// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for OnlineSubsystemSteam #pragma once #include "SharedDefinitions.Engine.Cpp20.h" #undef ONLINESUBSYSTEMSTEAM_API #undef ONLINESUBSYSTEMSTEAM_NON_ATTRIBUTED_API #define UE_IS_ENGINE_MODULE 1 #define UE_VALIDATE_FORMAT_STRINGS 1 #define UE_VALIDATE_INTERNAL_API 0 #define UE_VALIDATE_EXPERIMENTAL_API 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0 #define UE_PROJECT_NAME FPSTemplate #define UE_TARGET_NAME FPSTemplateServer #define ONLINESUBSYSTEMSTEAM_PACKAGE 1 #define STEAMSHARED_PACKAGE 1 #define UE_MODULE_NAME "OnlineSubsystemSteam" #define UE_PLUGIN_NAME "OnlineSubsystemSteam" #define ONLINEBASE_API #define ONLINEBASE_NON_ATTRIBUTED_API #define ONLINESUBSYSTEM_PACKAGE 1 #define DEBUG_LAN_BEACON 0 #define ONLINESUBSYSTEM_API #define ONLINESUBSYSTEM_NON_ATTRIBUTED_API #define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0 #define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0 #define PROJECTS_API #define PROJECTS_NON_ATTRIBUTED_API #define STEAM_SDK_INSTALLED 1 #define STEAMSHARED_API #define STEAMSHARED_NON_ATTRIBUTED_API #define VOICE_PACKAGE 1 #define VOICE_MODULE_WITH_CAPTURE 0 #define VOICE_API #define VOICE_NON_ATTRIBUTED_API #define HEADMOUNTEDDISPLAY_API #define HEADMOUNTEDDISPLAY_NON_ATTRIBUTED_API #define STEAM_SDK_VER TEXT("1.61") #define STEAM_SDK_VER_PATH TEXT("Steamv161") #define ONLINESUBSYSTEMSTEAM_API #define ONLINESUBSYSTEMSTEAM_NON_ATTRIBUTED_API #define ONLINESUBSYSTEMUTILS_PACKAGE 1 #define ONLINESUBSYSTEMUTILS_API #define ONLINESUBSYSTEMUTILS_NON_ATTRIBUTED_API