34 lines
1.2 KiB
C
34 lines
1.2 KiB
C
|
|
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CUDA
|
||
|
|
#pragma once
|
||
|
|
#include "SharedDefinitions.UnrealEd.Cpp20.h"
|
||
|
|
#undef CUDA_API
|
||
|
|
#undef CUDA_NON_ATTRIBUTED_API
|
||
|
|
#define UE_IS_ENGINE_MODULE 1
|
||
|
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
||
|
|
#define UE_VALIDATE_INTERNAL_API 0
|
||
|
|
#define UE_VALIDATE_EXPERIMENTAL_API 0
|
||
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
||
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
||
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
|
||
|
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
|
||
|
|
#define UE_PROJECT_NAME FPSTemplate
|
||
|
|
#define UE_TARGET_NAME FPSTemplateEditor
|
||
|
|
#define PLATFORM_SUPPORTS_CUDA 1
|
||
|
|
#define UE_MODULE_NAME "CUDA"
|
||
|
|
#define UE_PLUGIN_NAME ""
|
||
|
|
#define D3D12_CORE_ENABLED 1
|
||
|
|
#define D3D12_MAX_DEVICE_INTERFACE 12
|
||
|
|
#define D3D12_MAX_COMMANDLIST_INTERFACE 10
|
||
|
|
#define D3D12_MAX_FEATURE_OPTIONS 21
|
||
|
|
#define D3D12_SUPPORTS_INFO_QUEUE 1
|
||
|
|
#define D3D12_SUPPORTS_DXGI_DEBUG 1
|
||
|
|
#define D3D12_SUPPORTS_DEBUG_COMMAND_LIST 1
|
||
|
|
#define DXGI_MAX_FACTORY_INTERFACE 7
|
||
|
|
#define DXGI_MAX_SWAPCHAIN_INTERFACE 4
|
||
|
|
#define VK_USE_PLATFORM_WIN32_KHR 1
|
||
|
|
#define VK_USE_PLATFORM_WIN32_KHX 1
|
||
|
|
#define VULKANRHI_API DLLIMPORT
|
||
|
|
#define VULKANRHI_NON_ATTRIBUTED_API DLLIMPORT
|
||
|
|
#define CUDA_API DLLEXPORT
|
||
|
|
#define CUDA_NON_ATTRIBUTED_API DLLEXPORT
|