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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/SkeletalMeshSocket.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/SkeletalMeshSocket.h"
#ifdef ENGINE_SkeletalMeshSocket_generated_h
#error "SkeletalMeshSocket.generated.h already included, missing '#pragma once' in SkeletalMeshSocket.h"
#endif
#define ENGINE_SkeletalMeshSocket_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class USkeletalMesh;
class USkeletalMeshComponent;
// ********** Begin Class USkeletalMeshSocket ******************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetSocketLocalTransform); \
DECLARE_FUNCTION(execInitializeSocketFromLocation); \
DECLARE_FUNCTION(execGetSocketLocation);
#if WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
DECLARE_FUNCTION(execSetSocketLocalTransform); \
DECLARE_FUNCTION(execSetSocketParent);
#else // WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_RPC_WRAPPERS_NO_PURE_DECLS_EOD
#endif // WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(USkeletalMeshSocket, ENGINE_API)
struct Z_Construct_UClass_USkeletalMeshSocket_Statics;
ENGINE_API UClass* Z_Construct_UClass_USkeletalMeshSocket_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSkeletalMeshSocket(); \
friend struct ::Z_Construct_UClass_USkeletalMeshSocket_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_USkeletalMeshSocket_NoRegister(); \
public: \
DECLARE_CLASS2(USkeletalMeshSocket, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USkeletalMeshSocket_NoRegister) \
DECLARE_SERIALIZER(USkeletalMeshSocket) \
FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API USkeletalMeshSocket(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USkeletalMeshSocket(USkeletalMeshSocket&&) = delete; \
USkeletalMeshSocket(const USkeletalMeshSocket&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USkeletalMeshSocket); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USkeletalMeshSocket); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USkeletalMeshSocket) \
ENGINE_API virtual ~USkeletalMeshSocket();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_12_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USkeletalMeshSocket;
// ********** End Class USkeletalMeshSocket ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_SkeletalMeshSocket_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS