Files
DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/D3D11RHI/LiveCodingInfo.json
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

29 lines
713 B
JSON

{
"RemapUnityFiles":
{
"Module.D3D11RHI.cpp.obj": [
"PerModuleInline.gen.cpp.obj",
"D3D11Buffer.cpp.obj",
"D3D11Commands.cpp.obj",
"D3D11ConstantBuffer.cpp.obj",
"D3D11Device.cpp.obj",
"D3D11NvidiaAftermath.cpp.obj",
"D3D11Query.cpp.obj",
"D3D11RenderTarget.cpp.obj",
"D3D11RHI.cpp.obj",
"D3D11Shaders.cpp.obj",
"D3D11SRV.cpp.obj",
"D3D11State.cpp.obj",
"D3D11StateCache.cpp.obj",
"D3D11Texture.cpp.obj",
"D3D11UAV.cpp.obj",
"D3D11UniformBuffer.cpp.obj",
"D3D11Util.cpp.obj",
"D3D11VertexDeclaration.cpp.obj",
"D3D11Viewport.cpp.obj",
"WindowsD3D11ConstantBuffer.cpp.obj",
"WindowsD3D11Device.cpp.obj",
"WindowsD3D11Viewport.cpp.obj"
]
}
}