43 lines
1.5 KiB
C
43 lines
1.5 KiB
C
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for D3D12RHI
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#pragma once
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#include "SharedDefinitions.Engine.Cpp20.h"
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#undef D3D12RHI_API
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#undef D3D12RHI_NON_ATTRIBUTED_API
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#define UE_IS_ENGINE_MODULE 1
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#define UE_VALIDATE_FORMAT_STRINGS 1
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#define UE_VALIDATE_INTERNAL_API 0
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#define UE_VALIDATE_EXPERIMENTAL_API 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
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#define UE_PROJECT_NAME FPSTemplate
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#define UE_TARGET_NAME FPSTemplateServer
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#define D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE 0
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#define PROFILE 1
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#define UE_MODULE_NAME "D3D12RHI"
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#define UE_PLUGIN_NAME ""
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#define RHICORE_PLATFORM_DXGI_H <dxgi1_4.h>
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#define RHICORE_API
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#define RHICORE_NON_ATTRIBUTED_API
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#define WITH_AMD_AGS 1
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#define D3D12_CORE_ENABLED 1
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#define D3D12_MAX_DEVICE_INTERFACE 12
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#define D3D12_MAX_COMMANDLIST_INTERFACE 10
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#define D3D12_MAX_FEATURE_OPTIONS 21
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#define D3D12_SUPPORTS_INFO_QUEUE 1
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#define D3D12_SUPPORTS_DXGI_DEBUG 1
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#define D3D12_SUPPORTS_DEBUG_COMMAND_LIST 1
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#define DXGI_MAX_FACTORY_INTERFACE 7
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#define DXGI_MAX_SWAPCHAIN_INTERFACE 4
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#define INTEL_EXTENSIONS 1
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#define INTEL_GPU_CRASH_DUMPS 1
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#define INTEL_BREADCRUMBS_USE_BREADCRUMB_PTRS 1
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#define NV_AFTERMATH 1
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#define WITH_NVAPI 1
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#define HEADMOUNTEDDISPLAY_API
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#define HEADMOUNTEDDISPLAY_NON_ATTRIBUTED_API
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#define D3D12RHI_API
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#define D3D12RHI_NON_ATTRIBUTED_API
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#define WITH_PIX_EVENT_RUNTIME 1
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