15 lines
966 B
C++
15 lines
966 B
C++
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
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#include "Runtime/Renderer/Private/LightSceneInfo.cpp"
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#include "Runtime/Renderer/Private/LightShaftRendering.cpp"
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#include "Runtime/Renderer/Private/LocalFogVolumeRendering.cpp"
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#include "Runtime/Renderer/Private/Lumen/Lumen.cpp"
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#include "Runtime/Renderer/Private/Lumen/LumenDiffuseIndirect.cpp"
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#include "Runtime/Renderer/Private/Lumen/LumenFrontLayerTranslucency.cpp"
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#include "Runtime/Renderer/Private/Lumen/LumenHardwareRayTracingCommon.cpp"
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#include "Runtime/Renderer/Private/Lumen/LumenHardwareRayTracingMaterials.cpp"
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#include "Runtime/Renderer/Private/Lumen/LumenHeightfields.cpp"
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#include "Runtime/Renderer/Private/Lumen/LumenIrradianceFieldGather.cpp"
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#include "Runtime/Renderer/Private/Lumen/LumenMeshCards.cpp"
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#include "Runtime/Renderer/Private/Lumen/LumenMeshSDFCulling.cpp"
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#include "Runtime/Renderer/Private/Lumen/LumenRadianceCache.cpp"
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