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DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Renderer/Module.Renderer.13.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

16 lines
1.2 KiB
C++

// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Runtime/Renderer/Private/Lumen/LumenTranslucencyRadianceCache.cpp"
#include "Runtime/Renderer/Private/Lumen/LumenTranslucencyVolumeHardwareRayTracing.cpp"
#include "Runtime/Renderer/Private/Lumen/LumenTranslucencyVolumeLighting.cpp"
#include "Runtime/Renderer/Private/Lumen/LumenVisualize.cpp"
#include "Runtime/Renderer/Private/Lumen/LumenVisualizeHardwareRayTracing.cpp"
#include "Runtime/Renderer/Private/Lumen/LumenVisualizeRadianceCache.cpp"
#include "Runtime/Renderer/Private/MaterialCache/MaterialCacheMeshProcessor.cpp"
#include "Runtime/Renderer/Private/MaterialCache/MaterialCacheRenderer.cpp"
#include "Runtime/Renderer/Private/MaterialCache/MaterialCacheSceneExtension.cpp"
#include "Runtime/Renderer/Private/MaterialCache/MaterialCacheShaders.cpp"
#include "Runtime/Renderer/Private/MaterialCache/MaterialCacheTagProvider.cpp"
#include "Runtime/Renderer/Private/MaterialCache/MaterialCacheVirtualFinalizer.cpp"
#include "Runtime/Renderer/Private/MaterialCache/MaterialCacheVirtualProducer.cpp"
#include "Runtime/Renderer/Private/MegaLights/MegaLights.cpp"