// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "TemplateSequencePlayer.h" #include "MovieSceneSequencePlaybackSettings.h" #include "TemplateSequenceActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeTemplateSequencePlayer() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequencePlayer(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence_NoRegister(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePlayer(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePlayer_NoRegister(); UPackage* Z_Construct_UPackage__Script_TemplateSequence(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UTemplateSequencePlayer Function CreateTemplateSequencePlayer ************ struct Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics { struct TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms { UObject* WorldContextObject; UTemplateSequence* TemplateSequence; FMovieSceneSequencePlaybackSettings Settings; ATemplateSequenceActor* OutActor; UTemplateSequencePlayer* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Player" }, { "DynamicOutputParam", "OutActor" }, { "ModuleRelativePath", "Public/TemplateSequencePlayer.h" }, { "WorldContext", "WorldContextObject" }, }; #endif // WITH_METADATA // ********** Begin Function CreateTemplateSequencePlayer constinit property declarations ********** static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; static const UECodeGen_Private::FObjectPropertyParams NewProp_TemplateSequence; static const UECodeGen_Private::FStructPropertyParams NewProp_Settings; static const UECodeGen_Private::FObjectPropertyParams NewProp_OutActor; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function CreateTemplateSequencePlayer constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function CreateTemplateSequencePlayer Property Definitions ********************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_TemplateSequence = { "TemplateSequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, TemplateSequence), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_Settings = { "Settings", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, Settings), Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings, METADATA_PARAMS(0, nullptr) }; // 1068239222 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_OutActor = { "OutActor", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, OutActor), Z_Construct_UClass_ATemplateSequenceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequencePlayer_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_WorldContextObject, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_TemplateSequence, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_Settings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_OutActor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers) < 2048); // ********** End Function CreateTemplateSequencePlayer Property Definitions *********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UTemplateSequencePlayer, nullptr, "CreateTemplateSequencePlayer", Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers), sizeof(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UTemplateSequencePlayer::execCreateTemplateSequencePlayer) { P_GET_OBJECT(UObject,Z_Param_WorldContextObject); P_GET_OBJECT(UTemplateSequence,Z_Param_TemplateSequence); P_GET_STRUCT(FMovieSceneSequencePlaybackSettings,Z_Param_Settings); P_GET_OBJECT_REF(ATemplateSequenceActor,Z_Param_Out_OutActor); P_FINISH; P_NATIVE_BEGIN; *(UTemplateSequencePlayer**)Z_Param__Result=UTemplateSequencePlayer::CreateTemplateSequencePlayer(Z_Param_WorldContextObject,Z_Param_TemplateSequence,Z_Param_Settings,P_ARG_GC_BARRIER(Z_Param_Out_OutActor)); P_NATIVE_END; } // ********** End Class UTemplateSequencePlayer Function CreateTemplateSequencePlayer ************** // ********** Begin Class UTemplateSequencePlayer ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UTemplateSequencePlayer; UClass* UTemplateSequencePlayer::GetPrivateStaticClass() { using TClass = UTemplateSequencePlayer; if (!Z_Registration_Info_UClass_UTemplateSequencePlayer.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("TemplateSequencePlayer"), Z_Registration_Info_UClass_UTemplateSequencePlayer.InnerSingleton, StaticRegisterNativesUTemplateSequencePlayer, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTemplateSequencePlayer.InnerSingleton; } UClass* Z_Construct_UClass_UTemplateSequencePlayer_NoRegister() { return UTemplateSequencePlayer::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTemplateSequencePlayer_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "IncludePath", "TemplateSequencePlayer.h" }, { "ModuleRelativePath", "Public/TemplateSequencePlayer.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; #endif // WITH_METADATA // ********** Begin Class UTemplateSequencePlayer constinit property declarations ****************** // ********** End Class UTemplateSequencePlayer constinit property declarations ******************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("CreateTemplateSequencePlayer"), .Pointer = &UTemplateSequencePlayer::execCreateTemplateSequencePlayer }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer, "CreateTemplateSequencePlayer" }, // 4049408207 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTemplateSequencePlayer_Statics UObject* (*const Z_Construct_UClass_UTemplateSequencePlayer_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneSequencePlayer, (UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequencePlayer_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTemplateSequencePlayer_Statics::ClassParams = { &UTemplateSequencePlayer::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x008800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequencePlayer_Statics::Class_MetaDataParams), Z_Construct_UClass_UTemplateSequencePlayer_Statics::Class_MetaDataParams) }; void UTemplateSequencePlayer::StaticRegisterNativesUTemplateSequencePlayer() { UClass* Class = UTemplateSequencePlayer::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UTemplateSequencePlayer_Statics::Funcs)); } UClass* Z_Construct_UClass_UTemplateSequencePlayer() { if (!Z_Registration_Info_UClass_UTemplateSequencePlayer.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTemplateSequencePlayer.OuterSingleton, Z_Construct_UClass_UTemplateSequencePlayer_Statics::ClassParams); } return Z_Registration_Info_UClass_UTemplateSequencePlayer.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTemplateSequencePlayer); UTemplateSequencePlayer::~UTemplateSequencePlayer() {} // ********** End Class UTemplateSequencePlayer **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UTemplateSequencePlayer, UTemplateSequencePlayer::StaticClass, TEXT("UTemplateSequencePlayer"), &Z_Registration_Info_UClass_UTemplateSequencePlayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTemplateSequencePlayer), 72043337U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_3325858265{ TEXT("/Script/TemplateSequence"), Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS