Files
DedicatedServerCourse/Source/FPSTemplateServer.Target.cs
2026-03-23 08:34:51 -04:00

17 lines
459 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class FPSTemplateServerTarget : TargetRules
{
public FPSTemplateServerTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Server;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("FPSTemplate");
ExtraModuleNames.Add("DedicatedServers");
}
}