// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimNode_RigLogic.h" #include "Animation/AnimNodeBase.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_RigLogic() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Base(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseLink(); RIGLOGICMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_RigLogic(); UPackage* Z_Construct_UPackage__Script_RigLogicModule(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimNode_RigLogic ************************************************ struct Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_RigLogic); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_RigLogic); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/AnimNode_RigLogic.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimSequence_MetaData[] = { { "Category", "Links" }, { "ModuleRelativePath", "Public/AnimNode_RigLogic.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CacheAnimCurveNames_MetaData[] = { { "Category", "RigLogic" }, { "Comment", "/*\n\x09 * Since the order of anim curves may change even on a frame by frame basis, it is not safe to cache and\n\x09 * rely on cached indices by default, but if the blueprints feeding anim curves into RigLogic are set up\n\x09 * in a controlled manner, such that no such runtime changes are expected to the order or number of anim\n\x09 * curves, caching may improve the performance of the node, especially in low-LOD evaluations.\n\x09 */" }, { "ModuleRelativePath", "Public/AnimNode_RigLogic.h" }, { "ToolTip", "* Since the order of anim curves may change even on a frame by frame basis, it is not safe to cache and\n* rely on cached indices by default, but if the blueprints feeding anim curves into RigLogic are set up\n* in a controlled manner, such that no such runtime changes are expected to the order or number of anim\n* curves, caching may improve the performance of the node, especially in low-LOD evaluations." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LODThreshold_MetaData[] = { { "Category", "RigLogic" }, { "Comment", "/*\n\x09 * Max LOD level that RigLogic Node is evaluated.\n\x09 * For example if you have the threshold set to 2, it will evaluate until including LOD 2 (based on 0 index). In case the LOD level gets set to 3, it will stop evaluating the Rig Logic.\n\x09 * Setting it to -1 will always evaluate it.\n\x09 */" }, { "ModuleRelativePath", "Public/AnimNode_RigLogic.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "* Max LOD level that RigLogic Node is evaluated.\n* For example if you have the threshold set to 2, it will evaluate until including LOD 2 (based on 0 index). In case the LOD level gets set to 3, it will stop evaluating the Rig Logic.\n* Setting it to -1 will always evaluate it." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_RigLogic constinit property declarations **************** static const UECodeGen_Private::FStructPropertyParams NewProp_AnimSequence; static void NewProp_CacheAnimCurveNames_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_CacheAnimCurveNames; static const UECodeGen_Private::FIntPropertyParams NewProp_LODThreshold; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_RigLogic constinit property declarations ****************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_RigLogic cannot be polymorphic unless super FAnimNode_Base is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic; class UScriptStruct* FAnimNode_RigLogic::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_RigLogic, (UObject*)Z_Construct_UPackage__Script_RigLogicModule(), TEXT("AnimNode_RigLogic")); } return Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_RigLogic Property Definitions *************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_AnimSequence = { "AnimSequence", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RigLogic, AnimSequence), Z_Construct_UScriptStruct_FPoseLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimSequence_MetaData), NewProp_AnimSequence_MetaData) }; // 2890301526 void Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_CacheAnimCurveNames_SetBit(void* Obj) { ((FAnimNode_RigLogic*)Obj)->CacheAnimCurveNames = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_CacheAnimCurveNames = { "CacheAnimCurveNames", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_RigLogic), &Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_CacheAnimCurveNames_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CacheAnimCurveNames_MetaData), NewProp_CacheAnimCurveNames_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_LODThreshold = { "LODThreshold", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RigLogic, LODThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LODThreshold_MetaData), NewProp_LODThreshold_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_AnimSequence, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_CacheAnimCurveNames, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewProp_LODThreshold, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_RigLogic Property Definitions ***************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_RigLogicModule, Z_Construct_UScriptStruct_FAnimNode_Base, &NewStructOps, "AnimNode_RigLogic", Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::PropPointers), sizeof(FAnimNode_RigLogic), alignof(FAnimNode_RigLogic), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_RigLogic() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic.InnerSingleton); } // ********** End ScriptStruct FAnimNode_RigLogic ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_AnimNode_RigLogic_h__Script_RigLogicModule_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_RigLogic::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_RigLogic_Statics::NewStructOps, TEXT("AnimNode_RigLogic"),&Z_Registration_Info_UScriptStruct_FAnimNode_RigLogic, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_RigLogic), 1731863839U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_AnimNode_RigLogic_h__Script_RigLogicModule_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_AnimNode_RigLogic_h__Script_RigLogicModule_3280902181{ TEXT("/Script/RigLogicModule"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_AnimNode_RigLogic_h__Script_RigLogicModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_AnimNode_RigLogic_h__Script_RigLogicModule_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS