144 lines
8.6 KiB
C++
144 lines
8.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "StateTreeSettings.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeStateTreeSettings() {}
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// ********** Begin Cross Module References ********************************************************
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DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
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STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeSettings();
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STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeSettings_NoRegister();
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UPackage* Z_Construct_UPackage__Script_StateTreeModule();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UStateTreeSettings *******************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeSettings;
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UClass* UStateTreeSettings::GetPrivateStaticClass()
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{
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using TClass = UStateTreeSettings;
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if (!Z_Registration_Info_UClass_UStateTreeSettings.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("StateTreeSettings"),
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Z_Registration_Info_UClass_UStateTreeSettings.InnerSingleton,
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StaticRegisterNativesUStateTreeSettings,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UStateTreeSettings.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UStateTreeSettings_NoRegister()
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{
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return UStateTreeSettings::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UStateTreeSettings_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * Default StateTree settings\n */" },
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{ "DisplayName", "StateTree" },
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{ "IncludePath", "StateTreeSettings.h" },
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{ "ModuleRelativePath", "Public/StateTreeSettings.h" },
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{ "ToolTip", "Default StateTree settings" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoStartDebuggerTracesOnNonEditorTargets_MetaData[] = {
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{ "Category", "StateTree" },
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{ "Comment", "/**\n\x09 * Editor targets relies on PIE and StateTreeEditor to start/stop traces.\n\x09 * This is to start traces automatically when launching Standalone, Client or Server builds. \n\x09 * It's also possible to do it manually using 'statetree.startdebuggertraces' and 'statetree.stopdebuggertraces' in the console.\n\x09 */" },
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{ "ModuleRelativePath", "Public/StateTreeSettings.h" },
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{ "ToolTip", "Editor targets relies on PIE and StateTreeEditor to start/stop traces.\nThis is to start traces automatically when launching Standalone, Client or Server builds.\nIt's also possible to do it manually using 'statetree.startdebuggertraces' and 'statetree.stopdebuggertraces' in the console." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UStateTreeSettings constinit property declarations ***********************
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static void NewProp_bAutoStartDebuggerTracesOnNonEditorTargets_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoStartDebuggerTracesOnNonEditorTargets;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UStateTreeSettings constinit property declarations *************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UStateTreeSettings>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UStateTreeSettings_Statics
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// ********** Begin Class UStateTreeSettings Property Definitions **********************************
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void Z_Construct_UClass_UStateTreeSettings_Statics::NewProp_bAutoStartDebuggerTracesOnNonEditorTargets_SetBit(void* Obj)
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{
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((UStateTreeSettings*)Obj)->bAutoStartDebuggerTracesOnNonEditorTargets = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStateTreeSettings_Statics::NewProp_bAutoStartDebuggerTracesOnNonEditorTargets = { "bAutoStartDebuggerTracesOnNonEditorTargets", nullptr, (EPropertyFlags)0x0010000000014001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStateTreeSettings), &Z_Construct_UClass_UStateTreeSettings_Statics::NewProp_bAutoStartDebuggerTracesOnNonEditorTargets_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoStartDebuggerTracesOnNonEditorTargets_MetaData), NewProp_bAutoStartDebuggerTracesOnNonEditorTargets_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStateTreeSettings_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeSettings_Statics::NewProp_bAutoStartDebuggerTracesOnNonEditorTargets,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeSettings_Statics::PropPointers) < 2048);
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// ********** End Class UStateTreeSettings Property Definitions ************************************
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UObject* (*const Z_Construct_UClass_UStateTreeSettings_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
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(UObject* (*)())Z_Construct_UPackage__Script_StateTreeModule,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeSettings_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeSettings_Statics::ClassParams = {
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&UStateTreeSettings::StaticClass,
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"StateTree",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UStateTreeSettings_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeSettings_Statics::PropPointers),
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0,
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0x000800A6u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeSettings_Statics::Class_MetaDataParams)
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};
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void UStateTreeSettings::StaticRegisterNativesUStateTreeSettings()
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{
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}
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UClass* Z_Construct_UClass_UStateTreeSettings()
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{
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if (!Z_Registration_Info_UClass_UStateTreeSettings.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeSettings.OuterSingleton, Z_Construct_UClass_UStateTreeSettings_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UStateTreeSettings.OuterSingleton;
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}
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UStateTreeSettings::UStateTreeSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeSettings);
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UStateTreeSettings::~UStateTreeSettings() {}
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// ********** End Class UStateTreeSettings *********************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSettings_h__Script_StateTreeModule_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UStateTreeSettings, UStateTreeSettings::StaticClass, TEXT("UStateTreeSettings"), &Z_Registration_Info_UClass_UStateTreeSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeSettings), 112543682U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSettings_h__Script_StateTreeModule_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSettings_h__Script_StateTreeModule_1836306733{
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TEXT("/Script/StateTreeModule"),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSettings_h__Script_StateTreeModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSettings_h__Script_StateTreeModule_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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