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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/UMG/UHT/MovieScene2DTransformPropertySystem.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

62 lines
3.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Animation/MovieScene2DTransformPropertySystem.h"
#ifdef UMG_MovieScene2DTransformPropertySystem_generated_h
#error "MovieScene2DTransformPropertySystem.generated.h already included, missing '#pragma once' in MovieScene2DTransformPropertySystem.h"
#endif
#define UMG_MovieScene2DTransformPropertySystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieScene2DTransformPropertySystem *************************************
struct Z_Construct_UClass_UMovieScene2DTransformPropertySystem_Statics;
UMG_API UClass* Z_Construct_UClass_UMovieScene2DTransformPropertySystem_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Animation_MovieScene2DTransformPropertySystem_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieScene2DTransformPropertySystem(); \
friend struct ::Z_Construct_UClass_UMovieScene2DTransformPropertySystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UMovieScene2DTransformPropertySystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene2DTransformPropertySystem, UMovieScenePropertySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UMovieScene2DTransformPropertySystem_NoRegister) \
DECLARE_SERIALIZER(UMovieScene2DTransformPropertySystem)
#define FID_Engine_Source_Runtime_UMG_Public_Animation_MovieScene2DTransformPropertySystem_h_13_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene2DTransformPropertySystem(UMovieScene2DTransformPropertySystem&&) = delete; \
UMovieScene2DTransformPropertySystem(const UMovieScene2DTransformPropertySystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UMovieScene2DTransformPropertySystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene2DTransformPropertySystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene2DTransformPropertySystem) \
UMG_API virtual ~UMovieScene2DTransformPropertySystem();
#define FID_Engine_Source_Runtime_UMG_Public_Animation_MovieScene2DTransformPropertySystem_h_8_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Animation_MovieScene2DTransformPropertySystem_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Animation_MovieScene2DTransformPropertySystem_h_13_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Animation_MovieScene2DTransformPropertySystem_h_13_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene2DTransformPropertySystem;
// ********** End Class UMovieScene2DTransformPropertySystem ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Animation_MovieScene2DTransformPropertySystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS