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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraDirectorStateTreeSchema.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Directors/CameraDirectorStateTreeSchema.h"
#include "StateTreeExecutionTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraDirectorStateTreeSchema() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraDirectorStateTreeSchema();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraDirectorStateTreeSchema_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigAsset_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigProxyAsset_NoRegister();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasStateTreeCondition();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask();
STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeSchema();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeConditionBase();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeExternalDataDesc();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeTaskBase();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCameraDirectorStateTreeSchema *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraDirectorStateTreeSchema;
UClass* UCameraDirectorStateTreeSchema::GetPrivateStaticClass()
{
using TClass = UCameraDirectorStateTreeSchema;
if (!Z_Registration_Info_UClass_UCameraDirectorStateTreeSchema.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraDirectorStateTreeSchema"),
Z_Registration_Info_UClass_UCameraDirectorStateTreeSchema.InnerSingleton,
StaticRegisterNativesUCameraDirectorStateTreeSchema,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraDirectorStateTreeSchema.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraDirectorStateTreeSchema_NoRegister()
{
return UCameraDirectorStateTreeSchema::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * The schema of the StateTree for a StateTree camera director.\n */" },
{ "DisplayName", "Gameplay Camera Director" },
{ "IncludePath", "Directors/CameraDirectorStateTreeSchema.h" },
{ "ModuleRelativePath", "Public/Directors/CameraDirectorStateTreeSchema.h" },
{ "ToolTip", "The schema of the StateTree for a StateTree camera director." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ContextDataDescs_MetaData[] = {
{ "ModuleRelativePath", "Public/Directors/CameraDirectorStateTreeSchema.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraDirectorStateTreeSchema constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_ContextDataDescs_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ContextDataDescs;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCameraDirectorStateTreeSchema constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraDirectorStateTreeSchema>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics
// ********** Begin Class UCameraDirectorStateTreeSchema Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::NewProp_ContextDataDescs_Inner = { "ContextDataDescs", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeExternalDataDesc, METADATA_PARAMS(0, nullptr) }; // 2225912890
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::NewProp_ContextDataDescs = { "ContextDataDescs", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraDirectorStateTreeSchema, ContextDataDescs), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ContextDataDescs_MetaData), NewProp_ContextDataDescs_MetaData) }; // 2225912890
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::NewProp_ContextDataDescs_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::NewProp_ContextDataDescs,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::PropPointers) < 2048);
// ********** End Class UCameraDirectorStateTreeSchema Property Definitions ************************
UObject* (*const Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UStateTreeSchema,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::ClassParams = {
&UCameraDirectorStateTreeSchema::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::PropPointers),
0,
0x000830A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::Class_MetaDataParams)
};
void UCameraDirectorStateTreeSchema::StaticRegisterNativesUCameraDirectorStateTreeSchema()
{
}
UClass* Z_Construct_UClass_UCameraDirectorStateTreeSchema()
{
if (!Z_Registration_Info_UClass_UCameraDirectorStateTreeSchema.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraDirectorStateTreeSchema.OuterSingleton, Z_Construct_UClass_UCameraDirectorStateTreeSchema_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraDirectorStateTreeSchema.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraDirectorStateTreeSchema);
UCameraDirectorStateTreeSchema::~UCameraDirectorStateTreeSchema() {}
// ********** End Class UCameraDirectorStateTreeSchema *********************************************
// ********** Begin ScriptStruct FCameraDirectorStateTreeEvaluationData ****************************
struct Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraDirectorStateTreeEvaluationData); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraDirectorStateTreeEvaluationData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** The evaluation data for the StateTree camera director. */" },
{ "ModuleRelativePath", "Public/Directors/CameraDirectorStateTreeSchema.h" },
{ "ToolTip", "The evaluation data for the StateTree camera director." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActiveCameraRigs_MetaData[] = {
{ "Comment", "/** Camera rigs activated during a StateTree's execution frame. */" },
{ "ModuleRelativePath", "Public/Directors/CameraDirectorStateTreeSchema.h" },
{ "ToolTip", "Camera rigs activated during a StateTree's execution frame." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActiveCameraRigProxies_MetaData[] = {
{ "Comment", "/** Camera rig proxies activated during a StateTree's execution frame. */" },
{ "ModuleRelativePath", "Public/Directors/CameraDirectorStateTreeSchema.h" },
{ "ToolTip", "Camera rig proxies activated during a StateTree's execution frame." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraDirectorStateTreeEvaluationData constinit property declarations
static const UECodeGen_Private::FObjectPropertyParams NewProp_ActiveCameraRigs_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ActiveCameraRigs;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ActiveCameraRigProxies_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ActiveCameraRigProxies;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraDirectorStateTreeEvaluationData constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraDirectorStateTreeEvaluationData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraDirectorStateTreeEvaluationData;
class UScriptStruct* FCameraDirectorStateTreeEvaluationData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraDirectorStateTreeEvaluationData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraDirectorStateTreeEvaluationData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraDirectorStateTreeEvaluationData"));
}
return Z_Registration_Info_UScriptStruct_FCameraDirectorStateTreeEvaluationData.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraDirectorStateTreeEvaluationData Property Definitions *******
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::NewProp_ActiveCameraRigs_Inner = { "ActiveCameraRigs", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UCameraRigAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::NewProp_ActiveCameraRigs = { "ActiveCameraRigs", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraDirectorStateTreeEvaluationData, ActiveCameraRigs), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActiveCameraRigs_MetaData), NewProp_ActiveCameraRigs_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::NewProp_ActiveCameraRigProxies_Inner = { "ActiveCameraRigProxies", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UCameraRigProxyAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::NewProp_ActiveCameraRigProxies = { "ActiveCameraRigProxies", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraDirectorStateTreeEvaluationData, ActiveCameraRigProxies), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActiveCameraRigProxies_MetaData), NewProp_ActiveCameraRigProxies_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::NewProp_ActiveCameraRigs_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::NewProp_ActiveCameraRigs,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::NewProp_ActiveCameraRigProxies_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::NewProp_ActiveCameraRigProxies,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraDirectorStateTreeEvaluationData Property Definitions *********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraDirectorStateTreeEvaluationData",
Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::PropPointers),
sizeof(FCameraDirectorStateTreeEvaluationData),
alignof(FCameraDirectorStateTreeEvaluationData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData()
{
if (!Z_Registration_Info_UScriptStruct_FCameraDirectorStateTreeEvaluationData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraDirectorStateTreeEvaluationData.InnerSingleton, Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraDirectorStateTreeEvaluationData.InnerSingleton);
}
// ********** End ScriptStruct FCameraDirectorStateTreeEvaluationData ******************************
// ********** Begin ScriptStruct FGameplayCamerasStateTreeTask *************************************
struct Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FGameplayCamerasStateTreeTask); }
static inline consteval int16 GetStructAlignment() { return alignof(FGameplayCamerasStateTreeTask); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Base classs for camera director StateTree tasks. */" },
{ "Hidden", "" },
{ "ModuleRelativePath", "Public/Directors/CameraDirectorStateTreeSchema.h" },
{ "ToolTip", "Base classs for camera director StateTree tasks." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FGameplayCamerasStateTreeTask constinit property declarations *****
// ********** End ScriptStruct FGameplayCamerasStateTreeTask constinit property declarations *******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FGameplayCamerasStateTreeTask>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask_Statics
static_assert(std::is_polymorphic<FGameplayCamerasStateTreeTask>() == std::is_polymorphic<FStateTreeTaskBase>(), "USTRUCT FGameplayCamerasStateTreeTask cannot be polymorphic unless super FStateTreeTaskBase is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeTask;
class UScriptStruct* FGameplayCamerasStateTreeTask::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeTask.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeTask.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("GameplayCamerasStateTreeTask"));
}
return Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeTask.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
Z_Construct_UScriptStruct_FStateTreeTaskBase,
&NewStructOps,
"GameplayCamerasStateTreeTask",
nullptr,
0,
sizeof(FGameplayCamerasStateTreeTask),
alignof(FGameplayCamerasStateTreeTask),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask()
{
if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeTask.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeTask.InnerSingleton, Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeTask.InnerSingleton);
}
// ********** End ScriptStruct FGameplayCamerasStateTreeTask ***************************************
// ********** Begin ScriptStruct FGameplayCamerasStateTreeCondition ********************************
struct Z_Construct_UScriptStruct_FGameplayCamerasStateTreeCondition_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FGameplayCamerasStateTreeCondition); }
static inline consteval int16 GetStructAlignment() { return alignof(FGameplayCamerasStateTreeCondition); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Base classs for camera director StateTree conditions. */" },
{ "Hidden", "" },
{ "ModuleRelativePath", "Public/Directors/CameraDirectorStateTreeSchema.h" },
{ "ToolTip", "Base classs for camera director StateTree conditions." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FGameplayCamerasStateTreeCondition constinit property declarations
// ********** End ScriptStruct FGameplayCamerasStateTreeCondition constinit property declarations **
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FGameplayCamerasStateTreeCondition>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FGameplayCamerasStateTreeCondition_Statics
static_assert(std::is_polymorphic<FGameplayCamerasStateTreeCondition>() == std::is_polymorphic<FStateTreeConditionBase>(), "USTRUCT FGameplayCamerasStateTreeCondition cannot be polymorphic unless super FStateTreeConditionBase is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeCondition;
class UScriptStruct* FGameplayCamerasStateTreeCondition::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeCondition.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeCondition.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGameplayCamerasStateTreeCondition, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("GameplayCamerasStateTreeCondition"));
}
return Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeCondition.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGameplayCamerasStateTreeCondition_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
Z_Construct_UScriptStruct_FStateTreeConditionBase,
&NewStructOps,
"GameplayCamerasStateTreeCondition",
nullptr,
0,
sizeof(FGameplayCamerasStateTreeCondition),
alignof(FGameplayCamerasStateTreeCondition),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasStateTreeCondition_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGameplayCamerasStateTreeCondition_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasStateTreeCondition()
{
if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeCondition.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeCondition.InnerSingleton, Z_Construct_UScriptStruct_FGameplayCamerasStateTreeCondition_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeCondition.InnerSingleton);
}
// ********** End ScriptStruct FGameplayCamerasStateTreeCondition **********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_CameraDirectorStateTreeSchema_h__Script_GameplayCameras_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCameraDirectorStateTreeEvaluationData::StaticStruct, Z_Construct_UScriptStruct_FCameraDirectorStateTreeEvaluationData_Statics::NewStructOps, TEXT("CameraDirectorStateTreeEvaluationData"),&Z_Registration_Info_UScriptStruct_FCameraDirectorStateTreeEvaluationData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraDirectorStateTreeEvaluationData), 4276077380U) },
{ FGameplayCamerasStateTreeTask::StaticStruct, Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask_Statics::NewStructOps, TEXT("GameplayCamerasStateTreeTask"),&Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeTask, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGameplayCamerasStateTreeTask), 3802616143U) },
{ FGameplayCamerasStateTreeCondition::StaticStruct, Z_Construct_UScriptStruct_FGameplayCamerasStateTreeCondition_Statics::NewStructOps, TEXT("GameplayCamerasStateTreeCondition"),&Z_Registration_Info_UScriptStruct_FGameplayCamerasStateTreeCondition, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGameplayCamerasStateTreeCondition), 3146678641U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCameraDirectorStateTreeSchema, UCameraDirectorStateTreeSchema::StaticClass, TEXT("UCameraDirectorStateTreeSchema"), &Z_Registration_Info_UClass_UCameraDirectorStateTreeSchema, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraDirectorStateTreeSchema), 2063113703U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_CameraDirectorStateTreeSchema_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_CameraDirectorStateTreeSchema_h__Script_GameplayCameras_1803692007{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_CameraDirectorStateTreeSchema_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_CameraDirectorStateTreeSchema_h__Script_GameplayCameras_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_CameraDirectorStateTreeSchema_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_CameraDirectorStateTreeSchema_h__Script_GameplayCameras_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS