRole **************************************************************
// ********** Begin ScriptStruct FLiveLinkSubjectRepresentation ************************************
struct Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h_37_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkSubjectRepresentation_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkSubjectRepresentation;
// ********** End ScriptStruct FLiveLinkSubjectRepresentation **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkRole_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkSourceFactory.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkSourceFactory() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSourceFactory();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSourceFactory_NoRegister();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkSourceFactory ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkSourceFactory;
UClass* ULiveLinkSourceFactory::GetPrivateStaticClass()
{
using TClass = ULiveLinkSourceFactory;
if (!Z_Registration_Info_UClass_ULiveLinkSourceFactory.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkSourceFactory"),
Z_Registration_Info_UClass_ULiveLinkSourceFactory.InnerSingleton,
StaticRegisterNativesULiveLinkSourceFactory,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkSourceFactory.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkSourceFactory_NoRegister()
{
return ULiveLinkSourceFactory::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkSourceFactory_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Base class of factory that creates Source. A source can be created in the editor via the Live Link panel or at runtime via a connection string.\n */" },
{ "IncludePath", "LiveLinkSourceFactory.h" },
{ "ModuleRelativePath", "Public/LiveLinkSourceFactory.h" },
{ "ToolTip", "Base class of factory that creates Source. A source can be created in the editor via the Live Link panel or at runtime via a connection string." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkSourceFactory constinit property declarations *******************
// ********** End Class ULiveLinkSourceFactory constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkSourceFactory>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkSourceFactory_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkSourceFactory_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSourceFactory_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkSourceFactory_Statics::ClassParams = {
&ULiveLinkSourceFactory::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSourceFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkSourceFactory_Statics::Class_MetaDataParams)
};
void ULiveLinkSourceFactory::StaticRegisterNativesULiveLinkSourceFactory()
{
}
UClass* Z_Construct_UClass_ULiveLinkSourceFactory()
{
if (!Z_Registration_Info_UClass_ULiveLinkSourceFactory.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkSourceFactory.OuterSingleton, Z_Construct_UClass_ULiveLinkSourceFactory_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkSourceFactory.OuterSingleton;
}
ULiveLinkSourceFactory::ULiveLinkSourceFactory(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkSourceFactory);
ULiveLinkSourceFactory::~ULiveLinkSourceFactory() {}
// ********** End Class ULiveLinkSourceFactory *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkSourceFactory, ULiveLinkSourceFactory::StaticClass, TEXT("ULiveLinkSourceFactory"), &Z_Registration_Info_UClass_ULiveLinkSourceFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkSourceFactory), 4288748049U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h__Script_LiveLinkInterface_1415369224{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkSourceFactory.h"
#ifdef LIVELINKINTERFACE_LiveLinkSourceFactory_generated_h
#error "LiveLinkSourceFactory.generated.h already included, missing '#pragma once' in LiveLinkSourceFactory.h"
#endif
#define LIVELINKINTERFACE_LiveLinkSourceFactory_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkSourceFactory ***************************************************
struct Z_Construct_UClass_ULiveLinkSourceFactory_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSourceFactory_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h_28_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkSourceFactory(); \
friend struct ::Z_Construct_UClass_ULiveLinkSourceFactory_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkSourceFactory_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkSourceFactory, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkSourceFactory_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkSourceFactory)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h_28_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkSourceFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkSourceFactory(ULiveLinkSourceFactory&&) = delete; \
ULiveLinkSourceFactory(const ULiveLinkSourceFactory&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkSourceFactory); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkSourceFactory); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkSourceFactory) \
LIVELINKINTERFACE_API virtual ~ULiveLinkSourceFactory();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h_25_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h_28_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h_28_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h_28_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkSourceFactory;
// ********** End Class ULiveLinkSourceFactory *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceFactory_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,880 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkSourceSettings.h"
#include "LiveLinkTypes.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkSourceSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameRate();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkDefaultSourceSettings();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkDefaultSourceSettings_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSourceFactory_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSourceSettings();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSourceSettings_NoRegister();
LIVELINKINTERFACE_API UEnum* Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSubjectName();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkDefaultSourceSettings *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkDefaultSourceSettings;
UClass* ULiveLinkDefaultSourceSettings::GetPrivateStaticClass()
{
using TClass = ULiveLinkDefaultSourceSettings;
if (!Z_Registration_Info_UClass_ULiveLinkDefaultSourceSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkDefaultSourceSettings"),
Z_Registration_Info_UClass_ULiveLinkDefaultSourceSettings.InnerSingleton,
StaticRegisterNativesULiveLinkDefaultSourceSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkDefaultSourceSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkDefaultSourceSettings_NoRegister()
{
return ULiveLinkDefaultSourceSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Utility class that allows specifying default values for Source settings.\n */" },
{ "IncludePath", "LiveLinkSourceSettings.h" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Utility class that allows specifying default values for Source settings." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultSourceFrameBufferSize_MetaData[] = {
{ "Comment", "/** Default number of frames that should be buffered by a LiveLink source. */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Default number of frames that should be buffered by a LiveLink source." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkDefaultSourceSettings constinit property declarations ***********
static const UECodeGen_Private::FIntPropertyParams NewProp_DefaultSourceFrameBufferSize;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULiveLinkDefaultSourceSettings constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkDefaultSourceSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics
// ********** Begin Class ULiveLinkDefaultSourceSettings Property Definitions **********************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::NewProp_DefaultSourceFrameBufferSize = { "DefaultSourceFrameBufferSize", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkDefaultSourceSettings, DefaultSourceFrameBufferSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultSourceFrameBufferSize_MetaData), NewProp_DefaultSourceFrameBufferSize_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::NewProp_DefaultSourceFrameBufferSize,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::PropPointers) < 2048);
// ********** End Class ULiveLinkDefaultSourceSettings Property Definitions ************************
UObject* (*const Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::ClassParams = {
&ULiveLinkDefaultSourceSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::PropPointers),
0,
0x000000A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::Class_MetaDataParams)
};
void ULiveLinkDefaultSourceSettings::StaticRegisterNativesULiveLinkDefaultSourceSettings()
{
}
UClass* Z_Construct_UClass_ULiveLinkDefaultSourceSettings()
{
if (!Z_Registration_Info_UClass_ULiveLinkDefaultSourceSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkDefaultSourceSettings.OuterSingleton, Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkDefaultSourceSettings.OuterSingleton;
}
ULiveLinkDefaultSourceSettings::ULiveLinkDefaultSourceSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkDefaultSourceSettings);
ULiveLinkDefaultSourceSettings::~ULiveLinkDefaultSourceSettings() {}
// ********** End Class ULiveLinkDefaultSourceSettings *********************************************
// ********** Begin Enum ELiveLinkSourceMode *******************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELiveLinkSourceMode;
static UEnum* ELiveLinkSourceMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ELiveLinkSourceMode.OuterSingleton)
{
Z_Registration_Info_UEnum_ELiveLinkSourceMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("ELiveLinkSourceMode"));
}
return Z_Registration_Info_UEnum_ELiveLinkSourceMode.OuterSingleton;
}
template<> LIVELINKINTERFACE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELiveLinkSourceMode>()
{
return ELiveLinkSourceMode_StaticEnum();
}
struct Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "EngineTime.Comment", "//The source will use the engine's time to evaluate its subjects.\n//This mode is most useful when smooth animation is desired.\n" },
{ "EngineTime.Name", "ELiveLinkSourceMode::EngineTime" },
{ "EngineTime.ToolTip", "The source will use the engine's time to evaluate its subjects.\nThis mode is most useful when smooth animation is desired." },
{ "Latest.Comment", "//The source will the latest frame available to evaluate its subjects.\n//This mode will not attempt any type of interpolation or time synchronization.\n" },
{ "Latest.Name", "ELiveLinkSourceMode::Latest" },
{ "Latest.ToolTip", "The source will the latest frame available to evaluate its subjects.\nThis mode will not attempt any type of interpolation or time synchronization." },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "Timecode.Comment", "//The source will use the engine's timecode to evaluate its subjects.\n//This mode is most useful when sources need to be synchronized with \n//multiple other external inputs\n//(such as video or other time synchronized sources).\n//Should not be used when the engine isn't setup with a Timecode provider.\n" },
{ "Timecode.Name", "ELiveLinkSourceMode::Timecode" },
{ "Timecode.ToolTip", "The source will use the engine's timecode to evaluate its subjects.\nThis mode is most useful when sources need to be synchronized with\nmultiple other external inputs\n(such as video or other time synchronized sources).\nShould not be used when the engine isn't setup with a Timecode provider." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ELiveLinkSourceMode::Latest", (int64)ELiveLinkSourceMode::Latest },
{ "ELiveLinkSourceMode::EngineTime", (int64)ELiveLinkSourceMode::EngineTime },
{ "ELiveLinkSourceMode::Timecode", (int64)ELiveLinkSourceMode::Timecode },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
"ELiveLinkSourceMode",
"ELiveLinkSourceMode",
Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode()
{
if (!Z_Registration_Info_UEnum_ELiveLinkSourceMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELiveLinkSourceMode.InnerSingleton, Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ELiveLinkSourceMode.InnerSingleton;
}
// ********** End Enum ELiveLinkSourceMode *********************************************************
// ********** Begin ScriptStruct FLiveLinkSourceBufferManagementSettings ***************************
struct Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkSourceBufferManagementSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkSourceBufferManagementSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "//~ A customizer will add the properties manually. You'll need to update LiveLinkSourceSettingsDetailCustomization if you add a property here.\n" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bValidEngineTimeEnabled_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** Enabled the ValidEngineTime setting. */" },
{ "InlineEditConditionToggle", "TRUE" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Enabled the ValidEngineTime setting." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ValidEngineTime_MetaData[] = {
{ "Category", "Settings" },
{ "ClampMin", "0.500000" },
{ "Comment", "/** If the frame is older than ValidTime, remove it from the buffer list (in seconds). */" },
{ "EditCondition", "bValidEngineTimeEnabled" },
{ "ForceUnits", "s" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "If the frame is older than ValidTime, remove it from the buffer list (in seconds)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EngineTimeOffset_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** When evaluating with time: how far back from current time should we read the buffer (in seconds) */" },
{ "ForceUnits", "s" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "When evaluating with time: how far back from current time should we read the buffer (in seconds)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EngineTimeClockOffset_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** Continuously updated clock offset estimator between source clock and engine clock (in seconds) */" },
{ "ForceUnits", "s" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Continuously updated clock offset estimator between source clock and engine clock (in seconds)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SmoothEngineTimeOffset_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** Continuously updated offset to achieve a smooth evaluation time (in seconds) */" },
{ "ForceUnits", "s" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Continuously updated offset to achieve a smooth evaluation time (in seconds)" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TimecodeFrameRate_MetaData[] = {
{ "Comment", "/** DEPRECATED: TimecodeFrameRate is now read from each individual subject from FQualifiedFrameTime. \n\x09 * It is expected that all subjects under a source have the same and it will be readable in DetectedFrameRate variable\n\x09 */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "DEPRECATED: TimecodeFrameRate is now read from each individual subject from FQualifiedFrameTime.\nIt is expected that all subjects under a source have the same and it will be readable in DetectedFrameRate variable" },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bGenerateSubFrame_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DetectedFrameRate_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** FrameRate taken from one of the subjects. It's expected that all subjects have the same FrameRate */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "FrameRate taken from one of the subjects. It's expected that all subjects have the same FrameRate" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseTimecodeSmoothLatest_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** When evaluating with timecode, align source timecode using a continuous clock offset to do a smooth latest \n\x09 * This means that even if engine Timecode and source Timecode are not aligned, the offset between both clocks\n\x09 * will be tracked to keep them aligned. With an additionnal offset, 1.5 is a good number, you can evaluate\n\x09 * your subject using the latest frame by keeping just enough margin to have a smooth playback and avoid starving.\n\x09 */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "When evaluating with timecode, align source timecode using a continuous clock offset to do a smooth latest\nThis means that even if engine Timecode and source Timecode are not aligned, the offset between both clocks\nwill be tracked to keep them aligned. With an additionnal offset, 1.5 is a good number, you can evaluate\nyour subject using the latest frame by keeping just enough margin to have a smooth playback and avoid starving." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceTimecodeFrameRate_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/**\n\x09 * What is the source frame rate.\n\x09 * When the refresh rate of the source is bigger than the timecode frame rate, LiveLink will try to generate sub frame numbers.\n\x09 * @note The source should generate the sub frame numbers. Use this setting when the source is not able to do so.\n\x09 * @note The generated sub frame numbers will not be saved by Sequencer.\n\x09 */" },
{ "EditCondition", "bGenerateSubFrame" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "What is the source frame rate.\nWhen the refresh rate of the source is bigger than the timecode frame rate, LiveLink will try to generate sub frame numbers.\n@note The source should generate the sub frame numbers. Use this setting when the source is not able to do so.\n@note The generated sub frame numbers will not be saved by Sequencer." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bValidTimecodeFrameEnabled_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** If the frame timecode is older than ValidTimecodeFrame, remove it from the buffer list (in TimecodeFrameRate). */" },
{ "InlineEditConditionToggle", "TRUE" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "If the frame timecode is older than ValidTimecodeFrame, remove it from the buffer list (in TimecodeFrameRate)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ValidTimecodeFrame_MetaData[] = {
{ "Category", "Settings" },
{ "ClampMin", "1" },
{ "Comment", "/** If the frame timecode is older than ValidTimecodeFrame, remove it from the buffer list (in TimecodeFrameRate). */" },
{ "EditCondition", "bValidTimecodeFrameEnabled" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "If the frame timecode is older than ValidTimecodeFrame, remove it from the buffer list (in TimecodeFrameRate)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TimecodeFrameOffset_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** When evaluating with timecode: how far back from current timecode should we read the buffer (in TimecodeFrameRate). */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "When evaluating with timecode: how far back from current timecode should we read the buffer (in TimecodeFrameRate)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TimecodeClockOffset_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** Continuously updated clock offset estimator between source timecode clock and engine timecode provider clock (in seconds) */" },
{ "ForceUnits", "s" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Continuously updated clock offset estimator between source timecode clock and engine timecode provider clock (in seconds)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LatestOffset_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** When evaluating with latest: how far back from latest frame should we read the buffer */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "When evaluating with latest: how far back from latest frame should we read the buffer" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxNumberOfFrameToBuffered_MetaData[] = {
{ "Category", "Settings" },
{ "ClampMin", "1" },
{ "Comment", "/** Maximum number of frames to keep in memory. */" },
{ "DisplayName", "Buffer Size (Frames)" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Maximum number of frames to keep in memory." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bKeepAtLeastOneFrame_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** When cleaning the buffer keep at least one frame, even if the frame doesn't matches the other options. */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "When cleaning the buffer keep at least one frame, even if the frame doesn't matches the other options." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkSourceBufferManagementSettings constinit property declarations
static void NewProp_bValidEngineTimeEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bValidEngineTimeEnabled;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ValidEngineTime;
static const UECodeGen_Private::FFloatPropertyParams NewProp_EngineTimeOffset;
static const UECodeGen_Private::FDoublePropertyParams NewProp_EngineTimeClockOffset;
static const UECodeGen_Private::FDoublePropertyParams NewProp_SmoothEngineTimeOffset;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_TimecodeFrameRate;
#endif // WITH_EDITORONLY_DATA
static void NewProp_bGenerateSubFrame_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bGenerateSubFrame;
static const UECodeGen_Private::FStructPropertyParams NewProp_DetectedFrameRate;
static void NewProp_bUseTimecodeSmoothLatest_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseTimecodeSmoothLatest;
static const UECodeGen_Private::FStructPropertyParams NewProp_SourceTimecodeFrameRate;
static void NewProp_bValidTimecodeFrameEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bValidTimecodeFrameEnabled;
static const UECodeGen_Private::FIntPropertyParams NewProp_ValidTimecodeFrame;
static const UECodeGen_Private::FFloatPropertyParams NewProp_TimecodeFrameOffset;
static const UECodeGen_Private::FDoublePropertyParams NewProp_TimecodeClockOffset;
static const UECodeGen_Private::FIntPropertyParams NewProp_LatestOffset;
static const UECodeGen_Private::FIntPropertyParams NewProp_MaxNumberOfFrameToBuffered;
static void NewProp_bKeepAtLeastOneFrame_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bKeepAtLeastOneFrame;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkSourceBufferManagementSettings constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkSourceBufferManagementSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkSourceBufferManagementSettings;
class UScriptStruct* FLiveLinkSourceBufferManagementSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSourceBufferManagementSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkSourceBufferManagementSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkSourceBufferManagementSettings"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkSourceBufferManagementSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkSourceBufferManagementSettings Property Definitions ******
void Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bValidEngineTimeEnabled_SetBit(void* Obj)
{
((FLiveLinkSourceBufferManagementSettings*)Obj)->bValidEngineTimeEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bValidEngineTimeEnabled = { "bValidEngineTimeEnabled", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkSourceBufferManagementSettings), &Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bValidEngineTimeEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bValidEngineTimeEnabled_MetaData), NewProp_bValidEngineTimeEnabled_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_ValidEngineTime = { "ValidEngineTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, ValidEngineTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ValidEngineTime_MetaData), NewProp_ValidEngineTime_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_EngineTimeOffset = { "EngineTimeOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, EngineTimeOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EngineTimeOffset_MetaData), NewProp_EngineTimeOffset_MetaData) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_EngineTimeClockOffset = { "EngineTimeClockOffset", nullptr, (EPropertyFlags)0x0010040000020001, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, EngineTimeClockOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EngineTimeClockOffset_MetaData), NewProp_EngineTimeClockOffset_MetaData) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_SmoothEngineTimeOffset = { "SmoothEngineTimeOffset", nullptr, (EPropertyFlags)0x0010040000020001, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, SmoothEngineTimeOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SmoothEngineTimeOffset_MetaData), NewProp_SmoothEngineTimeOffset_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_TimecodeFrameRate = { "TimecodeFrameRate", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, TimecodeFrameRate_DEPRECATED), Z_Construct_UScriptStruct_FFrameRate, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TimecodeFrameRate_MetaData), NewProp_TimecodeFrameRate_MetaData) };
#endif // WITH_EDITORONLY_DATA
void Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bGenerateSubFrame_SetBit(void* Obj)
{
((FLiveLinkSourceBufferManagementSettings*)Obj)->bGenerateSubFrame = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bGenerateSubFrame = { "bGenerateSubFrame", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkSourceBufferManagementSettings), &Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bGenerateSubFrame_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bGenerateSubFrame_MetaData), NewProp_bGenerateSubFrame_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_DetectedFrameRate = { "DetectedFrameRate", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, DetectedFrameRate), Z_Construct_UScriptStruct_FFrameRate, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DetectedFrameRate_MetaData), NewProp_DetectedFrameRate_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bUseTimecodeSmoothLatest_SetBit(void* Obj)
{
((FLiveLinkSourceBufferManagementSettings*)Obj)->bUseTimecodeSmoothLatest = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bUseTimecodeSmoothLatest = { "bUseTimecodeSmoothLatest", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkSourceBufferManagementSettings), &Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bUseTimecodeSmoothLatest_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseTimecodeSmoothLatest_MetaData), NewProp_bUseTimecodeSmoothLatest_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_SourceTimecodeFrameRate = { "SourceTimecodeFrameRate", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, SourceTimecodeFrameRate), Z_Construct_UScriptStruct_FFrameRate, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceTimecodeFrameRate_MetaData), NewProp_SourceTimecodeFrameRate_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bValidTimecodeFrameEnabled_SetBit(void* Obj)
{
((FLiveLinkSourceBufferManagementSettings*)Obj)->bValidTimecodeFrameEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bValidTimecodeFrameEnabled = { "bValidTimecodeFrameEnabled", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkSourceBufferManagementSettings), &Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bValidTimecodeFrameEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bValidTimecodeFrameEnabled_MetaData), NewProp_bValidTimecodeFrameEnabled_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_ValidTimecodeFrame = { "ValidTimecodeFrame", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, ValidTimecodeFrame), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ValidTimecodeFrame_MetaData), NewProp_ValidTimecodeFrame_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_TimecodeFrameOffset = { "TimecodeFrameOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, TimecodeFrameOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TimecodeFrameOffset_MetaData), NewProp_TimecodeFrameOffset_MetaData) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_TimecodeClockOffset = { "TimecodeClockOffset", nullptr, (EPropertyFlags)0x0010040000020001, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, TimecodeClockOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TimecodeClockOffset_MetaData), NewProp_TimecodeClockOffset_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_LatestOffset = { "LatestOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, LatestOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LatestOffset_MetaData), NewProp_LatestOffset_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_MaxNumberOfFrameToBuffered = { "MaxNumberOfFrameToBuffered", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceBufferManagementSettings, MaxNumberOfFrameToBuffered), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxNumberOfFrameToBuffered_MetaData), NewProp_MaxNumberOfFrameToBuffered_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bKeepAtLeastOneFrame_SetBit(void* Obj)
{
((FLiveLinkSourceBufferManagementSettings*)Obj)->bKeepAtLeastOneFrame = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bKeepAtLeastOneFrame = { "bKeepAtLeastOneFrame", nullptr, (EPropertyFlags)0x0010040000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkSourceBufferManagementSettings), &Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bKeepAtLeastOneFrame_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bKeepAtLeastOneFrame_MetaData), NewProp_bKeepAtLeastOneFrame_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bValidEngineTimeEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_ValidEngineTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_EngineTimeOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_EngineTimeClockOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_SmoothEngineTimeOffset,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_TimecodeFrameRate,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bGenerateSubFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_DetectedFrameRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bUseTimecodeSmoothLatest,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_SourceTimecodeFrameRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bValidTimecodeFrameEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_ValidTimecodeFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_TimecodeFrameOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_TimecodeClockOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_LatestOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_MaxNumberOfFrameToBuffered,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewProp_bKeepAtLeastOneFrame,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkSourceBufferManagementSettings Property Definitions ********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkSourceBufferManagementSettings",
Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::PropPointers),
sizeof(FLiveLinkSourceBufferManagementSettings),
alignof(FLiveLinkSourceBufferManagementSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSourceBufferManagementSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkSourceBufferManagementSettings.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkSourceBufferManagementSettings.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkSourceBufferManagementSettings *****************************
// ********** Begin ScriptStruct FLiveLinkSourceDebugInfo ******************************************
struct Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkSourceDebugInfo); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkSourceDebugInfo); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubjectName_MetaData[] = {
{ "Category", "Debug" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SnapshotIndex_MetaData[] = {
{ "Category", "Debug" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumberOfBufferAtSnapshot_MetaData[] = {
{ "Category", "Debug" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkSourceDebugInfo constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_SubjectName;
static const UECodeGen_Private::FIntPropertyParams NewProp_SnapshotIndex;
static const UECodeGen_Private::FIntPropertyParams NewProp_NumberOfBufferAtSnapshot;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkSourceDebugInfo constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkSourceDebugInfo>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkSourceDebugInfo;
class UScriptStruct* FLiveLinkSourceDebugInfo::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSourceDebugInfo.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkSourceDebugInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkSourceDebugInfo"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkSourceDebugInfo.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkSourceDebugInfo Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::NewProp_SubjectName = { "SubjectName", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceDebugInfo, SubjectName), Z_Construct_UScriptStruct_FLiveLinkSubjectName, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubjectName_MetaData), NewProp_SubjectName_MetaData) }; // 1111008801
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::NewProp_SnapshotIndex = { "SnapshotIndex", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceDebugInfo, SnapshotIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SnapshotIndex_MetaData), NewProp_SnapshotIndex_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::NewProp_NumberOfBufferAtSnapshot = { "NumberOfBufferAtSnapshot", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkSourceDebugInfo, NumberOfBufferAtSnapshot), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumberOfBufferAtSnapshot_MetaData), NewProp_NumberOfBufferAtSnapshot_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::NewProp_SubjectName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::NewProp_SnapshotIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::NewProp_NumberOfBufferAtSnapshot,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkSourceDebugInfo Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkSourceDebugInfo",
Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::PropPointers),
sizeof(FLiveLinkSourceDebugInfo),
alignof(FLiveLinkSourceDebugInfo),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkSourceDebugInfo.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkSourceDebugInfo.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkSourceDebugInfo.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkSourceDebugInfo ********************************************
// ********** Begin Class ULiveLinkSourceSettings **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkSourceSettings;
UClass* ULiveLinkSourceSettings::GetPrivateStaticClass()
{
using TClass = ULiveLinkSourceSettings;
if (!Z_Registration_Info_UClass_ULiveLinkSourceSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkSourceSettings"),
Z_Registration_Info_UClass_ULiveLinkSourceSettings.InnerSingleton,
StaticRegisterNativesULiveLinkSourceSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkSourceSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkSourceSettings_NoRegister()
{
return ULiveLinkSourceSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkSourceSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Base class for live link source settings (can be replaced by sources themselves) */" },
{ "IncludePath", "LiveLinkSourceSettings.h" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Base class for live link source settings (can be replaced by sources themselves)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mode_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/**\n\x09 * The the subject how to create the frame snapshot.\n\x09 * @note A client may evaluate manually the subject in a different mode by using EvaluateFrameAtWorldTime or EvaluateFrameAtSceneTime.\n\x09 */" },
{ "DisplayName", "Evaluation Mode" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "The the subject how to create the frame snapshot.\n@note A client may evaluate manually the subject in a different mode by using EvaluateFrameAtWorldTime or EvaluateFrameAtSceneTime." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BufferSettings_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** How the frame buffers are managed. */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "How the frame buffers are managed." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTransmitEvaluatedData_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** Whether to rebroadcast evaluted data. */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Whether to rebroadcast evaluted data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConnectionString_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** Connection information that is needed by the factory to recreate the source from a preset. */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Connection information that is needed by the factory to recreate the source from a preset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Factory_MetaData[] = {
{ "Comment", "/** Factory used to create the source. */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Factory used to create the source." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParentSubject_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** \n\x09 * Which subject should be used as a synchronization source for this source.\n\x09 * If this is set, this source's subjects will only be rebroadcast when the parent subject receives data.\n\x09 * Additionally this source's subjects' timecode will match the parent's subject received timecode.\n\x09 * This can be useful for synchronizing a higher frequency source to a lower frequency one.\n\x09 */" },
{ "DisplayName", "Sync Subject" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "Which subject should be used as a synchronization source for this source.\nIf this is set, this source's subjects will only be rebroadcast when the parent subject receives data.\nAdditionally this source's subjects' timecode will match the parent's subject received timecode.\nThis can be useful for synchronizing a higher frequency source to a lower frequency one." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceDebugInfos_MetaData[] = {
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkSourceSettings constinit property declarations ******************
static const UECodeGen_Private::FBytePropertyParams NewProp_Mode_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Mode;
static const UECodeGen_Private::FStructPropertyParams NewProp_BufferSettings;
static void NewProp_bTransmitEvaluatedData_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bTransmitEvaluatedData;
static const UECodeGen_Private::FStrPropertyParams NewProp_ConnectionString;
static const UECodeGen_Private::FClassPropertyParams NewProp_Factory;
static const UECodeGen_Private::FStructPropertyParams NewProp_ParentSubject;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_SourceDebugInfos_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SourceDebugInfos;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULiveLinkSourceSettings constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkSourceSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkSourceSettings_Statics
// ********** Begin Class ULiveLinkSourceSettings Property Definitions *****************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_Mode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_Mode = { "Mode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSourceSettings, Mode), Z_Construct_UEnum_LiveLinkInterface_ELiveLinkSourceMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mode_MetaData), NewProp_Mode_MetaData) }; // 3176043735
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_BufferSettings = { "BufferSettings", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSourceSettings, BufferSettings), Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BufferSettings_MetaData), NewProp_BufferSettings_MetaData) }; // 3562232851
void Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_bTransmitEvaluatedData_SetBit(void* Obj)
{
((ULiveLinkSourceSettings*)Obj)->bTransmitEvaluatedData = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_bTransmitEvaluatedData = { "bTransmitEvaluatedData", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULiveLinkSourceSettings), &Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_bTransmitEvaluatedData_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTransmitEvaluatedData_MetaData), NewProp_bTransmitEvaluatedData_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_ConnectionString = { "ConnectionString", nullptr, (EPropertyFlags)0x0010040000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSourceSettings, ConnectionString), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConnectionString_MetaData), NewProp_ConnectionString_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_Factory = { "Factory", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSourceSettings, Factory), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_ULiveLinkSourceFactory_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Factory_MetaData), NewProp_Factory_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_ParentSubject = { "ParentSubject", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSourceSettings, ParentSubject), Z_Construct_UScriptStruct_FLiveLinkSubjectName, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParentSubject_MetaData), NewProp_ParentSubject_MetaData) }; // 1111008801
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_SourceDebugInfos_Inner = { "SourceDebugInfos", nullptr, (EPropertyFlags)0x0000000820000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo, METADATA_PARAMS(0, nullptr) }; // 2830248369
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_SourceDebugInfos = { "SourceDebugInfos", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSourceSettings, SourceDebugInfos_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceDebugInfos_MetaData), NewProp_SourceDebugInfos_MetaData) }; // 2830248369
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULiveLinkSourceSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_Mode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_Mode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_BufferSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_bTransmitEvaluatedData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_ConnectionString,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_Factory,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_ParentSubject,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_SourceDebugInfos_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSourceSettings_Statics::NewProp_SourceDebugInfos,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSourceSettings_Statics::PropPointers) < 2048);
// ********** End Class ULiveLinkSourceSettings Property Definitions *******************************
UObject* (*const Z_Construct_UClass_ULiveLinkSourceSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSourceSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkSourceSettings_Statics::ClassParams = {
&ULiveLinkSourceSettings::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULiveLinkSourceSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSourceSettings_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSourceSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkSourceSettings_Statics::Class_MetaDataParams)
};
void ULiveLinkSourceSettings::StaticRegisterNativesULiveLinkSourceSettings()
{
}
UClass* Z_Construct_UClass_ULiveLinkSourceSettings()
{
if (!Z_Registration_Info_UClass_ULiveLinkSourceSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkSourceSettings.OuterSingleton, Z_Construct_UClass_ULiveLinkSourceSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkSourceSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkSourceSettings);
ULiveLinkSourceSettings::~ULiveLinkSourceSettings() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(ULiveLinkSourceSettings)
// ********** End Class ULiveLinkSourceSettings ****************************************************
// ********** Begin ScriptStruct FLiveLinkTimeSynchronizationSettings ******************************
struct Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkTimeSynchronizationSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkTimeSynchronizationSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameRate_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/**\n\x09 * The frame rate of the source.\n\x09 * This should be the frame rate the source is \"stamped\" at, not necessarily the frame rate the source is sending.\n\x09 * The source should supply this whenever possible.\n\x09 */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "The frame rate of the source.\nThis should be the frame rate the source is \"stamped\" at, not necessarily the frame rate the source is sending.\nThe source should supply this whenever possible." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameOffset_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** When evaluating: how far back from current timecode should we read the buffer (in frame number) */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "When evaluating: how far back from current timecode should we read the buffer (in frame number)" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkTimeSynchronizationSettings constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameRate;
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameOffset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkTimeSynchronizationSettings constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkTimeSynchronizationSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkTimeSynchronizationSettings;
class UScriptStruct* FLiveLinkTimeSynchronizationSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkTimeSynchronizationSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkTimeSynchronizationSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkTimeSynchronizationSettings"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkTimeSynchronizationSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkTimeSynchronizationSettings Property Definitions *********
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::NewProp_FrameRate = { "FrameRate", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkTimeSynchronizationSettings, FrameRate), Z_Construct_UScriptStruct_FFrameRate, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameRate_MetaData), NewProp_FrameRate_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::NewProp_FrameOffset = { "FrameOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkTimeSynchronizationSettings, FrameOffset), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameOffset_MetaData), NewProp_FrameOffset_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::NewProp_FrameRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::NewProp_FrameOffset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkTimeSynchronizationSettings Property Definitions ***********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkTimeSynchronizationSettings",
Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::PropPointers),
sizeof(FLiveLinkTimeSynchronizationSettings),
alignof(FLiveLinkTimeSynchronizationSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkTimeSynchronizationSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkTimeSynchronizationSettings.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkTimeSynchronizationSettings.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkTimeSynchronizationSettings ********************************
// ********** Begin ScriptStruct FLiveLinkInterpolationSettings ************************************
struct Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkInterpolationSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkInterpolationSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseInterpolation_MetaData[] = {
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InterpolationOffset_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** When interpolating: how far back from current time should we read the buffer (in seconds) */" },
{ "ModuleRelativePath", "Public/LiveLinkSourceSettings.h" },
{ "ToolTip", "When interpolating: how far back from current time should we read the buffer (in seconds)" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkInterpolationSettings constinit property declarations ****
static void NewProp_bUseInterpolation_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseInterpolation;
static const UECodeGen_Private::FFloatPropertyParams NewProp_InterpolationOffset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkInterpolationSettings constinit property declarations ******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkInterpolationSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkInterpolationSettings;
class UScriptStruct* FLiveLinkInterpolationSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkInterpolationSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkInterpolationSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkInterpolationSettings"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkInterpolationSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkInterpolationSettings Property Definitions ***************
void Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::NewProp_bUseInterpolation_SetBit(void* Obj)
{
((FLiveLinkInterpolationSettings*)Obj)->bUseInterpolation_DEPRECATED = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::NewProp_bUseInterpolation = { "bUseInterpolation", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkInterpolationSettings), &Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::NewProp_bUseInterpolation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseInterpolation_MetaData), NewProp_bUseInterpolation_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::NewProp_InterpolationOffset = { "InterpolationOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkInterpolationSettings, InterpolationOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InterpolationOffset_MetaData), NewProp_InterpolationOffset_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::NewProp_bUseInterpolation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::NewProp_InterpolationOffset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkInterpolationSettings Property Definitions *****************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
nullptr,
&NewStructOps,
"LiveLinkInterpolationSettings",
Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::PropPointers),
sizeof(FLiveLinkInterpolationSettings),
alignof(FLiveLinkInterpolationSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkInterpolationSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkInterpolationSettings.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkInterpolationSettings.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkInterpolationSettings **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h__Script_LiveLinkInterface_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ELiveLinkSourceMode_StaticEnum, TEXT("ELiveLinkSourceMode"), &Z_Registration_Info_UEnum_ELiveLinkSourceMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3176043735U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkSourceBufferManagementSettings::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics::NewStructOps, TEXT("LiveLinkSourceBufferManagementSettings"),&Z_Registration_Info_UScriptStruct_FLiveLinkSourceBufferManagementSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkSourceBufferManagementSettings), 3562232851U) },
{ FLiveLinkSourceDebugInfo::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics::NewStructOps, TEXT("LiveLinkSourceDebugInfo"),&Z_Registration_Info_UScriptStruct_FLiveLinkSourceDebugInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkSourceDebugInfo), 2830248369U) },
{ FLiveLinkTimeSynchronizationSettings::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics::NewStructOps, TEXT("LiveLinkTimeSynchronizationSettings"),&Z_Registration_Info_UScriptStruct_FLiveLinkTimeSynchronizationSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkTimeSynchronizationSettings), 1431426114U) },
{ FLiveLinkInterpolationSettings::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics::NewStructOps, TEXT("LiveLinkInterpolationSettings"),&Z_Registration_Info_UScriptStruct_FLiveLinkInterpolationSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkInterpolationSettings), 2288912046U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkDefaultSourceSettings, ULiveLinkDefaultSourceSettings::StaticClass, TEXT("ULiveLinkDefaultSourceSettings"), &Z_Registration_Info_UClass_ULiveLinkDefaultSourceSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkDefaultSourceSettings), 3020484383U) },
{ Z_Construct_UClass_ULiveLinkSourceSettings, ULiveLinkSourceSettings::StaticClass, TEXT("ULiveLinkSourceSettings"), &Z_Registration_Info_UClass_ULiveLinkSourceSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkSourceSettings), 769380015U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h__Script_LiveLinkInterface_3891652311{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h__Script_LiveLinkInterface_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h__Script_LiveLinkInterface_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h__Script_LiveLinkInterface_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,158 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkSourceSettings.h"
#ifdef LIVELINKINTERFACE_LiveLinkSourceSettings_generated_h
#error "LiveLinkSourceSettings.generated.h already included, missing '#pragma once' in LiveLinkSourceSettings.h"
#endif
#define LIVELINKINTERFACE_LiveLinkSourceSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkDefaultSourceSettings *******************************************
struct Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkDefaultSourceSettings_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_26_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkDefaultSourceSettings(); \
friend struct ::Z_Construct_UClass_ULiveLinkDefaultSourceSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkDefaultSourceSettings_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkDefaultSourceSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkDefaultSourceSettings_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkDefaultSourceSettings)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_26_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API ULiveLinkDefaultSourceSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkDefaultSourceSettings(ULiveLinkDefaultSourceSettings&&) = delete; \
ULiveLinkDefaultSourceSettings(const ULiveLinkDefaultSourceSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULiveLinkDefaultSourceSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkDefaultSourceSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkDefaultSourceSettings) \
NO_API virtual ~ULiveLinkDefaultSourceSettings();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_23_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_26_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_26_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_26_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkDefaultSourceSettings;
// ********** End Class ULiveLinkDefaultSourceSettings *********************************************
// ********** Begin ScriptStruct FLiveLinkSourceBufferManagementSettings ***************************
struct Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_62_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkSourceBufferManagementSettings_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkSourceBufferManagementSettings;
// ********** End ScriptStruct FLiveLinkSourceBufferManagementSettings *****************************
// ********** Begin ScriptStruct FLiveLinkSourceDebugInfo ******************************************
struct Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_147_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkSourceDebugInfo_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkSourceDebugInfo;
// ********** End ScriptStruct FLiveLinkSourceDebugInfo ********************************************
// ********** Begin Class ULiveLinkSourceSettings **************************************************
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_164_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ULiveLinkSourceSettings, LIVELINKINTERFACE_API)
struct Z_Construct_UClass_ULiveLinkSourceSettings_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSourceSettings_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_164_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkSourceSettings(); \
friend struct ::Z_Construct_UClass_ULiveLinkSourceSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkSourceSettings_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkSourceSettings, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkSourceSettings_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkSourceSettings) \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_164_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_164_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkSourceSettings(ULiveLinkSourceSettings&&) = delete; \
ULiveLinkSourceSettings(const ULiveLinkSourceSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkSourceSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkSourceSettings); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULiveLinkSourceSettings) \
LIVELINKINTERFACE_API virtual ~ULiveLinkSourceSettings();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_160_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_164_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_164_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_164_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkSourceSettings;
// ********** End Class ULiveLinkSourceSettings ****************************************************
// ********** Begin ScriptStruct FLiveLinkTimeSynchronizationSettings ******************************
struct Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_217_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkTimeSynchronizationSettings_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkTimeSynchronizationSettings;
// ********** End ScriptStruct FLiveLinkTimeSynchronizationSettings ********************************
// ********** Begin ScriptStruct FLiveLinkInterpolationSettings ************************************
struct Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h_239_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkInterpolationSettings_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkInterpolationSettings;
// ********** End ScriptStruct FLiveLinkInterpolationSettings **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSourceSettings_h
// ********** Begin Enum ELiveLinkSourceMode *******************************************************
#define FOREACH_ENUM_ELIVELINKSOURCEMODE(op) \
op(ELiveLinkSourceMode::Latest) \
op(ELiveLinkSourceMode::EngineTime) \
op(ELiveLinkSourceMode::Timecode)
enum class ELiveLinkSourceMode : uint8;
template<> struct TIsUEnumClass<ELiveLinkSourceMode> { enum { Value = true }; };
template<> LIVELINKINTERFACE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELiveLinkSourceMode>();
// ********** End Enum ELiveLinkSourceMode *********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,143 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkSubjectRemapper.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkSubjectRemapper() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSubjectRemapper();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSubjectRemapper_NoRegister();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkSubjectRemapper *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkSubjectRemapper;
UClass* ULiveLinkSubjectRemapper::GetPrivateStaticClass()
{
using TClass = ULiveLinkSubjectRemapper;
if (!Z_Registration_Info_UClass_ULiveLinkSubjectRemapper.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkSubjectRemapper"),
Z_Registration_Info_UClass_ULiveLinkSubjectRemapper.InnerSingleton,
StaticRegisterNativesULiveLinkSubjectRemapper,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkSubjectRemapper.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkSubjectRemapper_NoRegister()
{
return ULiveLinkSubjectRemapper::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Class used to remap livelink subjects without having to rely on animation blueprints. */" },
{ "IncludePath", "LiveLinkSubjectRemapper.h" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectRemapper.h" },
{ "ToolTip", "Class used to remap livelink subjects without having to rely on animation blueprints." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneNameMap_MetaData[] = {
{ "Category", "Remapper" },
{ "Comment", "/** Name mapping between source bone name and transformed bone name */" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectRemapper.h" },
{ "ToolTip", "Name mapping between source bone name and transformed bone name" },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkSubjectRemapper constinit property declarations *****************
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneNameMap_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneNameMap_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_BoneNameMap;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULiveLinkSubjectRemapper constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkSubjectRemapper>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics
// ********** Begin Class ULiveLinkSubjectRemapper Property Definitions ****************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::NewProp_BoneNameMap_ValueProp = { "BoneNameMap", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::NewProp_BoneNameMap_Key_KeyProp = { "BoneNameMap_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::NewProp_BoneNameMap = { "BoneNameMap", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSubjectRemapper, BoneNameMap), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneNameMap_MetaData), NewProp_BoneNameMap_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::NewProp_BoneNameMap_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::NewProp_BoneNameMap_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::NewProp_BoneNameMap,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::PropPointers) < 2048);
// ********** End Class ULiveLinkSubjectRemapper Property Definitions ******************************
UObject* (*const Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::ClassParams = {
&ULiveLinkSubjectRemapper::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::PropPointers),
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::Class_MetaDataParams)
};
void ULiveLinkSubjectRemapper::StaticRegisterNativesULiveLinkSubjectRemapper()
{
}
UClass* Z_Construct_UClass_ULiveLinkSubjectRemapper()
{
if (!Z_Registration_Info_UClass_ULiveLinkSubjectRemapper.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkSubjectRemapper.OuterSingleton, Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkSubjectRemapper.OuterSingleton;
}
ULiveLinkSubjectRemapper::ULiveLinkSubjectRemapper(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkSubjectRemapper);
ULiveLinkSubjectRemapper::~ULiveLinkSubjectRemapper() {}
// ********** End Class ULiveLinkSubjectRemapper ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkSubjectRemapper, ULiveLinkSubjectRemapper::StaticClass, TEXT("ULiveLinkSubjectRemapper"), &Z_Registration_Info_UClass_ULiveLinkSubjectRemapper, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkSubjectRemapper), 2317138435U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h__Script_LiveLinkInterface_3881918524{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkSubjectRemapper.h"
#ifdef LIVELINKINTERFACE_LiveLinkSubjectRemapper_generated_h
#error "LiveLinkSubjectRemapper.generated.h already included, missing '#pragma once' in LiveLinkSubjectRemapper.h"
#endif
#define LIVELINKINTERFACE_LiveLinkSubjectRemapper_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkSubjectRemapper *************************************************
struct Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSubjectRemapper_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h_37_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkSubjectRemapper(); \
friend struct ::Z_Construct_UClass_ULiveLinkSubjectRemapper_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkSubjectRemapper_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkSubjectRemapper, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkSubjectRemapper_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkSubjectRemapper)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h_37_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkSubjectRemapper(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkSubjectRemapper(ULiveLinkSubjectRemapper&&) = delete; \
ULiveLinkSubjectRemapper(const ULiveLinkSubjectRemapper&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkSubjectRemapper); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkSubjectRemapper); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkSubjectRemapper) \
LIVELINKINTERFACE_API virtual ~ULiveLinkSubjectRemapper();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h_33_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h_37_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h_37_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h_37_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkSubjectRemapper;
// ********** End Class ULiveLinkSubjectRemapper ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectRemapper_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,376 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkSubjectSettings.h"
#include "LiveLinkTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkSubjectSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameRate();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkDefaultSubjectSettings();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFramePreProcessor_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFrameTranslator_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkRole_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSubjectRemapper_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSubjectSettings();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSubjectSettings_NoRegister();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSubjectKey();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkDefaultSubjectSettings ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkDefaultSubjectSettings;
UClass* ULiveLinkDefaultSubjectSettings::GetPrivateStaticClass()
{
using TClass = ULiveLinkDefaultSubjectSettings;
if (!Z_Registration_Info_UClass_ULiveLinkDefaultSubjectSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkDefaultSubjectSettings"),
Z_Registration_Info_UClass_ULiveLinkDefaultSubjectSettings.InnerSingleton,
StaticRegisterNativesULiveLinkDefaultSubjectSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkDefaultSubjectSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_NoRegister()
{
return ULiveLinkDefaultSubjectSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Utility class that allows specifying default values for Subject settings.\n */" },
{ "IncludePath", "LiveLinkSubjectSettings.h" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "Utility class that allows specifying default values for Subject settings." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRebroadcastSubjectsByDefault_MetaData[] = {
{ "Comment", "/** Whether subjects should be rebroadcasted by default. */" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "Whether subjects should be rebroadcasted by default." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowEditingRebroadcastProperty_MetaData[] = {
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkDefaultSubjectSettings constinit property declarations **********
static void NewProp_bRebroadcastSubjectsByDefault_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRebroadcastSubjectsByDefault;
static void NewProp_bAllowEditingRebroadcastProperty_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowEditingRebroadcastProperty;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULiveLinkDefaultSubjectSettings constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkDefaultSubjectSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics
// ********** Begin Class ULiveLinkDefaultSubjectSettings Property Definitions *********************
void Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::NewProp_bRebroadcastSubjectsByDefault_SetBit(void* Obj)
{
((ULiveLinkDefaultSubjectSettings*)Obj)->bRebroadcastSubjectsByDefault = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::NewProp_bRebroadcastSubjectsByDefault = { "bRebroadcastSubjectsByDefault", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULiveLinkDefaultSubjectSettings), &Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::NewProp_bRebroadcastSubjectsByDefault_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRebroadcastSubjectsByDefault_MetaData), NewProp_bRebroadcastSubjectsByDefault_MetaData) };
void Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::NewProp_bAllowEditingRebroadcastProperty_SetBit(void* Obj)
{
((ULiveLinkDefaultSubjectSettings*)Obj)->bAllowEditingRebroadcastProperty_DEPRECATED = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::NewProp_bAllowEditingRebroadcastProperty = { "bAllowEditingRebroadcastProperty", nullptr, (EPropertyFlags)0x0040000020004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULiveLinkDefaultSubjectSettings), &Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::NewProp_bAllowEditingRebroadcastProperty_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowEditingRebroadcastProperty_MetaData), NewProp_bAllowEditingRebroadcastProperty_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::NewProp_bRebroadcastSubjectsByDefault,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::NewProp_bAllowEditingRebroadcastProperty,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::PropPointers) < 2048);
// ********** End Class ULiveLinkDefaultSubjectSettings Property Definitions ***********************
UObject* (*const Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::ClassParams = {
&ULiveLinkDefaultSubjectSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::PropPointers),
0,
0x000000A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::Class_MetaDataParams)
};
void ULiveLinkDefaultSubjectSettings::StaticRegisterNativesULiveLinkDefaultSubjectSettings()
{
}
UClass* Z_Construct_UClass_ULiveLinkDefaultSubjectSettings()
{
if (!Z_Registration_Info_UClass_ULiveLinkDefaultSubjectSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkDefaultSubjectSettings.OuterSingleton, Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkDefaultSubjectSettings.OuterSingleton;
}
ULiveLinkDefaultSubjectSettings::ULiveLinkDefaultSubjectSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkDefaultSubjectSettings);
ULiveLinkDefaultSubjectSettings::~ULiveLinkDefaultSubjectSettings() {}
// ********** End Class ULiveLinkDefaultSubjectSettings ********************************************
// ********** Begin Class ULiveLinkSubjectSettings *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkSubjectSettings;
UClass* ULiveLinkSubjectSettings::GetPrivateStaticClass()
{
using TClass = ULiveLinkSubjectSettings;
if (!Z_Registration_Info_UClass_ULiveLinkSubjectSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkSubjectSettings"),
Z_Registration_Info_UClass_ULiveLinkSubjectSettings.InnerSingleton,
StaticRegisterNativesULiveLinkSubjectSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkSubjectSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkSubjectSettings_NoRegister()
{
return ULiveLinkSubjectSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkSubjectSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Base class for live link subject settings\n" },
{ "IncludePath", "LiveLinkSubjectSettings.h" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "Base class for live link subject settings" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreProcessors_Inner_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** List of available preprocessor the subject will use. */" },
{ "DisplayName", "Pre Processors" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "List of available preprocessor the subject will use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreProcessors_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** List of available preprocessor the subject will use. */" },
{ "DisplayName", "Pre Processors" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "List of available preprocessor the subject will use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InterpolationProcessor_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** The interpolation processor the subject will use. */" },
{ "DisplayName", "Interpolation" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "The interpolation processor the subject will use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Translators_Inner_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** List of available translator the subject can use. */" },
{ "DisplayName", "Translators" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "List of available translator the subject can use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Translators_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** List of available translator the subject can use. */" },
{ "DisplayName", "Translators" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "List of available translator the subject can use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Remapper_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** Remapper used to modify incoming static and frame data for a subject. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "Remapper used to modify incoming static and frame data for a subject." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Role_MetaData[] = {
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameRate_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** Last FrameRate estimated by the subject. If in Timecode mode, this will come directly from the QualifiedFrameTime. */" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "Last FrameRate estimated by the subject. If in Timecode mode, this will come directly from the QualifiedFrameTime." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRebroadcastSubject_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** If enabled, rebroadcast this subject */" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "If enabled, rebroadcast this subject" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OriginalSourceName_MetaData[] = {
{ "Comment", "/** For sources created through LiveLinkHub, this contains the name of the original source for display purposes.*/" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "For sources created through LiveLinkHub, this contains the name of the original source for display purposes." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Key_MetaData[] = {
{ "Comment", "/** Key of the subject that owns this setting. */" },
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
{ "ToolTip", "Key of the subject that owns this setting." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowModifyingRebroadcast_MetaData[] = {
{ "ModuleRelativePath", "Public/LiveLinkSubjectSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkSubjectSettings constinit property declarations *****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PreProcessors_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PreProcessors;
static const UECodeGen_Private::FObjectPropertyParams NewProp_InterpolationProcessor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Translators_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Translators;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Remapper;
static const UECodeGen_Private::FClassPropertyParams NewProp_Role;
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameRate;
static void NewProp_bRebroadcastSubject_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRebroadcastSubject;
static const UECodeGen_Private::FNamePropertyParams NewProp_OriginalSourceName;
static const UECodeGen_Private::FStructPropertyParams NewProp_Key;
static void NewProp_bAllowModifyingRebroadcast_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowModifyingRebroadcast;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULiveLinkSubjectSettings constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkSubjectSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkSubjectSettings_Statics
// ********** Begin Class ULiveLinkSubjectSettings Property Definitions ****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_PreProcessors_Inner = { "PreProcessors", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ULiveLinkFramePreProcessor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreProcessors_Inner_MetaData), NewProp_PreProcessors_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_PreProcessors = { "PreProcessors", nullptr, (EPropertyFlags)0x0114008000000009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSubjectSettings, PreProcessors), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreProcessors_MetaData), NewProp_PreProcessors_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_InterpolationProcessor = { "InterpolationProcessor", nullptr, (EPropertyFlags)0x0116000000080009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSubjectSettings, InterpolationProcessor), Z_Construct_UClass_ULiveLinkFrameInterpolationProcessor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InterpolationProcessor_MetaData), NewProp_InterpolationProcessor_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_Translators_Inner = { "Translators", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ULiveLinkFrameTranslator_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Translators_Inner_MetaData), NewProp_Translators_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_Translators = { "Translators", nullptr, (EPropertyFlags)0x0114008000000009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSubjectSettings, Translators), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Translators_MetaData), NewProp_Translators_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_Remapper = { "Remapper", nullptr, (EPropertyFlags)0x0116000000080009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSubjectSettings, Remapper), Z_Construct_UClass_ULiveLinkSubjectRemapper_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Remapper_MetaData), NewProp_Remapper_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_Role = { "Role", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSubjectSettings, Role), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_ULiveLinkRole_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Role_MetaData), NewProp_Role_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_FrameRate = { "FrameRate", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSubjectSettings, FrameRate), Z_Construct_UScriptStruct_FFrameRate, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameRate_MetaData), NewProp_FrameRate_MetaData) };
void Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_bRebroadcastSubject_SetBit(void* Obj)
{
((ULiveLinkSubjectSettings*)Obj)->bRebroadcastSubject = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_bRebroadcastSubject = { "bRebroadcastSubject", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULiveLinkSubjectSettings), &Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_bRebroadcastSubject_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRebroadcastSubject_MetaData), NewProp_bRebroadcastSubject_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_OriginalSourceName = { "OriginalSourceName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSubjectSettings, OriginalSourceName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OriginalSourceName_MetaData), NewProp_OriginalSourceName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkSubjectSettings, Key), Z_Construct_UScriptStruct_FLiveLinkSubjectKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Key_MetaData), NewProp_Key_MetaData) }; // 3234420851
void Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_bAllowModifyingRebroadcast_SetBit(void* Obj)
{
((ULiveLinkSubjectSettings*)Obj)->bAllowModifyingRebroadcast_DEPRECATED = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_bAllowModifyingRebroadcast = { "bAllowModifyingRebroadcast", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULiveLinkSubjectSettings), &Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_bAllowModifyingRebroadcast_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowModifyingRebroadcast_MetaData), NewProp_bAllowModifyingRebroadcast_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_PreProcessors_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_PreProcessors,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_InterpolationProcessor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_Translators_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_Translators,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_Remapper,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_Role,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_FrameRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_bRebroadcastSubject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_OriginalSourceName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_Key,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::NewProp_bAllowModifyingRebroadcast,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::PropPointers) < 2048);
// ********** End Class ULiveLinkSubjectSettings Property Definitions ******************************
UObject* (*const Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::ClassParams = {
&ULiveLinkSubjectSettings::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::Class_MetaDataParams)
};
void ULiveLinkSubjectSettings::StaticRegisterNativesULiveLinkSubjectSettings()
{
}
UClass* Z_Construct_UClass_ULiveLinkSubjectSettings()
{
if (!Z_Registration_Info_UClass_ULiveLinkSubjectSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkSubjectSettings.OuterSingleton, Z_Construct_UClass_ULiveLinkSubjectSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkSubjectSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkSubjectSettings);
ULiveLinkSubjectSettings::~ULiveLinkSubjectSettings() {}
// ********** End Class ULiveLinkSubjectSettings ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkDefaultSubjectSettings, ULiveLinkDefaultSubjectSettings::StaticClass, TEXT("ULiveLinkDefaultSubjectSettings"), &Z_Registration_Info_UClass_ULiveLinkDefaultSubjectSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkDefaultSubjectSettings), 3721292617U) },
{ Z_Construct_UClass_ULiveLinkSubjectSettings, ULiveLinkSubjectSettings::StaticClass, TEXT("ULiveLinkSubjectSettings"), &Z_Registration_Info_UClass_ULiveLinkSubjectSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkSubjectSettings), 351814263U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h__Script_LiveLinkInterface_2978908123{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,102 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkSubjectSettings.h"
#ifdef LIVELINKINTERFACE_LiveLinkSubjectSettings_generated_h
#error "LiveLinkSubjectSettings.generated.h already included, missing '#pragma once' in LiveLinkSubjectSettings.h"
#endif
#define LIVELINKINTERFACE_LiveLinkSubjectSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkDefaultSubjectSettings ******************************************
struct Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_32_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkDefaultSubjectSettings(); \
friend struct ::Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkDefaultSubjectSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkDefaultSubjectSettings_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkDefaultSubjectSettings)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_32_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API ULiveLinkDefaultSubjectSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkDefaultSubjectSettings(ULiveLinkDefaultSubjectSettings&&) = delete; \
ULiveLinkDefaultSubjectSettings(const ULiveLinkDefaultSubjectSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULiveLinkDefaultSubjectSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkDefaultSubjectSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkDefaultSubjectSettings) \
NO_API virtual ~ULiveLinkDefaultSubjectSettings();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_29_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_32_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_32_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_32_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkDefaultSubjectSettings;
// ********** End Class ULiveLinkDefaultSubjectSettings ********************************************
// ********** Begin Class ULiveLinkSubjectSettings *************************************************
struct Z_Construct_UClass_ULiveLinkSubjectSettings_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSubjectSettings_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_56_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkSubjectSettings(); \
friend struct ::Z_Construct_UClass_ULiveLinkSubjectSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkSubjectSettings_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkSubjectSettings, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkSubjectSettings_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkSubjectSettings)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_56_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkSubjectSettings(ULiveLinkSubjectSettings&&) = delete; \
ULiveLinkSubjectSettings(const ULiveLinkSubjectSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkSubjectSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkSubjectSettings); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULiveLinkSubjectSettings) \
LIVELINKINTERFACE_API virtual ~ULiveLinkSubjectSettings();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_52_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_56_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_56_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h_56_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkSubjectSettings;
// ********** End Class ULiveLinkSubjectSettings ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkSubjectSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,123 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkTransformRole.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkTransformRole() {}
// ********** Begin Cross Module References ********************************************************
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkBasicRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkTransformRole();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkTransformRole_NoRegister();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkTransformRole ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkTransformRole;
UClass* ULiveLinkTransformRole::GetPrivateStaticClass()
{
using TClass = ULiveLinkTransformRole;
if (!Z_Registration_Info_UClass_ULiveLinkTransformRole.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkTransformRole"),
Z_Registration_Info_UClass_ULiveLinkTransformRole.InnerSingleton,
StaticRegisterNativesULiveLinkTransformRole,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkTransformRole.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkTransformRole_NoRegister()
{
return ULiveLinkTransformRole::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkTransformRole_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Role associated for Camera data.\n */" },
{ "DisplayName", "Transform Role" },
{ "IncludePath", "Roles/LiveLinkTransformRole.h" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkTransformRole.h" },
{ "ToolTip", "Role associated for Camera data." },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkTransformRole constinit property declarations *******************
// ********** End Class ULiveLinkTransformRole constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkTransformRole>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkTransformRole_Statics
UObject* (*const Z_Construct_UClass_ULiveLinkTransformRole_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkBasicRole,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkTransformRole_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkTransformRole_Statics::ClassParams = {
&ULiveLinkTransformRole::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkTransformRole_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkTransformRole_Statics::Class_MetaDataParams)
};
void ULiveLinkTransformRole::StaticRegisterNativesULiveLinkTransformRole()
{
}
UClass* Z_Construct_UClass_ULiveLinkTransformRole()
{
if (!Z_Registration_Info_UClass_ULiveLinkTransformRole.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkTransformRole.OuterSingleton, Z_Construct_UClass_ULiveLinkTransformRole_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkTransformRole.OuterSingleton;
}
ULiveLinkTransformRole::ULiveLinkTransformRole(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkTransformRole);
ULiveLinkTransformRole::~ULiveLinkTransformRole() {}
// ********** End Class ULiveLinkTransformRole *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkTransformRole, ULiveLinkTransformRole::StaticClass, TEXT("ULiveLinkTransformRole"), &Z_Registration_Info_UClass_ULiveLinkTransformRole, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkTransformRole), 2943480115U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h__Script_LiveLinkInterface_3156756682{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkTransformRole.h"
#ifdef LIVELINKINTERFACE_LiveLinkTransformRole_generated_h
#error "LiveLinkTransformRole.generated.h already included, missing '#pragma once' in LiveLinkTransformRole.h"
#endif
#define LIVELINKINTERFACE_LiveLinkTransformRole_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkTransformRole ***************************************************
struct Z_Construct_UClass_ULiveLinkTransformRole_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkTransformRole_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkTransformRole(); \
friend struct ::Z_Construct_UClass_ULiveLinkTransformRole_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkTransformRole_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkTransformRole, ULiveLinkBasicRole, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkTransformRole_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkTransformRole)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkTransformRole(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkTransformRole(ULiveLinkTransformRole&&) = delete; \
ULiveLinkTransformRole(const ULiveLinkTransformRole&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkTransformRole); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkTransformRole); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkTransformRole) \
LIVELINKINTERFACE_API virtual ~ULiveLinkTransformRole();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h_19_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkTransformRole;
// ********** End Class ULiveLinkTransformRole *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformRole_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,297 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Roles/LiveLinkTransformTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkTransformTypes() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkBaseStaticData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransformFrameData();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransformStaticData();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLiveLinkTransformStaticData **************************************
struct Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkTransformStaticData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkTransformStaticData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Static data for Transform data. \n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkTransformTypes.h" },
{ "ToolTip", "Static data for Transform data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsLocationSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Whether location in frame data should be used\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkTransformTypes.h" },
{ "ToolTip", "Whether location in frame data should be used" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsRotationSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Whether rotation in frame data should be used\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkTransformTypes.h" },
{ "ToolTip", "Whether rotation in frame data should be used" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsScaleSupported_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "// Whether scale in frame data should be used\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkTransformTypes.h" },
{ "ToolTip", "Whether scale in frame data should be used" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkTransformStaticData constinit property declarations ******
static void NewProp_bIsLocationSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsLocationSupported;
static void NewProp_bIsRotationSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsRotationSupported;
static void NewProp_bIsScaleSupported_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsScaleSupported;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkTransformStaticData constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkTransformStaticData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics
static_assert(std::is_polymorphic<FLiveLinkTransformStaticData>() == std::is_polymorphic<FLiveLinkBaseStaticData>(), "USTRUCT FLiveLinkTransformStaticData cannot be polymorphic unless super FLiveLinkBaseStaticData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkTransformStaticData;
class UScriptStruct* FLiveLinkTransformStaticData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkTransformStaticData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkTransformStaticData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkTransformStaticData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkTransformStaticData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkTransformStaticData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkTransformStaticData Property Definitions *****************
void Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsLocationSupported_SetBit(void* Obj)
{
((FLiveLinkTransformStaticData*)Obj)->bIsLocationSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsLocationSupported = { "bIsLocationSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkTransformStaticData), &Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsLocationSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsLocationSupported_MetaData), NewProp_bIsLocationSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsRotationSupported_SetBit(void* Obj)
{
((FLiveLinkTransformStaticData*)Obj)->bIsRotationSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsRotationSupported = { "bIsRotationSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkTransformStaticData), &Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsRotationSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsRotationSupported_MetaData), NewProp_bIsRotationSupported_MetaData) };
void Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsScaleSupported_SetBit(void* Obj)
{
((FLiveLinkTransformStaticData*)Obj)->bIsScaleSupported = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsScaleSupported = { "bIsScaleSupported", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLiveLinkTransformStaticData), &Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsScaleSupported_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsScaleSupported_MetaData), NewProp_bIsScaleSupported_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsLocationSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsRotationSupported,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewProp_bIsScaleSupported,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkTransformStaticData Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseStaticData,
&NewStructOps,
"LiveLinkTransformStaticData",
Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::PropPointers),
sizeof(FLiveLinkTransformStaticData),
alignof(FLiveLinkTransformStaticData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransformStaticData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkTransformStaticData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkTransformStaticData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkTransformStaticData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkTransformStaticData ****************************************
// ********** Begin ScriptStruct FLiveLinkTransformFrameData ***************************************
struct Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkTransformFrameData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkTransformFrameData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Dynamic data for Transform \n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkTransformTypes.h" },
{ "ToolTip", "Dynamic data for Transform" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Transform_MetaData[] = {
{ "Category", "Properties" },
{ "Comment", "// Transform of the frame\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkTransformTypes.h" },
{ "ToolTip", "Transform of the frame" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkTransformFrameData constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_Transform;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkTransformFrameData constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkTransformFrameData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics
static_assert(std::is_polymorphic<FLiveLinkTransformFrameData>() == std::is_polymorphic<FLiveLinkBaseFrameData>(), "USTRUCT FLiveLinkTransformFrameData cannot be polymorphic unless super FLiveLinkBaseFrameData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkTransformFrameData;
class UScriptStruct* FLiveLinkTransformFrameData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkTransformFrameData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkTransformFrameData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkTransformFrameData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkTransformFrameData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkTransformFrameData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkTransformFrameData Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::NewProp_Transform = { "Transform", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkTransformFrameData, Transform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Transform_MetaData), NewProp_Transform_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::NewProp_Transform,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkTransformFrameData Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseFrameData,
&NewStructOps,
"LiveLinkTransformFrameData",
Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::PropPointers),
sizeof(FLiveLinkTransformFrameData),
alignof(FLiveLinkTransformFrameData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransformFrameData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkTransformFrameData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkTransformFrameData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkTransformFrameData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkTransformFrameData *****************************************
// ********** Begin ScriptStruct FLiveLinkTransformBlueprintData ***********************************
struct Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLiveLinkTransformBlueprintData); }
static inline consteval int16 GetStructAlignment() { return alignof(FLiveLinkTransformBlueprintData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Facility structure to handle transform data in blueprint\n */" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkTransformTypes.h" },
{ "ToolTip", "Facility structure to handle transform data in blueprint" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticData_MetaData[] = {
{ "Category", "Transform Data" },
{ "Comment", "// Static data that should not change every frame\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkTransformTypes.h" },
{ "ToolTip", "Static data that should not change every frame" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameData_MetaData[] = {
{ "Category", "Transform Data" },
{ "Comment", "// Dynamic data that can change every frame\n" },
{ "ModuleRelativePath", "Public/Roles/LiveLinkTransformTypes.h" },
{ "ToolTip", "Dynamic data that can change every frame" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLiveLinkTransformBlueprintData constinit property declarations ***
static const UECodeGen_Private::FStructPropertyParams NewProp_StaticData;
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLiveLinkTransformBlueprintData constinit property declarations *****
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLiveLinkTransformBlueprintData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics
static_assert(std::is_polymorphic<FLiveLinkTransformBlueprintData>() == std::is_polymorphic<FLiveLinkBaseBlueprintData>(), "USTRUCT FLiveLinkTransformBlueprintData cannot be polymorphic unless super FLiveLinkBaseBlueprintData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLiveLinkTransformBlueprintData;
class UScriptStruct* FLiveLinkTransformBlueprintData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkTransformBlueprintData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLiveLinkTransformBlueprintData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData, (UObject*)Z_Construct_UPackage__Script_LiveLinkInterface(), TEXT("LiveLinkTransformBlueprintData"));
}
return Z_Registration_Info_UScriptStruct_FLiveLinkTransformBlueprintData.OuterSingleton;
}
// ********** Begin ScriptStruct FLiveLinkTransformBlueprintData Property Definitions **************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::NewProp_StaticData = { "StaticData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkTransformBlueprintData, StaticData), Z_Construct_UScriptStruct_FLiveLinkTransformStaticData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticData_MetaData), NewProp_StaticData_MetaData) }; // 2605204165
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::NewProp_FrameData = { "FrameData", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLiveLinkTransformBlueprintData, FrameData), Z_Construct_UScriptStruct_FLiveLinkTransformFrameData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameData_MetaData), NewProp_FrameData_MetaData) }; // 303455593
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::NewProp_StaticData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::NewProp_FrameData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLiveLinkTransformBlueprintData Property Definitions ****************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData,
&NewStructOps,
"LiveLinkTransformBlueprintData",
Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::PropPointers),
sizeof(FLiveLinkTransformBlueprintData),
alignof(FLiveLinkTransformBlueprintData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData()
{
if (!Z_Registration_Info_UScriptStruct_FLiveLinkTransformBlueprintData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLiveLinkTransformBlueprintData.InnerSingleton, Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLiveLinkTransformBlueprintData.InnerSingleton);
}
// ********** End ScriptStruct FLiveLinkTransformBlueprintData *************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformTypes_h__Script_LiveLinkInterface_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLiveLinkTransformStaticData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics::NewStructOps, TEXT("LiveLinkTransformStaticData"),&Z_Registration_Info_UScriptStruct_FLiveLinkTransformStaticData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkTransformStaticData), 2605204165U) },
{ FLiveLinkTransformFrameData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics::NewStructOps, TEXT("LiveLinkTransformFrameData"),&Z_Registration_Info_UScriptStruct_FLiveLinkTransformFrameData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkTransformFrameData), 303455593U) },
{ FLiveLinkTransformBlueprintData::StaticStruct, Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics::NewStructOps, TEXT("LiveLinkTransformBlueprintData"),&Z_Registration_Info_UScriptStruct_FLiveLinkTransformBlueprintData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLiveLinkTransformBlueprintData), 3820347668U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformTypes_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformTypes_h__Script_LiveLinkInterface_2887303551{
TEXT("/Script/LiveLinkInterface"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformTypes_h__Script_LiveLinkInterface_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,55 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Roles/LiveLinkTransformTypes.h"
#ifdef LIVELINKINTERFACE_LiveLinkTransformTypes_generated_h
#error "LiveLinkTransformTypes.generated.h already included, missing '#pragma once' in LiveLinkTransformTypes.h"
#endif
#define LIVELINKINTERFACE_LiveLinkTransformTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkTransformStaticData **************************************
struct Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformTypes_h_14_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkTransformStaticData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseStaticData Super;
struct FLiveLinkTransformStaticData;
// ********** End ScriptStruct FLiveLinkTransformStaticData ****************************************
// ********** Begin ScriptStruct FLiveLinkTransformFrameData ***************************************
struct Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformTypes_h_35_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkTransformFrameData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseFrameData Super;
struct FLiveLinkTransformFrameData;
// ********** End ScriptStruct FLiveLinkTransformFrameData *****************************************
// ********** Begin ScriptStruct FLiveLinkTransformBlueprintData ***********************************
struct Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformTypes_h_48_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkTransformBlueprintData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkBaseBlueprintData Super;
struct FLiveLinkTransformBlueprintData;
// ********** End ScriptStruct FLiveLinkTransformBlueprintData *************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_Roles_LiveLinkTransformTypes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,154 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkTypes.h"
#ifdef LIVELINKINTERFACE_LiveLinkTypes_generated_h
#error "LiveLinkTypes.generated.h already included, missing '#pragma once' in LiveLinkTypes.h"
#endif
#define LIVELINKINTERFACE_LiveLinkTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLiveLinkSubjectName **********************************************
struct Z_Construct_UScriptStruct_FLiveLinkSubjectName_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_42_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkSubjectName_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkSubjectName;
// ********** End ScriptStruct FLiveLinkSubjectName ************************************************
// ********** Begin ScriptStruct FLiveLinkSubjectKey ***********************************************
struct Z_Construct_UScriptStruct_FLiveLinkSubjectKey_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_79_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkSubjectKey_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkSubjectKey;
// ********** End ScriptStruct FLiveLinkSubjectKey *************************************************
// ********** Begin ScriptStruct FLiveLinkWorldTime ************************************************
struct Z_Construct_UScriptStruct_FLiveLinkWorldTime_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_113_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkWorldTime_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkWorldTime;
// ********** End ScriptStruct FLiveLinkWorldTime **************************************************
// ********** Begin ScriptStruct FLiveLinkTime *****************************************************
struct Z_Construct_UScriptStruct_FLiveLinkTime_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_174_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkTime_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkTime;
// ********** End ScriptStruct FLiveLinkTime *******************************************************
// ********** Begin ScriptStruct FLiveLinkMetaData *************************************************
struct Z_Construct_UScriptStruct_FLiveLinkMetaData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_199_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkMetaData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkMetaData;
// ********** End ScriptStruct FLiveLinkMetaData ***************************************************
// ********** Begin ScriptStruct FLiveLinkBaseFrameData ********************************************
struct Z_Construct_UScriptStruct_FLiveLinkBaseFrameData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_218_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkBaseFrameData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkBaseFrameData;
// ********** End ScriptStruct FLiveLinkBaseFrameData **********************************************
// ********** Begin ScriptStruct FLiveLinkBaseStaticData *******************************************
struct Z_Construct_UScriptStruct_FLiveLinkBaseStaticData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_257_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkBaseStaticData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkBaseStaticData;
// ********** End ScriptStruct FLiveLinkBaseStaticData *********************************************
// ********** Begin ScriptStruct FLiveLinkBaseBlueprintData ****************************************
struct Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_287_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkBaseBlueprintData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkBaseBlueprintData;
// ********** End ScriptStruct FLiveLinkBaseBlueprintData ******************************************
// ********** Begin ScriptStruct FLiveLinkFrameRate ************************************************
struct Z_Construct_UScriptStruct_FLiveLinkFrameRate_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_539_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkFrameRate_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FFrameRate Super;
struct FLiveLinkFrameRate;
// ********** End ScriptStruct FLiveLinkFrameRate **************************************************
// ********** Begin ScriptStruct FLiveLinkTimeCode_Base_DEPRECATED *********************************
struct Z_Construct_UScriptStruct_FLiveLinkTimeCode_Base_DEPRECATED_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_567_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkTimeCode_Base_DEPRECATED_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkTimeCode_Base_DEPRECATED;
// ********** End ScriptStruct FLiveLinkTimeCode_Base_DEPRECATED ***********************************
// ********** Begin ScriptStruct FLiveLinkTimeCode *************************************************
struct Z_Construct_UScriptStruct_FLiveLinkTimeCode_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_596_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkTimeCode_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FLiveLinkTimeCode_Base_DEPRECATED Super;
struct FLiveLinkTimeCode;
// ********** End ScriptStruct FLiveLinkTimeCode ***************************************************
// ********** Begin ScriptStruct FLiveLinkCurveElement *********************************************
struct Z_Construct_UScriptStruct_FLiveLinkCurveElement_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_628_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkCurveElement_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkCurveElement;
// ********** End ScriptStruct FLiveLinkCurveElement ***********************************************
// ********** Begin ScriptStruct FLiveLinkFrameData ************************************************
struct Z_Construct_UScriptStruct_FLiveLinkFrameData_Statics;
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h_654_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLiveLinkFrameData_Statics; \
LIVELINKINTERFACE_API static class UScriptStruct* StaticStruct();
struct FLiveLinkFrameData;
// ********** End ScriptStruct FLiveLinkFrameData **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkTypes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,198 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LiveLinkVirtualSubject.h"
#include "LiveLinkTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLiveLinkVirtualSubject() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkFrameTranslator_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkRole_NoRegister();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkVirtualSubject();
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkVirtualSubject_NoRegister();
LIVELINKINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FLiveLinkSubjectName();
UPackage* Z_Construct_UPackage__Script_LiveLinkInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULiveLinkVirtualSubject **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULiveLinkVirtualSubject;
UClass* ULiveLinkVirtualSubject::GetPrivateStaticClass()
{
using TClass = ULiveLinkVirtualSubject;
if (!Z_Registration_Info_UClass_ULiveLinkVirtualSubject.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LiveLinkVirtualSubject"),
Z_Registration_Info_UClass_ULiveLinkVirtualSubject.InnerSingleton,
StaticRegisterNativesULiveLinkVirtualSubject,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULiveLinkVirtualSubject.InnerSingleton;
}
UClass* Z_Construct_UClass_ULiveLinkVirtualSubject_NoRegister()
{
return ULiveLinkVirtualSubject::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULiveLinkVirtualSubject_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// A Virtual subject is made up of one or more real subjects from a source\n" },
{ "IncludePath", "LiveLinkVirtualSubject.h" },
{ "ModuleRelativePath", "Public/LiveLinkVirtualSubject.h" },
{ "ToolTip", "A Virtual subject is made up of one or more real subjects from a source" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SyncSubject_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** If set, the virtual subject will only update and transmit data when the sync subject receives new data. */" },
{ "ModuleRelativePath", "Public/LiveLinkVirtualSubject.h" },
{ "ToolTip", "If set, the virtual subject will only update and transmit data when the sync subject receives new data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Role_MetaData[] = {
{ "Comment", "/** The role the subject was build with. */" },
{ "ModuleRelativePath", "Public/LiveLinkVirtualSubject.h" },
{ "ToolTip", "The role the subject was build with." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Subjects_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** Names of the real subjects to combine into a virtual subject */" },
{ "ModuleRelativePath", "Public/LiveLinkVirtualSubject.h" },
{ "ToolTip", "Names of the real subjects to combine into a virtual subject" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameTranslators_Inner_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** List of available translator the subject can use. */" },
{ "DisplayName", "Translators" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkVirtualSubject.h" },
{ "ToolTip", "List of available translator the subject can use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameTranslators_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** List of available translator the subject can use. */" },
{ "DisplayName", "Translators" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LiveLinkVirtualSubject.h" },
{ "ToolTip", "List of available translator the subject can use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRebroadcastSubject_MetaData[] = {
{ "Category", "LiveLink" },
{ "Comment", "/** If enabled, rebroadcast this subject */" },
{ "ModuleRelativePath", "Public/LiveLinkVirtualSubject.h" },
{ "ToolTip", "If enabled, rebroadcast this subject" },
};
#endif // WITH_METADATA
// ********** Begin Class ULiveLinkVirtualSubject constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_SyncSubject;
static const UECodeGen_Private::FClassPropertyParams NewProp_Role;
static const UECodeGen_Private::FStructPropertyParams NewProp_Subjects_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Subjects;
static const UECodeGen_Private::FObjectPropertyParams NewProp_FrameTranslators_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_FrameTranslators;
static void NewProp_bRebroadcastSubject_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRebroadcastSubject;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULiveLinkVirtualSubject constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkVirtualSubject>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULiveLinkVirtualSubject_Statics
// ********** Begin Class ULiveLinkVirtualSubject Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_SyncSubject = { "SyncSubject", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkVirtualSubject, SyncSubject), Z_Construct_UScriptStruct_FLiveLinkSubjectName, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SyncSubject_MetaData), NewProp_SyncSubject_MetaData) }; // 1111008801
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_Role = { "Role", nullptr, (EPropertyFlags)0x0024080000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkVirtualSubject, Role), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_ULiveLinkRole_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Role_MetaData), NewProp_Role_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_Subjects_Inner = { "Subjects", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLiveLinkSubjectName, METADATA_PARAMS(0, nullptr) }; // 1111008801
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_Subjects = { "Subjects", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkVirtualSubject, Subjects), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Subjects_MetaData), NewProp_Subjects_MetaData) }; // 1111008801
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_FrameTranslators_Inner = { "FrameTranslators", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ULiveLinkFrameTranslator_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameTranslators_Inner_MetaData), NewProp_FrameTranslators_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_FrameTranslators = { "FrameTranslators", nullptr, (EPropertyFlags)0x0124088000000009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULiveLinkVirtualSubject, FrameTranslators), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameTranslators_MetaData), NewProp_FrameTranslators_MetaData) };
void Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_bRebroadcastSubject_SetBit(void* Obj)
{
((ULiveLinkVirtualSubject*)Obj)->bRebroadcastSubject = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_bRebroadcastSubject = { "bRebroadcastSubject", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULiveLinkVirtualSubject), &Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_bRebroadcastSubject_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRebroadcastSubject_MetaData), NewProp_bRebroadcastSubject_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_SyncSubject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_Role,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_Subjects_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_Subjects,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_FrameTranslators_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_FrameTranslators,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::NewProp_bRebroadcastSubject,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::PropPointers) < 2048);
// ********** End Class ULiveLinkVirtualSubject Property Definitions *******************************
UObject* (*const Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LiveLinkInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::ClassParams = {
&ULiveLinkVirtualSubject::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::PropPointers),
0,
0x008800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::Class_MetaDataParams)
};
void ULiveLinkVirtualSubject::StaticRegisterNativesULiveLinkVirtualSubject()
{
}
UClass* Z_Construct_UClass_ULiveLinkVirtualSubject()
{
if (!Z_Registration_Info_UClass_ULiveLinkVirtualSubject.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkVirtualSubject.OuterSingleton, Z_Construct_UClass_ULiveLinkVirtualSubject_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkVirtualSubject.OuterSingleton;
}
ULiveLinkVirtualSubject::ULiveLinkVirtualSubject(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULiveLinkVirtualSubject);
ULiveLinkVirtualSubject::~ULiveLinkVirtualSubject() {}
// ********** End Class ULiveLinkVirtualSubject ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h__Script_LiveLinkInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkVirtualSubject, ULiveLinkVirtualSubject::StaticClass, TEXT("ULiveLinkVirtualSubject"), &Z_Registration_Info_UClass_ULiveLinkVirtualSubject, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkVirtualSubject), 1245335488U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h__Script_LiveLinkInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h__Script_LiveLinkInterface_2362647425{
TEXT("/Script/LiveLinkInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h__Script_LiveLinkInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h__Script_LiveLinkInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkVirtualSubject.h"
#ifdef LIVELINKINTERFACE_LiveLinkVirtualSubject_generated_h
#error "LiveLinkVirtualSubject.generated.h already included, missing '#pragma once' in LiveLinkVirtualSubject.h"
#endif
#define LIVELINKINTERFACE_LiveLinkVirtualSubject_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULiveLinkVirtualSubject **************************************************
struct Z_Construct_UClass_ULiveLinkVirtualSubject_Statics;
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkVirtualSubject_NoRegister();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_29_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkVirtualSubject(); \
friend struct ::Z_Construct_UClass_ULiveLinkVirtualSubject_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LIVELINKINTERFACE_API UClass* ::Z_Construct_UClass_ULiveLinkVirtualSubject_NoRegister(); \
public: \
DECLARE_CLASS2(ULiveLinkVirtualSubject, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LiveLinkInterface"), Z_Construct_UClass_ULiveLinkVirtualSubject_NoRegister) \
DECLARE_SERIALIZER(ULiveLinkVirtualSubject)
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_29_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LIVELINKINTERFACE_API ULiveLinkVirtualSubject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULiveLinkVirtualSubject(ULiveLinkVirtualSubject&&) = delete; \
ULiveLinkVirtualSubject(const ULiveLinkVirtualSubject&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LIVELINKINTERFACE_API, ULiveLinkVirtualSubject); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkVirtualSubject); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkVirtualSubject) \
LIVELINKINTERFACE_API virtual ~ULiveLinkVirtualSubject();
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_26_PROLOG
#define FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_29_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_29_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h_29_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULiveLinkVirtualSubject;
// ********** End Class ULiveLinkVirtualSubject ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LiveLinkInterface_Public_LiveLinkVirtualSubject_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,31 @@
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\ILiveLinkClient.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkController.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkFramePreProcessor.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkFrameTranslator.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkRefSkeleton.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkSourceSettings.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkSubjectSettings.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkSubjectRemapper.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkSourceFactory.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkVirtualSubject.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkAnimationBlueprintStructs.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkAnimationRole.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkAnimationTypes.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkBasicRole.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkBasicTypes.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkCameraRole.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkInputDeviceRole.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\ILiveLinkSource.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkInputDeviceTypes.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkLightRole.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkLightTypes.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkLocatorRole.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkLocatorTypes.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkTransformRole.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkTransformTypes.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkCurveRemapSettings.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkFrameInterpolationProcessor.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkPresetTypes.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkRole.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\LiveLinkTypes.h
D:\UE_5_7_1\Engine\Source\Runtime\LiveLinkInterface\Public\Roles\LiveLinkCameraTypes.h