111 lines
6.0 KiB
C++
111 lines
6.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "ProceduralMeshComponent.h"
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#ifdef PROCEDURALMESHCOMPONENT_ProceduralMeshComponent_generated_h
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#error "ProceduralMeshComponent.generated.h already included, missing '#pragma once' in ProceduralMeshComponent.h"
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#endif
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#define PROCEDURALMESHCOMPONENT_ProceduralMeshComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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struct FColor;
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struct FLinearColor;
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struct FProcMeshTangent;
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// ********** Begin ScriptStruct FProcMeshTangent **************************************************
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struct Z_Construct_UScriptStruct_FProcMeshTangent_Statics;
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#define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_22_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FProcMeshTangent_Statics; \
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PROCEDURALMESHCOMPONENT_API static class UScriptStruct* StaticStruct();
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struct FProcMeshTangent;
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// ********** End ScriptStruct FProcMeshTangent ****************************************************
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// ********** Begin ScriptStruct FProcMeshVertex ***************************************************
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struct Z_Construct_UScriptStruct_FProcMeshVertex_Statics;
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#define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_53_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FProcMeshVertex_Statics; \
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PROCEDURALMESHCOMPONENT_API static class UScriptStruct* StaticStruct();
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struct FProcMeshVertex;
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// ********** End ScriptStruct FProcMeshVertex *****************************************************
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// ********** Begin ScriptStruct FProcMeshSection **************************************************
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struct Z_Construct_UScriptStruct_FProcMeshSection_Statics;
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#define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_105_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FProcMeshSection_Statics; \
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PROCEDURALMESHCOMPONENT_API static class UScriptStruct* StaticStruct();
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struct FProcMeshSection;
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// ********** End ScriptStruct FProcMeshSection ****************************************************
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// ********** Begin Class UProceduralMeshComponent *************************************************
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#define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execClearCollisionConvexMeshes); \
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DECLARE_FUNCTION(execAddCollisionConvexMesh); \
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DECLARE_FUNCTION(execGetNumSections); \
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DECLARE_FUNCTION(execIsMeshSectionVisible); \
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DECLARE_FUNCTION(execSetMeshSectionVisible); \
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DECLARE_FUNCTION(execClearAllMeshSections); \
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DECLARE_FUNCTION(execClearMeshSection); \
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DECLARE_FUNCTION(execUpdateMeshSection_LinearColor); \
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DECLARE_FUNCTION(execUpdateMeshSection); \
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DECLARE_FUNCTION(execCreateMeshSection_LinearColor); \
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DECLARE_FUNCTION(execCreateMeshSection);
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struct Z_Construct_UClass_UProceduralMeshComponent_Statics;
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PROCEDURALMESHCOMPONENT_API UClass* Z_Construct_UClass_UProceduralMeshComponent_NoRegister();
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#define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUProceduralMeshComponent(); \
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friend struct ::Z_Construct_UClass_UProceduralMeshComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend PROCEDURALMESHCOMPONENT_API UClass* ::Z_Construct_UClass_UProceduralMeshComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UProceduralMeshComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ProceduralMeshComponent"), Z_Construct_UClass_UProceduralMeshComponent_NoRegister) \
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DECLARE_SERIALIZER(UProceduralMeshComponent) \
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virtual UObject* _getUObject() const override { return const_cast<UProceduralMeshComponent*>(this); }
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#define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UProceduralMeshComponent(UProceduralMeshComponent&&) = delete; \
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UProceduralMeshComponent(const UProceduralMeshComponent&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(PROCEDURALMESHCOMPONENT_API, UProceduralMeshComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UProceduralMeshComponent); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UProceduralMeshComponent) \
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PROCEDURALMESHCOMPONENT_API virtual ~UProceduralMeshComponent();
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#define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_148_PROLOG
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#define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UProceduralMeshComponent;
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// ********** End Class UProceduralMeshComponent ***************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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