Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/OnlineSubsystemSteam/Definitions.OnlineSubsystemSteam.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

46 lines
1.7 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for OnlineSubsystemSteam
#pragma once
#include "SharedDefinitions.Engine.Cpp20.h"
#undef ONLINESUBSYSTEMSTEAM_API
#undef ONLINESUBSYSTEMSTEAM_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateServer
#define ONLINESUBSYSTEMSTEAM_PACKAGE 1
#define STEAMSHARED_PACKAGE 1
#define UE_MODULE_NAME "OnlineSubsystemSteam"
#define UE_PLUGIN_NAME "OnlineSubsystemSteam"
#define ONLINEBASE_API
#define ONLINEBASE_NON_ATTRIBUTED_API
#define ONLINESUBSYSTEM_PACKAGE 1
#define DEBUG_LAN_BEACON 0
#define ONLINESUBSYSTEM_API
#define ONLINESUBSYSTEM_NON_ATTRIBUTED_API
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
#define PROJECTS_API
#define PROJECTS_NON_ATTRIBUTED_API
#define STEAM_SDK_INSTALLED 1
#define STEAMSHARED_API
#define STEAMSHARED_NON_ATTRIBUTED_API
#define VOICE_PACKAGE 1
#define VOICE_MODULE_WITH_CAPTURE 0
#define VOICE_API
#define VOICE_NON_ATTRIBUTED_API
#define HEADMOUNTEDDISPLAY_API
#define HEADMOUNTEDDISPLAY_NON_ATTRIBUTED_API
#define STEAM_SDK_VER TEXT("1.61")
#define STEAM_SDK_VER_PATH TEXT("Steamv161")
#define ONLINESUBSYSTEMSTEAM_API
#define ONLINESUBSYSTEMSTEAM_NON_ATTRIBUTED_API
#define ONLINESUBSYSTEMUTILS_PACKAGE 1
#define ONLINESUBSYSTEMUTILS_API
#define ONLINESUBSYSTEMUTILS_NON_ATTRIBUTED_API