// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ProceduralMeshComponent.h" #ifdef PROCEDURALMESHCOMPONENT_ProceduralMeshComponent_generated_h #error "ProceduralMeshComponent.generated.h already included, missing '#pragma once' in ProceduralMeshComponent.h" #endif #define PROCEDURALMESHCOMPONENT_ProceduralMeshComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FColor; struct FLinearColor; struct FProcMeshTangent; // ********** Begin ScriptStruct FProcMeshTangent ************************************************** struct Z_Construct_UScriptStruct_FProcMeshTangent_Statics; #define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_22_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FProcMeshTangent_Statics; \ PROCEDURALMESHCOMPONENT_API static class UScriptStruct* StaticStruct(); struct FProcMeshTangent; // ********** End ScriptStruct FProcMeshTangent **************************************************** // ********** Begin ScriptStruct FProcMeshVertex *************************************************** struct Z_Construct_UScriptStruct_FProcMeshVertex_Statics; #define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_53_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FProcMeshVertex_Statics; \ PROCEDURALMESHCOMPONENT_API static class UScriptStruct* StaticStruct(); struct FProcMeshVertex; // ********** End ScriptStruct FProcMeshVertex ***************************************************** // ********** Begin ScriptStruct FProcMeshSection ************************************************** struct Z_Construct_UScriptStruct_FProcMeshSection_Statics; #define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_105_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FProcMeshSection_Statics; \ PROCEDURALMESHCOMPONENT_API static class UScriptStruct* StaticStruct(); struct FProcMeshSection; // ********** End ScriptStruct FProcMeshSection **************************************************** // ********** Begin Class UProceduralMeshComponent ************************************************* #define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execClearCollisionConvexMeshes); \ DECLARE_FUNCTION(execAddCollisionConvexMesh); \ DECLARE_FUNCTION(execGetNumSections); \ DECLARE_FUNCTION(execIsMeshSectionVisible); \ DECLARE_FUNCTION(execSetMeshSectionVisible); \ DECLARE_FUNCTION(execClearAllMeshSections); \ DECLARE_FUNCTION(execClearMeshSection); \ DECLARE_FUNCTION(execUpdateMeshSection_LinearColor); \ DECLARE_FUNCTION(execUpdateMeshSection); \ DECLARE_FUNCTION(execCreateMeshSection_LinearColor); \ DECLARE_FUNCTION(execCreateMeshSection); struct Z_Construct_UClass_UProceduralMeshComponent_Statics; PROCEDURALMESHCOMPONENT_API UClass* Z_Construct_UClass_UProceduralMeshComponent_NoRegister(); #define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUProceduralMeshComponent(); \ friend struct ::Z_Construct_UClass_UProceduralMeshComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PROCEDURALMESHCOMPONENT_API UClass* ::Z_Construct_UClass_UProceduralMeshComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UProceduralMeshComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ProceduralMeshComponent"), Z_Construct_UClass_UProceduralMeshComponent_NoRegister) \ DECLARE_SERIALIZER(UProceduralMeshComponent) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UProceduralMeshComponent(UProceduralMeshComponent&&) = delete; \ UProceduralMeshComponent(const UProceduralMeshComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(PROCEDURALMESHCOMPONENT_API, UProceduralMeshComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UProceduralMeshComponent); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UProceduralMeshComponent) \ PROCEDURALMESHCOMPONENT_API virtual ~UProceduralMeshComponent(); #define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_148_PROLOG #define FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h_151_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UProceduralMeshComponent; // ********** End Class UProceduralMeshComponent *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_ProceduralMeshComponent_Source_ProceduralMeshComponent_Public_ProceduralMeshComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS