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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT/MovieSceneParticleSection.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneParticleSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneParticleSection_generated_h
#error "MovieSceneParticleSection.generated.h already included, missing '#pragma once' in MovieSceneParticleSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneParticleSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneParticleChannel ****************************************
struct Z_Construct_UScriptStruct_FMovieSceneParticleChannel_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneParticleSection_h_38_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneParticleChannel_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneByteChannel Super;
struct FMovieSceneParticleChannel;
// ********** End ScriptStruct FMovieSceneParticleChannel ******************************************
// ********** Begin Class UMovieSceneParticleSection ***********************************************
struct Z_Construct_UClass_UMovieSceneParticleSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneParticleSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneParticleSection_h_70_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneParticleSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneParticleSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneParticleSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneParticleSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneParticleSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneParticleSection)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneParticleSection_h_70_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneParticleSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneParticleSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneParticleSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneParticleSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneParticleSection(UMovieSceneParticleSection&&) = delete; \
UMovieSceneParticleSection(const UMovieSceneParticleSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneParticleSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneParticleSection_h_66_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneParticleSection_h_70_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneParticleSection_h_70_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneParticleSection_h_70_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneParticleSection;
// ********** End Class UMovieSceneParticleSection *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneParticleSection_h
// ********** Begin Enum EParticleKey **************************************************************
#define FOREACH_ENUM_EPARTICLEKEY(op) \
op(EParticleKey::Activate) \
op(EParticleKey::Deactivate) \
op(EParticleKey::Trigger)
enum class EParticleKey : uint8;
template<> struct TIsUEnumClass<EParticleKey> { enum { Value = true }; };
template<> MOVIESCENETRACKS_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleKey>();
// ********** End Enum EParticleKey ****************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS