170 lines
8.3 KiB
C
170 lines
8.3 KiB
C
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
/*===========================================================================
|
||
|
|
Generated code exported from UnrealHeaderTool.
|
||
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||
|
|
===========================================================================*/
|
||
|
|
|
||
|
|
// IWYU pragma: private, include "Camera/PlayerCameraManager.h"
|
||
|
|
|
||
|
|
#ifdef ENGINE_PlayerCameraManager_generated_h
|
||
|
|
#error "PlayerCameraManager.generated.h already included, missing '#pragma once' in PlayerCameraManager.h"
|
||
|
|
#endif
|
||
|
|
#define ENGINE_PlayerCameraManager_generated_h
|
||
|
|
|
||
|
|
#include "UObject/ObjectMacros.h"
|
||
|
|
#include "UObject/ScriptMacros.h"
|
||
|
|
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||
|
|
class AActor;
|
||
|
|
class APlayerController;
|
||
|
|
class ICameraLensEffectInterface;
|
||
|
|
class UCameraModifier;
|
||
|
|
class UCameraShakeBase;
|
||
|
|
class UCameraShakeSourceComponent;
|
||
|
|
class UClass;
|
||
|
|
enum class ECameraShakePlaySpace : uint8;
|
||
|
|
struct FLinearColor;
|
||
|
|
|
||
|
|
// ********** Begin Delegate FOnAudioFadeChangeSignature *******************************************
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_22_DELEGATE \
|
||
|
|
ENGINE_API void FOnAudioFadeChangeSignature_DelegateWrapper(const FMulticastScriptDelegate& OnAudioFadeChangeSignature, bool bFadeOut, float FadeTime);
|
||
|
|
|
||
|
|
|
||
|
|
// ********** End Delegate FOnAudioFadeChangeSignature *********************************************
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FCameraCacheEntry *************************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FCameraCacheEntry_Statics;
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_60_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FCameraCacheEntry_Statics; \
|
||
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FCameraCacheEntry;
|
||
|
|
// ********** End ScriptStruct FCameraCacheEntry ***************************************************
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FTViewTarget ******************************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FTViewTarget_Statics;
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_80_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FTViewTarget_Statics; \
|
||
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FTViewTarget;
|
||
|
|
// ********** End ScriptStruct FTViewTarget ********************************************************
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FViewTargetTransitionParams ***************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FViewTargetTransitionParams_Statics;
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_118_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FViewTargetTransitionParams_Statics; \
|
||
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FViewTargetTransitionParams;
|
||
|
|
// ********** End ScriptStruct FViewTargetTransitionParams *****************************************
|
||
|
|
|
||
|
|
// ********** Begin Class APlayerCameraManager *****************************************************
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_190_RPC_WRAPPERS \
|
||
|
|
ENGINE_API virtual void OnPhotographyMultiPartCaptureEnd_Implementation(); \
|
||
|
|
ENGINE_API virtual void OnPhotographyMultiPartCaptureStart_Implementation(); \
|
||
|
|
ENGINE_API virtual void OnPhotographySessionEnd_Implementation(); \
|
||
|
|
ENGINE_API virtual void OnPhotographySessionStart_Implementation(); \
|
||
|
|
ENGINE_API virtual void PhotographyCameraModify_Implementation(const FVector NewCameraLocation, const FVector PreviousCameraLocation, const FVector OriginalCameraLocation, FVector& ResultCameraLocation); \
|
||
|
|
DECLARE_FUNCTION(execSwapPendingViewTargetWhenUsingClientSideCameraUpdates); \
|
||
|
|
DECLARE_FUNCTION(execSetGameCameraCutThisFrame); \
|
||
|
|
DECLARE_FUNCTION(execSetManualCameraFade); \
|
||
|
|
DECLARE_FUNCTION(execStopCameraFade); \
|
||
|
|
DECLARE_FUNCTION(execStartCameraFade); \
|
||
|
|
DECLARE_FUNCTION(execStopAllCameraShakesFromSource); \
|
||
|
|
DECLARE_FUNCTION(execStopAllInstancesOfCameraShakeFromSource); \
|
||
|
|
DECLARE_FUNCTION(execStopAllCameraShakes); \
|
||
|
|
DECLARE_FUNCTION(execStopAllInstancesOfCameraShake); \
|
||
|
|
DECLARE_FUNCTION(execStopCameraShake); \
|
||
|
|
DECLARE_FUNCTION(execStartCameraShakeFromSource); \
|
||
|
|
DECLARE_FUNCTION(execStartCameraShake); \
|
||
|
|
DECLARE_FUNCTION(execClearCameraLensEffects); \
|
||
|
|
DECLARE_FUNCTION(execRemoveGenericCameraLensEffect); \
|
||
|
|
DECLARE_FUNCTION(execAddGenericCameraLensEffect); \
|
||
|
|
DECLARE_FUNCTION(execGetCameraLocation); \
|
||
|
|
DECLARE_FUNCTION(execGetCameraRotation); \
|
||
|
|
DECLARE_FUNCTION(execGetFOVAngle); \
|
||
|
|
DECLARE_FUNCTION(execRemoveCameraModifier); \
|
||
|
|
DECLARE_FUNCTION(execFindCameraModifierByClass); \
|
||
|
|
DECLARE_FUNCTION(execAddNewCameraModifier); \
|
||
|
|
DECLARE_FUNCTION(execGetOwningPlayerController); \
|
||
|
|
DECLARE_FUNCTION(execOnPhotographyMultiPartCaptureEnd); \
|
||
|
|
DECLARE_FUNCTION(execOnPhotographyMultiPartCaptureStart); \
|
||
|
|
DECLARE_FUNCTION(execOnPhotographySessionEnd); \
|
||
|
|
DECLARE_FUNCTION(execOnPhotographySessionStart); \
|
||
|
|
DECLARE_FUNCTION(execPhotographyCameraModify);
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_190_CALLBACK_WRAPPERS
|
||
|
|
struct Z_Construct_UClass_APlayerCameraManager_Statics;
|
||
|
|
ENGINE_API UClass* Z_Construct_UClass_APlayerCameraManager_NoRegister();
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_190_INCLASS \
|
||
|
|
private: \
|
||
|
|
static void StaticRegisterNativesAPlayerCameraManager(); \
|
||
|
|
friend struct ::Z_Construct_UClass_APlayerCameraManager_Statics; \
|
||
|
|
static UClass* GetPrivateStaticClass(); \
|
||
|
|
friend ENGINE_API UClass* ::Z_Construct_UClass_APlayerCameraManager_NoRegister(); \
|
||
|
|
public: \
|
||
|
|
DECLARE_CLASS2(APlayerCameraManager, AActor, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_APlayerCameraManager_NoRegister) \
|
||
|
|
DECLARE_SERIALIZER(APlayerCameraManager)
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_190_STANDARD_CONSTRUCTORS \
|
||
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||
|
|
ENGINE_API APlayerCameraManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(APlayerCameraManager) \
|
||
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, APlayerCameraManager); \
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(APlayerCameraManager); \
|
||
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
||
|
|
APlayerCameraManager(APlayerCameraManager&&) = delete; \
|
||
|
|
APlayerCameraManager(const APlayerCameraManager&) = delete; \
|
||
|
|
ENGINE_API virtual ~APlayerCameraManager();
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_187_PROLOG
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_190_GENERATED_BODY_LEGACY \
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||
|
|
public: \
|
||
|
|
FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_190_RPC_WRAPPERS \
|
||
|
|
FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_190_CALLBACK_WRAPPERS \
|
||
|
|
FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_190_INCLASS \
|
||
|
|
FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h_190_STANDARD_CONSTRUCTORS \
|
||
|
|
public: \
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||
|
|
|
||
|
|
|
||
|
|
class APlayerCameraManager;
|
||
|
|
|
||
|
|
// ********** End Class APlayerCameraManager *******************************************************
|
||
|
|
|
||
|
|
#undef CURRENT_FILE_ID
|
||
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Camera_PlayerCameraManager_h
|
||
|
|
|
||
|
|
// ********** Begin Enum EViewTargetBlendFunction **************************************************
|
||
|
|
#define FOREACH_ENUM_EVIEWTARGETBLENDFUNCTION(op) \
|
||
|
|
op(VTBlend_Linear) \
|
||
|
|
op(VTBlend_Cubic) \
|
||
|
|
op(VTBlend_EaseIn) \
|
||
|
|
op(VTBlend_EaseOut) \
|
||
|
|
op(VTBlend_EaseInOut) \
|
||
|
|
op(VTBlend_PreBlended)
|
||
|
|
|
||
|
|
enum EViewTargetBlendFunction : int;
|
||
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EViewTargetBlendFunction>();
|
||
|
|
// ********** End Enum EViewTargetBlendFunction ****************************************************
|
||
|
|
|
||
|
|
// ********** Begin Enum EViewTargetBlendOrder *****************************************************
|
||
|
|
#define FOREACH_ENUM_EVIEWTARGETBLENDORDER(op) \
|
||
|
|
op(VTBlendOrder_Base) \
|
||
|
|
op(VTBlendOrder_Override)
|
||
|
|
|
||
|
|
enum EViewTargetBlendOrder : int;
|
||
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EViewTargetBlendOrder>();
|
||
|
|
// ********** End Enum EViewTargetBlendOrder *******************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|