1168 lines
91 KiB
C++
1168 lines
91 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "SequencePlayerLibrary.h"
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#include "Animation/AnimExecutionContext.h"
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#include "Animation/AnimNodeReference.h"
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#include "Animation/AnimSequenceBase.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeSequencePlayerLibrary() {}
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// ********** Begin Cross Module References ********************************************************
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ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_USequencePlayerLibrary();
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ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_USequencePlayerLibrary_NoRegister();
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ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FSequencePlayerReference();
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ENGINE_API UClass* Z_Construct_UClass_UAnimSequenceBase_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeReference();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimUpdateContext();
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UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FSequencePlayerReference ******************************************
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struct Z_Construct_UScriptStruct_FSequencePlayerReference_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FSequencePlayerReference); }
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static inline consteval int16 GetStructAlignment() { return alignof(FSequencePlayerReference); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FSequencePlayerReference constinit property declarations **********
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// ********** End ScriptStruct FSequencePlayerReference constinit property declarations ************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSequencePlayerReference>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FSequencePlayerReference_Statics
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static_assert(std::is_polymorphic<FSequencePlayerReference>() == std::is_polymorphic<FAnimNodeReference>(), "USTRUCT FSequencePlayerReference cannot be polymorphic unless super FAnimNodeReference is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSequencePlayerReference;
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class UScriptStruct* FSequencePlayerReference::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FSequencePlayerReference.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FSequencePlayerReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSequencePlayerReference, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("SequencePlayerReference"));
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}
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return Z_Registration_Info_UScriptStruct_FSequencePlayerReference.OuterSingleton;
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}
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSequencePlayerReference_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
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Z_Construct_UScriptStruct_FAnimNodeReference,
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&NewStructOps,
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"SequencePlayerReference",
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nullptr,
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0,
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sizeof(FSequencePlayerReference),
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alignof(FSequencePlayerReference),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSequencePlayerReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSequencePlayerReference_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FSequencePlayerReference()
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{
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if (!Z_Registration_Info_UScriptStruct_FSequencePlayerReference.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSequencePlayerReference.InnerSingleton, Z_Construct_UScriptStruct_FSequencePlayerReference_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSequencePlayerReference.InnerSingleton);
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}
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// ********** End ScriptStruct FSequencePlayerReference ********************************************
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// ********** Begin Class USequencePlayerLibrary Function ComputePlayRateFromDuration **************
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struct Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics
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{
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struct SequencePlayerLibrary_eventComputePlayRateFromDuration_Parms
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{
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FSequencePlayerReference SequencePlayer;
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float Duration;
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float ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "BlueprintThreadSafe", "" },
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{ "Category", "Animation|Sequences" },
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{ "Comment", "/** Returns the Play Rate to provide when playing this animation if a specific animation duration is desired */" },
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{ "CPP_Default_Duration", "1.000000" },
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{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
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{ "ToolTip", "Returns the Play Rate to provide when playing this animation if a specific animation duration is desired" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function ComputePlayRateFromDuration constinit property declarations ***********
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static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_Duration;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function ComputePlayRateFromDuration constinit property declarations *************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function ComputePlayRateFromDuration Property Definitions **********************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventComputePlayRateFromDuration_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::NewProp_Duration = { "Duration", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventComputePlayRateFromDuration_Parms, Duration), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventComputePlayRateFromDuration_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::NewProp_SequencePlayer,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::NewProp_Duration,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::PropPointers) < 2048);
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// ********** End Function ComputePlayRateFromDuration Property Definitions ************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "ComputePlayRateFromDuration", Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::SequencePlayerLibrary_eventComputePlayRateFromDuration_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::SequencePlayerLibrary_eventComputePlayRateFromDuration_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(USequencePlayerLibrary::execComputePlayRateFromDuration)
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{
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P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
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P_GET_PROPERTY(FFloatProperty,Z_Param_Duration);
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P_FINISH;
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P_NATIVE_BEGIN;
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*(float*)Z_Param__Result=USequencePlayerLibrary::ComputePlayRateFromDuration(Z_Param_Out_SequencePlayer,Z_Param_Duration);
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P_NATIVE_END;
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}
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// ********** End Class USequencePlayerLibrary Function ComputePlayRateFromDuration ****************
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// ********** Begin Class USequencePlayerLibrary Function ConvertToSequencePlayer ******************
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struct Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics
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{
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struct SequencePlayerLibrary_eventConvertToSequencePlayer_Parms
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{
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FAnimNodeReference Node;
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EAnimNodeReferenceConversionResult Result;
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FSequencePlayerReference ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "BlueprintThreadSafe", "" },
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{ "Category", "Animation|Sequences" },
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{ "Comment", "/** Get a sequence player context from an anim node context */" },
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{ "ExpandEnumAsExecs", "Result" },
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{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
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{ "ToolTip", "Get a sequence player context from an anim node context" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function ConvertToSequencePlayer constinit property declarations ***************
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static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
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static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_Result;
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static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function ConvertToSequencePlayer constinit property declarations *****************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function ConvertToSequencePlayer Property Definitions **************************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventConvertToSequencePlayer_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventConvertToSequencePlayer_Parms, Result), Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult, METADATA_PARAMS(0, nullptr) }; // 981738679
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventConvertToSequencePlayer_Parms, ReturnValue), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(0, nullptr) }; // 1398859022
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::NewProp_Node,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::NewProp_Result_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::NewProp_Result,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::NewProp_ReturnValue,
|
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};
|
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::PropPointers) < 2048);
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||
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// ********** End Function ConvertToSequencePlayer Property Definitions ****************************
|
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|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "ConvertToSequencePlayer", Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::SequencePlayerLibrary_eventConvertToSequencePlayer_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::SequencePlayerLibrary_eventConvertToSequencePlayer_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execConvertToSequencePlayer)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
|
||
|
|
P_GET_ENUM_REF(EAnimNodeReferenceConversionResult,Z_Param_Out_Result);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(FSequencePlayerReference*)Z_Param__Result=USequencePlayerLibrary::ConvertToSequencePlayer(Z_Param_Out_Node,(EAnimNodeReferenceConversionResult&)(Z_Param_Out_Result));
|
||
|
|
P_NATIVE_END;
|
||
|
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}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function ConvertToSequencePlayer ********************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function ConvertToSequencePlayerPure **************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventConvertToSequencePlayerPure_Parms
|
||
|
|
{
|
||
|
|
FAnimNodeReference Node;
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
bool Result;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Get a sequence player context from an anim node context (pure) */" },
|
||
|
|
{ "DisplayName", "Convert to Sequence Player" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Get a sequence player context from an anim node context (pure)" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function ConvertToSequencePlayerPure constinit property declarations ***********
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static void NewProp_Result_SetBit(void* Obj);
|
||
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_Result;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function ConvertToSequencePlayerPure constinit property declarations *************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function ConvertToSequencePlayerPure Property Definitions **********************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventConvertToSequencePlayerPure_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventConvertToSequencePlayerPure_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(0, nullptr) }; // 1398859022
|
||
|
|
void Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::NewProp_Result_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((SequencePlayerLibrary_eventConvertToSequencePlayerPure_Parms*)Obj)->Result = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(SequencePlayerLibrary_eventConvertToSequencePlayerPure_Parms), &Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::NewProp_Result_SetBit, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::NewProp_Node,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::NewProp_Result,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function ConvertToSequencePlayerPure Property Definitions ************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "ConvertToSequencePlayerPure", Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::SequencePlayerLibrary_eventConvertToSequencePlayerPure_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::SequencePlayerLibrary_eventConvertToSequencePlayerPure_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execConvertToSequencePlayerPure)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_GET_UBOOL_REF(Z_Param_Out_Result);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
USequencePlayerLibrary::ConvertToSequencePlayerPure(Z_Param_Out_Node,Z_Param_Out_SequencePlayer,Z_Param_Out_Result);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function ConvertToSequencePlayerPure ****************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function GetAccumulatedTime ***********************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventGetAccumulatedTime_Parms
|
||
|
|
{
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
float ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Gets the current accumulated time of the sequence player */" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Gets the current accumulated time of the sequence player" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetAccumulatedTime constinit property declarations ********************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetAccumulatedTime constinit property declarations **********************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetAccumulatedTime Property Definitions *******************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetAccumulatedTime_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetAccumulatedTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetAccumulatedTime Property Definitions *********************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "GetAccumulatedTime", Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::SequencePlayerLibrary_eventGetAccumulatedTime_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::SequencePlayerLibrary_eventGetAccumulatedTime_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execGetAccumulatedTime)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(float*)Z_Param__Result=USequencePlayerLibrary::GetAccumulatedTime(Z_Param_Out_SequencePlayer);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function GetAccumulatedTime *************************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function GetLoopAnimation *************************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventGetLoopAnimation_Parms
|
||
|
|
{
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
bool ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Get the looping state of the sequence player */" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Get the looping state of the sequence player" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetLoopAnimation constinit property declarations **********************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetLoopAnimation constinit property declarations ************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetLoopAnimation Property Definitions *********************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetLoopAnimation_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
void Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((SequencePlayerLibrary_eventGetLoopAnimation_Parms*)Obj)->ReturnValue = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(SequencePlayerLibrary_eventGetLoopAnimation_Parms), &Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetLoopAnimation Property Definitions ***********************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "GetLoopAnimation", Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::SequencePlayerLibrary_eventGetLoopAnimation_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::SequencePlayerLibrary_eventGetLoopAnimation_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execGetLoopAnimation)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(bool*)Z_Param__Result=USequencePlayerLibrary::GetLoopAnimation(Z_Param_Out_SequencePlayer);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function GetLoopAnimation ***************************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function GetPlayRate ******************************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventGetPlayRate_Parms
|
||
|
|
{
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
float ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Get the play rate of the sequence player */" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Get the play rate of the sequence player" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetPlayRate constinit property declarations ***************************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetPlayRate constinit property declarations *****************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetPlayRate Property Definitions **************************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetPlayRate_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetPlayRate_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetPlayRate Property Definitions ****************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "GetPlayRate", Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::SequencePlayerLibrary_eventGetPlayRate_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::SequencePlayerLibrary_eventGetPlayRate_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execGetPlayRate)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(float*)Z_Param__Result=USequencePlayerLibrary::GetPlayRate(Z_Param_Out_SequencePlayer);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function GetPlayRate ********************************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function GetSequence ******************************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventGetSequence_Parms
|
||
|
|
{
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
UAnimSequenceBase* SequenceBase;
|
||
|
|
FSequencePlayerReference ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Get the current sequence of the sequence player - DEPRECATED, please use pure version */" },
|
||
|
|
{ "DeprecatedFunction", "" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Get the current sequence of the sequence player - DEPRECATED, please use pure version" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetSequence constinit property declarations ***************************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_SequenceBase;
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetSequence constinit property declarations *****************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetSequence Property Definitions **************************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetSequence_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::NewProp_SequenceBase = { "SequenceBase", nullptr, (EPropertyFlags)0x0010000008000180, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetSequence_Parms, SequenceBase), Z_Construct_UClass_UAnimSequenceBase_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetSequence_Parms, ReturnValue), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(0, nullptr) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::NewProp_SequenceBase,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetSequence Property Definitions ****************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "GetSequence", Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::SequencePlayerLibrary_eventGetSequence_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::SequencePlayerLibrary_eventGetSequence_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_GetSequence()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_GetSequence_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execGetSequence)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_GET_OBJECT_REF(UAnimSequenceBase,Z_Param_Out_SequenceBase);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(FSequencePlayerReference*)Z_Param__Result=USequencePlayerLibrary::GetSequence(Z_Param_Out_SequencePlayer,P_ARG_GC_BARRIER(Z_Param_Out_SequenceBase));
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function GetSequence ********************************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function GetSequencePure **************************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventGetSequencePure_Parms
|
||
|
|
{
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
UAnimSequenceBase* ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Get the current sequence of the sequence player */" },
|
||
|
|
{ "DisplayName", "Get Sequence" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Get the current sequence of the sequence player" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetSequencePure constinit property declarations ***********************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetSequencePure constinit property declarations *************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetSequencePure Property Definitions **********************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetSequencePure_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetSequencePure_Parms, ReturnValue), Z_Construct_UClass_UAnimSequenceBase_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetSequencePure Property Definitions ************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "GetSequencePure", Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::SequencePlayerLibrary_eventGetSequencePure_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::SequencePlayerLibrary_eventGetSequencePure_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execGetSequencePure)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(UAnimSequenceBase**)Z_Param__Result=USequencePlayerLibrary::GetSequencePure(Z_Param_Out_SequencePlayer);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function GetSequencePure ****************************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function GetStartPosition *************************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventGetStartPosition_Parms
|
||
|
|
{
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
float ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Get the start position of the sequence player */" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Get the start position of the sequence player" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetStartPosition constinit property declarations **********************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetStartPosition constinit property declarations ************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetStartPosition Property Definitions *********************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetStartPosition_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventGetStartPosition_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetStartPosition Property Definitions ***********************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "GetStartPosition", Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::SequencePlayerLibrary_eventGetStartPosition_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::SequencePlayerLibrary_eventGetStartPosition_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execGetStartPosition)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(float*)Z_Param__Result=USequencePlayerLibrary::GetStartPosition(Z_Param_Out_SequencePlayer);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function GetStartPosition ***************************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function SetAccumulatedTime ***********************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventSetAccumulatedTime_Parms
|
||
|
|
{
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
float Time;
|
||
|
|
FSequencePlayerReference ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Set the current accumulated time of the sequence player */" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Set the current accumulated time of the sequence player" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function SetAccumulatedTime constinit property declarations ********************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_Time;
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function SetAccumulatedTime constinit property declarations **********************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function SetAccumulatedTime Property Definitions *******************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetAccumulatedTime_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetAccumulatedTime_Parms, Time), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetAccumulatedTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(0, nullptr) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::NewProp_Time,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function SetAccumulatedTime Property Definitions *********************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "SetAccumulatedTime", Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::SequencePlayerLibrary_eventSetAccumulatedTime_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::SequencePlayerLibrary_eventSetAccumulatedTime_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execSetAccumulatedTime)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_GET_PROPERTY(FFloatProperty,Z_Param_Time);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(FSequencePlayerReference*)Z_Param__Result=USequencePlayerLibrary::SetAccumulatedTime(Z_Param_Out_SequencePlayer,Z_Param_Time);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function SetAccumulatedTime *************************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function SetPlayRate ******************************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventSetPlayRate_Parms
|
||
|
|
{
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
float PlayRate;
|
||
|
|
FSequencePlayerReference ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Set the play rate of the sequence player */" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Set the play rate of the sequence player" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function SetPlayRate constinit property declarations ***************************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_PlayRate;
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function SetPlayRate constinit property declarations *****************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function SetPlayRate Property Definitions **************************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetPlayRate_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::NewProp_PlayRate = { "PlayRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetPlayRate_Parms, PlayRate), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetPlayRate_Parms, ReturnValue), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(0, nullptr) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::NewProp_PlayRate,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function SetPlayRate Property Definitions ****************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "SetPlayRate", Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::SequencePlayerLibrary_eventSetPlayRate_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::SequencePlayerLibrary_eventSetPlayRate_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execSetPlayRate)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_GET_PROPERTY(FFloatProperty,Z_Param_PlayRate);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(FSequencePlayerReference*)Z_Param__Result=USequencePlayerLibrary::SetPlayRate(Z_Param_Out_SequencePlayer,Z_Param_PlayRate);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function SetPlayRate ********************************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function SetSequence ******************************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventSetSequence_Parms
|
||
|
|
{
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
UAnimSequenceBase* Sequence;
|
||
|
|
FSequencePlayerReference ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Set the current sequence of the sequence player */" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Set the current sequence of the sequence player" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function SetSequence constinit property declarations ***************************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence;
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function SetSequence constinit property declarations *****************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function SetSequence Property Definitions **************************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetSequence_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetSequence_Parms, Sequence), Z_Construct_UClass_UAnimSequenceBase_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetSequence_Parms, ReturnValue), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(0, nullptr) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::NewProp_Sequence,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function SetSequence Property Definitions ****************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "SetSequence", Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::SequencePlayerLibrary_eventSetSequence_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::SequencePlayerLibrary_eventSetSequence_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_SetSequence()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_SetSequence_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execSetSequence)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_GET_OBJECT(UAnimSequenceBase,Z_Param_Sequence);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(FSequencePlayerReference*)Z_Param__Result=USequencePlayerLibrary::SetSequence(Z_Param_Out_SequencePlayer,Z_Param_Sequence);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function SetSequence ********************************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function SetSequenceWithInertialBlending **********
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventSetSequenceWithInertialBlending_Parms
|
||
|
|
{
|
||
|
|
FAnimUpdateContext UpdateContext;
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
UAnimSequenceBase* Sequence;
|
||
|
|
float BlendTime;
|
||
|
|
FSequencePlayerReference ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** Set the current sequence of the sequence player with an inertial blend time */" },
|
||
|
|
{ "CPP_Default_BlendTime", "0.200000" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Set the current sequence of the sequence player with an inertial blend time" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UpdateContext_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function SetSequenceWithInertialBlending constinit property declarations *******
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_UpdateContext;
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_BlendTime;
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function SetSequenceWithInertialBlending constinit property declarations *********
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function SetSequenceWithInertialBlending Property Definitions ******************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::NewProp_UpdateContext = { "UpdateContext", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetSequenceWithInertialBlending_Parms, UpdateContext), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UpdateContext_MetaData), NewProp_UpdateContext_MetaData) }; // 2269866161
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetSequenceWithInertialBlending_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetSequenceWithInertialBlending_Parms, Sequence), Z_Construct_UClass_UAnimSequenceBase_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::NewProp_BlendTime = { "BlendTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetSequenceWithInertialBlending_Parms, BlendTime), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetSequenceWithInertialBlending_Parms, ReturnValue), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(0, nullptr) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::NewProp_UpdateContext,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::NewProp_Sequence,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::NewProp_BlendTime,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function SetSequenceWithInertialBlending Property Definitions ********************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "SetSequenceWithInertialBlending", Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::SequencePlayerLibrary_eventSetSequenceWithInertialBlending_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::SequencePlayerLibrary_eventSetSequenceWithInertialBlending_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execSetSequenceWithInertialBlending)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_UpdateContext);
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_GET_OBJECT(UAnimSequenceBase,Z_Param_Sequence);
|
||
|
|
P_GET_PROPERTY(FFloatProperty,Z_Param_BlendTime);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(FSequencePlayerReference*)Z_Param__Result=USequencePlayerLibrary::SetSequenceWithInertialBlending(Z_Param_Out_UpdateContext,Z_Param_Out_SequencePlayer,Z_Param_Sequence,Z_Param_BlendTime);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function SetSequenceWithInertialBlending ************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary Function SetStartPosition *************************
|
||
|
|
struct Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics
|
||
|
|
{
|
||
|
|
struct SequencePlayerLibrary_eventSetStartPosition_Parms
|
||
|
|
{
|
||
|
|
FSequencePlayerReference SequencePlayer;
|
||
|
|
float StartPosition;
|
||
|
|
FSequencePlayerReference ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "BlueprintThreadSafe", "" },
|
||
|
|
{ "Category", "Animation|Sequences" },
|
||
|
|
{ "Comment", "/** \n\x09 * Set the start position of the sequence player. \n\x09 * If this is called from On Become Relevant or On Initial Update then it should be accompanied by a call to\n\x09 * SetAccumulatedTime to achieve the desired effect of resetting the play time of a sequence player.\n\x09 */" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Set the start position of the sequence player.\nIf this is called from On Become Relevant or On Initial Update then it should be accompanied by a call to\nSetAccumulatedTime to achieve the desired effect of resetting the play time of a sequence player." },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function SetStartPosition constinit property declarations **********************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SequencePlayer;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_StartPosition;
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function SetStartPosition constinit property declarations ************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function SetStartPosition Property Definitions *********************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetStartPosition_Parms, SequencePlayer), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::NewProp_StartPosition = { "StartPosition", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetStartPosition_Parms, StartPosition), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequencePlayerLibrary_eventSetStartPosition_Parms, ReturnValue), Z_Construct_UScriptStruct_FSequencePlayerReference, METADATA_PARAMS(0, nullptr) }; // 1398859022
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::NewProp_SequencePlayer,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::NewProp_StartPosition,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function SetStartPosition Property Definitions ***********************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequencePlayerLibrary, nullptr, "SetStartPosition", Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::SequencePlayerLibrary_eventSetStartPosition_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::SequencePlayerLibrary_eventSetStartPosition_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(USequencePlayerLibrary::execSetStartPosition)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FSequencePlayerReference,Z_Param_Out_SequencePlayer);
|
||
|
|
P_GET_PROPERTY(FFloatProperty,Z_Param_StartPosition);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(FSequencePlayerReference*)Z_Param__Result=USequencePlayerLibrary::SetStartPosition(Z_Param_Out_SequencePlayer,Z_Param_StartPosition);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class USequencePlayerLibrary Function SetStartPosition ***************************
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary ***************************************************
|
||
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_USequencePlayerLibrary;
|
||
|
|
UClass* USequencePlayerLibrary::GetPrivateStaticClass()
|
||
|
|
{
|
||
|
|
using TClass = USequencePlayerLibrary;
|
||
|
|
if (!Z_Registration_Info_UClass_USequencePlayerLibrary.InnerSingleton)
|
||
|
|
{
|
||
|
|
GetPrivateStaticClassBody(
|
||
|
|
TClass::StaticPackage(),
|
||
|
|
TEXT("SequencePlayerLibrary"),
|
||
|
|
Z_Registration_Info_UClass_USequencePlayerLibrary.InnerSingleton,
|
||
|
|
StaticRegisterNativesUSequencePlayerLibrary,
|
||
|
|
sizeof(TClass),
|
||
|
|
alignof(TClass),
|
||
|
|
TClass::StaticClassFlags,
|
||
|
|
TClass::StaticClassCastFlags(),
|
||
|
|
TClass::StaticConfigName(),
|
||
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
||
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
||
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
||
|
|
&TClass::Super::StaticClass,
|
||
|
|
&TClass::WithinClass::StaticClass
|
||
|
|
);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_USequencePlayerLibrary.InnerSingleton;
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_USequencePlayerLibrary_NoRegister()
|
||
|
|
{
|
||
|
|
return USequencePlayerLibrary::GetPrivateStaticClass();
|
||
|
|
}
|
||
|
|
struct Z_Construct_UClass_USequencePlayerLibrary_Statics
|
||
|
|
{
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
||
|
|
{ "Comment", "// Exposes operations to be performed on a sequence player anim node\n// Note: Experimental and subject to change!\n" },
|
||
|
|
{ "DevelopmentStatus", "Experimental" },
|
||
|
|
{ "IncludePath", "SequencePlayerLibrary.h" },
|
||
|
|
{ "ModuleRelativePath", "Public/SequencePlayerLibrary.h" },
|
||
|
|
{ "ToolTip", "Exposes operations to be performed on a sequence player anim node\nNote: Experimental and subject to change!" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Class USequencePlayerLibrary constinit property declarations *******************
|
||
|
|
// ********** End Class USequencePlayerLibrary constinit property declarations *********************
|
||
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
||
|
|
{ .NameUTF8 = UTF8TEXT("ComputePlayRateFromDuration"), .Pointer = &USequencePlayerLibrary::execComputePlayRateFromDuration },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("ConvertToSequencePlayer"), .Pointer = &USequencePlayerLibrary::execConvertToSequencePlayer },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("ConvertToSequencePlayerPure"), .Pointer = &USequencePlayerLibrary::execConvertToSequencePlayerPure },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetAccumulatedTime"), .Pointer = &USequencePlayerLibrary::execGetAccumulatedTime },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetLoopAnimation"), .Pointer = &USequencePlayerLibrary::execGetLoopAnimation },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetPlayRate"), .Pointer = &USequencePlayerLibrary::execGetPlayRate },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetSequence"), .Pointer = &USequencePlayerLibrary::execGetSequence },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetSequencePure"), .Pointer = &USequencePlayerLibrary::execGetSequencePure },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetStartPosition"), .Pointer = &USequencePlayerLibrary::execGetStartPosition },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("SetAccumulatedTime"), .Pointer = &USequencePlayerLibrary::execSetAccumulatedTime },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("SetPlayRate"), .Pointer = &USequencePlayerLibrary::execSetPlayRate },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("SetSequence"), .Pointer = &USequencePlayerLibrary::execSetSequence },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("SetSequenceWithInertialBlending"), .Pointer = &USequencePlayerLibrary::execSetSequenceWithInertialBlending },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("SetStartPosition"), .Pointer = &USequencePlayerLibrary::execSetStartPosition },
|
||
|
|
};
|
||
|
|
static UObject* (*const DependentSingletons[])();
|
||
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_ComputePlayRateFromDuration, "ComputePlayRateFromDuration" }, // 930515110
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayer, "ConvertToSequencePlayer" }, // 1999677472
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_ConvertToSequencePlayerPure, "ConvertToSequencePlayerPure" }, // 632377724
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_GetAccumulatedTime, "GetAccumulatedTime" }, // 4002406386
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_GetLoopAnimation, "GetLoopAnimation" }, // 1492318076
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_GetPlayRate, "GetPlayRate" }, // 1923564007
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_GetSequence, "GetSequence" }, // 4102085533
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_GetSequencePure, "GetSequencePure" }, // 897892400
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_GetStartPosition, "GetStartPosition" }, // 3690340959
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_SetAccumulatedTime, "SetAccumulatedTime" }, // 2229585402
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_SetPlayRate, "SetPlayRate" }, // 1110261465
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_SetSequence, "SetSequence" }, // 783787119
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_SetSequenceWithInertialBlending, "SetSequenceWithInertialBlending" }, // 253071413
|
||
|
|
{ &Z_Construct_UFunction_USequencePlayerLibrary_SetStartPosition, "SetStartPosition" }, // 3990985308
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
||
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||
|
|
TCppClassTypeTraits<USequencePlayerLibrary>::IsAbstract,
|
||
|
|
};
|
||
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
||
|
|
}; // struct Z_Construct_UClass_USequencePlayerLibrary_Statics
|
||
|
|
UObject* (*const Z_Construct_UClass_USequencePlayerLibrary_Statics::DependentSingletons[])() = {
|
||
|
|
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
|
||
|
|
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USequencePlayerLibrary_Statics::DependentSingletons) < 16);
|
||
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_USequencePlayerLibrary_Statics::ClassParams = {
|
||
|
|
&USequencePlayerLibrary::StaticClass,
|
||
|
|
nullptr,
|
||
|
|
&StaticCppClassTypeInfo,
|
||
|
|
DependentSingletons,
|
||
|
|
FuncInfo,
|
||
|
|
nullptr,
|
||
|
|
nullptr,
|
||
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
||
|
|
UE_ARRAY_COUNT(FuncInfo),
|
||
|
|
0,
|
||
|
|
0,
|
||
|
|
0x000800A0u,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USequencePlayerLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_USequencePlayerLibrary_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void USequencePlayerLibrary::StaticRegisterNativesUSequencePlayerLibrary()
|
||
|
|
{
|
||
|
|
UClass* Class = USequencePlayerLibrary::StaticClass();
|
||
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_USequencePlayerLibrary_Statics::Funcs));
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_USequencePlayerLibrary()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_USequencePlayerLibrary.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USequencePlayerLibrary.OuterSingleton, Z_Construct_UClass_USequencePlayerLibrary_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_USequencePlayerLibrary.OuterSingleton;
|
||
|
|
}
|
||
|
|
USequencePlayerLibrary::USequencePlayerLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USequencePlayerLibrary);
|
||
|
|
USequencePlayerLibrary::~USequencePlayerLibrary() {}
|
||
|
|
// ********** End Class USequencePlayerLibrary *****************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencePlayerLibrary_h__Script_AnimGraphRuntime_Statics
|
||
|
|
{
|
||
|
|
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
|
||
|
|
{ FSequencePlayerReference::StaticStruct, Z_Construct_UScriptStruct_FSequencePlayerReference_Statics::NewStructOps, TEXT("SequencePlayerReference"),&Z_Registration_Info_UScriptStruct_FSequencePlayerReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSequencePlayerReference), 1398859022U) },
|
||
|
|
};
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_USequencePlayerLibrary, USequencePlayerLibrary::StaticClass, TEXT("USequencePlayerLibrary"), &Z_Registration_Info_UClass_USequencePlayerLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USequencePlayerLibrary), 3709071708U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencePlayerLibrary_h__Script_AnimGraphRuntime_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencePlayerLibrary_h__Script_AnimGraphRuntime_1531512957{
|
||
|
|
TEXT("/Script/AnimGraphRuntime"),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencePlayerLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencePlayerLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencePlayerLibrary_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencePlayerLibrary_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|