Files
InventoryProject/Source/InventoryProjectEditor.Target.cs
2026-02-24 08:29:06 -05:00

16 lines
430 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class InventoryProjectEditorTarget : TargetRules
{
public InventoryProjectEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("InventoryProject");
}
}