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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ClothingSystemRuntimeCommon/UHT/ClothConfig_Legacy.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ClothConfig_Legacy.h"
#ifdef CLOTHINGSYSTEMRUNTIMECOMMON_ClothConfig_Legacy_generated_h
#error "ClothConfig_Legacy.generated.h already included, missing '#pragma once' in ClothConfig_Legacy.h"
#endif
#define CLOTHINGSYSTEMRUNTIMECOMMON_ClothConfig_Legacy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FClothConstraintSetup_Legacy **************************************
struct Z_Construct_UScriptStruct_FClothConstraintSetup_Legacy_Statics;
#define FID_Engine_Source_Runtime_ClothingSystemRuntimeCommon_Public_ClothConfig_Legacy_h_34_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FClothConstraintSetup_Legacy_Statics; \
CLOTHINGSYSTEMRUNTIMECOMMON_API static class UScriptStruct* StaticStruct();
struct FClothConstraintSetup_Legacy;
// ********** End ScriptStruct FClothConstraintSetup_Legacy ****************************************
// ********** Begin ScriptStruct FClothConfig_Legacy ***********************************************
struct Z_Construct_UScriptStruct_FClothConfig_Legacy_Statics;
#define FID_Engine_Source_Runtime_ClothingSystemRuntimeCommon_Public_ClothConfig_Legacy_h_68_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FClothConfig_Legacy_Statics; \
CLOTHINGSYSTEMRUNTIMECOMMON_API static class UScriptStruct* StaticStruct();
struct FClothConfig_Legacy;
// ********** End ScriptStruct FClothConfig_Legacy *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_ClothingSystemRuntimeCommon_Public_ClothConfig_Legacy_h
// ********** Begin Enum EClothingWindMethod_Legacy ************************************************
#define FOREACH_ENUM_ECLOTHINGWINDMETHOD_LEGACY(op) \
op(EClothingWindMethod_Legacy::Legacy) \
op(EClothingWindMethod_Legacy::Accurate)
enum class EClothingWindMethod_Legacy : uint8;
template<> struct TIsUEnumClass<EClothingWindMethod_Legacy> { enum { Value = true }; };
template<> CLOTHINGSYSTEMRUNTIMECOMMON_NON_ATTRIBUTED_API UEnum* StaticEnum<EClothingWindMethod_Legacy>();
// ********** End Enum EClothingWindMethod_Legacy **************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS