Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/UMG/UHT/InputKeySelector.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

932 lines
65 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Components/InputKeySelector.h"
#include "Framework/Commands/InputChord.h"
#include "InputCoreTypes.h"
#include "Layout/Margin.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeInputKeySelector() {}
// ********** Begin Cross Module References ********************************************************
INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey();
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FInputChord();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FButtonStyle();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FMargin();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FTextBlockStyle();
UMG_API UClass* Z_Construct_UClass_UInputKeySelector();
UMG_API UClass* Z_Construct_UClass_UInputKeySelector_NoRegister();
UMG_API UClass* Z_Construct_UClass_UWidget();
UMG_API UEnum* Z_Construct_UEnum_UMG_ESlateVisibility();
UMG_API UFunction* Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature();
UMG_API UFunction* Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_UMG();
// ********** End Cross Module References **********************************************************
// ********** Begin Delegate FOnKeySelected ********************************************************
struct Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics
{
struct InputKeySelector_eventOnKeySelected_Parms
{
FInputChord SelectedKey;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FOnKeySelected constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_SelectedKey;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnKeySelected constinit property declarations **************************
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FOnKeySelected Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::NewProp_SelectedKey = { "SelectedKey", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventOnKeySelected_Parms, SelectedKey), Z_Construct_UScriptStruct_FInputChord, METADATA_PARAMS(0, nullptr) }; // 2741225554
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::NewProp_SelectedKey,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FOnKeySelected Property Definitions *************************************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "OnKeySelected__DelegateSignature", Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::InputKeySelector_eventOnKeySelected_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::InputKeySelector_eventOnKeySelected_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UInputKeySelector::FOnKeySelected_DelegateWrapper(const FMulticastScriptDelegate& OnKeySelected, FInputChord SelectedKey)
{
struct InputKeySelector_eventOnKeySelected_Parms
{
FInputChord SelectedKey;
};
InputKeySelector_eventOnKeySelected_Parms Parms;
Parms.SelectedKey=SelectedKey;
OnKeySelected.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnKeySelected **********************************************************
// ********** Begin Delegate FOnIsSelectingKeyChanged **********************************************
struct Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FOnIsSelectingKeyChanged constinit property declarations **************
// ********** End Delegate FOnIsSelectingKeyChanged constinit property declarations ****************
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "OnIsSelectingKeyChanged__DelegateSignature", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UInputKeySelector::FOnIsSelectingKeyChanged_DelegateWrapper(const FMulticastScriptDelegate& OnIsSelectingKeyChanged)
{
OnIsSelectingKeyChanged.ProcessMulticastDelegate<UObject>(NULL);
}
// ********** End Delegate FOnIsSelectingKeyChanged ************************************************
// ********** Begin Class UInputKeySelector Function GetIsSelectingKey *****************************
struct Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics
{
struct InputKeySelector_eventGetIsSelectingKey_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Widget" },
{ "Comment", "/** Returns true if the widget is currently selecting a key, otherwise returns false. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Returns true if the widget is currently selecting a key, otherwise returns false." },
};
#endif // WITH_METADATA
// ********** Begin Function GetIsSelectingKey constinit property declarations *********************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetIsSelectingKey constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetIsSelectingKey Property Definitions ********************************
void Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InputKeySelector_eventGetIsSelectingKey_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InputKeySelector_eventGetIsSelectingKey_Parms), &Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::PropPointers) < 2048);
// ********** End Function GetIsSelectingKey Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "GetIsSelectingKey", Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::InputKeySelector_eventGetIsSelectingKey_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::InputKeySelector_eventGetIsSelectingKey_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInputKeySelector::execGetIsSelectingKey)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->GetIsSelectingKey();
P_NATIVE_END;
}
// ********** End Class UInputKeySelector Function GetIsSelectingKey *******************************
// ********** Begin Class UInputKeySelector Function SetAllowGamepadKeys ***************************
struct Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics
{
struct InputKeySelector_eventSetAllowGamepadKeys_Parms
{
bool bInAllowGamepadKeys;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Widget" },
{ "Comment", "/** Sets whether or not gamepad keys are allowed in the selected key. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Sets whether or not gamepad keys are allowed in the selected key." },
};
#endif // WITH_METADATA
// ********** Begin Function SetAllowGamepadKeys constinit property declarations *******************
static void NewProp_bInAllowGamepadKeys_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bInAllowGamepadKeys;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetAllowGamepadKeys constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetAllowGamepadKeys Property Definitions ******************************
void Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::NewProp_bInAllowGamepadKeys_SetBit(void* Obj)
{
((InputKeySelector_eventSetAllowGamepadKeys_Parms*)Obj)->bInAllowGamepadKeys = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::NewProp_bInAllowGamepadKeys = { "bInAllowGamepadKeys", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InputKeySelector_eventSetAllowGamepadKeys_Parms), &Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::NewProp_bInAllowGamepadKeys_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::NewProp_bInAllowGamepadKeys,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::PropPointers) < 2048);
// ********** End Function SetAllowGamepadKeys Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetAllowGamepadKeys", Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::InputKeySelector_eventSetAllowGamepadKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::InputKeySelector_eventSetAllowGamepadKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInputKeySelector::execSetAllowGamepadKeys)
{
P_GET_UBOOL(Z_Param_bInAllowGamepadKeys);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetAllowGamepadKeys(Z_Param_bInAllowGamepadKeys);
P_NATIVE_END;
}
// ********** End Class UInputKeySelector Function SetAllowGamepadKeys *****************************
// ********** Begin Class UInputKeySelector Function SetAllowModifierKeys **************************
struct Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics
{
struct InputKeySelector_eventSetAllowModifierKeys_Parms
{
bool bInAllowModifierKeys;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Widget" },
{ "Comment", "/** Sets whether or not modifier keys are allowed in the selected key. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Sets whether or not modifier keys are allowed in the selected key." },
};
#endif // WITH_METADATA
// ********** Begin Function SetAllowModifierKeys constinit property declarations ******************
static void NewProp_bInAllowModifierKeys_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bInAllowModifierKeys;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetAllowModifierKeys constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetAllowModifierKeys Property Definitions *****************************
void Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::NewProp_bInAllowModifierKeys_SetBit(void* Obj)
{
((InputKeySelector_eventSetAllowModifierKeys_Parms*)Obj)->bInAllowModifierKeys = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::NewProp_bInAllowModifierKeys = { "bInAllowModifierKeys", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InputKeySelector_eventSetAllowModifierKeys_Parms), &Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::NewProp_bInAllowModifierKeys_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::NewProp_bInAllowModifierKeys,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::PropPointers) < 2048);
// ********** End Function SetAllowModifierKeys Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetAllowModifierKeys", Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::InputKeySelector_eventSetAllowModifierKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::InputKeySelector_eventSetAllowModifierKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInputKeySelector::execSetAllowModifierKeys)
{
P_GET_UBOOL(Z_Param_bInAllowModifierKeys);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetAllowModifierKeys(Z_Param_bInAllowModifierKeys);
P_NATIVE_END;
}
// ********** End Class UInputKeySelector Function SetAllowModifierKeys ****************************
// ********** Begin Class UInputKeySelector Function SetEscapeKeys *********************************
struct Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics
{
struct InputKeySelector_eventSetEscapeKeys_Parms
{
TArray<FKey> InKeys;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Widget" },
{ "Comment", "/** Sets escape keys. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Sets escape keys." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InKeys_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetEscapeKeys constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_InKeys_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_InKeys;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetEscapeKeys constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetEscapeKeys Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::NewProp_InKeys_Inner = { "InKeys", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(0, nullptr) }; // 2693575693
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::NewProp_InKeys = { "InKeys", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventSetEscapeKeys_Parms, InKeys), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InKeys_MetaData), NewProp_InKeys_MetaData) }; // 2693575693
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::NewProp_InKeys_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::NewProp_InKeys,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::PropPointers) < 2048);
// ********** End Function SetEscapeKeys Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetEscapeKeys", Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::InputKeySelector_eventSetEscapeKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::InputKeySelector_eventSetEscapeKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInputKeySelector::execSetEscapeKeys)
{
P_GET_TARRAY_REF(FKey,Z_Param_Out_InKeys);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetEscapeKeys(Z_Param_Out_InKeys);
P_NATIVE_END;
}
// ********** End Class UInputKeySelector Function SetEscapeKeys ***********************************
// ********** Begin Class UInputKeySelector Function SetKeySelectionText ***************************
struct Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics
{
struct InputKeySelector_eventSetKeySelectionText_Parms
{
FText InKeySelectionText;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Widget" },
{ "Comment", "/** Sets the text which is displayed while selecting keys. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Sets the text which is displayed while selecting keys." },
};
#endif // WITH_METADATA
// ********** Begin Function SetKeySelectionText constinit property declarations *******************
static const UECodeGen_Private::FTextPropertyParams NewProp_InKeySelectionText;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetKeySelectionText constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetKeySelectionText Property Definitions ******************************
const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::NewProp_InKeySelectionText = { "InKeySelectionText", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventSetKeySelectionText_Parms, InKeySelectionText), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::NewProp_InKeySelectionText,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::PropPointers) < 2048);
// ********** End Function SetKeySelectionText Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetKeySelectionText", Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::InputKeySelector_eventSetKeySelectionText_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::InputKeySelector_eventSetKeySelectionText_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInputKeySelector::execSetKeySelectionText)
{
P_GET_PROPERTY(FTextProperty,Z_Param_InKeySelectionText);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetKeySelectionText(Z_Param_InKeySelectionText);
P_NATIVE_END;
}
// ********** End Class UInputKeySelector Function SetKeySelectionText *****************************
// ********** Begin Class UInputKeySelector Function SetNoKeySpecifiedText *************************
struct Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics
{
struct InputKeySelector_eventSetNoKeySpecifiedText_Parms
{
FText InNoKeySpecifiedText;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Widget" },
{ "Comment", "/** Sets the text to display when no key text is available or not selecting a key. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Sets the text to display when no key text is available or not selecting a key." },
};
#endif // WITH_METADATA
// ********** Begin Function SetNoKeySpecifiedText constinit property declarations *****************
static const UECodeGen_Private::FTextPropertyParams NewProp_InNoKeySpecifiedText;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetNoKeySpecifiedText constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetNoKeySpecifiedText Property Definitions ****************************
const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::NewProp_InNoKeySpecifiedText = { "InNoKeySpecifiedText", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventSetNoKeySpecifiedText_Parms, InNoKeySpecifiedText), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::NewProp_InNoKeySpecifiedText,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::PropPointers) < 2048);
// ********** End Function SetNoKeySpecifiedText Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetNoKeySpecifiedText", Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::InputKeySelector_eventSetNoKeySpecifiedText_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::InputKeySelector_eventSetNoKeySpecifiedText_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInputKeySelector::execSetNoKeySpecifiedText)
{
P_GET_PROPERTY(FTextProperty,Z_Param_InNoKeySpecifiedText);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetNoKeySpecifiedText(Z_Param_InNoKeySpecifiedText);
P_NATIVE_END;
}
// ********** End Class UInputKeySelector Function SetNoKeySpecifiedText ***************************
// ********** Begin Class UInputKeySelector Function SetSelectedKey ********************************
struct Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics
{
struct InputKeySelector_eventSetSelectedKey_Parms
{
FInputChord InSelectedKey;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Widget" },
{ "Comment", "/** Sets the currently selected key. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Sets the currently selected key." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InSelectedKey_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetSelectedKey constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_InSelectedKey;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetSelectedKey constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetSelectedKey Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::NewProp_InSelectedKey = { "InSelectedKey", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventSetSelectedKey_Parms, InSelectedKey), Z_Construct_UScriptStruct_FInputChord, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InSelectedKey_MetaData), NewProp_InSelectedKey_MetaData) }; // 2741225554
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::NewProp_InSelectedKey,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::PropPointers) < 2048);
// ********** End Function SetSelectedKey Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetSelectedKey", Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::InputKeySelector_eventSetSelectedKey_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::InputKeySelector_eventSetSelectedKey_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInputKeySelector_SetSelectedKey()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInputKeySelector::execSetSelectedKey)
{
P_GET_STRUCT_REF(FInputChord,Z_Param_Out_InSelectedKey);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetSelectedKey(Z_Param_Out_InSelectedKey);
P_NATIVE_END;
}
// ********** End Class UInputKeySelector Function SetSelectedKey **********************************
// ********** Begin Class UInputKeySelector Function SetTextBlockVisibility ************************
struct Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics
{
struct InputKeySelector_eventSetTextBlockVisibility_Parms
{
ESlateVisibility InVisibility;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Widget" },
{ "Comment", "/** Sets the visibility of the text block. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Sets the visibility of the text block." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InVisibility_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetTextBlockVisibility constinit property declarations ****************
static const UECodeGen_Private::FBytePropertyParams NewProp_InVisibility_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InVisibility;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetTextBlockVisibility constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetTextBlockVisibility Property Definitions ***************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::NewProp_InVisibility_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::NewProp_InVisibility = { "InVisibility", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventSetTextBlockVisibility_Parms, InVisibility), Z_Construct_UEnum_UMG_ESlateVisibility, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InVisibility_MetaData), NewProp_InVisibility_MetaData) }; // 763672810
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::NewProp_InVisibility_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::NewProp_InVisibility,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::PropPointers) < 2048);
// ********** End Function SetTextBlockVisibility Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetTextBlockVisibility", Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::InputKeySelector_eventSetTextBlockVisibility_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::InputKeySelector_eventSetTextBlockVisibility_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInputKeySelector::execSetTextBlockVisibility)
{
P_GET_ENUM(ESlateVisibility,Z_Param_InVisibility);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetTextBlockVisibility(ESlateVisibility(Z_Param_InVisibility));
P_NATIVE_END;
}
// ********** End Class UInputKeySelector Function SetTextBlockVisibility **************************
// ********** Begin Class UInputKeySelector ********************************************************
void UInputKeySelector::GetWidgetStyle_WrapperImpl(const void* Object, void* OutValue)
{
const UInputKeySelector* Obj = (const UInputKeySelector*)Object;
FButtonStyle& Result = *(FButtonStyle*)OutValue;
Result = (FButtonStyle)Obj->GetButtonStyle();
}
void UInputKeySelector::SetWidgetStyle_WrapperImpl(void* Object, const void* InValue)
{
UInputKeySelector* Obj = (UInputKeySelector*)Object;
FButtonStyle& Value = *(FButtonStyle*)InValue;
Obj->SetButtonStyle(Value);
}
void UInputKeySelector::GetTextStyle_WrapperImpl(const void* Object, void* OutValue)
{
const UInputKeySelector* Obj = (const UInputKeySelector*)Object;
FTextBlockStyle& Result = *(FTextBlockStyle*)OutValue;
Result = (FTextBlockStyle)Obj->GetTextStyle();
}
void UInputKeySelector::SetTextStyle_WrapperImpl(void* Object, const void* InValue)
{
UInputKeySelector* Obj = (UInputKeySelector*)Object;
FTextBlockStyle& Value = *(FTextBlockStyle*)InValue;
Obj->SetTextStyle(Value);
}
void UInputKeySelector::GetSelectedKey_WrapperImpl(const void* Object, void* OutValue)
{
const UInputKeySelector* Obj = (const UInputKeySelector*)Object;
FInputChord& Result = *(FInputChord*)OutValue;
Result = (FInputChord)Obj->GetSelectedKey();
}
void UInputKeySelector::SetSelectedKey_WrapperImpl(void* Object, const void* InValue)
{
UInputKeySelector* Obj = (UInputKeySelector*)Object;
FInputChord& Value = *(FInputChord*)InValue;
Obj->SetSelectedKey(Value);
}
void UInputKeySelector::GetMargin_WrapperImpl(const void* Object, void* OutValue)
{
const UInputKeySelector* Obj = (const UInputKeySelector*)Object;
FMargin& Result = *(FMargin*)OutValue;
Result = (FMargin)Obj->GetMargin();
}
void UInputKeySelector::SetMargin_WrapperImpl(void* Object, const void* InValue)
{
UInputKeySelector* Obj = (UInputKeySelector*)Object;
FMargin& Value = *(FMargin*)InValue;
Obj->SetMargin(Value);
}
void UInputKeySelector::GetKeySelectionText_WrapperImpl(const void* Object, void* OutValue)
{
const UInputKeySelector* Obj = (const UInputKeySelector*)Object;
FText& Result = *(FText*)OutValue;
Result = (FText)Obj->GetKeySelectionText();
}
void UInputKeySelector::SetKeySelectionText_WrapperImpl(void* Object, const void* InValue)
{
UInputKeySelector* Obj = (UInputKeySelector*)Object;
FText& Value = *(FText*)InValue;
Obj->SetKeySelectionText(Value);
}
void UInputKeySelector::GetNoKeySpecifiedText_WrapperImpl(const void* Object, void* OutValue)
{
const UInputKeySelector* Obj = (const UInputKeySelector*)Object;
FText& Result = *(FText*)OutValue;
Result = (FText)Obj->GetNoKeySpecifiedText();
}
void UInputKeySelector::SetNoKeySpecifiedText_WrapperImpl(void* Object, const void* InValue)
{
UInputKeySelector* Obj = (UInputKeySelector*)Object;
FText& Value = *(FText*)InValue;
Obj->SetNoKeySpecifiedText(Value);
}
void UInputKeySelector::GetbAllowModifierKeys_WrapperImpl(const void* Object, void* OutValue)
{
const UInputKeySelector* Obj = (const UInputKeySelector*)Object;
bool& Result = *(bool*)OutValue;
Result = (bool)Obj->AllowModifierKeys();
}
void UInputKeySelector::SetbAllowModifierKeys_WrapperImpl(void* Object, const void* InValue)
{
UInputKeySelector* Obj = (UInputKeySelector*)Object;
bool& Value = *(bool*)InValue;
Obj->SetAllowModifierKeys(Value);
}
void UInputKeySelector::GetbAllowGamepadKeys_WrapperImpl(const void* Object, void* OutValue)
{
const UInputKeySelector* Obj = (const UInputKeySelector*)Object;
bool& Result = *(bool*)OutValue;
Result = (bool)Obj->AllowGamepadKeys();
}
void UInputKeySelector::SetbAllowGamepadKeys_WrapperImpl(void* Object, const void* InValue)
{
UInputKeySelector* Obj = (UInputKeySelector*)Object;
bool& Value = *(bool*)InValue;
Obj->SetAllowGamepadKeys(Value);
}
FClassRegistrationInfo Z_Registration_Info_UClass_UInputKeySelector;
UClass* UInputKeySelector::GetPrivateStaticClass()
{
using TClass = UInputKeySelector;
if (!Z_Registration_Info_UClass_UInputKeySelector.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("InputKeySelector"),
Z_Registration_Info_UClass_UInputKeySelector.InnerSingleton,
StaticRegisterNativesUInputKeySelector,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UInputKeySelector.InnerSingleton;
}
UClass* Z_Construct_UClass_UInputKeySelector_NoRegister()
{
return UInputKeySelector::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UInputKeySelector_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** A widget for selecting a single key or a single key with a modifier. */" },
{ "IncludePath", "Components/InputKeySelector.h" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "A widget for selecting a single key or a single key with a modifier." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WidgetStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The button style used at runtime */" },
{ "DisplayName", "Style" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "The button style used at runtime" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The button style used at runtime */" },
{ "DisplayName", "Text Style" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "The button style used at runtime" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedKey_MetaData[] = {
{ "BlueprintSetter", "SetSelectedKey" },
{ "Category", "Key Selection" },
{ "Comment", "/** The currently selected key chord. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "The currently selected key chord." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Margin_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The amount of blank space around the text used to display the currently selected key. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "The amount of blank space around the text used to display the currently selected key." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeySelectionText_MetaData[] = {
{ "BlueprintSetter", "SetKeySelectionText" },
{ "Category", "Appearance" },
{ "Comment", "/** Sets the text which is displayed while selecting keys. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Sets the text which is displayed while selecting keys." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NoKeySpecifiedText_MetaData[] = {
{ "BlueprintSetter", "SetNoKeySpecifiedText" },
{ "Category", "Appearance" },
{ "Comment", "/** Sets the text to display when no key text is available or not selecting a key. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Sets the text to display when no key text is available or not selecting a key." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowModifierKeys_MetaData[] = {
{ "BlueprintSetter", "SetAllowModifierKeys" },
{ "Category", "Key Selection" },
{ "Comment", "/**\n\x09 * When true modifier keys such as control and alt are allowed in the\n\x09 * input chord representing the selected key, if false modifier keys are ignored.\n\x09 */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "When true modifier keys such as control and alt are allowed in the\ninput chord representing the selected key, if false modifier keys are ignored." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowGamepadKeys_MetaData[] = {
{ "BlueprintSetter", "SetAllowGamepadKeys" },
{ "Category", "Key Selection" },
{ "Comment", "/** When true gamepad keys are allowed in the input chord representing the selected key, otherwise they are ignored. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "When true gamepad keys are allowed in the input chord representing the selected key, otherwise they are ignored." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EscapeKeys_MetaData[] = {
{ "Category", "Key Selection" },
{ "Comment", "/** When true gamepad keys are allowed in the input chord representing the selected key, otherwise they are ignored. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "When true gamepad keys are allowed in the input chord representing the selected key, otherwise they are ignored." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnKeySelected_MetaData[] = {
{ "Category", "Widget Event" },
{ "Comment", "/** Called whenever a new key is selected by the user. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Called whenever a new key is selected by the user." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnIsSelectingKeyChanged_MetaData[] = {
{ "Category", "Widget Event" },
{ "Comment", "/** Called whenever the key selection mode starts or stops. */" },
{ "ModuleRelativePath", "Public/Components/InputKeySelector.h" },
{ "ToolTip", "Called whenever the key selection mode starts or stops." },
};
#endif // WITH_METADATA
// ********** Begin Class UInputKeySelector constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_WidgetStyle;
static const UECodeGen_Private::FStructPropertyParams NewProp_TextStyle;
static const UECodeGen_Private::FStructPropertyParams NewProp_SelectedKey;
static const UECodeGen_Private::FStructPropertyParams NewProp_Margin;
static const UECodeGen_Private::FTextPropertyParams NewProp_KeySelectionText;
static const UECodeGen_Private::FTextPropertyParams NewProp_NoKeySpecifiedText;
static void NewProp_bAllowModifierKeys_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowModifierKeys;
static void NewProp_bAllowGamepadKeys_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowGamepadKeys;
static const UECodeGen_Private::FStructPropertyParams NewProp_EscapeKeys_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EscapeKeys;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnKeySelected;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnIsSelectingKeyChanged;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UInputKeySelector constinit property declarations **************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetIsSelectingKey"), .Pointer = &UInputKeySelector::execGetIsSelectingKey },
{ .NameUTF8 = UTF8TEXT("SetAllowGamepadKeys"), .Pointer = &UInputKeySelector::execSetAllowGamepadKeys },
{ .NameUTF8 = UTF8TEXT("SetAllowModifierKeys"), .Pointer = &UInputKeySelector::execSetAllowModifierKeys },
{ .NameUTF8 = UTF8TEXT("SetEscapeKeys"), .Pointer = &UInputKeySelector::execSetEscapeKeys },
{ .NameUTF8 = UTF8TEXT("SetKeySelectionText"), .Pointer = &UInputKeySelector::execSetKeySelectionText },
{ .NameUTF8 = UTF8TEXT("SetNoKeySpecifiedText"), .Pointer = &UInputKeySelector::execSetNoKeySpecifiedText },
{ .NameUTF8 = UTF8TEXT("SetSelectedKey"), .Pointer = &UInputKeySelector::execSetSelectedKey },
{ .NameUTF8 = UTF8TEXT("SetTextBlockVisibility"), .Pointer = &UInputKeySelector::execSetTextBlockVisibility },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey, "GetIsSelectingKey" }, // 4131723155
{ &Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature, "OnIsSelectingKeyChanged__DelegateSignature" }, // 2386306869
{ &Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature, "OnKeySelected__DelegateSignature" }, // 622077492
{ &Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys, "SetAllowGamepadKeys" }, // 408009028
{ &Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys, "SetAllowModifierKeys" }, // 2030309584
{ &Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys, "SetEscapeKeys" }, // 2059189354
{ &Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText, "SetKeySelectionText" }, // 3640009779
{ &Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText, "SetNoKeySpecifiedText" }, // 736450904
{ &Z_Construct_UFunction_UInputKeySelector_SetSelectedKey, "SetSelectedKey" }, // 2608286697
{ &Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility, "SetTextBlockVisibility" }, // 3944661580
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UInputKeySelector>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UInputKeySelector_Statics
// ********** Begin Class UInputKeySelector Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_WidgetStyle = { "WidgetStyle", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetWidgetStyle_WrapperImpl, &UInputKeySelector::GetWidgetStyle_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, WidgetStyle), Z_Construct_UScriptStruct_FButtonStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WidgetStyle_MetaData), NewProp_WidgetStyle_MetaData) }; // 4167727917
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_TextStyle = { "TextStyle", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetTextStyle_WrapperImpl, &UInputKeySelector::GetTextStyle_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, TextStyle), Z_Construct_UScriptStruct_FTextBlockStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextStyle_MetaData), NewProp_TextStyle_MetaData) }; // 1595751522
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_SelectedKey = { "SelectedKey", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetSelectedKey_WrapperImpl, &UInputKeySelector::GetSelectedKey_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, SelectedKey), Z_Construct_UScriptStruct_FInputChord, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedKey_MetaData), NewProp_SelectedKey_MetaData) }; // 2741225554
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_Margin = { "Margin", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetMargin_WrapperImpl, &UInputKeySelector::GetMargin_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, Margin), Z_Construct_UScriptStruct_FMargin, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Margin_MetaData), NewProp_Margin_MetaData) }; // 4099648758
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_KeySelectionText = { "KeySelectionText", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetKeySelectionText_WrapperImpl, &UInputKeySelector::GetKeySelectionText_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, KeySelectionText), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeySelectionText_MetaData), NewProp_KeySelectionText_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_NoKeySpecifiedText = { "NoKeySpecifiedText", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetNoKeySpecifiedText_WrapperImpl, &UInputKeySelector::GetNoKeySpecifiedText_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, NoKeySpecifiedText), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NoKeySpecifiedText_MetaData), NewProp_NoKeySpecifiedText_MetaData) };
void Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowModifierKeys_SetBit(void* Obj)
{
((UInputKeySelector*)Obj)->bAllowModifierKeys = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowModifierKeys = { "bAllowModifierKeys", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetbAllowModifierKeys_WrapperImpl, &UInputKeySelector::GetbAllowModifierKeys_WrapperImpl, 1, sizeof(bool), sizeof(UInputKeySelector), &Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowModifierKeys_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowModifierKeys_MetaData), NewProp_bAllowModifierKeys_MetaData) };
void Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowGamepadKeys_SetBit(void* Obj)
{
((UInputKeySelector*)Obj)->bAllowGamepadKeys = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowGamepadKeys = { "bAllowGamepadKeys", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetbAllowGamepadKeys_WrapperImpl, &UInputKeySelector::GetbAllowGamepadKeys_WrapperImpl, 1, sizeof(bool), sizeof(UInputKeySelector), &Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowGamepadKeys_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowGamepadKeys_MetaData), NewProp_bAllowGamepadKeys_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_EscapeKeys_Inner = { "EscapeKeys", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(0, nullptr) }; // 2693575693
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_EscapeKeys = { "EscapeKeys", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInputKeySelector, EscapeKeys), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EscapeKeys_MetaData), NewProp_EscapeKeys_MetaData) }; // 2693575693
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_OnKeySelected = { "OnKeySelected", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInputKeySelector, OnKeySelected), Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnKeySelected_MetaData), NewProp_OnKeySelected_MetaData) }; // 622077492
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_OnIsSelectingKeyChanged = { "OnIsSelectingKeyChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInputKeySelector, OnIsSelectingKeyChanged), Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnIsSelectingKeyChanged_MetaData), NewProp_OnIsSelectingKeyChanged_MetaData) }; // 2386306869
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInputKeySelector_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_WidgetStyle,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_TextStyle,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_SelectedKey,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_Margin,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_KeySelectionText,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_NoKeySpecifiedText,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowModifierKeys,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowGamepadKeys,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_EscapeKeys_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_EscapeKeys,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_OnKeySelected,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_OnIsSelectingKeyChanged,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInputKeySelector_Statics::PropPointers) < 2048);
// ********** End Class UInputKeySelector Property Definitions *************************************
UObject* (*const Z_Construct_UClass_UInputKeySelector_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UWidget,
(UObject* (*)())Z_Construct_UPackage__Script_UMG,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInputKeySelector_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInputKeySelector_Statics::ClassParams = {
&UInputKeySelector::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UInputKeySelector_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UInputKeySelector_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInputKeySelector_Statics::Class_MetaDataParams), Z_Construct_UClass_UInputKeySelector_Statics::Class_MetaDataParams)
};
void UInputKeySelector::StaticRegisterNativesUInputKeySelector()
{
UClass* Class = UInputKeySelector::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UInputKeySelector_Statics::Funcs));
}
UClass* Z_Construct_UClass_UInputKeySelector()
{
if (!Z_Registration_Info_UClass_UInputKeySelector.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInputKeySelector.OuterSingleton, Z_Construct_UClass_UInputKeySelector_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UInputKeySelector.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInputKeySelector);
UInputKeySelector::~UInputKeySelector() {}
UE_FIELD_NOTIFICATION_IMPLEMENT_FIELD(UInputKeySelector, SelectedKey)
UE_FIELD_NOTIFICATION_IMPLEMENTATION_BEGIN(UInputKeySelector)
UE_FIELD_NOTIFICATION_IMPLEMENT_ENUM_FIELD(UInputKeySelector, SelectedKey)
UE_FIELD_NOTIFICATION_IMPLEMENTATION_END(UInputKeySelector);
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UInputKeySelector)
// ********** End Class UInputKeySelector **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Components_InputKeySelector_h__Script_UMG_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UInputKeySelector, UInputKeySelector::StaticClass, TEXT("UInputKeySelector"), &Z_Registration_Info_UClass_UInputKeySelector, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInputKeySelector), 2207248911U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Components_InputKeySelector_h__Script_UMG_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Components_InputKeySelector_h__Script_UMG_4224244680{
TEXT("/Script/UMG"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Components_InputKeySelector_h__Script_UMG_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Components_InputKeySelector_h__Script_UMG_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS