86 lines
3.9 KiB
C++
86 lines
3.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "NavigationPath.h"
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#ifdef NAVIGATIONSYSTEM_NavigationPath_generated_h
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#error "NavigationPath.generated.h already included, missing '#pragma once' in NavigationPath.h"
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#endif
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#define NAVIGATIONSYSTEM_NavigationPath_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UNavigationPath;
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enum class ENavigationOptionFlag : uint8;
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struct FLinearColor;
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// ********** Begin Delegate FOnNavigationPathUpdated **********************************************
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationPath_h_17_DELEGATE \
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NAVIGATIONSYSTEM_API void FOnNavigationPathUpdated_DelegateWrapper(const FMulticastScriptDelegate& OnNavigationPathUpdated, UNavigationPath* AffectedPath, ENavPathEvent::Type PathEvent);
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// ********** End Delegate FOnNavigationPathUpdated ************************************************
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// ********** Begin Class UNavigationPath **********************************************************
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationPath_h_26_RPC_WRAPPERS \
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DECLARE_FUNCTION(execIsStringPulled); \
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DECLARE_FUNCTION(execIsValid); \
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DECLARE_FUNCTION(execIsPartial); \
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DECLARE_FUNCTION(execGetPathCost); \
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DECLARE_FUNCTION(execGetPathLength); \
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DECLARE_FUNCTION(execEnableRecalculationOnInvalidation); \
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DECLARE_FUNCTION(execEnableDebugDrawing); \
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DECLARE_FUNCTION(execGetDebugString);
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struct Z_Construct_UClass_UNavigationPath_Statics;
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NAVIGATIONSYSTEM_API UClass* Z_Construct_UClass_UNavigationPath_NoRegister();
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationPath_h_26_INCLASS \
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private: \
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static void StaticRegisterNativesUNavigationPath(); \
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friend struct ::Z_Construct_UClass_UNavigationPath_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend NAVIGATIONSYSTEM_API UClass* ::Z_Construct_UClass_UNavigationPath_NoRegister(); \
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public: \
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DECLARE_CLASS2(UNavigationPath, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/NavigationSystem"), Z_Construct_UClass_UNavigationPath_NoRegister) \
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DECLARE_SERIALIZER(UNavigationPath)
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationPath_h_26_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NAVIGATIONSYSTEM_API UNavigationPath(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNavigationPath) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NAVIGATIONSYSTEM_API, UNavigationPath); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNavigationPath); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UNavigationPath(UNavigationPath&&) = delete; \
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UNavigationPath(const UNavigationPath&) = delete; \
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NAVIGATIONSYSTEM_API virtual ~UNavigationPath();
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationPath_h_23_PROLOG
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationPath_h_26_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationPath_h_26_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationPath_h_26_INCLASS \
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FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationPath_h_26_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UNavigationPath;
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// ********** End Class UNavigationPath ************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationPath_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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