Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneEulerTransformTrack.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

64 lines
3.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneEulerTransformTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneEulerTransformTrack_generated_h
#error "MovieSceneEulerTransformTrack.generated.h already included, missing '#pragma once' in MovieSceneEulerTransformTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneEulerTransformTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneEulerTransformTrack *******************************************
struct Z_Construct_UClass_UMovieSceneEulerTransformTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneEulerTransformTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_17_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneEulerTransformTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneEulerTransformTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneEulerTransformTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneEulerTransformTrack, UMovieScenePropertyTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneEulerTransformTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneEulerTransformTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneEulerTransformTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneEulerTransformTrack) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneEulerTransformTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneEulerTransformTrack); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneEulerTransformTrack(UMovieSceneEulerTransformTrack&&) = delete; \
UMovieSceneEulerTransformTrack(const UMovieSceneEulerTransformTrack&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneEulerTransformTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_13_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_17_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneEulerTransformTrack;
// ********** End Class UMovieSceneEulerTransformTrack *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS