Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditorGPF/Development/GeometryCollectionEngine/Definitions.GeometryCollectionEngine.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

30 lines
1.3 KiB
C

// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for GeometryCollectionEngine
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef GEOMETRYCOLLECTIONENGINE_API
#undef GEOMETRYCOLLECTIONENGINE_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_NET_HAS_IRIS_FASTARRAY_BINDING 1
#define CHAOS_INCLUDE_LEVEL_1 1
#define UE_MODULE_NAME "GeometryCollectionEngine"
#define UE_PLUGIN_NAME ""
#define MESHCONVERSION_API DLLIMPORT
#define MESHCONVERSION_NON_ATTRIBUTED_API DLLIMPORT
#define GEOMETRYCOLLECTIONENGINE_API DLLEXPORT
#define GEOMETRYCOLLECTIONENGINE_NON_ATTRIBUTED_API DLLEXPORT
#define SKELETALMESHUTILITIESCOMMON_API DLLIMPORT
#define SKELETALMESHUTILITIESCOMMON_NON_ATTRIBUTED_API DLLIMPORT
#define DERIVEDDATACACHE_API DLLIMPORT
#define DERIVEDDATACACHE_NON_ATTRIBUTED_API DLLIMPORT
#define NANITEBUILDER_API DLLIMPORT
#define NANITEBUILDER_NON_ATTRIBUTED_API DLLIMPORT