122 lines
6.5 KiB
C++
122 lines
6.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "StateTreeSchema.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeStateTreeSchema() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeSchema();
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STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeSchema_NoRegister();
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UPackage* Z_Construct_UPackage__Script_StateTreeModule();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UStateTreeSchema *********************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeSchema;
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UClass* UStateTreeSchema::GetPrivateStaticClass()
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{
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using TClass = UStateTreeSchema;
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if (!Z_Registration_Info_UClass_UStateTreeSchema.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("StateTreeSchema"),
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Z_Registration_Info_UClass_UStateTreeSchema.InnerSingleton,
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StaticRegisterNativesUStateTreeSchema,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UStateTreeSchema.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UStateTreeSchema_NoRegister()
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{
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return UStateTreeSchema::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UStateTreeSchema_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * Schema describing which inputs, evaluators, and tasks a StateTree can contain.\n * Each StateTree asset saves the schema class name in asset data tags, which can be\n * used to limit which StatTree assets can be selected per use case, i.e.:\n *\n *\x09UPROPERTY(EditDefaultsOnly, Category = AI, meta=(RequiredAssetDataTags=\"Schema=StateTreeSchema_SupaDupa\"))\n *\x09UStateTree* StateTree;\n *\n */" },
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{ "IncludePath", "StateTreeSchema.h" },
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{ "ModuleRelativePath", "Public/StateTreeSchema.h" },
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{ "ToolTip", "Schema describing which inputs, evaluators, and tasks a StateTree can contain.\nEach StateTree asset saves the schema class name in asset data tags, which can be\nused to limit which StatTree assets can be selected per use case, i.e.:\n\n UPROPERTY(EditDefaultsOnly, Category = AI, meta=(RequiredAssetDataTags=\"Schema=StateTreeSchema_SupaDupa\"))\n UStateTree* StateTree;" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UStateTreeSchema constinit property declarations *************************
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// ********** End Class UStateTreeSchema constinit property declarations ***************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UStateTreeSchema>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UStateTreeSchema_Statics
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UObject* (*const Z_Construct_UClass_UStateTreeSchema_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_StateTreeModule,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeSchema_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeSchema_Statics::ClassParams = {
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&UStateTreeSchema::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x000800A1u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeSchema_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeSchema_Statics::Class_MetaDataParams)
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};
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void UStateTreeSchema::StaticRegisterNativesUStateTreeSchema()
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{
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}
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UClass* Z_Construct_UClass_UStateTreeSchema()
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{
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if (!Z_Registration_Info_UClass_UStateTreeSchema.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeSchema.OuterSingleton, Z_Construct_UClass_UStateTreeSchema_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UStateTreeSchema.OuterSingleton;
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}
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UStateTreeSchema::UStateTreeSchema(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeSchema);
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UStateTreeSchema::~UStateTreeSchema() {}
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// ********** End Class UStateTreeSchema ***********************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h__Script_StateTreeModule_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UStateTreeSchema, UStateTreeSchema::StaticClass, TEXT("UStateTreeSchema"), &Z_Registration_Info_UClass_UStateTreeSchema, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeSchema), 2130378607U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h__Script_StateTreeModule_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h__Script_StateTreeModule_2637188141{
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TEXT("/Script/StateTreeModule"),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h__Script_StateTreeModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h__Script_StateTreeModule_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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