// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Components/InputKeySelector.h" #include "Framework/Commands/InputChord.h" #include "InputCoreTypes.h" #include "Layout/Margin.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" #include "Styling/SlateTypes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeInputKeySelector() {} // ********** Begin Cross Module References ******************************************************** INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey(); SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FInputChord(); SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FButtonStyle(); SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FMargin(); SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FTextBlockStyle(); UMG_API UClass* Z_Construct_UClass_UInputKeySelector(); UMG_API UClass* Z_Construct_UClass_UInputKeySelector_NoRegister(); UMG_API UClass* Z_Construct_UClass_UWidget(); UMG_API UEnum* Z_Construct_UEnum_UMG_ESlateVisibility(); UMG_API UFunction* Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature(); UMG_API UFunction* Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature(); UPackage* Z_Construct_UPackage__Script_UMG(); // ********** End Cross Module References ********************************************************** // ********** Begin Delegate FOnKeySelected ******************************************************** struct Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics { struct InputKeySelector_eventOnKeySelected_Parms { FInputChord SelectedKey; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, }; #endif // WITH_METADATA // ********** Begin Delegate FOnKeySelected constinit property declarations ************************ static const UECodeGen_Private::FStructPropertyParams NewProp_SelectedKey; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Delegate FOnKeySelected constinit property declarations ************************** static const UECodeGen_Private::FDelegateFunctionParams FuncParams; }; // ********** Begin Delegate FOnKeySelected Property Definitions *********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::NewProp_SelectedKey = { "SelectedKey", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventOnKeySelected_Parms, SelectedKey), Z_Construct_UScriptStruct_FInputChord, METADATA_PARAMS(0, nullptr) }; // 2741225554 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::NewProp_SelectedKey, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::PropPointers) < 2048); // ********** End Delegate FOnKeySelected Property Definitions ************************************* const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "OnKeySelected__DelegateSignature", Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::InputKeySelector_eventOnKeySelected_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::InputKeySelector_eventOnKeySelected_Parms) < MAX_uint16); UFunction* Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature_Statics::FuncParams); } return ReturnFunction; } void UInputKeySelector::FOnKeySelected_DelegateWrapper(const FMulticastScriptDelegate& OnKeySelected, FInputChord SelectedKey) { struct InputKeySelector_eventOnKeySelected_Parms { FInputChord SelectedKey; }; InputKeySelector_eventOnKeySelected_Parms Parms; Parms.SelectedKey=SelectedKey; OnKeySelected.ProcessMulticastDelegate(&Parms); } // ********** End Delegate FOnKeySelected ********************************************************** // ********** Begin Delegate FOnIsSelectingKeyChanged ********************************************** struct Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, }; #endif // WITH_METADATA // ********** Begin Delegate FOnIsSelectingKeyChanged constinit property declarations ************** // ********** End Delegate FOnIsSelectingKeyChanged constinit property declarations **************** static const UECodeGen_Private::FDelegateFunctionParams FuncParams; }; const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "OnIsSelectingKeyChanged__DelegateSignature", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Statics::FuncParams); } return ReturnFunction; } void UInputKeySelector::FOnIsSelectingKeyChanged_DelegateWrapper(const FMulticastScriptDelegate& OnIsSelectingKeyChanged) { OnIsSelectingKeyChanged.ProcessMulticastDelegate(NULL); } // ********** End Delegate FOnIsSelectingKeyChanged ************************************************ // ********** Begin Class UInputKeySelector Function GetIsSelectingKey ***************************** struct Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics { struct InputKeySelector_eventGetIsSelectingKey_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Widget" }, { "Comment", "/** Returns true if the widget is currently selecting a key, otherwise returns false. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Returns true if the widget is currently selecting a key, otherwise returns false." }, }; #endif // WITH_METADATA // ********** Begin Function GetIsSelectingKey constinit property declarations ********************* static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetIsSelectingKey constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetIsSelectingKey Property Definitions ******************************** void Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((InputKeySelector_eventGetIsSelectingKey_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InputKeySelector_eventGetIsSelectingKey_Parms), &Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::PropPointers) < 2048); // ********** End Function GetIsSelectingKey Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "GetIsSelectingKey", Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::InputKeySelector_eventGetIsSelectingKey_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::InputKeySelector_eventGetIsSelectingKey_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInputKeySelector::execGetIsSelectingKey) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->GetIsSelectingKey(); P_NATIVE_END; } // ********** End Class UInputKeySelector Function GetIsSelectingKey ******************************* // ********** Begin Class UInputKeySelector Function SetAllowGamepadKeys *************************** struct Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics { struct InputKeySelector_eventSetAllowGamepadKeys_Parms { bool bInAllowGamepadKeys; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Widget" }, { "Comment", "/** Sets whether or not gamepad keys are allowed in the selected key. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Sets whether or not gamepad keys are allowed in the selected key." }, }; #endif // WITH_METADATA // ********** Begin Function SetAllowGamepadKeys constinit property declarations ******************* static void NewProp_bInAllowGamepadKeys_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bInAllowGamepadKeys; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetAllowGamepadKeys constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetAllowGamepadKeys Property Definitions ****************************** void Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::NewProp_bInAllowGamepadKeys_SetBit(void* Obj) { ((InputKeySelector_eventSetAllowGamepadKeys_Parms*)Obj)->bInAllowGamepadKeys = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::NewProp_bInAllowGamepadKeys = { "bInAllowGamepadKeys", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InputKeySelector_eventSetAllowGamepadKeys_Parms), &Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::NewProp_bInAllowGamepadKeys_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::NewProp_bInAllowGamepadKeys, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::PropPointers) < 2048); // ********** End Function SetAllowGamepadKeys Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetAllowGamepadKeys", Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::InputKeySelector_eventSetAllowGamepadKeys_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::InputKeySelector_eventSetAllowGamepadKeys_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInputKeySelector::execSetAllowGamepadKeys) { P_GET_UBOOL(Z_Param_bInAllowGamepadKeys); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetAllowGamepadKeys(Z_Param_bInAllowGamepadKeys); P_NATIVE_END; } // ********** End Class UInputKeySelector Function SetAllowGamepadKeys ***************************** // ********** Begin Class UInputKeySelector Function SetAllowModifierKeys ************************** struct Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics { struct InputKeySelector_eventSetAllowModifierKeys_Parms { bool bInAllowModifierKeys; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Widget" }, { "Comment", "/** Sets whether or not modifier keys are allowed in the selected key. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Sets whether or not modifier keys are allowed in the selected key." }, }; #endif // WITH_METADATA // ********** Begin Function SetAllowModifierKeys constinit property declarations ****************** static void NewProp_bInAllowModifierKeys_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bInAllowModifierKeys; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetAllowModifierKeys constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetAllowModifierKeys Property Definitions ***************************** void Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::NewProp_bInAllowModifierKeys_SetBit(void* Obj) { ((InputKeySelector_eventSetAllowModifierKeys_Parms*)Obj)->bInAllowModifierKeys = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::NewProp_bInAllowModifierKeys = { "bInAllowModifierKeys", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InputKeySelector_eventSetAllowModifierKeys_Parms), &Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::NewProp_bInAllowModifierKeys_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::NewProp_bInAllowModifierKeys, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::PropPointers) < 2048); // ********** End Function SetAllowModifierKeys Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetAllowModifierKeys", Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::InputKeySelector_eventSetAllowModifierKeys_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::InputKeySelector_eventSetAllowModifierKeys_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInputKeySelector::execSetAllowModifierKeys) { P_GET_UBOOL(Z_Param_bInAllowModifierKeys); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetAllowModifierKeys(Z_Param_bInAllowModifierKeys); P_NATIVE_END; } // ********** End Class UInputKeySelector Function SetAllowModifierKeys **************************** // ********** Begin Class UInputKeySelector Function SetEscapeKeys ********************************* struct Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics { struct InputKeySelector_eventSetEscapeKeys_Parms { TArray InKeys; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Widget" }, { "Comment", "/** Sets escape keys. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Sets escape keys." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InKeys_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetEscapeKeys constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_InKeys_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_InKeys; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetEscapeKeys constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetEscapeKeys Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::NewProp_InKeys_Inner = { "InKeys", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(0, nullptr) }; // 2693575693 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::NewProp_InKeys = { "InKeys", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventSetEscapeKeys_Parms, InKeys), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InKeys_MetaData), NewProp_InKeys_MetaData) }; // 2693575693 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::NewProp_InKeys_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::NewProp_InKeys, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::PropPointers) < 2048); // ********** End Function SetEscapeKeys Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetEscapeKeys", Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::InputKeySelector_eventSetEscapeKeys_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::InputKeySelector_eventSetEscapeKeys_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInputKeySelector::execSetEscapeKeys) { P_GET_TARRAY_REF(FKey,Z_Param_Out_InKeys); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetEscapeKeys(Z_Param_Out_InKeys); P_NATIVE_END; } // ********** End Class UInputKeySelector Function SetEscapeKeys *********************************** // ********** Begin Class UInputKeySelector Function SetKeySelectionText *************************** struct Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics { struct InputKeySelector_eventSetKeySelectionText_Parms { FText InKeySelectionText; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Widget" }, { "Comment", "/** Sets the text which is displayed while selecting keys. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Sets the text which is displayed while selecting keys." }, }; #endif // WITH_METADATA // ********** Begin Function SetKeySelectionText constinit property declarations ******************* static const UECodeGen_Private::FTextPropertyParams NewProp_InKeySelectionText; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetKeySelectionText constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetKeySelectionText Property Definitions ****************************** const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::NewProp_InKeySelectionText = { "InKeySelectionText", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventSetKeySelectionText_Parms, InKeySelectionText), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::NewProp_InKeySelectionText, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::PropPointers) < 2048); // ********** End Function SetKeySelectionText Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetKeySelectionText", Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::InputKeySelector_eventSetKeySelectionText_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::InputKeySelector_eventSetKeySelectionText_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInputKeySelector::execSetKeySelectionText) { P_GET_PROPERTY(FTextProperty,Z_Param_InKeySelectionText); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetKeySelectionText(Z_Param_InKeySelectionText); P_NATIVE_END; } // ********** End Class UInputKeySelector Function SetKeySelectionText ***************************** // ********** Begin Class UInputKeySelector Function SetNoKeySpecifiedText ************************* struct Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics { struct InputKeySelector_eventSetNoKeySpecifiedText_Parms { FText InNoKeySpecifiedText; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Widget" }, { "Comment", "/** Sets the text to display when no key text is available or not selecting a key. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Sets the text to display when no key text is available or not selecting a key." }, }; #endif // WITH_METADATA // ********** Begin Function SetNoKeySpecifiedText constinit property declarations ***************** static const UECodeGen_Private::FTextPropertyParams NewProp_InNoKeySpecifiedText; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetNoKeySpecifiedText constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetNoKeySpecifiedText Property Definitions **************************** const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::NewProp_InNoKeySpecifiedText = { "InNoKeySpecifiedText", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventSetNoKeySpecifiedText_Parms, InNoKeySpecifiedText), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::NewProp_InNoKeySpecifiedText, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::PropPointers) < 2048); // ********** End Function SetNoKeySpecifiedText Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetNoKeySpecifiedText", Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::InputKeySelector_eventSetNoKeySpecifiedText_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::InputKeySelector_eventSetNoKeySpecifiedText_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInputKeySelector::execSetNoKeySpecifiedText) { P_GET_PROPERTY(FTextProperty,Z_Param_InNoKeySpecifiedText); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetNoKeySpecifiedText(Z_Param_InNoKeySpecifiedText); P_NATIVE_END; } // ********** End Class UInputKeySelector Function SetNoKeySpecifiedText *************************** // ********** Begin Class UInputKeySelector Function SetSelectedKey ******************************** struct Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics { struct InputKeySelector_eventSetSelectedKey_Parms { FInputChord InSelectedKey; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Widget" }, { "Comment", "/** Sets the currently selected key. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Sets the currently selected key." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InSelectedKey_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetSelectedKey constinit property declarations ************************ static const UECodeGen_Private::FStructPropertyParams NewProp_InSelectedKey; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetSelectedKey constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetSelectedKey Property Definitions *********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::NewProp_InSelectedKey = { "InSelectedKey", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventSetSelectedKey_Parms, InSelectedKey), Z_Construct_UScriptStruct_FInputChord, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InSelectedKey_MetaData), NewProp_InSelectedKey_MetaData) }; // 2741225554 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::NewProp_InSelectedKey, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::PropPointers) < 2048); // ********** End Function SetSelectedKey Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetSelectedKey", Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::InputKeySelector_eventSetSelectedKey_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::InputKeySelector_eventSetSelectedKey_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInputKeySelector_SetSelectedKey() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetSelectedKey_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInputKeySelector::execSetSelectedKey) { P_GET_STRUCT_REF(FInputChord,Z_Param_Out_InSelectedKey); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetSelectedKey(Z_Param_Out_InSelectedKey); P_NATIVE_END; } // ********** End Class UInputKeySelector Function SetSelectedKey ********************************** // ********** Begin Class UInputKeySelector Function SetTextBlockVisibility ************************ struct Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics { struct InputKeySelector_eventSetTextBlockVisibility_Parms { ESlateVisibility InVisibility; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Widget" }, { "Comment", "/** Sets the visibility of the text block. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Sets the visibility of the text block." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InVisibility_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetTextBlockVisibility constinit property declarations **************** static const UECodeGen_Private::FBytePropertyParams NewProp_InVisibility_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_InVisibility; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetTextBlockVisibility constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetTextBlockVisibility Property Definitions *************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::NewProp_InVisibility_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::NewProp_InVisibility = { "InVisibility", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InputKeySelector_eventSetTextBlockVisibility_Parms, InVisibility), Z_Construct_UEnum_UMG_ESlateVisibility, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InVisibility_MetaData), NewProp_InVisibility_MetaData) }; // 763672810 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::NewProp_InVisibility_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::NewProp_InVisibility, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::PropPointers) < 2048); // ********** End Function SetTextBlockVisibility Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInputKeySelector, nullptr, "SetTextBlockVisibility", Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::InputKeySelector_eventSetTextBlockVisibility_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::InputKeySelector_eventSetTextBlockVisibility_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInputKeySelector::execSetTextBlockVisibility) { P_GET_ENUM(ESlateVisibility,Z_Param_InVisibility); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetTextBlockVisibility(ESlateVisibility(Z_Param_InVisibility)); P_NATIVE_END; } // ********** End Class UInputKeySelector Function SetTextBlockVisibility ************************** // ********** Begin Class UInputKeySelector ******************************************************** void UInputKeySelector::GetWidgetStyle_WrapperImpl(const void* Object, void* OutValue) { const UInputKeySelector* Obj = (const UInputKeySelector*)Object; FButtonStyle& Result = *(FButtonStyle*)OutValue; Result = (FButtonStyle)Obj->GetButtonStyle(); } void UInputKeySelector::SetWidgetStyle_WrapperImpl(void* Object, const void* InValue) { UInputKeySelector* Obj = (UInputKeySelector*)Object; FButtonStyle& Value = *(FButtonStyle*)InValue; Obj->SetButtonStyle(Value); } void UInputKeySelector::GetTextStyle_WrapperImpl(const void* Object, void* OutValue) { const UInputKeySelector* Obj = (const UInputKeySelector*)Object; FTextBlockStyle& Result = *(FTextBlockStyle*)OutValue; Result = (FTextBlockStyle)Obj->GetTextStyle(); } void UInputKeySelector::SetTextStyle_WrapperImpl(void* Object, const void* InValue) { UInputKeySelector* Obj = (UInputKeySelector*)Object; FTextBlockStyle& Value = *(FTextBlockStyle*)InValue; Obj->SetTextStyle(Value); } void UInputKeySelector::GetSelectedKey_WrapperImpl(const void* Object, void* OutValue) { const UInputKeySelector* Obj = (const UInputKeySelector*)Object; FInputChord& Result = *(FInputChord*)OutValue; Result = (FInputChord)Obj->GetSelectedKey(); } void UInputKeySelector::SetSelectedKey_WrapperImpl(void* Object, const void* InValue) { UInputKeySelector* Obj = (UInputKeySelector*)Object; FInputChord& Value = *(FInputChord*)InValue; Obj->SetSelectedKey(Value); } void UInputKeySelector::GetMargin_WrapperImpl(const void* Object, void* OutValue) { const UInputKeySelector* Obj = (const UInputKeySelector*)Object; FMargin& Result = *(FMargin*)OutValue; Result = (FMargin)Obj->GetMargin(); } void UInputKeySelector::SetMargin_WrapperImpl(void* Object, const void* InValue) { UInputKeySelector* Obj = (UInputKeySelector*)Object; FMargin& Value = *(FMargin*)InValue; Obj->SetMargin(Value); } void UInputKeySelector::GetKeySelectionText_WrapperImpl(const void* Object, void* OutValue) { const UInputKeySelector* Obj = (const UInputKeySelector*)Object; FText& Result = *(FText*)OutValue; Result = (FText)Obj->GetKeySelectionText(); } void UInputKeySelector::SetKeySelectionText_WrapperImpl(void* Object, const void* InValue) { UInputKeySelector* Obj = (UInputKeySelector*)Object; FText& Value = *(FText*)InValue; Obj->SetKeySelectionText(Value); } void UInputKeySelector::GetNoKeySpecifiedText_WrapperImpl(const void* Object, void* OutValue) { const UInputKeySelector* Obj = (const UInputKeySelector*)Object; FText& Result = *(FText*)OutValue; Result = (FText)Obj->GetNoKeySpecifiedText(); } void UInputKeySelector::SetNoKeySpecifiedText_WrapperImpl(void* Object, const void* InValue) { UInputKeySelector* Obj = (UInputKeySelector*)Object; FText& Value = *(FText*)InValue; Obj->SetNoKeySpecifiedText(Value); } void UInputKeySelector::GetbAllowModifierKeys_WrapperImpl(const void* Object, void* OutValue) { const UInputKeySelector* Obj = (const UInputKeySelector*)Object; bool& Result = *(bool*)OutValue; Result = (bool)Obj->AllowModifierKeys(); } void UInputKeySelector::SetbAllowModifierKeys_WrapperImpl(void* Object, const void* InValue) { UInputKeySelector* Obj = (UInputKeySelector*)Object; bool& Value = *(bool*)InValue; Obj->SetAllowModifierKeys(Value); } void UInputKeySelector::GetbAllowGamepadKeys_WrapperImpl(const void* Object, void* OutValue) { const UInputKeySelector* Obj = (const UInputKeySelector*)Object; bool& Result = *(bool*)OutValue; Result = (bool)Obj->AllowGamepadKeys(); } void UInputKeySelector::SetbAllowGamepadKeys_WrapperImpl(void* Object, const void* InValue) { UInputKeySelector* Obj = (UInputKeySelector*)Object; bool& Value = *(bool*)InValue; Obj->SetAllowGamepadKeys(Value); } FClassRegistrationInfo Z_Registration_Info_UClass_UInputKeySelector; UClass* UInputKeySelector::GetPrivateStaticClass() { using TClass = UInputKeySelector; if (!Z_Registration_Info_UClass_UInputKeySelector.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("InputKeySelector"), Z_Registration_Info_UClass_UInputKeySelector.InnerSingleton, StaticRegisterNativesUInputKeySelector, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UInputKeySelector.InnerSingleton; } UClass* Z_Construct_UClass_UInputKeySelector_NoRegister() { return UInputKeySelector::GetPrivateStaticClass(); } struct Z_Construct_UClass_UInputKeySelector_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** A widget for selecting a single key or a single key with a modifier. */" }, { "IncludePath", "Components/InputKeySelector.h" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "A widget for selecting a single key or a single key with a modifier." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WidgetStyle_MetaData[] = { { "Category", "Appearance" }, { "Comment", "/** The button style used at runtime */" }, { "DisplayName", "Style" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "The button style used at runtime" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextStyle_MetaData[] = { { "Category", "Appearance" }, { "Comment", "/** The button style used at runtime */" }, { "DisplayName", "Text Style" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "The button style used at runtime" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedKey_MetaData[] = { { "BlueprintSetter", "SetSelectedKey" }, { "Category", "Key Selection" }, { "Comment", "/** The currently selected key chord. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "The currently selected key chord." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Margin_MetaData[] = { { "Category", "Appearance" }, { "Comment", "/** The amount of blank space around the text used to display the currently selected key. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "The amount of blank space around the text used to display the currently selected key." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeySelectionText_MetaData[] = { { "BlueprintSetter", "SetKeySelectionText" }, { "Category", "Appearance" }, { "Comment", "/** Sets the text which is displayed while selecting keys. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Sets the text which is displayed while selecting keys." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NoKeySpecifiedText_MetaData[] = { { "BlueprintSetter", "SetNoKeySpecifiedText" }, { "Category", "Appearance" }, { "Comment", "/** Sets the text to display when no key text is available or not selecting a key. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Sets the text to display when no key text is available or not selecting a key." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowModifierKeys_MetaData[] = { { "BlueprintSetter", "SetAllowModifierKeys" }, { "Category", "Key Selection" }, { "Comment", "/**\n\x09 * When true modifier keys such as control and alt are allowed in the\n\x09 * input chord representing the selected key, if false modifier keys are ignored.\n\x09 */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "When true modifier keys such as control and alt are allowed in the\ninput chord representing the selected key, if false modifier keys are ignored." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowGamepadKeys_MetaData[] = { { "BlueprintSetter", "SetAllowGamepadKeys" }, { "Category", "Key Selection" }, { "Comment", "/** When true gamepad keys are allowed in the input chord representing the selected key, otherwise they are ignored. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "When true gamepad keys are allowed in the input chord representing the selected key, otherwise they are ignored." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EscapeKeys_MetaData[] = { { "Category", "Key Selection" }, { "Comment", "/** When true gamepad keys are allowed in the input chord representing the selected key, otherwise they are ignored. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "When true gamepad keys are allowed in the input chord representing the selected key, otherwise they are ignored." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnKeySelected_MetaData[] = { { "Category", "Widget Event" }, { "Comment", "/** Called whenever a new key is selected by the user. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Called whenever a new key is selected by the user." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnIsSelectingKeyChanged_MetaData[] = { { "Category", "Widget Event" }, { "Comment", "/** Called whenever the key selection mode starts or stops. */" }, { "ModuleRelativePath", "Public/Components/InputKeySelector.h" }, { "ToolTip", "Called whenever the key selection mode starts or stops." }, }; #endif // WITH_METADATA // ********** Begin Class UInputKeySelector constinit property declarations ************************ static const UECodeGen_Private::FStructPropertyParams NewProp_WidgetStyle; static const UECodeGen_Private::FStructPropertyParams NewProp_TextStyle; static const UECodeGen_Private::FStructPropertyParams NewProp_SelectedKey; static const UECodeGen_Private::FStructPropertyParams NewProp_Margin; static const UECodeGen_Private::FTextPropertyParams NewProp_KeySelectionText; static const UECodeGen_Private::FTextPropertyParams NewProp_NoKeySpecifiedText; static void NewProp_bAllowModifierKeys_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowModifierKeys; static void NewProp_bAllowGamepadKeys_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowGamepadKeys; static const UECodeGen_Private::FStructPropertyParams NewProp_EscapeKeys_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_EscapeKeys; static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnKeySelected; static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnIsSelectingKeyChanged; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UInputKeySelector constinit property declarations ************************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetIsSelectingKey"), .Pointer = &UInputKeySelector::execGetIsSelectingKey }, { .NameUTF8 = UTF8TEXT("SetAllowGamepadKeys"), .Pointer = &UInputKeySelector::execSetAllowGamepadKeys }, { .NameUTF8 = UTF8TEXT("SetAllowModifierKeys"), .Pointer = &UInputKeySelector::execSetAllowModifierKeys }, { .NameUTF8 = UTF8TEXT("SetEscapeKeys"), .Pointer = &UInputKeySelector::execSetEscapeKeys }, { .NameUTF8 = UTF8TEXT("SetKeySelectionText"), .Pointer = &UInputKeySelector::execSetKeySelectionText }, { .NameUTF8 = UTF8TEXT("SetNoKeySpecifiedText"), .Pointer = &UInputKeySelector::execSetNoKeySpecifiedText }, { .NameUTF8 = UTF8TEXT("SetSelectedKey"), .Pointer = &UInputKeySelector::execSetSelectedKey }, { .NameUTF8 = UTF8TEXT("SetTextBlockVisibility"), .Pointer = &UInputKeySelector::execSetTextBlockVisibility }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UInputKeySelector_GetIsSelectingKey, "GetIsSelectingKey" }, // 4131723155 { &Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature, "OnIsSelectingKeyChanged__DelegateSignature" }, // 2386306869 { &Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature, "OnKeySelected__DelegateSignature" }, // 622077492 { &Z_Construct_UFunction_UInputKeySelector_SetAllowGamepadKeys, "SetAllowGamepadKeys" }, // 408009028 { &Z_Construct_UFunction_UInputKeySelector_SetAllowModifierKeys, "SetAllowModifierKeys" }, // 2030309584 { &Z_Construct_UFunction_UInputKeySelector_SetEscapeKeys, "SetEscapeKeys" }, // 2059189354 { &Z_Construct_UFunction_UInputKeySelector_SetKeySelectionText, "SetKeySelectionText" }, // 3640009779 { &Z_Construct_UFunction_UInputKeySelector_SetNoKeySpecifiedText, "SetNoKeySpecifiedText" }, // 736450904 { &Z_Construct_UFunction_UInputKeySelector_SetSelectedKey, "SetSelectedKey" }, // 2608286697 { &Z_Construct_UFunction_UInputKeySelector_SetTextBlockVisibility, "SetTextBlockVisibility" }, // 3944661580 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UInputKeySelector_Statics // ********** Begin Class UInputKeySelector Property Definitions *********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_WidgetStyle = { "WidgetStyle", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetWidgetStyle_WrapperImpl, &UInputKeySelector::GetWidgetStyle_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, WidgetStyle), Z_Construct_UScriptStruct_FButtonStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WidgetStyle_MetaData), NewProp_WidgetStyle_MetaData) }; // 4167727917 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_TextStyle = { "TextStyle", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetTextStyle_WrapperImpl, &UInputKeySelector::GetTextStyle_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, TextStyle), Z_Construct_UScriptStruct_FTextBlockStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextStyle_MetaData), NewProp_TextStyle_MetaData) }; // 1595751522 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_SelectedKey = { "SelectedKey", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetSelectedKey_WrapperImpl, &UInputKeySelector::GetSelectedKey_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, SelectedKey), Z_Construct_UScriptStruct_FInputChord, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedKey_MetaData), NewProp_SelectedKey_MetaData) }; // 2741225554 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_Margin = { "Margin", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetMargin_WrapperImpl, &UInputKeySelector::GetMargin_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, Margin), Z_Construct_UScriptStruct_FMargin, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Margin_MetaData), NewProp_Margin_MetaData) }; // 4099648758 const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_KeySelectionText = { "KeySelectionText", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetKeySelectionText_WrapperImpl, &UInputKeySelector::GetKeySelectionText_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, KeySelectionText), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeySelectionText_MetaData), NewProp_KeySelectionText_MetaData) }; const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_NoKeySpecifiedText = { "NoKeySpecifiedText", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetNoKeySpecifiedText_WrapperImpl, &UInputKeySelector::GetNoKeySpecifiedText_WrapperImpl, 1, STRUCT_OFFSET(UInputKeySelector, NoKeySpecifiedText), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NoKeySpecifiedText_MetaData), NewProp_NoKeySpecifiedText_MetaData) }; void Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowModifierKeys_SetBit(void* Obj) { ((UInputKeySelector*)Obj)->bAllowModifierKeys = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowModifierKeys = { "bAllowModifierKeys", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetbAllowModifierKeys_WrapperImpl, &UInputKeySelector::GetbAllowModifierKeys_WrapperImpl, 1, sizeof(bool), sizeof(UInputKeySelector), &Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowModifierKeys_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowModifierKeys_MetaData), NewProp_bAllowModifierKeys_MetaData) }; void Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowGamepadKeys_SetBit(void* Obj) { ((UInputKeySelector*)Obj)->bAllowGamepadKeys = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowGamepadKeys = { "bAllowGamepadKeys", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, &UInputKeySelector::SetbAllowGamepadKeys_WrapperImpl, &UInputKeySelector::GetbAllowGamepadKeys_WrapperImpl, 1, sizeof(bool), sizeof(UInputKeySelector), &Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowGamepadKeys_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowGamepadKeys_MetaData), NewProp_bAllowGamepadKeys_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_EscapeKeys_Inner = { "EscapeKeys", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(0, nullptr) }; // 2693575693 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_EscapeKeys = { "EscapeKeys", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInputKeySelector, EscapeKeys), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EscapeKeys_MetaData), NewProp_EscapeKeys_MetaData) }; // 2693575693 const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_OnKeySelected = { "OnKeySelected", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInputKeySelector, OnKeySelected), Z_Construct_UDelegateFunction_UInputKeySelector_OnKeySelected__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnKeySelected_MetaData), NewProp_OnKeySelected_MetaData) }; // 622077492 const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UInputKeySelector_Statics::NewProp_OnIsSelectingKeyChanged = { "OnIsSelectingKeyChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInputKeySelector, OnIsSelectingKeyChanged), Z_Construct_UDelegateFunction_UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnIsSelectingKeyChanged_MetaData), NewProp_OnIsSelectingKeyChanged_MetaData) }; // 2386306869 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInputKeySelector_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_WidgetStyle, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_TextStyle, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_SelectedKey, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_Margin, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_KeySelectionText, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_NoKeySpecifiedText, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowModifierKeys, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_bAllowGamepadKeys, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_EscapeKeys_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_EscapeKeys, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_OnKeySelected, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInputKeySelector_Statics::NewProp_OnIsSelectingKeyChanged, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInputKeySelector_Statics::PropPointers) < 2048); // ********** End Class UInputKeySelector Property Definitions ************************************* UObject* (*const Z_Construct_UClass_UInputKeySelector_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UWidget, (UObject* (*)())Z_Construct_UPackage__Script_UMG, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInputKeySelector_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UInputKeySelector_Statics::ClassParams = { &UInputKeySelector::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UInputKeySelector_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UInputKeySelector_Statics::PropPointers), 0, 0x00A800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInputKeySelector_Statics::Class_MetaDataParams), Z_Construct_UClass_UInputKeySelector_Statics::Class_MetaDataParams) }; void UInputKeySelector::StaticRegisterNativesUInputKeySelector() { UClass* Class = UInputKeySelector::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UInputKeySelector_Statics::Funcs)); } UClass* Z_Construct_UClass_UInputKeySelector() { if (!Z_Registration_Info_UClass_UInputKeySelector.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInputKeySelector.OuterSingleton, Z_Construct_UClass_UInputKeySelector_Statics::ClassParams); } return Z_Registration_Info_UClass_UInputKeySelector.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInputKeySelector); UInputKeySelector::~UInputKeySelector() {} UE_FIELD_NOTIFICATION_IMPLEMENT_FIELD(UInputKeySelector, SelectedKey) UE_FIELD_NOTIFICATION_IMPLEMENTATION_BEGIN(UInputKeySelector) UE_FIELD_NOTIFICATION_IMPLEMENT_ENUM_FIELD(UInputKeySelector, SelectedKey) UE_FIELD_NOTIFICATION_IMPLEMENTATION_END(UInputKeySelector); IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UInputKeySelector) // ********** End Class UInputKeySelector ********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Components_InputKeySelector_h__Script_UMG_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UInputKeySelector, UInputKeySelector::StaticClass, TEXT("UInputKeySelector"), &Z_Registration_Info_UClass_UInputKeySelector, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInputKeySelector), 2207248911U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Components_InputKeySelector_h__Script_UMG_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Components_InputKeySelector_h__Script_UMG_4224244680{ TEXT("/Script/UMG"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Components_InputKeySelector_h__Script_UMG_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Components_InputKeySelector_h__Script_UMG_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS