23 lines
1.6 KiB
C++
23 lines
1.6 KiB
C++
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
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#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/NaniteBuilder/PerModuleInline.gen.cpp"
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#include "Developer/NaniteBuilder/Private/BVHCluster.cpp"
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#include "Developer/NaniteBuilder/Private/Cluster.cpp"
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#include "Developer/NaniteBuilder/Private/ClusterDAG.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncode.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncodeConstrain.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncodeFixup.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncodeGeometryData.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncodeHierarchy.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncodeMaterial.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncodePageAssignment.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncodeRayTracing.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncodeSkinning.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncodeTriStrip.cpp"
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#include "Developer/NaniteBuilder/Private/Encode/NaniteEncodeVertReuseBatch.cpp"
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#include "Developer/NaniteBuilder/Private/GraphPartitioner.cpp"
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#include "Developer/NaniteBuilder/Private/ImposterAtlas.cpp"
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#include "Developer/NaniteBuilder/Private/NaniteAssemblyBuild.cpp"
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#include "Developer/NaniteBuilder/Private/NaniteBuilder.cpp"
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#include "Developer/NaniteBuilder/Private/NaniteDisplace.cpp"
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#include "Developer/NaniteBuilder/Private/NaniteRaytracingScene.cpp"
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