Files
DedicatedServerCourse/Source/FPSTemplate.Target.cs
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

16 lines
401 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class FPSTemplateTarget : TargetRules
{
public FPSTemplateTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4;
ExtraModuleNames.Add("FPSTemplate");
}
}