130 lines
10 KiB
C++
130 lines
10 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "AnimNode_RigLogic.h"
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#include "Animation/AnimNodeBase.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeAnimNode_RigLogic() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Base();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseLink();
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RIGLOGICMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_RigLogic();
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UPackage* Z_Construct_UPackage__Script_RigLogicModule();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FAnimNode_RigLogic ************************************************
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struct Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_RigLogic); }
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static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_RigLogic); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintInternalUseOnly", "true" },
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{ "BlueprintType", "true" },
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{ "ModuleRelativePath", "Public/AnimNode_RigLogic.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimSequence_MetaData[] = {
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{ "Category", "Links" },
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{ "ModuleRelativePath", "Public/AnimNode_RigLogic.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CacheAnimCurveNames_MetaData[] = {
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{ "Category", "RigLogic" },
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{ "Comment", "/*\n\x09 * Since the order of anim curves may change even on a frame by frame basis, it is not safe to cache and\n\x09 * rely on cached indices by default, but if the blueprints feeding anim curves into RigLogic are set up\n\x09 * in a controlled manner, such that no such runtime changes are expected to the order or number of anim\n\x09 * curves, caching may improve the performance of the node, especially in low-LOD evaluations.\n\x09 */" },
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{ "ModuleRelativePath", "Public/AnimNode_RigLogic.h" },
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{ "ToolTip", "* Since the order of anim curves may change even on a frame by frame basis, it is not safe to cache and\n* rely on cached indices by default, but if the blueprints feeding anim curves into RigLogic are set up\n* in a controlled manner, such that no such runtime changes are expected to the order or number of anim\n* curves, caching may improve the performance of the node, especially in low-LOD evaluations." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LODThreshold_MetaData[] = {
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{ "Category", "RigLogic" },
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{ "Comment", "/*\n\x09 * Max LOD level that RigLogic Node is evaluated.\n\x09 * For example if you have the threshold set to 2, it will evaluate until including LOD 2 (based on 0 index). In case the LOD level gets set to 3, it will stop evaluating the Rig Logic.\n\x09 * Setting it to -1 will always evaluate it.\n\x09 */" },
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{ "ModuleRelativePath", "Public/AnimNode_RigLogic.h" },
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{ "PinHiddenByDefault", "" },
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{ "ToolTip", "* Max LOD level that RigLogic Node is evaluated.\n* For example if you have the threshold set to 2, it will evaluate until including LOD 2 (based on 0 index). In case the LOD level gets set to 3, it will stop evaluating the Rig Logic.\n* Setting it to -1 will always evaluate it." },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FAnimNode_RigLogic constinit property declarations ****************
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static const UECodeGen_Private::FStructPropertyParams NewProp_AnimSequence;
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static void NewProp_CacheAnimCurveNames_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_CacheAnimCurveNames;
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static const UECodeGen_Private::FIntPropertyParams NewProp_LODThreshold;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FAnimNode_RigLogic constinit property declarations ******************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimNode_RigLogic>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics
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static_assert(std::is_polymorphic<FAnimNode_RigLogic>() == std::is_polymorphic<FAnimNode_Base>(), "USTRUCT FAnimNode_RigLogic cannot be polymorphic unless super FAnimNode_Base is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic;
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class UScriptStruct* FAnimNode_RigLogic::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_RigLogic, (UObject*)Z_Construct_UPackage__Script_RigLogicModule(), TEXT("AnimNode_RigLogic"));
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}
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return Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.OuterSingleton;
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}
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// ********** Begin ScriptStruct FAnimNode_RigLogic Property Definitions ***************************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_AnimSequence = { "AnimSequence", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RigLogic, AnimSequence), Z_Construct_UScriptStruct_FPoseLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimSequence_MetaData), NewProp_AnimSequence_MetaData) }; // 2890301526
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void Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_CacheAnimCurveNames_SetBit(void* Obj)
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{
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((FAnimNode_RigLogic*)Obj)->CacheAnimCurveNames = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_CacheAnimCurveNames = { "CacheAnimCurveNames", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_RigLogic), &Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_CacheAnimCurveNames_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CacheAnimCurveNames_MetaData), NewProp_CacheAnimCurveNames_MetaData) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_LODThreshold = { "LODThreshold", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RigLogic, LODThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LODThreshold_MetaData), NewProp_LODThreshold_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_AnimSequence,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_CacheAnimCurveNames,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_LODThreshold,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FAnimNode_RigLogic Property Definitions *****************************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_RigLogicModule,
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Z_Construct_UScriptStruct_FAnimNode_Base,
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&NewStructOps,
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"AnimNode_RigLogic",
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Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::PropPointers),
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sizeof(FAnimNode_RigLogic),
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alignof(FAnimNode_RigLogic),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_RigLogic()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.InnerSingleton);
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}
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// ********** End ScriptStruct FAnimNode_RigLogic **************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_AnimNode_RigLogic_h__Script_RigLogicModule_Statics
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{
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FAnimNode_RigLogic::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewStructOps, TEXT("AnimNode_RigLogic"),&Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_RigLogic), 1731863839U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_AnimNode_RigLogic_h__Script_RigLogicModule_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_AnimNode_RigLogic_h__Script_RigLogicModule_3280902181{
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TEXT("/Script/RigLogicModule"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_AnimNode_RigLogic_h__Script_RigLogicModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_AnimNode_RigLogic_h__Script_RigLogicModule_Statics::ScriptStructInfo),
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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