Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/TemplateSequence/UHT/TemplateSequencePlayer.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

209 lines
14 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "TemplateSequencePlayer.h"
#include "MovieSceneSequencePlaybackSettings.h"
#include "TemplateSequenceActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTemplateSequencePlayer() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequencePlayer();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePlayer();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePlayer_NoRegister();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UTemplateSequencePlayer Function CreateTemplateSequencePlayer ************
struct Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics
{
struct TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms
{
UObject* WorldContextObject;
UTemplateSequence* TemplateSequence;
FMovieSceneSequencePlaybackSettings Settings;
ATemplateSequenceActor* OutActor;
UTemplateSequencePlayer* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player" },
{ "DynamicOutputParam", "OutActor" },
{ "ModuleRelativePath", "Public/TemplateSequencePlayer.h" },
{ "WorldContext", "WorldContextObject" },
};
#endif // WITH_METADATA
// ********** Begin Function CreateTemplateSequencePlayer constinit property declarations **********
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_TemplateSequence;
static const UECodeGen_Private::FStructPropertyParams NewProp_Settings;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OutActor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function CreateTemplateSequencePlayer constinit property declarations ************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function CreateTemplateSequencePlayer Property Definitions *********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_TemplateSequence = { "TemplateSequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, TemplateSequence), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_Settings = { "Settings", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, Settings), Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings, METADATA_PARAMS(0, nullptr) }; // 1068239222
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_OutActor = { "OutActor", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, OutActor), Z_Construct_UClass_ATemplateSequenceActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequencePlayer_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_TemplateSequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_Settings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_OutActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers) < 2048);
// ********** End Function CreateTemplateSequencePlayer Property Definitions ***********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UTemplateSequencePlayer, nullptr, "CreateTemplateSequencePlayer", Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UTemplateSequencePlayer::execCreateTemplateSequencePlayer)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_GET_OBJECT(UTemplateSequence,Z_Param_TemplateSequence);
P_GET_STRUCT(FMovieSceneSequencePlaybackSettings,Z_Param_Settings);
P_GET_OBJECT_REF(ATemplateSequenceActor,Z_Param_Out_OutActor);
P_FINISH;
P_NATIVE_BEGIN;
*(UTemplateSequencePlayer**)Z_Param__Result=UTemplateSequencePlayer::CreateTemplateSequencePlayer(Z_Param_WorldContextObject,Z_Param_TemplateSequence,Z_Param_Settings,P_ARG_GC_BARRIER(Z_Param_Out_OutActor));
P_NATIVE_END;
}
// ********** End Class UTemplateSequencePlayer Function CreateTemplateSequencePlayer **************
// ********** Begin Class UTemplateSequencePlayer **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTemplateSequencePlayer;
UClass* UTemplateSequencePlayer::GetPrivateStaticClass()
{
using TClass = UTemplateSequencePlayer;
if (!Z_Registration_Info_UClass_UTemplateSequencePlayer.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TemplateSequencePlayer"),
Z_Registration_Info_UClass_UTemplateSequencePlayer.InnerSingleton,
StaticRegisterNativesUTemplateSequencePlayer,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTemplateSequencePlayer.InnerSingleton;
}
UClass* Z_Construct_UClass_UTemplateSequencePlayer_NoRegister()
{
return UTemplateSequencePlayer::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTemplateSequencePlayer_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "TemplateSequencePlayer.h" },
{ "ModuleRelativePath", "Public/TemplateSequencePlayer.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UTemplateSequencePlayer constinit property declarations ******************
// ********** End Class UTemplateSequencePlayer constinit property declarations ********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("CreateTemplateSequencePlayer"), .Pointer = &UTemplateSequencePlayer::execCreateTemplateSequencePlayer },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer, "CreateTemplateSequencePlayer" }, // 4049408207
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTemplateSequencePlayer>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTemplateSequencePlayer_Statics
UObject* (*const Z_Construct_UClass_UTemplateSequencePlayer_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSequencePlayer,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequencePlayer_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTemplateSequencePlayer_Statics::ClassParams = {
&UTemplateSequencePlayer::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequencePlayer_Statics::Class_MetaDataParams), Z_Construct_UClass_UTemplateSequencePlayer_Statics::Class_MetaDataParams)
};
void UTemplateSequencePlayer::StaticRegisterNativesUTemplateSequencePlayer()
{
UClass* Class = UTemplateSequencePlayer::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UTemplateSequencePlayer_Statics::Funcs));
}
UClass* Z_Construct_UClass_UTemplateSequencePlayer()
{
if (!Z_Registration_Info_UClass_UTemplateSequencePlayer.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTemplateSequencePlayer.OuterSingleton, Z_Construct_UClass_UTemplateSequencePlayer_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTemplateSequencePlayer.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTemplateSequencePlayer);
UTemplateSequencePlayer::~UTemplateSequencePlayer() {}
// ********** End Class UTemplateSequencePlayer ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTemplateSequencePlayer, UTemplateSequencePlayer::StaticClass, TEXT("UTemplateSequencePlayer"), &Z_Registration_Info_UClass_UTemplateSequencePlayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTemplateSequencePlayer), 72043337U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_3325858265{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS