443 lines
17 KiB
C
443 lines
17 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "RigVMFunctions/RigVMFunction_Name.h"
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#ifdef RIGVM_RigVMFunction_Name_generated_h
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#error "RigVMFunction_Name.generated.h already included, missing '#pragma once' in RigVMFunction_Name.h"
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#endif
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#define RIGVM_RigVMFunction_Name_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FRigVMFunction_NameBase *******************************************
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struct Z_Construct_UScriptStruct_FRigVMFunction_NameBase_Statics;
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#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h_11_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_NameBase_Statics; \
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RIGVM_API static class UScriptStruct* StaticStruct(); \
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typedef FRigVMStruct Super;
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struct FRigVMFunction_NameBase;
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// ********** End ScriptStruct FRigVMFunction_NameBase *********************************************
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// ********** Begin ScriptStruct FRigVMFunction_NameConcat *****************************************
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struct Z_Construct_UScriptStruct_FRigVMFunction_NameConcat_Statics;
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#define FRigVMFunction_NameConcat_Execute() \
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void FRigVMFunction_NameConcat::StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& A, \
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const FName& B, \
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FName& Result \
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)
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#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h_22_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_NameConcat_Statics; \
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RIGVM_API static class UScriptStruct* StaticStruct(); \
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virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
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RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
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static void RIGVM_API StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& A, \
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const FName& B, \
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FName& Result \
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); \
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FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
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FRigVMExtendedExecuteContext& RigVMExecuteContext, \
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FRigVMMemoryHandleArray RigVMMemoryHandles, \
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FRigVMPredicateBranchArray RigVMBranches \
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) \
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{ \
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const FName& A = *(FName*)RigVMMemoryHandles[0].GetInputData(); \
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const FName& B = *(FName*)RigVMMemoryHandles[1].GetInputData(); \
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FName& Result = *(FName*)RigVMMemoryHandles[2].GetOutputData(); \
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\
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StaticExecute( \
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RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
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A, \
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B, \
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Result \
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); \
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} \
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typedef FRigVMFunction_NameBase Super;
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struct FRigVMFunction_NameConcat;
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// ********** End ScriptStruct FRigVMFunction_NameConcat *******************************************
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// ********** Begin ScriptStruct FRigVMFunction_NameTruncate ***************************************
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struct Z_Construct_UScriptStruct_FRigVMFunction_NameTruncate_Statics;
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#define FRigVMFunction_NameTruncate_Execute() \
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void FRigVMFunction_NameTruncate::StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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const int32 Count, \
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const bool FromEnd, \
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FName& Remainder, \
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FName& Chopped \
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)
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#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h_48_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_NameTruncate_Statics; \
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RIGVM_API static class UScriptStruct* StaticStruct(); \
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virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
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RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
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static void RIGVM_API StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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const int32 Count, \
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const bool FromEnd, \
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FName& Remainder, \
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FName& Chopped \
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); \
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FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
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FRigVMExtendedExecuteContext& RigVMExecuteContext, \
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FRigVMMemoryHandleArray RigVMMemoryHandles, \
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FRigVMPredicateBranchArray RigVMBranches \
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) \
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{ \
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const FName& Name = *(FName*)RigVMMemoryHandles[0].GetInputData(); \
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const int32 Count = *(int32*)RigVMMemoryHandles[1].GetInputData(); \
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const bool FromEnd = *(bool*)RigVMMemoryHandles[2].GetInputData(); \
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FName& Remainder = *(FName*)RigVMMemoryHandles[3].GetOutputData(); \
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FName& Chopped = *(FName*)RigVMMemoryHandles[4].GetOutputData(); \
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\
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StaticExecute( \
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RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
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Name, \
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Count, \
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FromEnd, \
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Remainder, \
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Chopped \
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); \
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} \
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typedef FRigVMFunction_NameBase Super;
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struct FRigVMFunction_NameTruncate;
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// ********** End ScriptStruct FRigVMFunction_NameTruncate *****************************************
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// ********** Begin ScriptStruct FRigVMFunction_NameReplace ****************************************
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struct Z_Construct_UScriptStruct_FRigVMFunction_NameReplace_Statics;
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#define FRigVMFunction_NameReplace_Execute() \
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void FRigVMFunction_NameReplace::StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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const FName& Old, \
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const FName& New, \
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FName& Result \
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)
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#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h_86_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_NameReplace_Statics; \
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RIGVM_API static class UScriptStruct* StaticStruct(); \
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virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
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RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
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static void RIGVM_API StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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const FName& Old, \
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const FName& New, \
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FName& Result \
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); \
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FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
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FRigVMExtendedExecuteContext& RigVMExecuteContext, \
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FRigVMMemoryHandleArray RigVMMemoryHandles, \
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FRigVMPredicateBranchArray RigVMBranches \
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) \
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{ \
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const FName& Name = *(FName*)RigVMMemoryHandles[0].GetInputData(); \
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const FName& Old = *(FName*)RigVMMemoryHandles[1].GetInputData(); \
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const FName& New = *(FName*)RigVMMemoryHandles[2].GetInputData(); \
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FName& Result = *(FName*)RigVMMemoryHandles[3].GetOutputData(); \
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\
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StaticExecute( \
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RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
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Name, \
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Old, \
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New, \
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Result \
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); \
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} \
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typedef FRigVMFunction_NameBase Super;
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struct FRigVMFunction_NameReplace;
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// ********** End ScriptStruct FRigVMFunction_NameReplace ******************************************
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// ********** Begin ScriptStruct FRigVMFunction_EndsWith *******************************************
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struct Z_Construct_UScriptStruct_FRigVMFunction_EndsWith_Statics;
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#define FRigVMFunction_EndsWith_Execute() \
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void FRigVMFunction_EndsWith::StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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const FName& Ending, \
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bool& Result \
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)
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#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h_115_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_EndsWith_Statics; \
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RIGVM_API static class UScriptStruct* StaticStruct(); \
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virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
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RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
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static void RIGVM_API StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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const FName& Ending, \
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bool& Result \
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); \
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FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
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FRigVMExtendedExecuteContext& RigVMExecuteContext, \
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FRigVMMemoryHandleArray RigVMMemoryHandles, \
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FRigVMPredicateBranchArray RigVMBranches \
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) \
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{ \
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const FName& Name = *(FName*)RigVMMemoryHandles[0].GetInputData(); \
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const FName& Ending = *(FName*)RigVMMemoryHandles[1].GetInputData(); \
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bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \
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\
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StaticExecute( \
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RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
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Name, \
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Ending, \
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Result \
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); \
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} \
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typedef FRigVMFunction_NameBase Super;
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struct FRigVMFunction_EndsWith;
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// ********** End ScriptStruct FRigVMFunction_EndsWith *********************************************
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// ********** Begin ScriptStruct FRigVMFunction_StartsWith *****************************************
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struct Z_Construct_UScriptStruct_FRigVMFunction_StartsWith_Statics;
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#define FRigVMFunction_StartsWith_Execute() \
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void FRigVMFunction_StartsWith::StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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const FName& Start, \
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bool& Result \
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)
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#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h_142_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StartsWith_Statics; \
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RIGVM_API static class UScriptStruct* StaticStruct(); \
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virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
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RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
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static void RIGVM_API StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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const FName& Start, \
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bool& Result \
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); \
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FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
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FRigVMExtendedExecuteContext& RigVMExecuteContext, \
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FRigVMMemoryHandleArray RigVMMemoryHandles, \
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FRigVMPredicateBranchArray RigVMBranches \
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) \
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{ \
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const FName& Name = *(FName*)RigVMMemoryHandles[0].GetInputData(); \
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const FName& Start = *(FName*)RigVMMemoryHandles[1].GetInputData(); \
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bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \
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\
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StaticExecute( \
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RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
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Name, \
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Start, \
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Result \
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); \
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} \
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typedef FRigVMFunction_NameBase Super;
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struct FRigVMFunction_StartsWith;
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// ********** End ScriptStruct FRigVMFunction_StartsWith *******************************************
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// ********** Begin ScriptStruct FRigVMFunction_Contains *******************************************
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struct Z_Construct_UScriptStruct_FRigVMFunction_Contains_Statics;
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#define FRigVMFunction_Contains_Execute() \
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void FRigVMFunction_Contains::StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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const FName& Search, \
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bool& Result \
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)
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#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h_169_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_Contains_Statics; \
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RIGVM_API static class UScriptStruct* StaticStruct(); \
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virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
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RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
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static void RIGVM_API StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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const FName& Search, \
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bool& Result \
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); \
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FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
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FRigVMExtendedExecuteContext& RigVMExecuteContext, \
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FRigVMMemoryHandleArray RigVMMemoryHandles, \
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FRigVMPredicateBranchArray RigVMBranches \
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) \
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{ \
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const FName& Name = *(FName*)RigVMMemoryHandles[0].GetInputData(); \
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const FName& Search = *(FName*)RigVMMemoryHandles[1].GetInputData(); \
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bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \
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\
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StaticExecute( \
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RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
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Name, \
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Search, \
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Result \
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); \
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} \
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typedef FRigVMFunction_NameBase Super;
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struct FRigVMFunction_Contains;
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// ********** End ScriptStruct FRigVMFunction_Contains *********************************************
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// ********** Begin ScriptStruct FRigVMFunction_IsNone *********************************************
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struct Z_Construct_UScriptStruct_FRigVMFunction_IsNone_Statics;
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#define FRigVMFunction_IsNone_Execute() \
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void FRigVMFunction_IsNone::StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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bool& Result \
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)
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#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h_196_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_IsNone_Statics; \
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RIGVM_API static class UScriptStruct* StaticStruct(); \
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virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
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RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
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static void RIGVM_API StaticExecute( \
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const FRigVMExecuteContext& ExecuteContext, \
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const FName& Name, \
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bool& Result \
|
||
|
|
); \
|
||
|
|
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
|
||
|
|
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
|
||
|
|
FRigVMMemoryHandleArray RigVMMemoryHandles, \
|
||
|
|
FRigVMPredicateBranchArray RigVMBranches \
|
||
|
|
) \
|
||
|
|
{ \
|
||
|
|
const FName& Name = *(FName*)RigVMMemoryHandles[0].GetInputData(); \
|
||
|
|
bool& Result = *(bool*)RigVMMemoryHandles[1].GetOutputData(); \
|
||
|
|
\
|
||
|
|
StaticExecute( \
|
||
|
|
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
|
||
|
|
Name, \
|
||
|
|
Result \
|
||
|
|
); \
|
||
|
|
} \
|
||
|
|
typedef FRigVMFunction_NameBase Super;
|
||
|
|
|
||
|
|
|
||
|
|
struct FRigVMFunction_IsNone;
|
||
|
|
// ********** End ScriptStruct FRigVMFunction_IsNone ***********************************************
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FRigVMFunction_IsNameValid ****************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FRigVMFunction_IsNameValid_Statics;
|
||
|
|
|
||
|
|
#define FRigVMFunction_IsNameValid_Execute() \
|
||
|
|
void FRigVMFunction_IsNameValid::StaticExecute( \
|
||
|
|
const FRigVMExecuteContext& ExecuteContext, \
|
||
|
|
const FName& Value, \
|
||
|
|
bool& Result \
|
||
|
|
)
|
||
|
|
|
||
|
|
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h_220_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_IsNameValid_Statics; \
|
||
|
|
RIGVM_API static class UScriptStruct* StaticStruct(); \
|
||
|
|
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
|
||
|
|
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
|
||
|
|
static void RIGVM_API StaticExecute( \
|
||
|
|
const FRigVMExecuteContext& ExecuteContext, \
|
||
|
|
const FName& Value, \
|
||
|
|
bool& Result \
|
||
|
|
); \
|
||
|
|
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
|
||
|
|
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
|
||
|
|
FRigVMMemoryHandleArray RigVMMemoryHandles, \
|
||
|
|
FRigVMPredicateBranchArray RigVMBranches \
|
||
|
|
) \
|
||
|
|
{ \
|
||
|
|
const FName& Value = *(FName*)RigVMMemoryHandles[0].GetInputData(); \
|
||
|
|
bool& Result = *(bool*)RigVMMemoryHandles[1].GetOutputData(); \
|
||
|
|
\
|
||
|
|
StaticExecute( \
|
||
|
|
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
|
||
|
|
Value, \
|
||
|
|
Result \
|
||
|
|
); \
|
||
|
|
} \
|
||
|
|
typedef FRigVMFunction_NameBase Super;
|
||
|
|
|
||
|
|
|
||
|
|
struct FRigVMFunction_IsNameValid;
|
||
|
|
// ********** End ScriptStruct FRigVMFunction_IsNameValid ******************************************
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FRigVMFunction_GetNameNumericSuffix *******************************
|
||
|
|
struct Z_Construct_UScriptStruct_FRigVMFunction_GetNameNumericSuffix_Statics;
|
||
|
|
|
||
|
|
#define FRigVMFunction_GetNameNumericSuffix_Execute() \
|
||
|
|
void FRigVMFunction_GetNameNumericSuffix::StaticExecute( \
|
||
|
|
const FRigVMExecuteContext& ExecuteContext, \
|
||
|
|
const FName& Name, \
|
||
|
|
int32& Suffix, \
|
||
|
|
bool& Success \
|
||
|
|
)
|
||
|
|
|
||
|
|
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h_244_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_GetNameNumericSuffix_Statics; \
|
||
|
|
RIGVM_API static class UScriptStruct* StaticStruct(); \
|
||
|
|
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
|
||
|
|
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
|
||
|
|
static void RIGVM_API StaticExecute( \
|
||
|
|
const FRigVMExecuteContext& ExecuteContext, \
|
||
|
|
const FName& Name, \
|
||
|
|
int32& Suffix, \
|
||
|
|
bool& Success \
|
||
|
|
); \
|
||
|
|
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
|
||
|
|
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
|
||
|
|
FRigVMMemoryHandleArray RigVMMemoryHandles, \
|
||
|
|
FRigVMPredicateBranchArray RigVMBranches \
|
||
|
|
) \
|
||
|
|
{ \
|
||
|
|
const FName& Name = *(FName*)RigVMMemoryHandles[0].GetInputData(); \
|
||
|
|
int32& Suffix = *(int32*)RigVMMemoryHandles[1].GetOutputData(); \
|
||
|
|
bool& Success = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \
|
||
|
|
\
|
||
|
|
StaticExecute( \
|
||
|
|
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
|
||
|
|
Name, \
|
||
|
|
Suffix, \
|
||
|
|
Success \
|
||
|
|
); \
|
||
|
|
} \
|
||
|
|
typedef FRigVMFunction_NameBase Super;
|
||
|
|
|
||
|
|
|
||
|
|
struct FRigVMFunction_GetNameNumericSuffix;
|
||
|
|
// ********** End ScriptStruct FRigVMFunction_GetNameNumericSuffix *********************************
|
||
|
|
|
||
|
|
#undef CURRENT_FILE_ID
|
||
|
|
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_Name_h
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|